Suggestion to buff Trapper

What if, after charging for 60s, Trapper could use a secondary ability where you can look at any trap on the map, select a trap with a visual reticle (like Freddy's generator teleport), and have the trap teleport from its location directly into Trapper's inventory?

Does this sound balanced? Is it too complicated for new players? What do you guys think?

Tagged: Killers

Comments

  • Simple changes:

    → Starts with all traps

    → Set them in button tap, no more animations

    → One random disarmed trap will be recalled to him every 30s

    → Setting and resetting traps grants 15 % haste for 10s

    → escaping trap now has one attempt that takes 12s