Feedback and Suggestions
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👤 New Killer: The Ghost Face (Scream Movie Variant) 👥 Special Ability 1: The Accomplice (AI Ghost Face) Three Commands: The player can command the AI to "Damage Generators," "Break Pallets," or "Chase Survivors." Shared Vision: While the AI is chasing a Survivor, the player can see that Survivor's aura. Killer Stealth: While the AI is active, the player automatically gains the Ste1 comments 51 views last activity
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Ok so like what if freddy fazbear was the knight for the skin, and the jailer was chica, bonnie was the carnifex, and foxy was the assassin. I think this would be awesome0 comments 11 views last activity
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Literally new pallet density changes made many loops waaay to easy and some areas are just way too safe. You can have some insane loops around main buildings or shack with 5 pallets and many windows… You can just pre-drop every single pallet and still win and this strategy is so effective against most killers especially low tier ones. I'm just able to beat all pretty weak characters… It's mis8 comments 203 views last activity
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At this point it is becoming a yearly post. I first started asking about the renewal of the swamp realm back in 2023, again in 2025, and now the time has come again. We are about to hit the 10th anniversary of Dead By Daylight, and we have seen many new adjustments to older realms/map designs and variations, but one realm is still left with little to no attention, the Back Water Swamp. I know the0 comments 31 views last activity
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It's a pretty simple idea which can be done in game, a whell or specially designated buttons (Wheel I think is preferable for consoles and other non-Pc players), which will contain special info pop ups that appear let's say to the right of your character in HUD, containing info on whatever you are/will be doing, like this: so by using this wheel you can2 comments 61 views last activity
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First of: I don't want to adress these things, bc I think they are "too strong" or "op" or anything like that. They might cause "unbalanced" situations, but I mostly talk about these points, bc they regulary lead to frustration and can be improved without interfering too much with normal/regular gameplay. I'll cover points for both sides, starting with killer, so bear with me, survivors come0 comments 21 views last activity
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What are options to change colors for survailence perk? It used to show gens in white when they regress and in yellow when they stop regress. Now i only see normal highlight in white no matter if its regressing or not2 comments 41 views last activity
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I've been thinking of this recently about how chests are almost never used unless by the 1% of players that do run coins and chest perks. It would be really cool to see Chest related builds for the killer side which I think could also increase pick rates for perks such as Human greed and Hoarder (especially Hoarder). a few different names for them could be, Relic/Artifact/Trinket perks. It is th2 comments 61 views last activity
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So, I'm sure this has come up before, that the fog doesn't really contribute to much. So, I have an idea for a different offering, and even a random chance for the situation to occur without an offering. How about storms? Small storms, bits of thunder here and there and a little bit of rain. But the larger ones occur with heavy rainfall, loud booms of thunder and even bright streaks of lightning.2 comments 31 views last activity
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I was thinking ways to get Legion back to 2v8 and I came up with this. Make it so that Legion needs only two frenzy hits to be able to down hurt survivor with the third while in power. If hitting fully health one that survivor becomes injured and Legion is brought out of power Make his running speed be set so it does not increase after getting a Frenzy hit. Something more like he is faster tha2 comments 101 views last activity
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I think it's about time to reduce the power of some pallet spawns in 2v8, especially on maps like Yamaoka, Red Forest, Ormond. I mostly mean 2v8 special tiles with very long walls of stones or logs which are impossible to mindgame. Those pallets could be fine if only 1 spawned in a tile, but it's always both of them, this is just 2016 spawn logic all over, Red Forest has the classic tiles with0 comments 41 views last activity
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Yo big dbd guys i beg u add adam stanheight from saw i will gladly give u guys more of my money to buy that dlc it would be so awesome it would be so cool i know his body shows up in the map but yall should add him cause hes literally so cool1 comments 21 views last activity
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Que les parece implementar nuevas pruebas de habilidad además de las ya conocidas. Se me ocurre un nuevo tipo de prueba de habilidad dependiendo del lado del motor. Desde las normales hasta juegos de botones como al desarmar los drones de la comerciante. Siento que volvería el juego más dinámico, además de que puede abrir la puerta a nuevas habilidades de asesino o sobrevivientes.0 comments 1 views last activity
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I have created a blight nerf post in the past, and with more feedback from the community, I've tried narrowing down on what the perfect and fairest Blight nerfs would be for the killer. The nerfs are meant to put him in a fairer place, but also keep him as one of the strongest killers in the game, at around A to S tier. CHANGE 1: - His base movement2 comments 531 views last activity
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It would be great to have an ON/OFF option that automatically stops healing after reviving a survivor from the dying state. Right now when you pick someone up from slugging the game instantly continues into a heal action, which can waste valuable time and sometimes gets players hit unnecessarily.0 comments 11 views last activity
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Especially since that 20% makes up 50% of the game functionality.6 comments 161 views last activity
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Why can't I sync the Microsoft Store? It keeps failing to sync in an endless loop.1 comments 31 views last activity
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it'd be nice to queue up in a game and have a chance to be killer or survivor like f13. I play in a duo and its so disappointing that I cant vs them on killer or survivor and I never can unless I play with randoms on discord (which i've never done) and even then its still not the same because most people on discord will be way above the level of randoms you matchmake with1 comments 11 views last activity
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💀 New Chapter Concept: "Howls of Death"Hello Fog Travelers,As a global top-tier Knight main, I wanted to design a mechanically complex, highly atmospheric macro-pressure Killer that seamlessly expands on the existing medieval lore of The Decimated Borgo realm [fandom.com]. Inspired by dark fantasy, classic gothic art, and the inevitability of mortality, I present: The Howls of Death Chapter 🩸0 comments 21 views last activity
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Increase the base speed of killers with no mobility by 0.2. That's it0 comments 31 views last activity
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Why not set a ready up system where both killers should HAVE to ready up to prove they are available at the moment. Not everyone play survivor in 2v8 so they could be watching a movie or something and forget and then their partner who also waited 30 minutes is playing alone… If the person doesnt hit ready up in time they could be pushed back into queue and replaced with someone whose ready… espec0 comments 11 views last activity
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If the maps would be more open or less obstacles i could kinda see why he would be 4.4 but right now it makes zero sense, he requires 6 hits with blades to injure and has no mobillity while killers like unknown is 4.6, has a mobillity (teleporting) and he is an range killer where he has to infect you and the hit you and doesn"t gets slowed down. What i am trying to say is that what"s the point o3 comments 91 views last activity
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I have lots of outfits that I put together for different maps (white for snow) etc.. Does anyone else feel they lowered the Map Offering % too much? And no cumulative increments?3 comments 11 views last activity
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It's just an idea but would love to see this as a new dvd survivor and killer, could even bring a map into it.3 comments 31 views last activity
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While the survivors' trolling in this game is particularly notorious, the killers' trolling and the overall environment are just as bad. This is especially evident in the 2v8 events. Players who neither aim to score points nor wipe out the survivors, but instead wait near a specific downed survivor, feigning attacks until they die. Relentlessly aiming to wipe out all three survivors. Understa0 comments 32 views last activity
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hi i am a console player i use to play on pc Why the game doesnt still have120 fps on console bigger games than dbd with many players and many things happens in single fps still have 120fps and work very smoothly While dbd still adding m&k was less important than 120 fps which gives big advantage for hit boxes to pc players also where is the promised sm rework? to many important stuff0 comments 31 views last activity
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Character Overview Name in DbD: Yoshikage Kira Chapter: "A Quiet Life" Role: Manipulator Killer with object control and time distortion mechanics. Lore: A serial killer from Morioh obsessed with a "quiet life," Kira was lured into the Entity's realm by the promise of endless victims to satisfy his urges. Kira's Power His Stand, Killer Queen , defines gameplay through thr3 comments 112 views last activity
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This is a custom killer concept inspired by JoJo's Bizarre Adventure. The character uses a Stand-based system with multiple forms and two unique abilities focused on ranged pressure, tracking, and environmental control. The design aims to create a balanced but high skill-cap killer that rewards precise timing and strategic gameplay. STORY: Yoshikage Kira is a character from JoJo's Bizarre Adv1 comments 31 views last activity
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Since Ken Kaneki was added to the game (an anime killer) I think Kira Yoshikage from Jojo’s Bizzare Adventures would be a great and unique addition, Jojo’s has a huge fanbase around it and would receive great feedback and possibly attract a whole new wave of players. This killer concept is an area control type killer/trapper Name: The Gentleman Possible Backstory: After receiving a brutal beatd1 comments 22 views last activity
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Reminder that 2v8 Escapists shouldn't trigger a sprint boost on other Escapists. Enjoy the rest of your day ❤️1 comments 41 views last activity
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Ive always wondered how the game would play worth more perk slots. If we had 5 perk slots how would that change the meta for better or for worse? Which side would benefit the most? Especially with the perk balances recently on stacking. We have so many perks it would be cool to see something like that in a new game mode!0 comments 1 views last activity
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i know for a fact it's been asked for numerous times, and despite "only a minority" of players having a keyboard, i think chat for console should still be added! some people have learned how to type quickly on console + it isn't hard to type a quick "gg", and another large amount of people DO have keyboards and want to socialize with teammates before and after games! it seriously sucks not being3 comments 31 views last activity
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I am sure you all know that some skins can change a mori. and i get the whole idea for wanting to be unique, however im sure you can also recall the old dbd mobile moris, the fact was - there were variants and some BETTER then the current ones ( obviousily quality no, but idea, yes) i would love if we could: 1 enable first person moris. while they did break emersion for some killers and they w1 comments 61 views last activity
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What I mean is that I wish there was a way to type codes faster. Cause on console especially the newer generation of consoles. You have to manually type things. And a lot of console players tend to miss out a lot on special codes like dlcs, clothes, ect. So I think the system should be accessible for everyone.2 comments 21 views last activity
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obviously something that’s been an issue since game came out, but tunneling is so common that I you can hardly play the game. It’s easy as the developers support the game as killer sided, considering killers have been given buffs especially towards their abilities, but honestly the game is becoming a joke5 comments 71 views last activity
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It's possible the game could benefit from a toggle option that allows a survivor to be either unhookable or not by other survivors. I believe this would be a healthy feature that wouldn't affect high end competitive play but still not take away the initiative of the hooked player if they do not wish to be unhooked yet. A great example of this would be solo play/playing with randoms; Farming esp6 comments 121 views last activity
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Ik all items have their uses but hear me out i only run fog and med, so of course I have a million other things I'll never use. My suggestion is simply a recycling system for unwanted items and/or add-ons for both killer and survivor 100% fair Thoughts?0 comments 1 views last activity
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I dont know who to ask this so i Just send IT Here. Would it be possible to Host a big Content Creator Tournament with old and new Creator to make a Journey on an older Version of DBD because it would be interesting how newer Player Adept to it and personally i think it would be pretty funny0 comments 1 views last activity
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I think charms have great potential for a new element to the game. Currently they look cool; but what if they had minor abilities to enhance your killer or survivor depending on what you choose to run. What are some thoughts on what cool minor abilities could be added to the list?3 comments 32 views last activity
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I think 2v8 has been a really cool way for the devs to actually try out a lot of experimental features. From base-kit unbreakable, to adjusting gen speed based on hooking progress, teleporting hooks etc. A lot of things that may have gotten massive backlash if had been directly pushed into the main game. What this illustrates is that such experimental features are significantly more readily acce3 comments 91 views last activity
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WE NEED MORE NEA SKINS IN THE BUNDLES. Like the ''from the rift bundle'' or the ''weekly developer choice bundle''. I havent seen one for Nea in forever!. Not to mention, she has heaps of cute outfits that could be brought back but my girl has been forgotten. sad face.0 comments 1 views last activity
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Dead by Daylight — a community roadmap for the next era A structured discussion covering every major issue the community has raised over 9 years, the changes that would fix them, and how those changes translate into growth. This is not a complaint thread — it is a blueprint. Please add your voice. WHERE WE STAND: THE NUMBERS 70M+ total registered players across all platforms Steam all-time p1 comments 131 views last activity
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Hello, I am a brand designer and a passionate fan of your game. I am an all-rounder player who initially started as a Killer and now predominantly plays Survivor. In light of the monumental 10th anniversary, I earnestly propose some fundamental improvements to the game's chronic issues. The current situation of DBD is as follows: Overall, the gameplay fatigue for Killers is much higher compare0 comments 132 views last activity
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How about a defining line at the end of the gate so you know when you are about to step out of the match.2 comments 31 views last activity
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I know a lot of people will hate on the idea but having survivors that aren’t even human would be a breath of fresh air. It’s already proven that we can have anthropomorphic animal characters because of killer skins such as cat trickster, werewolf unknown, Krampus trapper and Oni’s bull/minotaur. Survivors could also have tails and ears as given by one of the past rifts. Some survivors like Aes7 comments 161 views last activity
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I have two ideas: Instead of being broken and injured after performing the invocation different things should happen depending on how many perform the ritual. One person: Loose 2 health states. Two people: each person looses one health state. Three or four people: nothing is lost. This would keep a sense of risk as it is obviously done in the basement, it would benefit survivors in the way of3 comments 51 views last activity