Hex_Stalk
Hex_Stalk
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- Hex_Stalk
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Comments
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I’ve been playing Doc a lot more recently. I guess it’s just the satisfaction of using static blast and saying “ZYAP” right when I use it 🤷♂️
Originally I was a Pig main until they nerfed her 6 feet under.
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@Carlosylu said:
https://forum.deadbydaylight.com/en/discussion/comment/1080723#Comment_1080723
Hey! I said two! Hehehehe
I can already see the answer to this... Dwight and Dwight
Boy you know it!
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Dwight
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@Eleghost said:
It's probably because it was actually made for PC and ported to consoles. They've had years to optimize the PC version of the game.
Yeah but now there is I believe 5 different ways to play dbd now. Phone, pc, Xbox, Ps4, and Switch. Optimizing these should have SOME sort of a priority. Phone is easy though, just make it all look like trash and it's ready.
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@Pulsar said:
https://forum.deadbydaylight.com/en/discussion/comment/1062921#Comment_1062921
Then there you go! Yelling and insulting people won't get you what you want. We have to present logical and well-thought out posts.
Yeah but I just had 3 ######### matches in a row because the matchmaking is screwed pitting me against red ranks as well as gens speeds being too damn fast. You can't blame me for being pissed.
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@Pulsar said:
Calm down my friend. Let's try to put this into a logical argument.
"I would like to have pre-nerf Ruin back because it allowed me a chance at early game slowdown."
Does that sound about right?
That's another way to phrase I suppose.
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I love “your game is over” With some tweaking that could be scary to play against.
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@VexTheHex said:
I know I'm going to pop a big old hole into your story...
But the other Survivors likely knew nothing of his message to you. And if they did, they would be his friend and take his side anyways if he was wrong.
So to randoms, you were a toxic tunneling camper who made one guy's life hell. To SWF members, you picked on their buddy.
I went against a facecamp Leatherface, a slug and camp Billy, and a Nurse who lost her marbles in post game chat cause I said "gg" to her when she got 1K. (like she legit went full mouth of salt pouring out of her mouth as she hurled insults and accusations)
All of those tonight in my idk 10 matches? There's always tons of nasty players on here sadly. It is what it is. But you can't really blame onlookers without the inside information for not knowing what went down between you and the other player.
I told them about it and they still insisted I was the toxic one. One of them even said “You made the game harder for the rest of us” which I thought was stupid. I didn’t tunnel anyone else, the last 3 escaped, and I had no perks to slow anything down. Didn’t even use my power because I got who I wanted. And they still said I was the toxic player.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/955289#Comment_955289
Ghostface isnt the only one whos allowed to have a phone ya know...
I literally said he was using his phone because he messaged me on psn during his struggle phase.
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@FJSJ_Lunar said:
Reports dont do jack. I've reported the same person on multiple occasions. Still slaggin around the fog.
Nah I reported him on PlayStation, since the guy literally messaged me telling me to commit _____. I don’t know if I can say it here lol. PlayStation doesn’t take that type of talk lightly.
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Nah, he was hooked.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/955280#Comment_955280
Texting with 1 hand and 360ing with the other
Using his phone yes, because he managed to message me as he was struggling. 360ing, no. I walked backwards up some stairs and walked back down as he jumped through a window, he got downed when he landed. We were on the Freddy map.
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I also can’t edit these things on mobile because the dumb bar at the top saying “Dead By Daylight” is in the way. I also can’t access the general discussions page without using google for the same reason, the bar is in the way. @Peanits could you or someone else that works on designing the forums come up with a fix for this? It’s not a big deal but it does get a little annoying. Thank you :)
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@Rivyn said:
Why is it so hard for matchmaking to match within the color group?
I mean no offence to them, but you do know the devs track record with this game right?
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Pig, Imma be getting me some bacon if you know what I mean ;)
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@Waffleyumboy said:
Killer Perk:
Weight of Guilt:
Gains a token each time a survivor is downed or sacrificed, to a maximum of 3/4/5 tokens. When a survivor performs a rushed vault on a pallet in your terror radius while you have 2 or more tokens, the pallet will immediately break when they finish vaulting and this perk loses 2 tokens.
Something healthy I thought up on the spot. Thoughts?
Honestly it sounds better requiring tokens. Good idea 👍️
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@shadowman0105 said:
Do the survivors keep the momentum when the pallet breaks or do they stop in the dead center
I think it would be fair to allow them to keep there momentum, since they technically have vaulted it. Lithe could also be allowed to still work.
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@Seanzu said:
Giving free hits based on such a high percentage is insane, killers would just back and fourth a loop to force the break and easily down an injured survivor.
It could have a timer before it can be used again. Kinda like Yui's pallet perk. Maybe 2 or 3 minutes between each break?
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Yeah I wasn't talking about you "mate". Also how do you know they are a victim? They have provided no proof of this ever happening. Also you don't know what was going through the killers head, maybe they got bored of the tedious same old same old and wanted to do something else and the "victim" got caught in the crossfire. You're like a parent, you jump to conclusions and don't even bother hearing the other side.
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@AThiccOni said:
https://forum.deadbydaylight.com/en/discussion/115727/perk-idea
Lmaooo you're joking right?
Sorry but I only want responses from people with constructive criticism. And you don't seem to provide that. Move along back to you salt thread.
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@Mak0 said:
https://forum.deadbydaylight.com/en/discussion/comment/949240#Comment_949240
It's still not okay and not OP's fault the GF was holding the game hostage and doing a bad thing
How is he holding the game hostage if the other survivors are free to do gens? Holding the game hostage would be trapping all 4 survivors in basment or if two survivors not doing anything.
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It ain't the killers fault you kept sticking to corners like your parents put you there. Also if the game ended then what is the big deal? Did the survivors do gens and open the doors? Or did they do nothing?
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@Almo said:
This is by design. We want players to be able to choose who they are based on their preference for the character, then not be restricted in terms of gameplay due to that decision.
And yet you have done this for killers. We have to adapt whenever we change characters but not survivors, checks out
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@thatcarbonfox said:
Really you guys are just gonna censor it, how about taking less time censoring your stupid fourms and change the archives so they're possible
It's a completely different group monitoring the forums, you do know that right? Or are you to blinded by your hate for a challenge (That you don't even need to do) to understand this?
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Most players are, not all but most. Just had a match where I got chewed out by a swf for HAVING to camp and tunnel after being afk for a few minutes. It's disgusting to see this behavior from players because it can easily turn away newcomers.
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@snozer said:
Please nobody tell him how to abuse glitches in the game.
Lol seriously? If I wanted to learn a glitch to abuse I sure as hell wouldn't be asking here. Calm down.
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@Kaiju said:
https://forum.deadbydaylight.com/en/discussion/comment/947157#Comment_947157
They ''nerf'' that , now you need to put under the hooked survivor while the killed is hooking them mid-animation bait a hit and rescue
Oh ok, makes sense.
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@Eninya said:
This works by the killer stepping away from the window 1-2 steps. If the killer chooses not to immediately move, it won't work.
Then what about the hook one? I see people start the unhook animation, stop it and then phase through the hooked survivor. When I attempt it I just run into the hooked survivor.
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@miotas said:
Killers are just aware now. It'll still work on new players.
No it's just that the "phasing" part doesn't seen to work whenever I try to do it. I just run into the Killer or hooked survivor and nothing happens.
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I don't even think console is configured to work with keyboard and mouse. Unless you have some crazy set up with like 10+ plugs going into your console.
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I honestly didn't realize that it blinked until you mentioned it. Nice little detail
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I'd suggest doing the killer ones and working my way around the other side, saving it till last
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@The_Second_Coming said:
Because the game is designed for everyone to have the same experience. It's balance, really.
I'm not saying there should be an option to turn it off, just an option to turn it down. There can be baselines for it, like the way is is now can be the maximum with there being the ability to turn it down to a lower level, but not off. I play killer mostly and I play with headphones, listening is a killers best tool, and since survivors can be really quiet i have to turn up my audio. Lo and behold I find a survivor and get my ears blown out by how loud the chase music is. Being able to listen for survivors and not go deaf the second you find them would be an amazing quality of life fix. There is nothing unbalanced about this that I can see.
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@Khar said:
https://forum.deadbydaylight.com/en/discussion/comment/919155#Comment_919155
It's not supposed to reward you, though. It just makes things harder.
You should get some kind of reward for making things harder. If they aren't going to do it for reaching red ranks they can at least do it for a single perk.
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@OswinOsgood said:
Yep lots have mentioned it as basement bug. I find it interesting its being called that since you first know its going to happen upon being picked up you cant wiggle.
I assume maybe it only happens when NEAR the basement then? Hmm
The wiggle and basement bugs are separate bugs.
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@GodDamn_Angela said:
https://forum.deadbydaylight.com/en/discussion/comment/887773#Comment_887773
No.
But its hard to deny SpaceCoconut's track record.
I just scrolled through their posts and I don't see anything wrong with them. Then again I wasn't here for about a month so you probably have some unknown info. But my point still stands, don't judge people based on their past.
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@brokedownpalace said:
You're literally searching for reasons to complain at this point.
Not everyone is a whiner, chill out.
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@inutilem No, they said they'd have a way of getting any lost items returned. You just have to keep an eye out for a word from the devs
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Wym?? Pics or didn't happen
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They changed it, people weren't happy that the 4 cosmetics that were earned were being given out for free. It's justified too, working to earn something only for it to become a hand out later on
@yncomrade said:
I was extremely excited for the new free cosmetics to come out (mostly the huntress mask though, as she's my main), but when I logged on today, I didn't get it, what happened?
Read through this post. It has the most info on it.
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@Fibijean said:
https://forum.deadbydaylight.com/en/discussion/comment/851445#Comment_851445
Lol. It would be an interesting feature, although I'm a little worried about it too. I don't teabag, but I don't want to be punished for normal crouching in stealth situations by spewing blood orbs everywhere.
I doubt that would be a problem. They drop rather frequently while injured so what is crouching once gonna do?
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No he isn't as hard. You are able to strafe and turn at the same time. You have much more mobility with Oni. and he isn't hard with a controller.
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@Hoodied said:
No you won't, the challenge should just remain paused until it is unpaused
Sweet! Good to know. Thank you. ?️
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@JanDenmark said:
https://forum.deadbydaylight.com/en/discussion/comment/838298#Comment_838298
Why does any of this matter? Literally no one cares ingame about what you look like.
Why care if anyone else has these cosmetics?
It’s not that I care what I look like, I care that something I worked for is now a god damn hand out.
Imagine there is only 50 (let’s say trophies) and you could earn one during an event. You participate and get the trophy. Then a few months later, “Oop, guess we have a lot more, here take one.” Could have just waited.
It’s kinda insulting when something you work for becomes a hand out.
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Yeah unlike you I actually want to have a discussion about why or why not giving these cosmetics away is stupid. So if you wouldn’t mind, move along to another post that you might actually be able to contribute to.
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@Eleghost said:
https://forum.deadbydaylight.com/en/discussion/comment/838261#Comment_838261
the only reason you would have a problem with them not being exclusive is if you paid money for one of the cosmetics. Legacy is a different story as the devs have stated they won't bring it back and i feel that people who supported this game on release deserve their special cosmetic for countless hours spent prestiging early on. No consoles don't and neither does switch. It's kind of like a dedicated founders thing and should stay that way.
Soooo we didn’t deserve to help support the game in its early stages without having to spend hundreds of dollars for a pc. Good to know.
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@AngryFluffy said:
These are just skins. I bet there are some skins that you don't own and also will get for free. Why can't people just be happy if they get something for free? It is just a skin. It is nothing of any big value. I get why you're not enthusiastic about this, but that reaction is just exaggerated imo.
Dude if you worked for something and got something unique from it, only for months later to have that same thing handed out on a platter, you’d be pissed too. Time and effort wasted when you could have just waited.
Exclusives need to stay exclusive.
The ones that required codes is understandable because people were getting scammed with those, can’t scam when everyone has it, but event stuff needs to STAY as event stuff.
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@Eleghost said:
https://forum.deadbydaylight.com/en/discussion/comment/838248#Comment_838248
actually yes. We're you playing the game before the bloodweb changes way way back? without bloody party streamers and wglf/bbq&c? The grind for leveling was atrocious. The people who dedicated time to this game in its early stages and played it deserve their legacy.
Well based on what @ocafghanistan said. Switch never had the chance to play these, or earn these, so now they can have them. Console never got to play when the bloodwebs were terrible, so shouldn’t they get those too?
My point still stands. Exclusives should stay, well... EXCLUSIVE.
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@ocafghanistan Is it fair that console wasn’t able to get Legacy? Because based on your logic, if it never had the chance to earn something, it should get it for free. So console should get legacy right?
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@humanbeing1704 said:
it's fair to the switch version obviously they never had the chance of getting these
Console players never had the chance of getting legacy. Your point is not valid.
edit: Not valid enough