Hex_Stalk
Hex_Stalk
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@Tricks said:
Controller allows for less accuracy than the far higher skill ceiling required for Keyboard / Mouse. It's why controllers have aim bot assist. Don't shoot the messenger, facts are facts they aren't biased. They just are.
So why are they all talking about it now? They were all too high and mighty with their pcs that they just ignored console players and focused on problems with the game, as everyone should. Now that crossplay is out, they've all seemed to have switched gears too hate on console and over all be scummy for no reason at all.
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You sure that's because they are on console? I mean I play console and I went up against someone with a similar build and they didn't win.
Remember that there is multiple factors that can dictate a win, for example a skill difference.
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They 100% need to do something about it. I've even made 2 posts regarding it.
https://youtu.be/FA-FqYohYqQLike this for example which I've posted on each of them. Even saying that Ghostface and Trapper are bad about it too. The problem is the little text box that says that you can use your power in that spot, so when you are indoors and it's constantly flashing off and on as you walk in and out of "Power use zones" it lags the console.
Now my question is... WHY does basically a jpg lag an almost $500 machine!?
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@Dustin said:
Bubba isn't the issue here the hooks are. Every killer can hook camp and plenty can ensure you die first hook. Yeah Bubba has this problem too but it isn't exclusive to him. Need to give a reason for him to leave hook. He already had his update though so we can't exactly suggest ability buffs or a new ability to entice him to leave.
"Give them a reason to leave the hook" Bruh I was literally working on a generator RIGHT ABOVE THE BASEMENT. If they are camping, they aren't leaving. It's not like I can wave a cookie in their face and say "Come on buddy, you waaaant it?"
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@Drywatr said:
Ummm 1st you realize you have to aim correct? Lol. And 2nd if you were aiming then sure thats a bug but i have not experienced that on xbox or pc.
Pic says it all.
Gotta love when people pull the "JuSt TrY BeINg BeTtEr" or something along those lines. Don't ya just love ignorance?
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@Drywatr said:
The flashlights work fine for me. I've gotten well over 10 blinds today with 3 or so being saves.
So you're saying that this placement is normal.
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@DawnMad said:
So just skip that challenge, you will have plenty of time to do it after it gets fixed. There are 2 more paths you can follow to get to the end and none of them are hard. Problem solved.
Damn, wrong @
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@DawnMad said:
So just skip that challenge, you will have plenty of time to do it after it gets fixed. There are 2 more paths you can follow to get to the end and none of them are hard. Problem solved.
That's not the point I'm trying to make but ok. Just ignore the TITLE of this post.
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You can't even see your hex totem auras until you are with in eye view or 15 meters. This needs to be reverted.
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"And consumes the taint" 🤭
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Yeah got tired of console so I decided to hop on pc for a while. Pc has been taking like 10 times as long as on console.
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@DwightOP said:
It's an issue with the harddrive. Well actually with dbd but it's the harddrive causing it due to bad coding of dbd. If you change it with an SSD the lagspikes will be gone (at least for me it was the case)
That's the thing, I shouldn't have to change the SSD for better frames. I already bought a $400 console, I shouldn't have to spend an extra $100 just to play this with better frames.
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@Always_available said:
https://forum.deadbydaylight.com/en/discussion/comment/1372160#Comment_1372160
Only when playing DBD though, every other game works really well with my Ps4.
Yeah same thing here.
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@ProfoundEnding said:
Peanits explained why in the other post. If you don't agree with it, then I would voice your opinion there.
That doesn't change the fact that they LIED about not giving these out. Or were you not here for the hellstorm of people yelling at BHVR to NOT give these out?
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@Seiko300 said:
We had these cosmetics for a full 2 years before they made this decision and these cosmetics weren't and still aren't even that especially good or special, unlike say, the reoccurring hallowed blight event cosmetics.
I myself didn't even participate in the Scorching Summer BBQ and to date in my opinion it was one of the worst events they ever, it was one of the first events to cement the idea that all you need for an event are reskins of generators to fix, different hooks, some subpar rewards and blamo, you've got yourself an "event". No thanks, that's half-assed, slightly different than normal gameplay is all that is.
The only things that probably made the howling grounds event better, was because we were actually celebrating a legit holiday at the time so the atmosphere felt reasonably different, and the cosmetic rewards weren't as bad. Realistically these two events are about on the same level though, so to me, I could care less. The Howling Grounds and Scorching Summer BBQ events were both minor ones, and not very good ones at that in the grand scheme of things.
Do you not understand why people are upset? It's not the fact they "Look good" It's the fact that we WORKED for them, WE grinded. But no, BHVR has to hold the hands of the new players because "they weren't there".
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As soon as I opened the game and was greeted with "We have made the decision to unlock the following cosmetics..." I felt INSTANT disgust and betrayal. You said "We have heard the community and understand that you worked for these, so we won't give them out for free" ######### HAPPENED TO THAT BHVR!?!?!? What happened to "understanding"!?!?!
Once again BHVR is disregarding the older players and is just holding the hands of the newer ones. I respected BHVR after they made the decision to LISTEN TO THEIR COMMUNITY and not give out the cosmetics people worked for. Welp, pretty good job so far BHVR, lying to the faces of the community you claim to have done this for in best interest.
You don't even deserve a slow golf clap.
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@Always_available said:
We really need to keep making these posts so the devs actually look into it. The framerate is consistently bad in DBD on console.
Also, hello fellow ghostfaces.
*Edit Oh, you were talking about actual lagspikes... I dont have those, but the framerate is really bad when I play this game.
Yeah, bad framerate in general is the biggest problem on console. And it feels like I've been the only one talking about it.
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@Frankie said:
https://forum.deadbydaylight.com/en/discussion/comment/1319343#Comment_1319343
It's not one per day - it's one per cooldown cycle.
Actually one per cooldown cycle is a much better idea.
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@aGoodOldRub said:
I get your logic but giving free leaves will just increase the disconnect alot consider how many people play this game. 1 person affect 4 more people and those 4 more people will also dc on their matches at some point it is a chain reaction. It is like mitosis 1 cell turns into 2, 2 into 4, 4 into 8,16,32 and goes nuts.
Also 5 minutes is basically nothing. If truly you are talking once a week or a month why are you complaining about 5 mins a month time.
I assume you gonna answer something like "but why do I have to wait 5 mins for some douche" it is because there are more players other than you and that dc waive will ruin way more games way more often than saving you 5 mins a month. It is the lesser evil :)
It's just one dc, that's not gonna stop all the toxic people from dcing every other game because they didn't get the map they wanted or they hate who the killer is playing. This is for the people who are put in with the toxic players and DON'T want to be sandbagged, farmed, locked in a corner, etc.
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@Orion said:
Is 5 minutes too long?
No it's the fact you get punished for playing with ######### teammates, or being locked into a ######### situation.
Killer stops you from being able to finish the game and refuses to kill you: You get punished because you are forced to dc.
Don't tell me you ACTUALLY enjoy being punished after you are forced to dc.
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@aGoodOldRub said:
If you record it and report them https://support.deadbydaylight.com/hc/en-us they will get banned. You just seem to be unlucky or play around the time and region where so many toxic dicks play I never face these kind of people lol.
That is besides the point. You can't report them without dcing given they have the game held hostage. That's why I proposed the one free dc, you still lose all the stuff gained like normal, but you don't have to wait 5 minutes because some douche decided to be.. well a douche.
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I play on a very high sensitivity. If they can some how manage to avoid the god tier flick then I'll just stand and watch for a second until they are right in front of me.
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Wait Pyramid Head is 115%!?!?
Dayum, didn’t know I was THAT trash at noticing differences XD
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Agreed. What we really need to complain about is how the graphical update will effect the horrendous lag spikes on console.
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Jumpscare Myers against friends on coms. It’s always fun to hear them scream when you grab them off a gen, or hearing the cunfusion as they try to figure out how you knew where they were.
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Yeah, it's the jpg saying where you can place a portal flickering as you get close to a wall. It lags the hell out of your console, especially on indoor maps. Same with Ghostface and the text giving you the option to lean. The devs really need to optimize this better, even more so since they want to update the graphics.
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@AvisDeene said:
https://forum.deadbydaylight.com/en/discussion/comment/1305747#Comment_1305747
No one wants to just stand around and do nothing either. You're supposed to emulate a normal game and see what issues arise.
Then slow down. The new killer might be new to the game or something given Ptb matchmaking is even more screwed than live given I've never really play on pc and got matched with 4 rank 4s. You aren't going to get a good feel on how to play against him if the killer isn't good to begin with or if you far exceed their skill level.
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@Huff said:
I'm not exactly saying that's how I would personally be playing if I was on the PTB (I would be goofing off more and looking around the map to enjoy the scenery TBH). However, I would argue that it might actually be beneficial for people to "gen rush." If people play the game realistically like they would in the live servers, it gives a more accurate game for you to practice the killer on.
Not if the killer isn't doing the same.
Killer: "Oh I'm just here figuring out my new power, what are you doing"
Survivor: "Gen rushing you"
It ain't the same thing. maybe in a couple days, but not the first day. None of this is like live build on the first day unless you are god and figure out the new power and tricks as soon as you select the killer.
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@AvisDeene said:
Survivors main objective is to do gens. It is in their best interest to finish them as fast as possible. You repay them in kind by tunneling the weakest link.
In the PTB mate? Because that is what we are talking about. No one wants to be tunneled and camped in the PTB because it is meant for testing, not being scum.
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@LordGlint said:
https://forum.deadbydaylight.com/en/discussion/comment/1293627#Comment_1293627
If its not the perks, its the killer is OP or you did something thats toxic... This isnt to say that theres not good sports out there, cuz there is. I have had players that can say GG and give positive feedback after getting their asses handed to them. The sore losers though...blah. Personally if a game has me riled up too much that I dont wanna say GG (which I do 95% of the time) I just leave without saying anything. Heres an oldie of "toxic slugging".
https://us.v-cdn.net/6030815/uploads/SWV8N3WZ8RS0/20191206021334-1.jpg
Love it when a survivor calls you bad when they died. Just there like "So what does that make you?"
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A very, VERY, sneaky myers. Scared the hell out of me when I was in the barn working on a gen. Heard grass crunching behind me so I turn around and he's just standing there, MENACINGLY
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Sooooo you WANT to stockpile all of the crappier addons with no way to get rid of them aside from dying and losing BOTH the item and the addon? 👏👏👏👏
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Cry more snowflake because you know what?
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I don't see why it needs one. It is basically the survivors BBQ, just without the aura reading and an extra way to get a token.
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Still complaining about this, even AFTER the nerf that stopped killer from grabbing your asses as you jumped in.
And people say the killers are needy. 🙄
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1294414#Comment_1294414
https://us.v-cdn.net/6030815/uploads/U10PMTNJV8NE/20200522172731-1.jpg
https://us.v-cdn.net/6030815/uploads/PUZPKLCJYMFG/20200522172714-1.jpg
5 pages with15 perks each + 2 perks in the six page
5x15+2= 77 survivor's perks in total
Damn you're right. Been really tired recently so I'm not all here.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1294424#Comment_1294424
Don't estimate, count. Check each character for how many of their teachables you unlocked. Do the math.
I know I am missing perks on David because my Nancy has 27 perks unlocked, with FOUR PERKS in her bloodweb at level 50. I don't need math to know that something is WRONG.
Edit: Plus I hate doing math.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1294402#Comment_1294402
Count the perks, then.
I have 28 perks. That is well below the estimated 68 out of 96 I should have
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@Stitch7833 said:
the only reason that should be happening is you have every perk possible to get, ie no more teachables unlocked. thats my only guess as thats what happens when you own every perk on that character, but that 1 and a half pages is odd. i cant remember ho many it should be but every single perk in the game is 6 odd pages
There are 16 on each page and there are 6 total pages. I only have access to 2 pages and I have teachables unlocked for well over half of the survivors. This is really dumb at this point
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@Orion said:
Because you unlocked all the general and teachable perks on that character.
I have 1 and a half pages of perks on him. I definitely DON'T have all the general and teachable perks on him.
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@KettleWettle said:
https://forum.deadbydaylight.com/en/discussion/comment/1291930#Comment_1291930
I know that this whole standing still issue is annoying, and sure I would love for it to be fixed, but I don't think being kicked is the way to go. I'm not sure what they could do, but I personally don't think kicking is the best idea, if you can come up with another opinion I would love to check it out, but IMO just don't think kicking is the way to go. I just feel like the whole kicking idea can hurt the game a little bit and it could possibly be used in the wrong ways. Again, I would love to look at another idea.
Aura showing, constant sound notifications, those are really the only ones I can think of. They wouldn't be kicked from the game but the match will still be able to end.
I still like the idea of kicking them though, have a ui effect of the entity consuming them.
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@mario_deadman said:
If you can't handle a red ranked survivor team then maybe you are not meant to be in the ranks you are! i play multiple red rank teams everyday some i loose some i draw some i win. but to suggest that every game is a festival that just means you are not as skill based as the survivors you are facing. In simple words yeah maybe you should downgrade and get back to red ranks when you are more experienced in handling such groups.
Oh PLEEEEASE, I was rank 11 not too long ago facing all red ranks. You think it's just as easy as 1, 2 ,3 to not face them? Matchmaking is screwed.
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It's not impossible if you have a wallet ;)
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@KettleWettle said:
https://forum.deadbydaylight.com/en/discussion/comment/1291905#Comment_1291905
This is why we have a crows feature. The crows tell you where someone is if they haven't moved in a long period of time. The crows feature is already enough IMO. Like i said, if nobody wants to do anything, that's just a strat you gotta do sometimes, usually when there's 3 gens and two people left. If there's one person doing nothing while there's still 3 other people left alive, you can still win the match without them even though it's annoying as hell.
Crows don't help if they are constantly moving. It isn't enough to stop the game being held hostage imo. And it's not the problem of it being a strat at times, that's why it's 6 minutes, the main problem is 2 people holding the game hostage. It doesn't happen often but it is often enough that it needs a better punishment, because most of the time reports don't do anything at all.
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@Clevite said:
Like afk wraiths that just hide all game?
They are unable to hold the game hostage, least not as well as 2 survivors. But yes, that should be taken into account. Whenever someone get's kicked, it will count as a dc.
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@KettleWettle said:
That wouldn't be a very great idea. Someone hiding in a corner all match yeah can be annoying, but it's your job as a killer to find them and if you can't find them, well then that's your problem not theirs. Now on the survivors side, yes it's also annoying playing with a useless teammate, but there's a solution for that. If you have 3 useless teammates that are being immersed, well then do the same thing and wait for hatch or you try doing gens yourself. Now if there's just you and one other person left with 3 gens left, most likely both of you guys are going to hide rather than get gens done because you're very likely to be found doing a gen with only 2 people left. Getting kicked for not doing anything would be a very dumb idea. Hiding in a corner isn't game-breaking, it's just a strategy some people like doing, and being kicked for that wouldn't help.
If they aren't trying to escape, help, or anything, they shouldn't really be playing. Also take into account the killer side, which you clearly disregarded. NOT EVERY KILLER is gonna be expecting to have the game held hostage by 2 survivors that don't want to do anything. That's why I gave the 6 minute timer, that is plenty of time to start a chase or do anything that lets the match continue.
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@supersonic853 said:
Peanits confirmed this is bannable as they are holding the game hostage (if its the last 2) because they are refusing to do the objective so the game cant advance (aka why its considered holding the game hostage) so just report them they can enjoy their ban.
I did report them, I enjoyed it a lot. The problem is getting to that point. I either wait for them to do ANYTHING, or I disconnect and get Punished. This is why a while ago I suggested one free dc, because there will always be a match that is held hostage or the other survivors are trying to get you killed and out of the game.
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@Karl_Childers said:
https://forum.deadbydaylight.com/en/discussion/comment/1291259#Comment_1291259
That is, but I don’t think he’s even talking about when it’s two survivors left not doing anything.Pretty sure he is talking about ome survivor who’s just hiding a lot that he can’t find from the start of the game (the stereotypical urban evading Claudette hiding in the corner a lot ). That’s why he has conditions like unhooking and healing in there. While boring and being a bad teammate, that’s obviously not reportable.
Exactly this. If you don't want to get kicked, be active, start a chase, save a teammate, work on a gen, just do anything but be useless. It is unfun for both sides when even one player refuses to play.




