aGoodOldRub
aGoodOldRub
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@Blueberry said:
They do like to seemingly re-use powers at least a couple times.
Things we haven't seen yet:
-Climbing
-Something that travels underground
-Killer who controls the lighting or fog
-Tranforming killer (into survivors or objects)
-Tiny killer (think like chucky) Victor is similar but not the sole killer, he's only a part.
-Killer who changes the map (IE can create impassable walls) Like a killer that controls ice and could build temporary ice walls to block loops or parts of the map temporarily.
Whole purpose for victor was because they can't just do a tiny killer because of the hooking part of the game so they did victor and his sister. Unfortunately there wont be a tiny killer as a sole.
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I don't see anyone beating sexy shirtless david. Maybe shirtless felix ?
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1834668#Comment_1834668
Deathslinger Counterplay, lol. You have to pray that he misses, thats it. If a Deathslinger misses you, it was not because you were playing well, it was because they were shooting poorly. At a certain distance, it is impossible to dodge a shot.
Good counterplay would be to not have to guess when Spirit is phasing. E.g. an indication when she starts her Phasewalk. Even then she would be very strong, since she is still invisible and can locate the Survivors, because she gets a lot of feedback (Footsteps, grass moving, breathing, injured sounds) while the Survivor only gets her Footsteps, which are not really reliable (and I am still not sure if they got fixed).
And well, if Spirit is currently standing at a Pallet, as a Survivor you dont know what she is doing. But she can easily react, if she is not phasing and sees that you are moving away, she can phase after you.
Thank god no game designer will ever listen to you, that would be the end of the any game that is meant to be played more than 10 hours. I can't believe how you are so blind that you can't see how your ideas would make the game such a mundane, monotonous ######### game. I love this game because of the guessing games aka mind games. That feeling when you read your opponent and "counter" him and get rewarded by more chances to do the same. He also has the chance to read me and mind game me so it works both ways.
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@Aven_Fallen said:
https://forum.deadbydaylight.com/en/discussion/comment/1834632#Comment_1834632
A guessing game is no counterplay. Especially since it is one-sided, a Spirit with Stridor does not need to guess.
@Topic:
- Clown - Doesn't have a strong enough power
Clown will get the next Rework (possibly next Mid-Chapter)
- Plague - Has a power that often does not function well on the servers. I think she should receive the next big rework. Perhaps give her an action speed bonus with infected objects, spread shot vomit instead of corrupt purge, or some sort of teleport/ movement ability.
IMO Plague should get more benefit from infected Survivors (Debuff, going down after X amount of time, etc.) and Nerfs to her Corrupt Purge (si that one person cleansing cannot kill the whole team). This is her biggest problem, sometimes she does not have access to her power, and when she does, this Power is super-strong. The Dedicated Server-Issues with her shold be solved as well, puke that hits and does no damage is as common as puke that does not hit and does damage.
- Demogorgon - Doesn't have a strong enough power. His add-ons also don't feel great.
Demos Power is really fine. He needs Rat Liver as Basekit and his Add Ons should be reworked. But he is a solid Killer at base. (Devs are also going over Demogorgon soonish)
- Ghostface - Has an annoying, finicky power. I would make stalk an ability he can always use, and then night's shroud a passive gauge gained when not being looked at that empowers his stalking and stealth. Give him the ability to jump in a locker and teleport to a random location to gain full night's shroud.
Ghostface should function correctly. Thats his biggest issue. This "Cannot be broken out in open field" or "Can be broken out behind walls" needs to end.
- Shape - Remove the stalking limit or allow survivors to regenerate stalk. It makes for poor game play when sacrificing a survivor makes you loose points and an ability.
Myers is a Killer who got powercreeped. Years ago when looking at Tier Lists, most people put him as a solid A-Tier Killer, now he gets a low B at best. IMO the biggest change should be to do something about his TIer 1, like a passive Build-Up like Oni to get faster out of Tier 1. Stalking limit should stay, because otherwise you can have one Potato on the team who feeds him all his Evil for a Tombstone Piece or Unlimited Evil or whatever.
- Cannibal - I feel Cannibal is very strong. I would weaken him a bit
Bubba got reworked quite recently and IMO his power level is fine. He still offers the same amount of counterplay as before, but is stronger at loops now and does not need to use his Chainsaw right at the back of Survivors all the time. So the counterplay basically is "Dont become greedy at Loops" and "Dont get caught in the open"; which was the same as before, but it is not like he is that oppressive at Loops.
- Nightmare - Very Strong killer. needs some weakening.
Is on the Devs list of changing, you can expect some Nerfs.
- Pig - Her power is ok. It doesn't feel like you're doing much. She should get a power rework at some point for the sake of fun and game play.
She does need that much work, more love to her Dash and Stealth. Also an Add On-Rework, but this should also focus more on the Dash and Stealth.
- Hag - Don't let her place traps so close to the hook
Otzdarva made a good idea that Traps should disappear around the Hook once the Survivor is unhooked. This is good IMO, because the Hag still gets value out of it (the Survivor has to crouch to unhook meaning they need more time), but it will also prevent the awkward situation where the Survivors either have to trigger the Traps or Hag has time to return because they both need to crouch to get away.
- Blight - His POV needs to be a bit higher.
Devs are working on it, will come rather sooner than later.
Then could you explain what is and would be a good counter play? At least you owe us that since you were so confident in saying guessing is not a counter play 😂
Also spirit's counter play depending on how good killer's hearing is not one sided because there is literally no counter playe since she can hear which side of the pallet or window you are. Other guessing games aka mind games are not one sided and what makes dbd fun. Like loop mind games hiding glow or faking your moves and of course when facing twins, deathslinger, huntress etc there is very good guessing/mind games to make them miss their shots which means it is counter play and if you think it is not then you really gotta look up what counter play means dude.
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I think they disabled it again few months back? it was pretty useless and literally old system was better. They will come up with an improved one when it is ready, have hope. That picture seems like a swf with a rank 4 dude in there and newbies as his teammates.
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I am confused by how you use "Her power needs to be looked at to allow for counter play." and "but on certain tiles it is literally just a guessing game" in the same phrase. Literally counter play is having a chance to counter killer's power aka guessing game. You want to counter a killer simply by doing nothing and all the time?
Probably best example would be trapper? which is why he is so bad when people actually decide to go out of their way and "counter" his power then he becomes a m1 killer whole game. Luckly there is a lot of bad swf and solo players so it doesn't happen too often but you see how it is a horrible idea to let survivors counter a killer's whole power simply by doing nothing but holding m1 etc.
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- The Exit Gate Blocker for Survivors with Victor latched-on lingers for 5 seconds after that Survivor is downed.
so if they are injured I don't think they are afflicted by no leaving the gate boy effect, but if someone leaves when you down them with victor on them or they leave with victor on them yeah that is a big ugly bug.
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Lol that is not even a good build if you ask one of the best killer streamers. No matter what you do those types of survivors will always come up with something to ######### about dude. I literally had people say GEN CAMPER just lmao.
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@Terra92 said:
https://forum.deadbydaylight.com/en/discussion/comment/1825452#Comment_1825452
Scrooge is a well known fictional/folk character, centered around Christmas time.
Surely you've heard of A Christmas Carol, the ghosts of Christmas Past, Present, and Future? Scrooge McDuck, who is based off Ebenezer Scrooge? Like this is pretty normal western culture stuff, so I'd understand if you're not from the region.
Yeah I know the movie and the story I just didn't recall the name and yes I didn't grow up in US I was raised in EU so good guess lol. I wouldn't say it is western it is just Christian. Any Christian would know this no matter how east or west they are.
Even I know the story even though I am no where religious or my family was or where I grew up was heavily Christian nor west lol. It is just a very well known story because of the movies. I love Christmas carol it is such a heart warming story.
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@chieften333 said:
https://forum.deadbydaylight.com/en/discussion/comment/1825416#Comment_1825416
I already know blights best build, I'm talking about perks that fit the character of scrooge. Kind of like how Hoarder fits scrooge's greed.
I'm cosplaying as scrooge with blight both in gameplay, and cosmetics.
Sorry I have no idea who scrooge is lol.
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Tinkerer is one of the best for blight cause you can get to gens on time with his power combine it with ruin or pop goes the cum for the cumgoblin or anything that works same way like ruin etc.
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@aarongai said:
I know lockers only block auras, but why don't they also block Killer Instinct?
Like why should Legion be able to tell exactly which locker you're hiding in just because he stabbed a guy?
Like why should survivors be able to hide their aura from me just because they are in a locker?
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@SweetTerror said:
https://forum.deadbydaylight.com/en/discussion/comment/1825364#Comment_1825364
At the very least they should allow you to work on more than one tome challenge at a time. And I think that for every level of prestige that you accomplish with a character, you should automatically gain access to that level of perk. So for example, once you hit prestige level 2, every perk you purchase is level 2. And so on and so forth for level three.
Yeah that sounds like a nice idea considering how much more BP you need just for the bloody skins basically which nobody really uses now since we get the store. Only blendettes but that power must require a big sacrifice so I wouldn't change that 😄
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@Woodywool said:
https://forum.deadbydaylight.com/en/discussion/comment/1825369#Comment_1825369
Yep, I checked the name of this addon and just remembered that I used it LOL
I definitely should go to sleep...
Lol
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Did you use one of his stupid addons by any chance 🤣 one of them makes your camera angle change to survivors close by.
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Last QA they said they know it and it is on the list of things they wanna work on. Prestige was a thing when there was significantly less perks survivors and killers so yeah it is just a stupid idea to prestige at this point.
They already worked the bloodweb few times atleast once because before you used to be able to unlocked 1 perk per bloodweb now you can unlock 2 also cost of items per node was reduced.
I would say do the challenges and tomes because free points for playing the game most of the time. Use we are gonna live forever and bbq on killer side double your ######### and always unlock best bonus bloodpoint offerings and use them. Just some advices if you are new.
Hopefully new changes to grind comes in few months.
Rift is pretty grindy and intended for people who play everyday indeed. Just keep it free and when you reach the rank you need to get the items you want then buy it and you will unlock all the ranks instantly and if you can't reach it on time hey you didn't lose anything because you don't have to buy it from rank 1. I really wanted the blue cube thing but wasn't playing that much to get to rank 70, btw 100cells per rank is not that bad if you are like rank 60 and it is gonna close in few hours you unlock it and you still get to keep the 1000 cells you spent from buying the rift pass.
You really gotta focus on all the challenges every single one of them to complete your rift you can't ignore any because they give you insane amount of progress.
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@sQuAde said:
"gave bad killers a chance to at least do decent."
first of all, if you're doing bad you shouldn't deserve a kill in the first place. The mori nerf was a good change.
True same reason keys should be nerfed too because it only helps bad survivors just like moris helped bad killers. It sucks on both parties when you are doing so well then boom mori ez game or boom key ez game.
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Good news then because last 2 QA streams they said next killer to get an update is demogorgon. They didn't say what kind but they said tweaks so it might be addon tweaks ? Power tweaks but either way it is a good thing demopls needs some love. Good boy demo.
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Yeah seems like hit validation is pretty #########. Maybe it helps with killer with 150 ping but these Chinese killers not so much ?
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It is been like that for quite a while atleast 3-4 months maybe.
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Borrowed time is pretty op when you can't go after the unhooked and at the same time unhooker has decisive then they say slugger lmao. I get punished for having insane quick downs and them playing like overgrown potatoes.
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Brutal strength is already good. Instead changing a good perk they should add a new one.
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I don't think it will be nerfed not sure why you are worried. If they were I think they would test it on PTB which is coming around now.
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It just feels great when they cleanse your hex 4 times to get rid of it but sometimes they get undying first.
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@goatslinger said:
https://forum.deadbydaylight.com/en/discussion/comment/1572753#Comment_1572753
"This is literally racism." "I know it's not racism dummy" Interesting.
Too bad that you don't even know what figure of speech means, hyperbole in this situation as someone mentioned earlier. Stop wasting people's time with your lack of speech knowledge. Also I can't wait to see what kind of bullshit you will come up and answer back.
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1572753#Comment_1572753
Actually no. You are engaging in hyperbole which does a disservice to those affected by actual discrimination and persecution. Check yourself. Man up and admit you could simply have said, "stereotyping is wrong." You undercut people who actually suffer when comparing something as silly as playing video games to real world horrors.
######### are you even talking about what real world horrors ? Did someone call you N word ? horrible world horrors indeed nothing hurts more than words oh boy.
I am starting to think you are someone out of Portland who needs to man up himself lol.
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@xenofon13 said:
https://forum.deadbydaylight.com/en/discussion/comment/1572756#Comment_1572756
Okay bud. I don't care at all honestly, believe whatever you want.
Facts are all over YT, forums.
It is because an animation issue. It LOOKS like he has a way longer attack range because all killers have the same lunge distance, means they have to give him something as long as trapper's weapons or make a miracle animation to match the lunge to his finger blades but he doesn't so it looks like he is hitting from miles away.
Imagine what it would like if you gave trapper a carrot as a weapon. What do you think it would look like ? He would still have the same hitting distance.
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@Moundshroud said:
https://forum.deadbydaylight.com/en/discussion/comment/1572690#Comment_1572690
I don't want to sound like a jerk, but it isn't racism. It is a type of bigotry to be sure, but we should be careful about terms as it weakens and invalidates them when they are thrown around willy-nilly. Racism is a specific type of bigotry tied to ethnicity or perceived ethnicity. Snobbery over Console versus PC isn't an appropriate comparison. One is as simple as choosing one's favorite football team and then being vocally loyal to them while trashing all other teams. The other is being born into an ethnic group that suffers discrimination and persecution for no other reason than they are alive.
I apologize for this little screed, but this is a pet peeve of mine. PC versus Console is a silly, artificial construct. Racism is not; please do not lump them together.
That is why I said "It doesn't matter what the context is assuming/stereotyping and prejudging is all the same thing." so someone like you wouldn't say something dumb like this. YES I KNOW IT IS NOT RACISM DUMMY
Clearly racism is the prejudice against races. What I am saying is there is no difference between two people whom one is racist other is xenophobe they are the same thing different words because one is specific to races other is countries but thought process and ignorance is exactly the same. If there was a word to an individual who is prejudice against two different game platform player base I would use it and you would be happy ?
and no it is nothing like trash talking about two different teams. There is no team made of 40.000+ people and PC players have nothing in common other than playing the same game. It is like saying all soccer teams are the same.
you are even worse because a horribly faulty thought process is not being used on a bigger scale then it is OK to do it ? this is how problems spread, you have to fix it before it spreads.
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This is stupid. This is literally racism. It doesn't matter what the context is assuming/stereotyping and prejudging is all the same thing. You can't possibly be so ignorant to label ALL pc players by the killers you face against which is almost always tend to be same few hundred people because region/time of the day/rank.
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Helping the killer is bannable but I don't think little bit of trolling would get anyone banned it is a game after all.
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If steam servers go down you also can't play dbd and might drop from a game so I assume steam servers went down and u all got disconnected. I don't think it was a hacker. If it was they are usually the survivors I never seen a killer hacker for over a year now. Been playing since 2017 winter. Hacker survivors don't care about other survivors they just use their hacks to win or try to mess with the killer.
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Having 5 perks would just make the game way more survivor sided and unbalance the game way too much so no it is not gonna happen if we are being realistic.
But it would be a good idea if they implemented it when they designed the game and at the same time very bad because what if someone needed or wanted the survivor locked perk but didn't wanna play the survivor ? it would be very unfair to force people to play a certain survivor just for the perk and if you make the perks bad enough that nobody would care then also nobody would care about the locked unique survivor perk so.
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If survivors separate and just hold m1 all the time there is not much you can do they will always win literally always if they are not doing stupid mistakes. This is a big game design flaw for high level survivor matches. They don't even have to be swf.
You are looking at 3 gens done by the time you get your first hook because good survivors will run way more than 80 seconds. There is no way you are breaking every pallet in the map so.
Slug, proxy camp when you know someone is nearby and mind game the tiles you can mind game. Hope they stop doing gens for the slug which they won't if they are good.
I am not playing killer right now because with this new MMR system every single game I get sweat bags with no weak links who will just hold m1 on gen in your face till the last second. I am not playing spirit or nurse or whatever killer has the tools for this bullshit for the sake of 3-4 k
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When a survivor repairs a generator and they are within a range of 12-14-16 meters all survivors in vicinity of the generator have exposed status effect for 60 seconds.
Would be amazing to punish gen rushers who pop gens in front of your face.
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New MMR system is broken because it gets 3 rank 20s lets say skill level 100 then gets 1 rank 1-10 survivor skill level 2000 then a killer skill level 2000 my guess is game calculates overall skill level of survivors 100+100+100+2000=2300 and killer is 2000 so here you go a fair game.
Even if my theory is not correct this is what is happening now. Super low levels with 1 high level among them and a high level killer.
If you play killer it is either way too noobie teams or too good teams.
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Rank means alot if you are a new rank 20 killer or survivor you should get people around 17-20 because otherwise it is most certain they will be way more experienced than you. No matter how long you quit dbd rank don't go above 16 for old players.
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@Bjario said:
Well apparantly your mmr is the same as new players bud :D
Yes, very clever and funny. In fact you are the first one to come up with such a post so I also voted up for you, please keep up the good work dude. Peace out. 😘
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Nothing special the crack billy (green plate thing for faster sprint) and boots for steering.
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I can clearly see the injured guy tbh. You are just tripping for who knows why. It is better now you don't have big glowing stars on your screen and they are less distracting.
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I can't find where but they said they will implement it after the mid chapter is released so no date.
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He has the best outfits. This is pointless because fashion is very subjective. But I have to say your fashion liking sucks, lol.
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For real man keys I was chasing someone who was on dead hook and he was going down in like 20 seconds cause injured and there was still 1 full gen left, it would be ez 4 kill but no 2 dudes escape with hatch then I have to go back and close the hatch because it is freaking freddy's school and ez 3 man escape
4 kill turns into 1 kill because of one survivor item how is it fair ?
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Wiki doesn't show bloodpoint rewards anymore but I remember breaking pallets/gens and hitting survivors give brutality so any killer that do those alot.
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Yes do it lol nobody is gonna get banned but the salty survivor snacks who go out of their way and show their true colors. I find it extremely funny when killer just hit me on hook and nod etc obviously you can tell when someone is just ######### with you. There are some rare specimen bubbas who hold m2 and face camp but don't forget bubba players are not human so it doesn't count.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1341566#Comment_1341566
So nothing matters, the fact that I disagree with you alone is enough for you to dismiss everything I say. And you talk to me about "discussing things scientifically"...
I did consider everything you said. You said revert changes for the sole reason "fairness" between survivor changed and killer changes while ignoring the fact it would make tunneler campers stronger
then you stated "goodwill within the killer main community" which is still talking about fairness and basically you thinking " devs never nerf survivor perks only killer perks "
quote if you said something that is not about fairness you just kept wording the same thing with different words.
Also you showed that you don't have a full knowledge about the all aspects of the game (pretty much decreasing your credibility of your opinions) by saying you are a rank 4 survivor main which in your mind was supposed to represent that you are a knowledgeable/skillful survivor ? unfortunately anyone who has experience with this game knows rank means nothing for credibility you can refer to popular streamers where they do state and know rank means nothing
Yes I dismiss your bias against your devs only nerf killer perks why not nerf a survivor perk even though it clearly is gonna make things worse overall.
Also I must say they will never change it to 3 seconds if anything is gonna happen is one of the good decisive strike rework ideas where survivors won't be able to use it after repairing etc or after you hooking someone else or downing etc. etc.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1341536#Comment_1341536
I'm a rank 4 survivor main. I said nothing about what I main until now (in this thread, anyway). Stop projecting.
PS: I am quite literally a scientist.
Just the fact you mention ranks shows you are clueless about a big aspect of the game and probably and hopefully don't have many hours in this game. If you do that is a shame you haven't learnt anything for all those hours. Rank literally shows nothing but how much you played in a month. If you watched any good streamers they also know rank means nothing there is extreme potatoes at rank 1 you think plays like rank 20 and god mode lords at rank 8.
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1341528#Comment_1341528
Uh no, that's not how it is at all.
The topic is about DS.
I am very clearly talking about DS.
Again, please stop strawmanning.
Yes you are talking about overall DS while quoting my comment which had no relation to me disagreeing with new DS ideas so why quote my comment saying 3 seconds is not a good option ? maybe quote the OP and not me. You should be smarter when quoting people because you made no sense at all unless you had a reason other than assuming I am clueless about new DS ideas but thanks anyway.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1341498#Comment_1341498
Getting it back to a 3-second stun, which the devs explicitly said was more than enough if Enduring didn't affect it, would do a lot to improve goodwill within the killer main community and is supported by the survivors who understand why their queue times are increasing.
So you confess you are a KILLER MAIN who hates survivors and devs and in a war against them with full bias. Thank you for clarifying you can't discuss anything scientifically and objectively. Also if you wanna know what main I am here you can check my achievements and see yourself. https://steamcommunity.com/id/gandhisFlipFlop/stats/381210/achievements/
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@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/1341487#Comment_1341487
I am on topic. What are you on about? This sounds like a strawman to me.
The nerfing of DS after it was buffed because enduring and then not being changed after enduring did not effect it anymore does not have to be this binary thing where we can only nerf the stun timer. And I don't believe it's the best answer either, as nerfing the stun timer does absolutely nothing to stop the abuse cases of DS, which is what people are complaining about in the first place.
It would make those abuse cases less rewarding for sure, but I'd rather they just fixed the issue entirely, not do yet another band-aid fix to something which would also make tunneling more easy to do which is I think something the vast majority of us can agree we don't want.
You literally came out of way to disagree with me saying making it 3 seconds is a bad idea and the way you disagree is say there is better ideas but I didn't say a single thing that disagrees with there being better options so you are pretty much NOT on topic. Let me make it simple a guy says going back to fossil fuels is bad idea we should stick with renewable and you coming out saying but why not invent a better solution which will make it even better than both. How is this on topic ? Topic was choosing between A and B not to consider the option C where literally almost everyone knows about it, not a complete genius new idea.
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@Orion said:
https://forum.deadbydaylight.com/en/discussion/comment/1341483#Comment_1341483
How is the game better with DS being a 5-second stun? Have you not been paying attention to all the bullshit survivors have been doing with that perk? Getting into lockers, unhooking in the killer's face, bodyblocking, all because they know that killers can't afford a 5-second stun that they will get if they dare to touch that survivor.
It is clearly better than your 3 seconds stun idea instead 5 seconds. We all know decisive strike is not fair in some situations but 3 seconds won't solve it but create more problems.