Bjario
Bjario
About
- Username
- Bjario
- Joined
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Comments
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What changes?
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@Reinami said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3409871#Comment_3409871
I don't really see a problem with them being hard. But typically the level 1 ones are nowhere near this difficult.
Where i will disagree with you, is that i don't think the challenges should require you to do things that basically make you "throw the game" things like "unlock 5 chests" or w/e aren't really that good because 9 times out of 10 searching a chest is a bad idea. Or "hide withing x meters of the killer for x seconds" because you generally don't want to do that on purpose.
Nah, I was just joking. I do agree with you
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Damn, sounds like they're finally called CHALLENGES for a reason.
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You wont deal with it in the first chase, since someone needs to unhook another survivor in the first place for it to activate
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Would be great if self heal took 24 seconds, but healing someone else would still take 16 seconds.
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Easier to overnerf then buff accordingly if needed
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Too bad they forgot about Alchemist's Ring :(
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Because they are a business
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When you wait by the exit gates when suddently the killer pulls Blood Warden out of their sleeve. Oops!
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There was a bug where he could keep his haste from the yellow bottles the entire game. so they killswitched him until they have a fix ready.
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SBMM
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I paid for the game, and if it doesn't break any rules, I will play however I like. So should anyone elss
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I really like this idea :)
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@fulltonon said:
https://forum.deadbydaylight.com/en/discussion/comment/2776860#Comment_2776860
Actually, it does FIX bodyblock issues.
Because game can end, so there is no more taking the game hostage.
Yes, it does fix the LONG games where they take the hostage. But it will indirectly cause a increase in bodyblocks because of the trial ending in lets say 25 minutes? How often do you really see someone taking a game hostage for hours? Minimal. There are players who are toxic enough who are willing to bodyblock someone for 25 minutes tho.
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@R1ch4rd_N1x0n said:
https://forum.deadbydaylight.com/en/discussion/comment/2776853#Comment_2776853
Can already be done with the endgame collapse.
Which ends after a few minutes, instead of 30 minutes
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@SleepyWillo said:
https://forum.deadbydaylight.com/en/discussion/307584/trials-need-hard-time-limit
Yeah a 20min limit like F13 had would be sweet. Would solve a lot of bodyblocking issues too
And indirectly cause a lot of bodyblock issues.
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That would easily get abused. Just bodyblock a survivor in a corner and wait out the timer for maximum toxicity.
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SBMM and dead hard. ( Yes I do use dead hard when I play survivor myself, but that's not the point)
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Yeah, same for me.
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I wonder if the survivor gets to see they are being affected by gearhead. Kind of like Undying. That would just make it so no one would hit great skillchecks
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Survivors get their own killswitch in their lobbies. So they can remove killers they don't want to face in their next game.
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I feel so abused by these clicks aswell. I can't focus in my day to day life with these tbags either :( help BHVR remove them now plz plz plz
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Yeah, I swear they are actually trying to kill their own game. There is no way they actually thought that the community would LOVE these upcoming changes.
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I will most definitely only beplaying bubba just to facecamp now. I don't care anymore. Just to release some tension lol
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@Rizzo said:
https://forum.deadbydaylight.com/en/discussion/comment/2729185#Comment_2729185
The patch-notes include all the bug fixes, all the known issues, changes, features, the update shows the biggest or most important changes.
Biggest and most important updates as in removing leatherface masks, huge changes indeed. and grade rewards. good job
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Nah, if I tunnel then I will tunnel. Might even facecamp if I feel like it. Point is: Everyone can play how they want to play. Dont force anyone into your made up rules.
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@Nathan13 said:
https://forum.deadbydaylight.com/en/discussion/comment/2667931#Comment_2667931
I didn't think boons would get changed because it hasn't been a whole chapter since they came out.
I would expect so. According to the steam stats, it has been going downhill since SBMM and boons and all of the unneccesary killer nerfs.
I personally have barely touched the game since then. and I know I'm not just speaking for myself.
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@Wampa1 said:
https://forum.deadbydaylight.com/en/discussion/comment/2639683#Comment_2639683
I hear that mate,think you are one of a growing band.
Yep, unfortunately
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After MMR i started playing less and less, and after boons i actually found my self completely quitting killer and only playing survivor, but I havent played in the last month now so..
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@Pizzaman said:
https://forum.deadbydaylight.com/en/discussion/comment/2610168#Comment_2610168
That doesn't sound very healthy. Nobody should play a game to make other players feel miserable.
That should be a red flag to you and maybe it's time to play a different game, or seek professional help?
Professional help lmao. Bro, it's a pvp game.
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Nope, I haven't played killer at all since the PTB. Only survivor. I don't find killer fun these days
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@crixus006 said:
I play on console and she sounds the same as before. Or is it mandatory to wear headphones to play against her?. She's still fast, you don't know where she's coming from. It's literally playing against an invisible killer
Yes, you need headphones. If you wear headphones you can very clearly hear where she is coming from.
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@Clevite said:
I think they are trying to get away from the abandon chase meta through perk notifications.
I. E. Tinkerer.
Make killers actually work to find survivors and win chases instead of free alerts.
''abandon chase meta'' that has only been the only way for a killer not to lose a game. abandon a chase and keep pressure on all 4 survivors. it's not a ''meta''
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@LeleLP said:
Anyone else having it take 5-10 minutes to find a match right now?
Well, there aren't enough killers at the moment. Understandable
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Nope, only changed from PTB seems to be the more changes to movement speed while aiming down sights. YES BHVR, that's EXACTLY what he needed.
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Probably won't quit playing him. I will definitely play him less though. His quickscope was the fun part! :(
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@[Deleted User] said:
Looks like pig got some upgrades
Nah, just her addons. basekit is still crap. But it's better than nothing
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@Peanits said:
Replenishing toolboxes is something we kept in mind. The benefits to recharging your toolbox would be offset by the time you spent hiding in a locker. Overall, you'd be better off working on the generator (even if you don't have a toolbox anymore).
Here's the thing. I would use my toolbox on one generator, and once it's repaired I would just jump into a locker and replenish my toolbox, and use it again on another gen etc. While someone else is looping the killer. And if all 3 survivors do this WITH prove thyself, how is that not faster?? People have been complaining about gen speeds and you do the opposite fix. I'm abit confused here.
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@Ramxenoc445 said:
He's needed these for a long time. Everyone has some sort of penalty to avoid them doing what he and Pyramid head do. Imagine if Huntress could just whip out a hatchet and then put it away instantly to down you. Even do just that but with Iri head. It'd be nerfed quick simply because of the lack of counterplay and how unfair it is. These nerfs are justified I didn't expect the terror radius nerf but i'm glad for it since it made him annoyingly frustrating to play against with Monitor.
Maybe they should've kept the ability to quickscope, but remove the ability to cancel then immediately M1. That would've been fine imo
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@Yui_TheBeauty said:
Improve your map pressure and run better generator regression perks, don't stay in one chase 24/7 and do nothing that involves not hunting the survivors, your fault for failing to do that.
bruh
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Yes I like it.
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@adsads123123123123 said:
Because if mmr was shown, people would go super-tryhard to get the highest mmr and most games wouldn't be fun.
That would also result in ultra queue times, everyone can't be at the top
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@Sonzaishinai said:
If it's less then 2 hours you can refund it in steam
I spent auric cells I already had on my account on him :(
@SirGando said:
on top of that no more "I CAME" Yes, its a silly line but that was the most fun thing about him.
Yep, they killed the meme.
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His power is an absolute joke. If the survivor is not in the open, he can just break the chains easily and I won't get to him anyway. So what's the point.
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@Mandy said:
https://forum.deadbydaylight.com/en/discussion/comment/2466133#Comment_2466133
I'm not at liberty to share what stage it's at I'm afraid. All I can say is that when the changes are ready to be tested they will be put in a PTB.
Just like how the mori nerf was put in a PTB :D
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STBL or M&A for Slinger! But if I had to choose I would choose STBL. 8 stacks and you are on a roll <3 I never play him without it.
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Or they could just buff the unused perks instead to shift the meta.
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Devour hope with Lethal Pursuer will be amazing if you start out with 5 tokens
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yes