crixus006
crixus006
About
- Username
- crixus006
- Joined
- Visits
- 2,147
- Last Active
Comments
-
I smell a baby surv. In this topic
-
Jajaja sorry dead hard
-
3 hours of new Game hahaha
-
after two hours of the new game, do you think you can say it's impossible? play more days and talk again
-
@Exxodus21 said:
This shouldn't be possible. I was pig on Temple of Purgation. A gen popped before I could even get to it and 2 more popped during my first chase. This all happened under 90 seconds. This shouldn't be possible and isn't fun at all. I got 1 kill because I resorted to camping after the 5th gen popped in under 4 minutes. Fix your GD maps BHVR. A generator should never be able to be completed before a killer can physically make it to the gen. If a gen can be completed before a killer can actually walk to all 5 then you know your map is poorly designed. Be better.
your big problem is that you don't understand the game, don't expect balance. remember this rule swf > killer>solo q. If you play a weak assassin that's what you're going to expect. I have 7 thousand hours of play and a killer of m1 against a regular team. It's always the same result, don't stress and just enjoy
-
@BadZilla said:
I play killer mainly and I lost my ######### due to mmr and dead hard I don't know how this game used to be before mmr was introduced but I only started playing shortly after it so all my games had it ... First of all every game is sweaty the same 4 perks over and over and over mainly dead hard everyone is using it and form my experience playing online video games developers were always adjusting and balancing the game and the thing is whenever a perk or ability or an item is over used in any other game on the cost of the other ones it gets nerfed immediately so there is a balance and all playstyles are equal but this perk is just torture and pain as soon as I started red ranks my mmr skyrocketed it was so much fun before going against normal beginner players I enjoyed playing all killers then slowly I dropped every killer I had fun playing because they were useless m1 killers can't end a chase and don't let me started on gen rushing and boons even running a meta build of ruin undying and playing nurse or blight or huntress first all my hex perks get cleaned 1 second into the match because a survivor spawns directly near them then the other boon meta survivors are searching 24/7 for totems to bless so before and now it's 200% higher chance that survivors will find your totems and I'm only facing 5000 hours players same names keep showing up to me toxic sweaty swf every other match they use dead hard so basically 3 health states and if you keep chasing all gens are done if you give up and try to patrol that survivor will get on a gen it's mental torture why this game is so survivor sided ? I'm barely lvl 107 now but I had enough of killer it's too much and you think bloodpoints are good enough to make anyone play killer? if you tunnel you lose the game and end up with 1 kill if you don't tunnel 4 survivors can easily escape plus the clicky clicky tbagging bullies and Decisive strike and the terrible field of view and dark maps where you can instantly lose sight of Claudette's and survivors wearing black and maps are too big to patrol there is nothing you can do as a killer to win unless you're a 7k hours nurse main that never misses a blink or something the average player that wants to climb or have any fun has no chance I was lucky to hit rank 4 as my highest rank I couldn't do it anymore when ever I'm finally able to down someone they dead hard that's a whole new chase and everyone is body blocking hooks and sabotaging them how are you supposed to hook someone 3 times with all of this ? and they won't even let you do it body blocking you and sabotaging your hooks I just want to enjoy the killers I love playing why everyone is forced into nurse blight spirit to even have a chance and considering how difficult these killers are I'm not seeing any difference so I'll just try survivor for now until this state changes
Coh
-
@Veinslay said:
My feelings are similar to his. If he's like me, he'll be back when they nerf Dead Hard and Circle of Healing. I only play killer for dailies now, and when I do, I just hard camp/tunnel/NOED.
I was main killer but I stopped being since the boom totems
-
@Leachy_Jr said:
No?
Oh well.
Back to bloons td battles.
Can't believe that the one thing that makes me take a 2 month break from the game is a single perk.
Is it at least acknowledged how strong and game breaking this perk is?
Anyway monke go brrrr in the meantime.
I stopped playing until they get a nerf
-
https://youtu.be/92RJ5pR7d1M@GeneralV said:
Imagine complaining about a small and unnecessarily goofy prop.
jaja
-
@Kalinikta said:
That is not how the developers work though, as we know they also look at the perks performances and other aspects. There is more to it than just kills and the developers know it.
Check out the last qa, the developers said they are based on kills each assassin gets. For example the cheater was the worst killer and they helped him.
-
@Myla said:
Only if they stop making three gen pop possible on your first chase. I can see why inexperienced killers want help at end game.
My premade is more than 6000 thousand hours. For all the time I've been playing, 70 percent of the killers won't hit yo survivors if they're using the correct infinite loops and pallets. As a killer you get 3 to 4 chases and goodbye the gens.
-
@ThiccBudhha said:
The survivor mains have majority control of the senate, but the killer mains believe a trade war with queue times might restore some balance. Trouble is brewing as Behavior has a production line of NFTs ready to unleash upon the galaxy.
hahhahahahhahahahaha you are a god hahahhaha
-
@Roadrunner said:
Can somebody explain me the spirit nerf pls?
they didn't do anything to it is still the same, I think PC gamers only notice the nerf if they wear headphones
-
@latinfla4 said:
I find I have to run at least corrupt and ruin with bbq (for the grind) leaving 1 perk (depending on which killer I use).
How about the rest of you? Do you feel you need to run gen regression perks?
ruin, intervention, pop and survillance
-
@botrax said:
Dont afk survivor will take more time to finish the game. Just let them win by playing badly like that they wont know what happen and be proud they loop you all game
Thanks
-
@Skittlesthehusky said:
maybe it's just me feeling nostalgia or something, idk
but i really miss old freddy's kit, both playing as and against him. it was fun trying to guess where he was coming from and having to try and figure out a game plan early on, especially based on the builds you make with your perks that can either make the game easier or extremely challenging.
his power was also extremely unique when he had to pull survivors into the dream world. i feel as if they maybe gave him back his old kit but kept some modern things in place, he'd be more fun and interesting to use and play against.
what do you think?
I miss having to wait 12 seconds to hit a survivor
-
@[Deleted User] said:
Yes your auric cells will not go away.
Thanks
-
@ShinobuSK said:
What coins?
The yellow fragments that allow you to buy killers, I am Spanish and I do not know what they are called in English
-
@GoodBoyKaru said:
Oh it's active and they get a penalty for it :)
i played a game as killer and quit the game but i had no penalty, i did this to prove it
-
No, i love yo play vs PC players.
-
@CashelP14 said:
I've been having a horrible experience on my PS5 the past 5 days. I know that last gen is in a terrible state right now but I just wanted to know has anyone had any problems on their next gen system also.
I've been seeing:
- Me teleporting
- See others teleport
- Survivors on hook flying away
- Me getting stuck at windows
- Dead Hard just doing nothing sometimes
- Lots of stuttering
- Getting hit but the server taking a few seconds to register it
- Can't drop pallets for a second
- My dwight literally having half his body in the ground while slugged (this was hilarious though)
- Getting stuck inside of the hook while the killer is picking me up from another spot
It's 100% fine on everything else internet related while on the console, just not games. I rang my internet provider and they said everything was good on their end. Just randomly started happening last Friday and don't know why. I'm never getting kicked out of games, it's just really horrible desync.
I'm not expecting anyone to have had these problems but I just wanted to check.
no error in x series, I think it is the only console that has no errors
-
@ITSCJ46 said:
Can we pls just move on without NOED, there is no legitimate defence you can say to keep this perk, it literally rewards bad killers with free kills, it rewards them for not doing their objective in the first place, I've just had 2 games in a row (and probably hundreds in the past) where we get all the gens done and we're all good and the killer gets 1-3 kills cause of NOED.
learn to play, it's easier or withdraw
-
@[Deleted User] said:
i was pretty disappointed to find he couldn't jump
Hahaha another survivor that instead of learning to play he ask for nerf
-
Thanks both of u
-
@Northener1907 said:
Where are they seriously? I am facing with them so rare. Most console players are just survivor main or they just disabled cross-platform?
I play almost every night, and I win 10 and lose 1, I have the Cross play activated
-
Making generators as a team is broken, it is the main reason for genrush It
-
I woul like to see it
-
@Leader7th said:
I finally don't have stupid teammates that won't let me die first hook and I can play other killers that aren't exactly meta
What do u think jajaja
-
@linancy said:
After at least 6 games with the new matchmaking system, i played against high winrate killers such as Freddy, Spirit and nurse.
Some were red and green ranks.
I'm purple rank survivor and the matchmaking with other survivors are not bad. not a big difference, just the killers are repeating themselves.
They're always Spirit, nurse or freddy with the most annoying perks.
The game become annoying as well and way more harder.
I don't like this at all.
Jajaja no lo sé amigo
-
It is one of the best games, this rating is deserved for the first three months of the game, The bad thing about this game is that it does not manage to retain deer a large number of players as well as they arrive so they leave to retain players is one of the worst games and would win a 4
-
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2011739#Comment_2011739
Dont grab swing slug then pop then burn ds or if your pop came from a hook between their ds was about to run out. You misplayed so hard
@[Deleted User] said:
https://forum.deadbydaylight.com/en/discussion/comment/2011739#Comment_2011739
Dont grab swing slug then pop then burn ds or if your pop came from a hook between their ds was about to run out. You misplayed so hard
Haha baby surv, nothing you posted is consistent with this comment, from what I see you think that being immune 60 seconds is the best survivors lasted 10 seconds per chase my best advice would be to learn to play before crying because killers kill them
-
https://youtu.be/8gbZC4OOT_g@[Deleted User] said:
Lets be honest its true, the threat of DS is what keeps a lot of games fun as survivor because you know the killer wont be likely to tunnel you, and that's where the issue is. If theses no obsession perk in the game well have fun the killer has a licence to play however they what and will be not be discouraged from playing in a way that is unfun and unhealthy for the game. This is why their should be an obsession even without any obsession perks.
If DS however becomes less prevalent adding an obsession every game wont end up meaning much.
The biggest issue is how it interacts with other perks or how its use can be forced, for example you can be unhooked just do down and force the stun or unbreakable, or just jump in a locker and now the killer has to eat the DS unless he just wants to camp you and let the game go.
The only issue that the DS changes address is that after your unhooked you are able to sit on a gen relatively risk free but I would say that's a non issue and the bigger problem is posed by perks such as prove thyself and items like toolboxes that serve no purpose other than to force compilation of the games main objective faster or the Purple and green medkits that can mitigate how much time a hit buys and speed up a reset.
Id honesty argue that DS should be just left alone or an extreme view maybe even be base kit or and their should be an obsession every game while it shouldn't activate on lockers or you should at least be able to just force the down somehow. Perks like prove thyself should be changed drastically and toolboxes should be based around solely sabotage builds and reworked around that maybe extend how long a hook is gone.
Is DS really the right thing to nerf?
Watch it , change my mind Gd must be nerfed
-
@GannTM said:
It’s such a shame that so many people just stopped playing Billy. He’s so fun to play as and play against and is one of the most balanced killers, arguably the most balanced. I’m sick of playing against Freddy every game.
Devs, why did y’all nerf him when he never needed it? His add ons were the only thing that were in need of a change. Giving him a change before Freddy and Spirit (it pains to me to say it as much as I love her) is honestly blasphemy. It’s another reason the community criticizes y’all, and y’all still wonder why you keep receiving criticism.
Billy is dead to me from the nerf. I prefer to remember him as a great killer. I never play with the garbage that he is today. The developers wanted this and it will be
-
it was a pretty good job so far
-
@snowflake102 said:
https://forum.deadbydaylight.com/en/discussion/229008/i-love-new-system-to-get-pip
Is this a new change? Or a bug that we hope will stay?
a bug that we hope will stay. Imagine that all matches you with survivors of the same level, the ranks 1 will be very few and if they do, it is because those players are good.
-
@RaginRendon said:
I’m always so tempted to leave the game when I find out that I’m facing a spirit. I try everything in the book, but there’s almost no counter play to this killer.
No
-
Ok, For you the clown is at the level of the nurse and spirit or Freddy. Good luck. For me it is not at their level and I have 4000 killer hours. Gg
-
@TheClownIsKing said:
Clown isn’t for everyone.
And that’s ok.
He was never weak before his update, and he most definitely isn’t anything remotely resembling weak now.
Clown has always been deceptively simple looking, but beneath the surface has been rather complex (in comparison to the other killers) because the Tonics TRUE power has always been the ability for the killer/player to CONTROL where a survivor goes in a chase.
But of course in order to achieve that it requires some damn quick thinking and the ability to almost constantly focus on more than just the survivor in front of Clown.
The Antidote, namely Clown Invigorating himself amplifies just how deadly accidentally running through a Tonic now is for a survivor. If thought is put into set ups with both Antidote & Tonic, Clown creates many, MANY “damned if you do, damned if you don’t” circumstances for a survivor whether they’re successfully diverted away from somewhere or if they’re successfully forced through a Tonic in their last desperate attempt to reach a pallet or vault.
That’s simply too much to think about for some players. So many posts claiming the Antidote is pointless, or mistaking it as a mobility tool and lamenting its still not good for traversal is evidence that many “still don’t get it”.
And this is ok. Not every killer is for everyone. I’ll never be able to wrap my head around the precision required for Nurse, despite Clown teaching me the ability to reliably predict where survivors are going. And that’s ok too.
I’m not attempting to be arrogant. I’m not implying that those that don’t get Clown are dumb. Clown rewards the ability to strategise over precision.
If you can’t see the ways to strategise with Clown, that’s ok. He’s just not for you. But that isn’t grounds to claim he’s weak.
W I'll ask you an easy question, would you use the clown against a swf or in a dbd tournament?
-
@Orionbash said:
What are these hitboxes??? What did you guys do to the game? I was on The Game playing against a Nurse who would swing from two character's length distance and hit me. Each. Time. In Chase. I thought it was a ping issue so I hopped into another game. Same thing. One last game on an old map. Same thing.
Thanks Devs. I can't loop the killer if I can't tell where they actually are. I won't be playing until this is fixed.
Edit: This is not an isolated issue and is being noticed by a lot of players. I welcome everyone to join me in logging off until this is addressed, apologized for, and fixed. Goodbye for now, DbD.
Good nerf to survs jajaja
-
@Mysterynovus said:
Finally, I can see the skillchecks without integrating my eyeballs to the screen, and text isn't the size of a gnat's chode
this was a training, now I see the perfect checks easier. haha
-
@GoodBoyKaru said:
Dammit @crixus006 I warned you not to quote the post
ups, sorry
-
There was an error rendering this rich post.
-
@realflashboss said:
Anyone else looking forward to undying nerf?
I never used it as killer so I'm not too worried but it's going to be interesting to see how many killers struggle more now!
A main survivor in sight, I look forward to more wait times and more camps and tunnels
-
@Toybasher said:
I think Infectious Fright will get gutted at some point. Given the "Basic Attack" treatment so many other perks have gotten. Because of the infamous "Big League Slugger" build. (Infectious Fright, Deerstalker, Knockout, Distressing or whatever on a killer who can insta-down with their power like Oni or Billy. Granted Knock Out doesn't work on basic attacks anymore.)
I also would not be surprised if Iron Maiden also gets changed so it no longer applies to Huntress reloading hatchets at lockers. It feels like the devs just hate perk synergy sometimes.
Developers don't know what they want
-
@Iosefka said:
Anyone can play spirit and 4K easily. She can know exactly where you are at all times if you are injured and there is no counterplay for survivors.
Iron will doesn't counter spirit. Scottjund proved this.
Spirit is nurse with training wheels
Jajaja Lack of skills buddy, better practice more before ordering a weaker killer
-
@Bartlaus said:
Tbh there are a lot of other things that should be adressed for the game's healthy instead of nerfing Perks or game mechanics into the ground:
- MMR (tryhard vs tryhard, casual gamers vs casual gamers, newbies vs newbies)
- Map Balancing (I dont understand why there have to be killer- and survivor-sided maps Oo, it should be always fair for both sides)
- SWF - Solo Q balancing
Believe me, there wont be a Undying + DH Meta, cuz once survivors get confronted with it too often, theyll start to use maps and small game more often.
[b] Back to the topic: [/b]
After Undying will has been nerfed, more and more people will complain about:
- Corrupt Intervention
- Noed
- Ruin
- Clowns rework
Wanna bet? ;>
Clown He is dead for me, today's clown is better than the one that comes, being honest nobody uses him against a good swf
-
@EvilJoshy said:
Keep nerfing killers. I'll see you in civ 6 when you quit dbd because you can't find a game.
This happening at night jejeje less killers
-
@Volcz said:
I personally haven't asked for a single nerf. I think Undying + Ruin was fine, it just required a good team or players who would prio the totems. There's only 5 totems per match anyways. If anything, I'd like Ruin to go back to its old state.
I have no problem with NOED, again its a hex and it can be countered by doing totems.
I think Tinkerer is one of the stronger/strongest perks to run as a killer since it has use during the entire match, but not many killers use it.
Honestly, nothing comes to mind right now as to what to nerf. I don't really get mad at killer perks. My teammates however, lol.
Tinkerer could be next
-
@Dwigtht said:
Self care!
I This is a survivor perk, killer perks.

