ITSCJ46
ITSCJ46
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- ITSCJ46
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Comments
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/261657/when-are-the-devs-gonna-get-rid-of-noed
It doesn't reward bad killers, it punishes survivors who slam gens without doing the totems.
Killers always assume someone has DS and doesn't tunnel. If a survivor unhooks, you always assume they have BT. Why can't survivors assume the killer has NOED and just do the bones?
because it's not as simple as clicking your fingers and knowing where all of them are, it has legit taken teams 10 minutes to find all the totems nevermind cleansing them
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@ObscurityDragon said:
Oh my god, im sorry dear survivor, instead of 5 minutes to do all gens, youll have to make it 6 minutes and cleanse the 5 totems together, i hope it wont be too much of a task with all your totem finderperks and maps
If you got time to complain about noed, you got time to do the totems
Beside th perk is weak
the fact you think it would take 5-6 minutes to cleanse all the totems is just idiotic, some maps it takes that long just to find one tottem, also what games do you killer mains play where gens are all done in 5 minutes, I've only ever had maybe 10 out of hundreds of games where that ######### happens, if survivors get all 5 gens done in 5-6 minutes against you regularly that just means your #########, RUIN and POP are there for a reason.
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@Jago said:
https://forum.deadbydaylight.com/en/discussion/comment/2325332#Comment_2325332
Exactly.
We both know how the game is survivor sided, especially with SWF. And you know that NOED doesnt work against Swf (except of they are silly or new to the game).
Solo players dont have the same level of informations, and the gap Noed actually creates between the 2 categories (solo vs swf) is too big. That's why I think it's not balanced in it's current state.
SoloQ asks for buff for years. Kindred base kit, ping system... What they got ? Small game totem count ? Wow.
Bhvr wont risk anything concerning balance, (orbon the contrary will kill things for whatever reason), please don't join their poor decision making.
NOED is cool, but the way it works now is outdated.
IMO this game is ONLY survivor sided when you in SWF, solo q survivors does not make the game "survivor sided" the devs have nerfed a lot more survivor things over the last 2-3 years then killer nerfs, the game will never actually be balanced.
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@Edgars_Raven said:
https://forum.deadbydaylight.com/en/discussion/comment/2325305#Comment_2325305
Adrenaline also gives you sa health state. I know it gives exhaustion i dont think of it as an exhaustion perk though since youll get the health state and speed burst even if youre already exhausted.
NOED is directly comparable to exhaustion perks, im not going to stop pointing that out just because it makes your argument #########. Even adrenaline, a claudette hiding in a locker in basement can get adrenaline. She then would have got it for nothing eh?
I think Adrenaline would be more interesting if the devs done this, if you're currently downed, it picks you up and heals you (like right now), if you're just injured it will heal you but no speed boost, and if you're fully healed jus the speedboost obviously, this is me being generous considering it definitely doesn't need to be nerfed, I play both sides and I never found Adrenaline to be annoying. NOED rewards most killers that use it for being bad, it literally gives you at least 1 free kill, this sh*t of "just cleanse tottems" is such a stupid counter for people playing solo q, etc.
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@Chilli_man2400 said:
Trickster is probably getting changed this mid chapter
he needs to because he's pretty much unusable
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@Edgars_Raven said:
https://forum.deadbydaylight.com/en/discussion/comment/2319879#Comment_2319879
Exhaustion perks are crutch, game breaking perks gig (sic) unskilled survivors. Periodt.
Adrenaline rewards survivors for surviving till end game, NOED rewards a killer for not doing their objective? stop comparing it to exhaustion perks
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@Jago said:
Lol. You guys should play both side to understand the frustration of playing solo Q survivor is. And therefore, the legitimate issue of the complaints concerning NoED.
"Them VS us" mentality brings nothing to the debate. And that will show up one day. By not having constructive arguments other than "do bones" or comparing NoED to exhaustion perks or SWF, the little baby you're trying to protect will be gutted just like Hillbilly.
facts, perks like Dead Hard are easy to bait as killer and Adrenaline rewards survivors for surviving till the end game, NOED rewards killers for not killing all the survivors yet
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@I_am_Negan said:
Then stop speed running the gens and break the totems.
I don't really want to spend 20 minutes looking for totems, boring gameplay, I have no problem with insta down perks like huanted grounds or devour hope, them insta downs are earned
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@Orion said:
The devs are not going to cleanse totems for you.
You have the tools to deal with the problem. Use them.
do you know on certain maps it could egit take you like 15-20 minutes to find 2-3 totems, nvm 5, I don't fancy playing 30-40 minute games
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@Wazzup said:
https://forum.deadbydaylight.com/en/discussion/comment/2288676#Comment_2288676
No, I didn't. I just don't see how someone who allegedly has 2000 hours and can loop other killers for 5 gens has such massive issues with Bubba that he considers Bubba OP. By that time, he should be the one giving advice to all but the semi-pros.
Perhaps he could post a video so we could see and give feedback where exactly he has issues with Bubba.
"allegedly" why would I lie about my hours? what would be the point in that? I said in my post if you actually read it that maybe OP is not the right word, but against a good bubba I struggle on certain maps, having over 2000 hours does not mean I should be a "pro" 🤣
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@GrimmGaliard said:
I think he's a bit too powerful. I'd maybe slow him down during the chainsaw charging or reduce his ability to turn while doing it. In maps without a lot of vaults, he's basically impossible to get off of your rear.
100% agree
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@Wazzup said:
Bubba is only good against new players who don't have the game experience to make the most of loops and windows. He is, however, only mediocre against experienced players, and is very weak against the top tier of survivors.
The best way to improve against him is to actually play him askiller and watch the tricks survivors use to escape you. Alternatively watching streamers play against him will also be very helpful.
I have over 2,000 hours, I'm usually able to loop killers for 5 gens but against bubba on maps with unsafe pallets I just can't for some reason
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@Northener1907 said:
Not even close.
Bubba is fun and balanced killer. He has fair counterplay. But if you use pallets againts him so fast, you will lose.
explain to me the "counter-play" in a map with unsafe pallets, if you pull the pallet down his chainsaw insta breaks it, and if you don't his chainsaw lasts ages so he can run around the loop swinging his chainsaw till he catches you? what counter-play is there?