crixus006
crixus006
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- crixus006
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Comments
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@GoobyNugget said:
Billy isn't bad.. I've played matches as him and he feels the exact same
@SocialDistomancy said:
I think we should nerf the clear devs bias in favor of killers, which they have been making much progress with lately with these much needed changes to broken mechanics unfairly in the killers' favor. But they have a lot more work to do. Like even the queue times are still in the killers' favor, which also needs to be changed.
fewer killers more survivors, that's why it takes so long at nights
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@meowzilla69 said:
I’m probably kicking the hornet’s nest with this one. Please remain civil in this discussion.
I predict that once the mid chapter goes live. That a ton of LOW LEVEL or noob survivors (mostly) are going to give their grievances of the potential effectiveness of the undying + devour hope combo. I COULD BE WRONG & I HOPE I AM. I wouldn’t be surprised to see grievances.
with that out of the way. What do you guys & gals think of the potential effectiveness of the undying & devour hope combo??
I'm sure this will be the next build the survivors will ask for nerfs
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@GhostMaceNotCrusty said:
Oh no, now you need skill instead of relying on a perk combo. As a killer main who uses ruin undying often, I thing undying is extremely oppressive. I'm fine with the nerd and honestly I'm excited to use devour undying
What do you think will be the next nerf the surviving babies will ask for?
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@CornHub said:
And once Clown is buffed I'm in
The clown is weaker than he is now. I'm very good at using the clown and having the add-ons of exhaustion and hinder removed ...I don't know on which planet this was a buffffff
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@TheeclumsyNinja said:
I get that at low ranks its strong, but ranks 1-3 its simply a way to help you get some trackion.
I as a killer do not wanna sweat 2/3 matches against good swf with all their op perks completely untouched for years when the killer finally gets something to help early game at red ranks and its nerfed within 3 months.
The devs say they want something to help with early game... well you had it but all the bad survivors complained so you nerfed it into the ground immediately.
If they complain about something as simple as doing totems what the hekk are you ever gonna be able to do to help early game lol
Devs need to get a back bone, stop babying bad survivors and force them to learn how to loop in a chase.
one killer less, developers are doing well. I recommend you play ori is a good game to take some time and come back
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In my opinion, I believe that the queues of survivors will increase and there will be fewer killers and more camping and tunneling because the generators will fly again. I play with any perks but there are killers who are still learning and they will be affected.
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@aidNbsns said:
Although the new consoles are a HUGE improvement to the stability of the game, I have to ask if anyone has the same problem as me. When i am playing killer ( Xbox Series X) the frame rate seems fine until I go near a gen that has lots of progress or is finished, then the game loses a lot of frames and stutters a lot until I go away from it again.
I can't seem to figure out why this would happen, this pretty much happens on every map. Can anyone explain or help out?
hi, i have xbox series x. it's right when you play assassin the game crashes and the FPS drops to 20. send a ticket to DBD but as always do not wait for an answer. I stopped playing as a murderer I hope that the other week with the new maps will fix this
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@Marigoria said:
... on how is it worth to play solo Q at nightime? Again, waiting 10 minutes for a lobby and I get this. I thought bots had been implemented already.
This game wasn't made to be a 1v1, so what am i supposed to do in this situation?
Why is it taking 10 minutes to find a match if I get rank 20s on my team? at least make it take 1 minute max if it's to get this mess.
welcome to DBD,
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@Lyonic said:
Very curious to know what people think about running the above with the new mechanics and with 2 other perks (info or chase).
Is it viable to use this instead of hex ruin/corrupt? As they will not know its up, until it has 3 tokens.
Thoughts?
this combination will be the next nerf
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@ad19970 said:
https://forum.deadbydaylight.com/en/discussion/comment/1868894#Comment_1868894
Yeah but how does that make him weaker than the old Clown?
Exhausted Add on.... Good bye
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@Terro said:
U could just ignore the new part of his power and only use the reload speed can't you?
It is correct but I do not see the new purpose of the new bottle so that the clown is a killer that can compete with Freddy, nurse, spirit and I even see it further down the line.
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@NomiNomad said:
He's definitely stronger. His reload is way shorter, and I'm actually seeing a lot of usesfor his yellow bottle.
His tonic (the pink one) is unchanged.
But what is the difference, the current pink bottle slows down the survivors and the yellow one gives speed ... You can practically play only with the pink one and it's the same. AND Reload time is good but not a strong killer or within average, still weak
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@blacknemesy said:
https://forum.deadbydaylight.com/en/discussion/comment/1867653#Comment_1867653
How so since the vast majority of killers who see Undying/Ruin as unfair don't run it already? I don't see a scenario where a killer will come back because U+R was nerfed since it is a choice to run it or not. Only scenario killers will come back will be when MMR testing starts but it does not mean they will stay. Game is too grindy and too casual on survivor side and killer is not cruise control unless you are very good
haha brother, this was sarcasm, I play both roles and I'm devotion 15. how survivor at least undying gave you a side task. but as the survivors say it is very powerful to spend 10 seconds cleaning 1 totem... I don't understand 4 players, 5 totems on the map, everyone who makes one and that's it is 50 seconds to clean...
But we need more survivors and less killers haha gg. I think we just enjoy the game, this game is not competitive
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don't worry after the undying nerf there will be more killers ...
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@RamblinRango said:
Like everyone else said, running NOED from now on. Don't like it? Do bones
Ok, Killers must bet that all 5 generators will be made. That is, they must bet to lose
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@Shirokinukatsukami said:
You bust totems because NoEd is everpresent.
Undying Ruin took the place of NoEd for now because it was so effective that many killers could run Undying and wouldn't even get to endgame. Now that that's been nerfed people will go back to NoEd as their fallback and it will still be smart to break totems.
Also lots of Nancy mains here who love Inner Strength.
It's pretty clear you haven't been playing Survivor for long if you don't see the threat of NoEd. NoEd wins games against the unprepared. Ruin/NoEd has been the go-to combo for killers for a long time. It's a super strong combo that really puts a ton of pressure on survivors. That should tell you how bad Undying was, because it managed to outdo Ruin/NoEd.
I am rank 1 as a survivor. I have two points regarding your comment Noed + ruin killer bets on which the survivors will make the 5 generators, that is, bets on loose
Undying + ruin killer bet on pressure Keep survivors away from generators That is, betting to win and it means more fun for both sides. In particular I prefer the difficulty to win easy
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@Rattman said:
Like, y'know... You nerfed mori, remember? There should be next step towards balance which everyone expected from you. Just saying.
next to, BT, DS, UNBR, GENRUSH, CONSOLE OPTIMITATION NERF JAJAJAJAJ
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@ukenicky said:
If survivors don't see Ruin then they might be way less likely to cleanse totems.
So now we're looking at a scenario here: Survivors have to by chance, notice a lit totem- or maybe even notice two. This could scare them into thinking it's Haunted Grounds if they see two lit totems. Or maybe it's Devour Hope Undying.
The other scenario is that they didn't notice the lit totems and they're just focusing on rushing gens which means you'll be able to accumulate Devour Hope stacks. Once you reach 3 tokens survivors are pretty much in huge trouble. It's bad enough having to cleanse 1 Devour Hope totem when the killer can instantly down players but having to cleanse another makes Devour even more of a death sentence imo. It will probably make for scenarios where you just murder the survivors before they can find it and if they do, you can hit them off of it and get more tokens.
Once you can mori people you basically win from there.
You can also still run other slowdown and gen regression along with Undying combos. Pop is really good, Oppression is underrated and almost like a manual Ruin. If you still want to run Ruin be prepared to defend it some instead of letting Undying give it a bunch of second chances for 0 effort.
I have a question. Isn't it better to run haunted ground instead of undying? At least it gives you 60 precious seconds, undying what does it give you?
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@Huge_Bush said:
Undying will be good on Trapper with Devour Hope. Now instead of Devour getting cleansed at the start of the match due to it almost always being out in the open, Undying will be cleansed first.
Trapper with Bloody Coil and Devour Hope will be making lots of survivors miserable.
And yes, NOED will make a resurgence as well as the daily "nerf noed" forum posts.
I have I have a question. Isn't it better to run haunted ground instead of undying? At least it gives you 60 precious seconds, undying what does it give you?
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@LowSpecGamersMatter said:
Can we adress this combo already? Like jeez, playing against this in solo Q is the most boring bs to verse. Team mates are trash and cant focus gens nor find totems. All the jobs are due to me. I need to do everything. Like, I used to do everything before this combo already: Do at least 2-3 gens, unhook mates before next stage, get chased for minimum 4 minutes while being super greedy with pallets cuz my team mates cant stand longer than 10 seconds without 100 of them and then find the noed at the end.
Now? all of this + cleansing minimum 3 Totems on my own. Nothing is getting done. Its super unenganging because most killers ignore me once I loop them for 20 seconds. They realize Im not easy to down so they go for my potatoe mates.
https://www.youtube.com/watch?v=RhqFmXfOdiUÑ
Enjoy it
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@Marigoria said:
https://forum.deadbydaylight.com/en/discussion/comment/1851796#Comment_1851796
What is immortal my guy
Sorry man, This is Undying + Ruin a lot they say this goal is boring. Every day I can see a comment that is a very strong build with Freddy but this is not true, only baby works, they will say yes
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@Almo I follow you on twitch and you are always very analyst, I would like to know what you think about this?
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@Mandy said:
I would be interested to see the unedited version though - it skipped from having someone on the hook and someone down in a corner to having the hooked person escape and the downed person at full health.
Even in saying that, these matches where teams just focus the gens and not make save and come prepared with toolboxes like that, are pretty rare - it's not every match, that's not to say it's not going to happen at all, but it's rare. And I've seen matches just as quick where the killer has stomped all 4 survivors, again rare but it happens.
Hahaha Main survivor in sight, freddy is strong and ruin and immortal are boring, you have to nerf them
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hahaha thanks brother, this is the clearest example that devs should nerf Freddy and ruin + immortal. You didn't do good pressure. Freddy can be on 5 generators at once.
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@RowdyRutabaga said:
I myself play both sides an equal amount of time and I find being a killer to be super easy compared to being a survivor. As a killer I pretty much win every game and I don’t even have to try that hard. But as a survivor, even with a decent team, we might win maybe one or two games. Especially against certain killers.
And for the record, I let my kid play this too. It’s nowhere near as violent as other games out there. Plus I’m not one of those idiots that believes violent games make people violent.
Jajaja I can play as a survivor with one hand and drink my coffee with the other, I dare you to eat killer in red ranks
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the best dbd players agree that the game is on the side of the survivors. when I play with my friends 1 in 10 lose. If I play, I only lose 1 out of 5. you should see more twitch in red ranges and you'll see what I'm talking about. i am devotion 15
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i play xbox series x, i am rank 1 killer and survivor. I lose 1 in 10 games and play all the killers. for me, The only big difference is playing as Nurse, Huntress, Harpooner, and Oni. These because the auto point of PC and the rotation with the mouse in case of nurse and oni. They are very easy With a control it is very difficult to achieve such perfect turns it is not impossible but you can miss more
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@TheClownIsKing said:
I’m really sick of the lack of grey matter between survivors heads since the introduction of Undying.
Here’s a typical summary of how dumbly frustrating a lot of my matches are since Undying:
- Test first gen to see if Ruin is in play. See how I and the other survivors go in doing repairs, and how well the killer can pressure gens before determining if Ruin is too much of a nuisance, and needs to be deliberately searched for.
- Expect that Undying is most likely being used, cleanse dull totems as I go until finding a hex to reduce number of hex transfers.
- Cleanse first hex I see. Yep, Ruin is still up, most likely because of Undying.
- Continue to search and cleanse until I know from the count in my head that we are down to only 1 (or 2 totems left).
- FIND A HEXED TOTEM IN PLAIN SIGHT, RIGHT NEXT TO/NEAR A COMPLETED GENERATOR!!!
So this was a dull totem the other survivors totally ignored, thus allowed an additional transfer of a hex because of Undying, thus contributing overall to additional wasted time.
Please, Zombie Jesus, stop ignoring dull totems when a hex is up!!! Until a hex is found cleanse the damn dull totems. That way at the very LEAST, if Undying isn’t found first, hex transfers are either LIMITED or DON’T OCCUR AT ALL!!!
Hahaha no, I prefer to beg the developers to nerf it and i cry every day on the forums.
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Too very easy, clean totems and Freddy will be weak
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Developer Logic .... They make a good assassin that most top assassins enjoy and it's a good challenge to beat and nerf him. They have 150 Bugs 80 percent bad p And they prioritize nerfing this killer. Haha and they wonder why there are so many pathetic Survivors who are red rank and play like rank 30 haha
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@tonyischill said:
This issue is fixed now. Just restarted my game and everything is working
Thanks it worked
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hahaha you are the first person to suggest a nerfff. hahaha everyone is asking for a buff because he's so weak ... dude you're really doing something wrong as a survivor
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I have an Xbox series x and your progress is loaded when you log in with your profile, believe me it is another more fluid game and better graphics is worth it. Also, I downloaded the game direct from Game pass. I have all my assassins in prestige 3 hehe. Enjoy it
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hehe i have one, it is better than ps5 jeje- turn on cross paly.
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yes man, but if you say that, a lot of main survs can start to cry with more nerfs jajaj
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maps are too dark, all survivors lokk as a claudette
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yes, all new maps are too dark. it is imposible to see
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myers without add ons is the worts killer in the game, in red ranks is garbage. he does not have antiloop, he is too slow, even clown has antiloop. i try to play with him but it was a waste of my time.
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jajajaj do u believe that these perks are op jajaja. 1 totem can be clean in 10 seconds, 4 survivors... so 1 totem per surv ... hahahaha
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Tana is a ridiculous perk but devs nerf it hahaha hahaha
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@[Deleted User] said:
- Window not blocked, you weren't in chase, she was vaulting and standing still, so not running... technically, according to DBD.
- 4 strong pallets too close ? The first 2 are, the one after isn't, the one after is a strong pallet, but definitely can be mindgame-able, you were also chasing without any Hatchets on Huntress on Loops you can easily throw over.
- Freddy on the reworked maps ? Yeah... On Yamaoka I can't see my own hand.
- The no hit clip is ... very very odd... some collision boxes are truly wierd, that being one of them. Happens to me too.
- No hit in locker, ever tried to plug the ethernet cable in your console? You're probably playing on Wifi. But, that also happens to me so it's just a classic DBD moment cucking you out of your kill. I have a clip of Otz when he went against an Oni and he got cucked 2 times out of a grab on hook, on 2 different survivors was funny and quite painful to watch. Latency plays a very big role here.
- I was also stuck as killer... So nothing new there, seems to happen more on Billy for some reason. I got stuck in a tree and gen, and felt like I was lagging the whole game.
- Impossible to hook, just hold the action button instead of mashing it or press it once. Holding it seems to fix the issue, at least for me.
But yeah, at this point i'm kinda nitpicking, all of these are classic DBD moments, which is why I rarely play after a big patch or new chapter release.
All of my friends that got me into DBD stopped playing due to many reasons. So, i'm the sole survivor.
Titanfall 2 is a great game, got 50 hours in it already, fantastic campaign and multiplayer, PVE and PVP.
Thanks man, i test this game
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@Crowman said:
The window one is because you weren't in a chase. Windows only get blocked when a survivor vaults it 3 times in a chase.
Ok, can you explain me other bugs please?
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@Chilidawg said:
Are you trying to imply that this is a tournament level game? If the killers could bring moris and play nurse every game we would have seen a very different outcome.
Ayron is an strong nurse but even he was defeated several times... In the final match agony team defeated Aron's nurse too easy.
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@xEa said:
Have i seen a different tournament? Kill/Escape was overall more then equal. If it proof anything, that the best SWFcan be beaten if the killer is good.
And those survivors you are talking about (also those he beat) also have 5000 hours on survivor so it was equal match.
Hahaha a baby survivor, so that 4 players with 5 k hours Vs 1 players with 5 k is equal?????? Hahahaha genrush is broken, all here know it
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Hahaha really? Do you want to open the infinite loop hahaha, what rank as a killer are you?
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@Dzeikor said:
Because you wont have to rely on teammates,even in sfw playing with premade teams,not having someone to rely on but yourself means if you're skilled,you cant go wrong,as survivor even if you're skilled,you can still lose if your teammates aren't.I sure wish there was a survivor mode where you have to survive on your own without worying about your teammates.
Hahaha I'm rank 1 as killer and survivor. Played as a killer is very stressful Vs swf, 1 vs 4, big maps, every 10 meters there are pallets... As a survivor I can do my homework and do a gen with 1 hand ...
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Why they want to nerf pyramid head, come on, this killer is not op nor weakness... ;(
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This is spring wood





