Mysterynovus
Mysterynovus
About
- Username
- Mysterynovus
- Joined
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Comments
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I'm ready for whatever limpdicked excuse BHVR will spew from their circus tent of a Twitter
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Yeah, this game's MMR has me in a terrible spot for Killer. I'm competent at this game, but all of my matches as of late are against red grades with meta perks who know the game way better than me. :P
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This fandom is horny enough as is, and you want vampires and werewolves added? :P
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In the afternoon: 4-10 minutes Survivor, 4-15 minutes Killer
At night: 8-20 minutes Survivor, 10-30 minutes Killer
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Yeah, it always suck to be the unlucky one to be camped, especially when you were playing optimally prior to it. There really isn't much to be done as this falls under player behavior rather than game mechanic.
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Jeff. I just wanna kick back with a few brewskis with him, listen to some metal, and run my fingers through his beard.
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Who would have guessed that if you go into a match with items, addons, and perks focused on gens, you'll be able to do gens quicker?
Truly a mystery.
That and Red Forest is well-known for being Killer unfriendly and taking forever to find someone.
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8 out of 9 matches you got 3K to 4K, but you're focusing on the one that didn't go your way? Why not be content you had a pretty good streak going on? Keys are broken as hell and their spawns are pure RNG, so don't take it as some personal insult that they found one and used it.
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Double BP weekends all the time, Friday to Sunday. I'd love to see that.
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Give us the DILF before he was a GILF
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Actual gen rush would be Survivors bringing everything that focuses on gens and nothing else. BNP, commodious toolboxes, Prove Thyself, the works, and going out of their way to do nothing but gens.
What most people call gen rush is Survivors being efficient on disgustingly large maps.
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Yeah, it's been there, but it's always been so puny, I don't blame you for just noticing.
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If I'm hit right before or during the vault on the window, then that's fair. It's only when the latency is utter shite that I get hit two meters after the vault that I think it's bullshit. But that's due to the fractured nature of the netcode, not the players.
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DbD life sim game. No "Killers" or "Survivors", just whacky slice-of-life antics. Watch Oni fail at baking a quiche for Claudette's birthday. Wraith and David fishing on the lake. The biggest issues are interpersonal dramas.
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If they do, we riot.
Give us the 9.5-foot-tall vampire mama
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Sluzzy and Lord_Tony in one thread? I need some popcorn 🍿
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Jeff and Oni because I'm all about big lads
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I'd rather it didn't. A more nuanced rework (like having the timer pause while being chased by the Killer) would be fine, but it doesn't need multiple uses.
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I hate seeing someone farm their teammate like that. I always say a little "Sorry your team let you down, bud" when I do down them. I try to search for the rescuer, but people like to stay immersed. I'd rather punish the numbskull doing the unsafe rescue ("rescue") than make the poor sap miserable off the hook, but it is what it is.
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Oh no, it's as though Otz is a human and therefore fallible.
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@Dragonshensi said:
https://forum.deadbydaylight.com/en/discussion/comment/2131334#Comment_2131334
I was searching for them and immediately after the first one was almost. I came to it and all of them were there. It was practically finished and I watched in disbelief that all four were there.
Okay, I know "Should've pressured gens" is a bit of a meme, but that's literally the opposite of pressuring gens. That's letting them just have a free gen.
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Wait, you watched them do a gen? Like, just stood there cloaked and watched? A bit weird. While his teammate should have taken the heat off of him (which I'm assuming in good faith on your part they didn't do), I can't help wonder why you watched them just do a gen. That's so bizarre. And then to say "if that's how they're going to play it"? After you let them do a gen?? I am confusion. I want an explanation on that.
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While I don't think cross-play is a mistake, I do think implementing an input-based cross-play matching and allowing console users to use M+KB would be a better way to go about it.
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Morpheus: The Stilettos
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"Is having fun a bannable offense?"
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Until a major overhaul takes place, giving Killers bonus BP for each SWF player they go against would mitigate the sting of going against coordinated squads. This isn't a fix, mind you, but it's a small thing that helps.
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From my experience, no one hates us console players more than BHVR's attempts to optimize this game.
BHVR:
Oh, you're on Xbox Series X? Nice! Enjoy these 4K textures while the game dips into the 20FPS because someone across the map got hit! :D
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Weak bait, try harder
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Weak bait, try harder.
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Or they could give solo players similar mechanics to those offered by comms, leveling the playing field for solo and SWF.
That way, Killers can get the buffs they need without worrying about making solo q more of a hell than it already is.
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This game is a horror-themed party game. It's Smash Bros. but for horror fans. The casual play-for-fun demographic is going to be the majority of players. This game is not built for comp play nor should it be.
It shouldn't be broken as hell, but that's a separate issue. So no, casuals are not ruining the game, they basically are the game. BHVR would be much better off not breaking it to fit some fantastical e-sports pipe dream and instead focus on adding more fun elements to the game.
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Yeah, those were long culled. If they're instantly blinding you without any animation or audio cues, they're probably hacking.
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I think you need a break, my dude. Literally 90% of your recent posts have a feeling of exhaustion to them, like playing tha gams is trying your patience.
The disparity between SWF and solo Survivor is what's holding this game back so much because any buffs to Killer hurt solo play far more than SWF. Not every solo q player is secretly some toxic sweaty SWF squad mate salty they can't win or something because they're flying solo. Please try to understand that closing the gap between solo and SWF will allow Killers to be buffed without the worry of making another group's experience worse.
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Also her pigtails make me think of this.
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Her breathing
Homegirl sounds like she swallowed a porcupine
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This is my fault for wishing Breakdown got a buff. BHVR went and took it too far, and now all hell broke loose.
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@SnowMiser said:
The solution to chats is to remove SWF entirely and not allow survivors to communicate. At all. You know, like how the game was designed.
You've really got to move on from this "remove SWF" stuff. That would doom the game into the dark ages. It's 2021. An online multiplayer game without some sort of in-game party system is a dead game.
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Weak bait, try harder.
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Sounds fine to me! Especially for solo players on console to let their teammates know their perks.
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How dare they try to do their primary objective! What're they trying to do, play the game??
In all honesty, this is down to the bad design of most maps and the fact the game spawns Survivors practically kissing a generator at the start of each match. Don't take your frustration out on them for playing the game. The issue lies in the environment BHVR programs.
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Can't be against the rules if those rules only exist in your head.
Someone slugging like that isn't a bannable offense in any form. It's boring to go against, but boring tactics aren't something to ban someone for.
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@JHondo said:
Bring in a Tofu cosmetic and just repair gens as a giant off-white block lol
To hell with my post, this is what we need. And it has to squawk out Japanese phrases
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Should I be surprised it's Sluzzy? To be honest, I never took you for an immersed Survivor.
New Coldwind is fine. It's a breath of fresh air compared to the usual blue-and-grey darkness of the other maps.
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Xbox: 70 on Survivor, 75 on Killer
PS5: 65 on Survivor, 70 on Killer
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What's with this uptick in people going on about how Survivor players aren't scared or have respect for the Killer player on the basis that they're playing the Killer? When I go against Survivors, I'm not thinking "Oh man, these people better be quaking in their boots when I show up!" I'm thinking more on what tactics they'll be using to outdo me and how I can get the one-up on them. This game is about the wavering power dynamics of four ostensibly "weak" roles against one "strong" role (scare quotes because there is no power role to this game).
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Aren't you the same user who posted about how much you hate SWFs winning over you? This post sounds more like a cloaked justification for you wanting to stomp solo q players.
DbD would be much better off making the game enjoyable over scary. You want horror? Play Silent Hill 2 or a Puppet Combo game. BHVR's failed attempts at trying to keep the game scary only bog down the experience overall.
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Heaven forbid we have a bit of visual variety in the map design. Every map should be the same dull blue color as the old MacMillan Estates. /s
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A gun
But not for the Survivors
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The Entity:
*let's an e-girl hoist men twice her size*
Also the Entity:
*allows a 300-pound oni of muscle and rage get an ouchies from wood*
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I have too many, but one of them is voice lines for Killers and Survivors to give a bit of flavor to these blank canvases.
