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snozer

snozer

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snozer
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  • @Raven014 said:

    https://forum.deadbydaylight.com/en/discussion/comment/1490104#Comment_1490104

    That is how you deal with them, just make it as miserable as possible for them. If they want to be sweaty, I will make them be sweaty.

    Weirdly i find legion works well against some swf as they give up healing lol.


  • @Seiji212 said:

    The only fun I find in it is locating the weak link and absolutely demolishing them, showing as little mercy as they planned to show me. There’s always a weak link and it’s usually the one carrying the toolbox dressed for immersion. As an added bonus, it’s much easier to take down the team loopers when they’re desperate to save their friend. This makes me decidedly not nice, but neither are bully squads so... yeah. More often than not it seems to be just an average group of friends trying to just play together and if I get that impression I back off a bit and switch to normal play mode.

    you know its a sweat squad when you see the same thing every hook 2 survivors working on the furthers possible gens with one missing in bbq range ready for the hook.

    If you waste time looking for the guy trying to rescue then you lose 2 gens. If you go for one of the gen rushers, the guy on hook gets saved and they double team a gen in 40 seconds and... you lose 2 gens.

  • @Dead_by_Gadfly said:

    https://forum.deadbydaylight.com/en/discussion/176927/what-is-fun-about-vsing-swf

    Ive beaten good teams, its incredibily rewarding. Hell even ganking 2 of them feels pretty good

    I have never had a swf fall for for a fake pick up....

    There is something wrong with the survivors streamers get. they could be fanboys or the area they live in just has potatoes, i have no idea. But I find myself just shaking my head at some of the stupidity i see from survivors on their streams..

  • @Susinagi said:

    https://forum.deadbydaylight.com/en/discussion/comment/1490074#Comment_1490074

    yea it does give high satisfaction but the problem is. Most swfs use tools outside of the game to "be better" (discord is a tool) they really need to either add VOIP in the game or do something about the VOIP usage as it gives a really unfair advantage to SWFS who already have a huge advantage.

    I am all for them making solo stronger by making aura perks baseline and adding a quick chat option with common phrases

    "I am being chased!"

    "i am not being chased!"

    "barn"

    "shack"

    etc

    Identity v does it and it works great.


    The killer nerfs have made it clear they are not going to do anything. Even tho they promised a year ago that they would buff solo and all we got was a buff to a perk (literally useless as swf take all meta perks with no need for aura perks)

  • @BadDocter said:

    It does give high satisfaction when you 4k them but you gotta sweat for it.

    true.

  • Last i saw bhvr had 50 people working on this game. I guess 2 of them are for balance as confirmed by almo... 47 are cosmetic and 1 is bug fixing lol.

  • @ShErMaDeRmA said:

    We will be left to burn. I bet that its completely ignored and low end consoles and pc players will just get screwed. They promised optimizations years ago. They dont care. Most likely never will

    The base xbox one already struggles to run this game. It looks like it is being rendered at 360p and it doesn't render the shading correctly so dark areas are DARK. you literally can't see Claudette in shadows.

    Not to mention the fps doesn't go above 20..

  • Who is this Billy peole keep talking about? I only see M1lly's

  • Can't stealth nerf what is visible.

  • My pc has never crashed until yesterday against a clicky clicky toxic squad.. had their friend on death hook and oh look at that! dbd magically crashed for the first time in 4 years.

    Something tells me they didn't fix the dc exploit that made the remove it in the first place.

  • @HamdaN said:

    https://forum.deadbydaylight.com/en/discussion/comment/1486268#Comment_1486268

    oh look, more “whataboutism” ... :)

    ds is never getting nerfed because too many of you play like douchebags.

    Scott jund also admits that killer has basically no chance to win against good swf.

    He also basically said that all the killers other than spirit and nurse are essentially crap and that is why he is scared of the mmr system because he will not see any other killers.

  • Now do it without top tier addons.

  • I got this when i downloaded valorant. everything went back to normal after deleting it. Vanguard is bad

  • @NursesBootie said:

    It's bugged. So backrev Billy is officially the best Billy build.

    Is there a post confirming this is not intended?

  • Either you or i am bugged because my chainsaw doesn't shut up when using it.

  • @BigBrainMegMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1485694#Comment_1485694

    Again, good killers aren't dumb and will not hook anywhere near the gates.

    Do you not wiggle?

  • @SavouryRain said:

    Any Killer main with a couple braincells knows how necessary DS is.

    What a lot won't say is that they don't want to admit that they just want to tunnel survivors down. I know this is objectively a fact, because 99% of the time the killer brings a green/ebony mori, they eschew whatever chase they were in to immediately pivot to the recently unhooked survivor to tunnel them and mori them. I'd wager that in games without the threat of DS (no obsession), those same players would dp similar things even without a mori.

    And all a survivor main sees when ds is mentioned is REMOVE DS! and they never actually read or take in what is being said.

  • @Jambeard said:

    Did they every fix the bug that allows survivors to see what the killer is in the lobby? There is no way to counter this now. They can always know.

    They encrypted it, just a matter of time before someone finds a work around and bhvr will give up because it is a survivor thing.

  • @BigBrainMegMain said:

    https://forum.deadbydaylight.com/en/discussion/comment/1485680#Comment_1485680

    You have no idea how many times I've been hooked next to the gates and spent more than 60 seconds crawling my way out as the killer waits for me at the gates, hooks me again and kills me.

    Don't say pointless, killers are smarter than you think.

    Or did you just do a big dumb and get caught far away from the gate?

  • Nobody wants anti tunnel ds gone.

    we want ha ha you can't do anything to me! i'm going to rescue in your face, or do this gen and not bother moving! ds gone.

  • are you using an addon?

    This isn't normal.

  • If you make that baseline then he won't have anything to equip lol.


    We only have 2 people working on balance? this explains everything...

  • @Mozzie said:

    I agree with everything you said and I'll just say this. All of us have to come to a decision as to what is to be our breaking point. The facts are they are gaining more players than they are losing so in their eyes they are doing a pretty good job....so far. The only way they will listen more to the players is if 1. There is a mass exodus of players 2. They lose revenue. I was quite happy they extended the event and I was able to farm more but all of the changes you mentioned have been terrible. Addons for killers are awful and are not designed in any logical fashion. Why in the world do we have SEVERAL killers with ultra rare & very rare addons that are worse than common's? This is a minor gripe but I haven't heard anyone complain about this yet so I thought i'd bring it up......am I the only one who thinks Billy's new chase music sounds too close to Deathslinger? I mean can't he have something a little more unique?

    They are to scared to make addons decent because the waaaaa train starts Just expect useless trash every time they mention an addon rework for any other killers.

  • Can you tell me why it is such a big deal if a killer can or can't hit you on hook?

    It doesn't change the situation for the surv on the hook, and is detrimental to the killer if they keep doing it because everyone can hear it.

    Does it hurt survivors ego or something?

  • @Pawcelot said:

    Its for a reason. There's more profit in forcing you to buy an entire set than a single part. I'd vote with your wallet and don't buy any of them.

    It won't work. The stupid outnumber the smart, and is why mobile games are so profitable.

  • @ClickyClicky said:

    Yeah seen him on a few streams, chainsaws across the map 3 times in a row then instadowns 2 survivors without even coming close to overheating.

    What an absolute joke. There was no point in even adding the cooldown. The balance team identify an issue but then cave in to pressure from the loudest voices online. Its really kind of sad how much control a small number of people have over the development team.

    I wouldnt be surprised if he gets some charge time and curve add ons back in the hotfix too.

    Its cowardly.

    Cheer up, you can still loop him wth zero threat now since they deleted his addons.

  • @MeltingPenguins said:

    But also:

    This is WHY we need to play PTB more. cause by experience from other games the 'high end' players doing betas rarely point out (bleep) like that to the devs...

    They don't change anything from the ptb, at least not in a big way. Change doesn't mean reduce the numbers a little. Change means scrap the idea and think of something else.

  • @RbLen said:

    Because balancing stuff is always a struggle as we seen with the past reworks. Whoever is in charge of game balance needs to explain what they were thinking doing this.

    The guy that said clown has undiscovered potential.................

  • @Jesya said:

    https://forum.deadbydaylight.com/en/discussion/comment/1482471#Comment_1482471

    I run kindred 100% of the time.... I want to vomit anytime someone is hooked. It just looks SO bad.

    Oh have a look what they did to killer aura. If you ever play killer 😐️

  • That is the idea. they essentially deleted aura s from the game without doing it.

    They nerfed all aura read perks and bbq in one hit lol! On the survivor side they actually beefed up auras and made them more visible.

  • And now we place bets on the next killer.

    Spirit

    Or

    Freddy

    Who is next in line for their SLIGHT balance patch?

  • @johnmwarner said:

    https://forum.deadbydaylight.com/en/discussion/comment/1482186#Comment_1482186

    any word on the hack? Survivors can use an outside program AGAIN to see killers and prep perks... last minute switching was the only way to combat it.

    Why would they bother fixing that before locking killers?

    It's a survivor thing! Where have you been for the past 4 years of "balance"?

  • Only problem is that he can't just teleport. He needs to find a portal and then announce to the entire map that he is teleporting. You can also just remove the ability by breaking the portal.

    He is also loud thomp thomp thomp.

  • Can't make a yt vid when the fail at the start of the game so they dc and move onto another killer to bully.

  • They sunk money into this so it will be pushed live no matter the outcome.

  • @Pryzm said:

    https://forum.deadbydaylight.com/en/discussion/comment/1477663#Comment_1477663

    Considering the power of the killer to snowball games, I would disagree wholeheartedly. Otzdarva has a really good new killer tutorial he recently put out that talks about this. When the game starts, the advantage is heavy for the survivor. As it goes on, the pendulum swings heavy towards the killer.

    Most of these matches where people show a video of a gen done in 40 seconds also end with a 3 to 4k. If a 40 second gen was the norm, these matches would all end in 0 to 1k. There are a lot of other factors in the game that include killers making bad decisions or killers who rank up with a lazy play style vs not good survivors only to get destroyed bs good ones at higher rank.

    How do you fight against coms tho?

    I am not chasing survivors for long and attempting to keep them injured. This works on SOLO SURVIVORS. Swf just call butt buddy #2 over to heal them and then they 40 sec a gen or split up again, and it rotates like that until all gens are done.

  • @GoodBoyKaru said:

    https://forum.deadbydaylight.com/en/discussion/comment/1477049#Comment_1477049

    Ngl man if they've split the gens that we'll then you seriously misplaced MD. That maps so big you need to get a genlock instantly or hope survivors are pepega.

    And then the attrition battle starts where the killer should always lose.

  • @WeenieDog said:

    I'm just wondering if the add ons have been changed or if they are still mostly memes

    The lead balance dev "Clown's true potential hasn't been discovered yet"

    You, i hope the add ons are not still memes.

    😂

  • it is really hard to find motivation to stay on the hook after running a killer for 2 minutes and no gens get done. Only to see that your team consists of rank 20s doing nothing useful and hiding in a bush or locker.

  • @DrDeepwound said:

    Honestly, I am almost to where I have all my killers p3ed, and I find myself playing survivor more and more.

    It began when I hit 1000 hours, as killer, I told myself get 1000 hours as survivor. Now I am approaching 2000 hours and find survivor much more fun and can relax and stream it and have no stress regarding defeats. I get friend requests and meet new people who want to SWF with me etc,... as killer, ytou dont get that

    Survivor, I can die and still pip and feel I did good running the killer.

    But I always go back to killer though. Ill play a killer match, then back to surv for a few games.

    You can never do wrong if you never play killer.

    Stay near someone on hook for to long "OMG camper" find the same person after they get off the hook "OMG tunneller !" press play killer "we hate you!"

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1477390#Comment_1477390

    I'm sorry that you struggle so much to have fun as killer, I enjoy it even when I come across competent survivors, but I know that I shouldn't win every match and done come to the forums and pretend I should because It's very easy to realise both sides can and should be able to win.

    The problem is that i am playing survivor and see the other side of the story. All it has done is confirm my feelings because it is to damn easy.

    The only complaint i have is iri huntress needs to go and pyramid head zones to easily.

  • @Seanzu said:

    https://forum.deadbydaylight.com/en/discussion/comment/1476200#Comment_1476200

    It's been said time and time again the Mcote thing have nothing to do with it and they were planning the change for a while, flashlights are still as powerful as they were back then except you have to time your blinds now instead of not having to time them because you hadd an insta add on, one update from 2 years ago doesn't prove anything and the fact the only thing you have to refute the points I made was a fixed change then you've got nothing else but your own bias carrying this "devs hate killers" train.

    They don't hate killers, they just want survivors to feel better than they actually are so they keep the cosmetic money train going.

    Anything that gives the killer full control is usually nerfed into oblivion. This is why they are adding cool downs to everything so the survivor can control the killers power.

    I am shocked spirit is still going.

    Lets use billy! You could feather a loop until the survivor was in the correct position and chainsaw them. Post nerf billy, what is feathering?

  • Well.. for a killer a pip is usually tied to killing survivors. To pip without killing survivors usually means the survivors farmed YOU for points and even then it is hard to do.

    A 2k is usually a depip or a safety if they farm you. a 3k is usually a safety or a pip with a really good game. and a 4k is usually a pip unless they suck and you down everyone and 1 hook.

    Survivors can die and get a pip most of the time.

    this is why 4k=winning=fun It is the only time the game doesn't tell you that you suck in the end game screen. Blame the devs.

  • @Johnny_XMan said:

    Define "misuse".

    One could also point out that there are killer perks that are brought as a combo. As an example Spirit Fury + Enduring. Are they being misused too?

    I guess it doesn't matter how many times it is said by anyone or even the devs. DS is NOT an anti-tunnel perk. Add penalties to the amount of Tunneling and Camping that is done in the game, and then I will take a DS rework serious. Thanks

    Drop the pallet early OMG COUNTERED!!!!!!!!!!

    DS????? erm slug? oh they have unbreakable ... erm ... er... stand there and throw the game?

  • Just like they don't hire people to test their patches and use the ptb for free testers, they won't hire anyone to deal with cheaters or spend money upgrading their servers to record the match.

    Can't upset their new investors after all.

  • Swf and voice coms makes bhvr money so they literally don't care.

    Friends have an easier time while talking. They enjoy the game so spend money and encourage each other to buy the same things.

    $$$$$$$$$$$$$$$$$$$$ all that matters.

  • @ClickyClicky said:

    In my honest opinion some of you need to look at the way you play..

    I hated old DS. Absolutely hated it. Hands down the worst and dumbest perk I’ve ever seen in a videogame.

    Meanwhile I play around new DS just fine. I rarely ever get hit by new DS. If I feel a survivor may have it and they run into me then I leave them on the ground. Sure they can use unbreakable but then thats another meta perk they need to drop for that combo.

    The game is constantly putting me with noobs as survivor. You know what really sucks? Seeing the killer hard tunnel one survivor out of the game in record time. 4 gens to go and 1 survivor dead yeah what fun. As soon as the survivor is down they’re hit and hooked. Once the killer knows you dont have DS they’ll do it again.

    You see most killers try to tunnel anyway. They’re willing to eat the DS to hard tunnel one survivor. Its this that makes me think all these complaints about DS are people bringing it on themselves. Know what else is funny? These killers in postgame chat seem oblivious to the fact that they tunneled but to me watching the action is was extremely obvious.

    DS isn’t perfect no and yes there are times it can feel unfair nobody is denying that but for me if you’re getting hit by it game after game after game then you need to reflect on how you’re playing because it doesn’t happen to me.

    If I had to have any survivor perks changed it would be adrenaline which encourages killers to bring NOED for the adrenaline swf groups, or exhaustion perks as I have no doubt in my mind that these are contributing towards the boosted players in red ranks. I see so many exhaustion perks carry mediocre players, helping them last far longer in chases than they would be able to last without them.

    Again, nobody is asking to remove it as an anti tunnel perk. It prevents a killer from completing their objective, and so it should prevent a survivor from doing theirs, if they want the full 60 seconds.

    You are not being tunnelled if you are working on a gen

    You are not being tunnelled if you are in a corner healing yourself.

  • @Momentosis said:

    You can pip up with 0K. It all depends on how the match goes.

    If you pip with a 0k, the survivors are farming you.

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