snozer
snozer
About
- Username
- snozer
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Discussions
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I personally find it boring. The moment i see the communication flying i want to just switch off because there is no point. I can down and hook them all i want, but nothing can stop the gens being done when they evenly spread out and warn each other about where you are going. The most simple example is this. Chase a survivor off a gen at 80% and they just call over someone to finish it while b62 comments 2,041 views last activity
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Chasing a stretched res user is literally pointless and removes all mindgames. Why isn't this being fixed?71 comments 1,671 views last activity
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Cheat with discord is still in the game so.. i don't see any change in gameplay. Gens still take 80 seconds and are still half as fast with 2 people. Killer movement has been HEAVILY nerfed and actually makes me feel sick. I am guessing they attempted to do some stealth nerfs and stuffed it up? Can you enlighten me?5 comments 51 views last activity
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People are using bluestacks to play dbd mobile.. on their pc. This really does kill the experience since mobile controls are so inferior. I can't see the game lasting too long if you don't keep this in check like IDV did.15 comments 8,191 views last activity
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rank 10 killer and nothing but 4 red rank survs per lobby. (many of them 4 man swf)2 comments 41 views last activity
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Seriously devs, there is a microscopic chance that survivors may lose track of your red glow through the building/wall. This is unacceptable! we need the holes in everything to be at minimum 50% larger for the game to be fair as "mind games" are unfair! On a serious note... why the hell does every structure have giant gaping holes in them? there is no mind game potential against decent surviv0 comments 41 views last activity
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Is this still a thing? Why are some survivors able to run circles around me while i pull them in, and others can hardly move? Why is my chain breaking so fast against some survivors, but not others? WHY can't i hit some survivors through a window after reeling them in as far as i can go? I remember that there was some issue with people using a macro against him during the PTB1 comments 101 views last activity
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A survivor ran up to the hook and started to unhook in my face, but the game would not let me grab them. It would start the animation and just... stop. Twice in a row and the survivor never let go. New exploit ("tech") that will never be fixed?5 comments 81 views last activity
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They changed the breakable wall at the shack. Says it all. They are going to "adjust" all loops with the breakable wall, with the wall in mind so it does nothing.27 comments 561 views last activity
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You need to get rid of the sensitivity change when aiming with Deathslinger. ADS sensitivity change is a console thing and it should stay on console (or if using controller).5 comments 221 views last activity
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If you juke a survivor using the window by stepping out and back in again, and they fully enter the shack (non pallet side) when you are half way back in. Do they have enough time to run around the window side and make the pallet?3 comments 81 views last activity
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This status effect does nothing to swf and cripples solo players. You need to get rid of this if you are truly trying to bring solo closer to swf level. Here is a scenario to attempt to show how this works against swf players. P1: He slugged me and i can"t see anyone! can you see me? P2: no. P1: i am near the shack! P2: on my way. OMG so hard to counter.... Solo players I swear he j6 comments 181 views last activity
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i have been facing yellow and green rank killers all day, and the matches have gone as expected. Chases are long and nothing to complain about on the survivor side. The moment i go up against a "decent" killer that kills everyone... their ping is obviously 150 or more. we start being hit at pallets that should stun the killer, or vault a window and take 4 steps just to be hit by nothing and go4 comments 111 views last activity
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This sound "bug" is too perfect and one sided to be accidental. The last time you mentioned sound (when it actually was bugged) you did not say you FIXED the sound, you said you ADJUSTED the sound. So the initial sound bug was caused by you attempting to do a stealth nerf but you screwed it up and made chase music to soft and survivors clearly audible during a chase right? Why can i hear surviv1 comments 112 views last activity
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The game needs the old rank reset. Old rank reset did its job and kept "normal" survivors in the lower ranks and the "good" experienced survivors would rank up fast and fill red ranks quickly. Your new rank reset just bunches everyone into red ranks Good players with potato players. Yes rank "doesn't mean anything" in terms of pure skill, as anyone can and will reach rank 1, as we have seen fr6 comments 122 views last activity
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i am not talking about the rank 20 balance hand holding mandatory 1 second delay between shock and hit. I am talking about some kind of delay that prevents my shock from interrupting window vaults even if they are nowhere near the window when they scream. Lets use suffocation pit as an example. the ramp that leads to the god window (why is this still a thing?) i am landing my shock while they3 comments 111 views last activity
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I have had two games in a row where i got a 4 man and did not pip. I did not slug I hooked multiple times I did not sit at the hook. But i can't pip! This pip system is stupid, and the dev's should feel bad.2 comments 41 views last activity
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Been watching various killer main streamers and the survivors they are going against are cringe worthy. These killer streamers usually don't play with ruin pre and post nerf, and say everything is fine, and that ruin needed to be deleted. So... what if the survivors closest to you are not potatoes that fall for walking backwards on an open crate loop with 100% visibility? Most of their games0 comments 21 views last activity
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The devs changed rank reset, so good, and terrible survivors, will bunch up at red ranks. They will later use this as statistical proof that killers are too strong and use it to nerf more killers, because true green and purple rank survivors are stuck in red ranks, and will mess with the stats. Thoughts?2 comments 91 views last activity
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Attempt to play survivor, wait 5-15 minutes for a match, get matched with pure potato survivors of all ranks (sometimes same rank) and either still win from sheer amount of second chances. or watch everyone die fast and be the last to be hooked. Play killer, get into the game instantly because hardly anyone else wants to play killer, use anyone but freddy or nurse, and discover why nobody wants9 comments 211 views last activity
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Why does a perk that doesn't activate on generators that are being repaired, have a timer? It isn't forcing a survivor off the generator. 60 seconds is to long of a cooldown.1 comments 51 views last activity
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She is unfair, I am usually all for killers getting fun things but the hatchet hit boxes and your servers need to be addressed. I am tired of dodging right while the huntress clearly throws left, but still hits me. I am tired of dropping a pallet early and running behind a wall to be downed by a hatchet thrown at the middle of the pallet. I am tired of being hit behind walls in general. I d42 comments 4,551 views last activity
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Am i the only one having an issue with how smooth skill checks are? One game whey will be smooth as butter, and the next they will be choppy af and jump all over the place. My framerate is set at 60 and doesn't budge so it is not tied to that.2 comments 41 views last activity
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When i play killer, dead hard never fails to work against me, pallets hit when they should and windows work correctly. When i play survivor, killers teleport, killers magically hit through pallets, killers hit you 5m away from the window after vaulting, Dead hard never works and goes on cool down, but i get hit. Are killers increasing their ping using vpn or what?3 comments 52 views last activity
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Why don't survivors have collision? Causing survivors to slow down or get stuck if they rub against debris or walls would solve so many of the games problems. They do this to killer, so why am i chasing survivors who's body is clipped half way inside a wall of pile of junk without any penalties? There are so many things the devs could be doing to fix this game, not just this idea. but they sit5 comments 72 views last activity
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Are disconnects during the loading screen included in the DC punishments? Survivors, particularly swf still dc if you use a "secret" offering when the game is loading.1 comments 62 views last activity
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Can you give us the stats on how many survivors are dead before the last generator is done? Game after game, a 1kill is turned into a 2k or 4k AFTER the last generator is done, and even worse, After 1 or both gates are open because stupidity kicks in and survivors die trying to save when the shouldn't. stats involving deaths before the last generator is complete would be a more reliable stat to9 comments 122 views last activity
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bbq and chili works because there is only ONE killer. WGLF does NOT work because there are 4 survivors competing for unhooks. WGLF needs to work on more things that just saving someone,like pallet stuns or completed generators. Survivor bp gain pails in comparison to killers because of how inconsistent this perk is, from survivors being "too good" and nobody being hooked, to killers campin4 comments 62 views last activity
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Kindred must be baseline Implement quick chat text with basic lines such as "Do gens!" or "It is chasing me!" that you can select on a chat wheel. Highlight hex totems with a red and blue flashing light and a beam shooting from the sky if someone sees it (jk but this is what swf does to totems) I would also go as far as deleting bond and emapthy and making them baseline, to but we can't have3 comments 111 views last activity
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Object of obsession serves no purpose other than to be abused by swf and just make some killers literally pointless. Knockout is literally pointless against swf and just makes the game painful for solo survivors. Get rid of them and replace them with perks that don't add to the already unfair map wide communication, and don't punish solo players, while doing nothing to players using 3rd party8 comments 361 views last activity
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Spin it however you want devs, but the mandatory wait time to make it "fair" is also a forced time gate for bloodpoint gains and shard progression... you need to increase bloodpoints and shard progression for killers to make up for the time you are forcing them to lose.4 comments 62 views last activity
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Can you please truthfully release the escape rates and killer stats for the first 2 days of the event. Please also segment it by console/pc and rank. The results would be very interesting since i am now having to wait for a game as survivor.3 comments 152 views last activity
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The dev's use the word "fun" a lot in the recent QA but that "fun" is all for the power role, where is the killers "fun"? how does a couple of seconds of extra healing justify removing the killers ability to hook anyone by buffing sabo to the old days while also making slugging less effective... you just removed all ways the killer has to actually kill survivors for a couple of seconds more he9 comments 111 views last activity
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we all know the killers hitbox is weird if you try to press up against the loop wall like the survivor does, causing you to randomly get stuck or pushed away. why can't the devs just make it so a survivor gets stuck or slowed if they press up against the wall/pallet/ etc?7 comments 51 views last activity
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it is the single biggest cause of misery at the higher ranks 1-8. If you won't implement the stun change then can you at least disable the perk so nobody can use it till you do update it? i can deal with looping, i can deal with windows... but when i get looping and windows and are rewarded with a big ! @#$ you for catching them it is just over the top. you destroyed killer perks within we9 comments 151 views last activity
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With perks like bbq and chilli in the game it is almost impossible to accuse a killer of using wall hacks, just had a game where it was blatantly obvious that the leather face was cheating. the start of the game, i am in the most random spot not near a gen and behind a hill next to a wall.. there is zero line of sight so don't say "hurr he saws yooos from across da mapsies@!" this is on red f5 comments 401 views last activity
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So not only did they remove tinkerer, they also reduced the speed buff her ad-dons gave her..... why?5 comments 131 views last activity
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Please fix the end game before you even touch it, and by fix the end game i mean put a time limit before the survivor just automatically dies otherwise we will see a rise in game hostage situations where the survivor player just does nothing but giggle and crouch around the map till the killer quits. if you don't want to do that then give the killer the option to end the game with no penalty t9 comments 131 views last activity
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all this nerf has done is nerf the other exhaustion perks that were fine! Sprint burst still serves the same purpose, it removes the downside of bad positioning and allows survivors who get found at a gen to make it to the nearest loop or reach the time waste building every time they are found.. The core of the perk, being able to sprint without having to interact with anything is the issue. only15 comments 281 views last activity