Discussions

339,005 discussions.
  • One of my friends who planning on getting this had asked me this and it got me thinking and well what do you all think would a killer vs killer work and how would we do it?
    18 comments 122 views last activity
  • Hi there! I have a concept for a new chapter! Chapter Name : Coldsteel Killer Name : The Carpenter Real name : Wilson Koi Bio : Wilson Koi was a carpenter who made everyone smile. He helped his home town daily until one day when he was approached by the mayor. The mayor hired Wilson to help build a theatre! He agreed to help only if he got a warehouse. The deal was made. On the 1st day 7 casualtie
    2 comments 61 views last activity
  • I really want console to have the same cosmetics and playable characters as pc(bill, and all cosmetic dlcs that arnt head case
    6 comments 121 views last activity
  • 2v6
    Can we please see a game mode where 2 killers are in a game together against 6 survivors? Particularly just the larger maps (Pale Rose/Thompson House/Treatment Theater). Even if it's for an event. Why do survivors get the option to "survive with friends", but killers can't "kill with friends"? Sure it could very well be an imbalanced mess, but it (probably) wont be a permanent game mode. Or
    3 comments 111 views last activity
  • bringing bamboozle. still getting looped the ENTIRE MATCH. tell me. just how the f%^& are pallets balanced?
    12 comments 111 views last activity
  • Have fun today and be excellent to each other! Try and help one another instead of being toxic. Please no sabo of hooks and camping of gens. Thank you and much love to all in the fog! 💖😃
    4 comments 51 views last activity
  • Survivors try to accuse you of tunneling and/or camping when you never did any of the two dull activities? And just to be clear, what is the definition of tunneling? I define it as a Killer that goes out of his way to focus on one individual survivor either out of stubborness, spite, or both and will avoid/ignore any other survivor and keep his attention directed only on that one survivor.
    19 comments 271 views last activity
  • Maybe it would provide a scenario with three already chosen AI, and you play each character and VS “their” killer. It could have an intro and outro video for each killer and survivor, on based on success and another on failure. Kate and the Clown’s already made for the intro. I’d really love to see that. Even if it has a “To be continued...” at the end of each Chapter released. Obviously yo
    5 comments 51 views last activity
  • years after this games release and no change in behavior from the community as a whole
    Mod
    56 comments 672 views last activity
  • So I know that obsessions were introduced with the Myers chapter and totems were introduced in the Hag chapter. My first question is are there any more mechanics important to the killer that were introduced like these? They seem like the most noticeable ones to me but I’m not sure if there are others. I’m new to the game and trying for learn as much as possible and my second question is, do you
    1 comments 41 views last activity
  • When does it start? Will it start tomorrow for people living in the world except America like the bloodhunt event?
    2 comments 82 views last activity
  • Blindness is probably one of the most useless status effects in DbD. It doesn't do much by itself and it only blocks aura reading abilities. So I want to make the blindness status effect that much better with a few ideas that can make ruining Third Seal or blindness add-ons more viable. Blindness: -Removes the survivors' ability to see auras. -Removes the survivors' ability to hear the killer's t
    Mod
    17 comments 351 views last activity
  • So I really suck at avoiding the hits of leatherface's chainsaw, I know you can avoid it by pallets and windows, but when I am in the open, I always get hit, I would really like some tips to avoid it.
    9 comments 1,781 views last activity
  • If you're saving someone from a hook, knowing the killer is Hag and she more than likely has traps around the hooked survivor, do not RUN to save someone and set the traps off. You're promoting tunnel & signing their sacrifice certificate, k thanks. Only on PS4 -_-
    Mod
    31 comments 721 views last activity
  • I can't even force them out of the exit gate, they just fall on the otherside and the game keeps on going. I don't like 3 v 1 it's no fun if I didn't actually earn that kill. Feelsbad for frozen survivors.
    0 comments 21 views last activity
  • So if you didn’t know already, DBD is going free for PlayStation plus members on PS4. After I download it, do I really even need to buy the game? I mean, the game needs PlayStation Plus to actually work, and so basically, I only need to pay for the subscription and not buy the actual game, correct? Or am I missing something? Also, I will probably use my money on DLC so does it let me buy that if I
    Mod
    11 comments 1,401 views last activity
  • I currently run a few toxic perks as a survivor and im a die hard flashlight saver. I love pallet looping and infinite run around But I feel I need to do more .I started running and gesturing at the killer What are some other "OP perks for survivors? I run dead hard Burst sprint Borrowed time Unbreakable
    9 comments 6,841 views last activity
  • When choosing to thumbs up a player after a match does it log the good report to be used to weigh against bad reports or is it something more? I was wondering about the system behind the "Give Props" to better understand how reports are looked at.
    Mod
    4 comments 1,381 views last activity
  • What do you think of Bloodlust in DBD and feel the need for it to still be around? We had 1 weekend with 0 bloodlust in the game, how do you feel about it. I am ok with BL 1 but feel 2 and 3 need to be taking out of the game.
    5 comments 531 views last activity
  • First off the new Sbutcher is a nice perk. It's great for those pesky SWF body block teams. Does it apply to killer powers as well? The description for it is quite ambiguous saying "succesfull attacks". I assumed it was basic attacks only but I just ate a huntress hatchet and sloppy butcher popped up.
    11 comments 1,901 views last activity
  • Change it to "We're Gonna Unhook You in Front of the Killer For Points"
    9 comments 232 views last activity
  • A wide list of statistics you can check from the main menu. How many generators you've completed, how many times you used the hatch, how many moris you've executed, how many times you've used each survivor and killer, how many great skill checks you've done, how many seconds you've been in the basement, your longest chase, how many times you brought a map to the match, how many Dwights you've
    0 comments 21 views last activity
  • it would be nice to get different variations of myers and laurie from other holloween movies. Personally I like the tatted younger laurie from rob zombie's holloween 2
    9 comments 61 views last activity
  • I noticed that survivors never have expressions /ever/ Not when they're hooked, not when they're moried, not even when they scream. They somehow screech at the top of their lungs all the while keeping a straight face and the only moving part is their eyelids. I feel like even just some extra like pained expressions or the like would make the game just a little more aesthetically pleasing. I wo
    0 comments 11 views last activity
  • I feel like the amount of teachable perks will eventually out number the base perks (Perks that are not teachable), and I feel like that is bad design. It would make more sense to have the 3 teachable perks for survivors and killers and have 2 perks that are not teachable, 1 for survivor and 1 for killer. It would add a bit more variety instead of the same old recipe (Spend thousands of bloodpoin
    2 comments 131 views last activity
  • It's said in Kate's lore that right before she was taken she was playing a song that was out of the ordinary for her. Melancholy and dark. Which makes me think that the somewhat melancholy survivor theme played with an acoustic guitar is being played by Kate. I know it must seem like a little bit of a stretch, but it at least makes some sense.
    38 comments 1,382 views last activity
  • Is this perk in need of a rework or not?
    Mod
    24 comments 422 views last activity
  • Far too often when you're on a roll, someone says "screw this" and stops trying. Better yet, if it's a SWF group, their friend will deliberately not struggle so they can get the Hatch before you can find them. My proposal is that the moment the second-to-last person leaves/dies, the hatch doesn't open immediately. It will start making noise immediately, but it won't open until 20 seconds have pas
    0 comments 21 views last activity
  • The dodging is getting out of hand. The links to profiles are dumb to begin with let alone the descision to fix survivors seeing the profiles of killers but not remove the survivor links. Dodging is happening because of all of the information thats given in the lobby. Simply remove all of that stuff that promotes dcing. Were here to play and if you only here to dodge lobbies 24/7 get lost.
    9 comments 111 views last activity
  • Hello, When will the event be live on the 7th of August? Will the lobby be different for the Summer BBQ event? If the event will be an update because if the lobby is different would have to be an update. Thank you for your answers.
    Mod
    7 comments 241 views last activity
  • Adrenaline: Adrenaline is triggered when the last generator is repaired. Why is the perk triggered when you're carried by the killer? This gives some negative points The killer sees that the survivor has adrenaline (through the display on the left) If you are rescued from the hook, you no longer have any advantage from adrenaline, since the perk was already triggered in the situation
    12 comments 173 views last activity
  • Keep in mind the people who don't delete them lol. I was playing as killer, and after the game this dude is spamming me hate messages telling me how bad I am at the game. He even goes so far as to invite me to his SWF party chat. However he doesn't seem to recall messaging me a week prior AS KILLER, begging me to let him trap me so he can get his dailies done. I joined the party chat long enough
    12 comments 701 views last activity
  • I've been rattling ideas around in my brain for a while and I THINK I may have found a solution for the No Mither issue is some ways. Make it so the user of No Mither is uninjured but has the Exposed effect always on them. Now initially this seems bad because it would remove the benefits of being injured (wow that sounds weird to say...) HOWEVER I may have a solution for that as well. Just as BHVR
    9 comments 71 views last activity
  • Can Resilience also affect Recovery speed in the dying state? Being able to recover in dying state is too situational for a 9% recovery speed buff to be game-breaking because the killer often picks the survivor up before they can start recovering.
    2 comments 52 views last activity
  • Hello, Hers is a new Idea for the Next chapter: Sorry for the Bad Drawing!
    2 comments 82 views last activity
  • I've been trying to design one of those "150% movement speed" Perks for a while. One that isn't an unfunny meme like SB and Lithe, but one that's more consistent than, say, Balanced Landing, whose potential is obviously a lot greater on a Crotus Prenn map than on a Coldwind Farm map. I think I got an idea. Sweet Freedom: After being freed or escaping from a bear trap or meathook, break int
    10 comments 101 views last activity
  • https://www.facebook.com/betterthanfeminists/videos/1876845085682654/
    2 comments 91 views last activity
  • I can't wait for the change to the unhooking to give the unhooked a small window of time to escape. Getting farmed is literally annoying especially since the person who unhooks you doesn't lose anything but Benevolence points but it's easy to rank up either way. It just sucks since you aren't in control of any actions leading to your death..
    1 comments 41 views last activity
  • Like I don't think any perks are useless, (to an extant) because perks are really just there to help you create a play style. Some I read over and think, okay yeah some of these are pointless, but still. I don't main killer (yet) but I'd think hex lullaby, stridor and hex thrill of the hunt are not so helpful. But what do you all say?
    55 comments 1,492 views last activity
  • Why is no one talking about how lazy and underwhelming the cosmetic for Kate is... It's basically her vanilla with a logo printed onto it. At least with the Chinese event they took that extra few minutes to color the shirt red. The argument of they have better things to deal with like balance isn't really valid as the people working on cosmetics are not devs. It's just rather sad to see how lazy
    1 comments 51 views last activity
  • What if there was a perk that slowed down gen repair speed that was not a hex but still tied to ALL totems vs a single one? I was thinking each dull totem standing could contribute to a 5% repair speed debuff for all survivors. So in essence you start the match with a 25% speed debuff to all generators. As you cleanse each totem it is reduced by 5%. This would present the survivors with the optio
    5 comments 352 views last activity
  • I would ask solo survivors who have reached rank 1, is rank 1 the hardest? I say this because at rank 1 your teammates are (usually) pretty smart and the killers (usually) don't camp. I played 10 matches at rank one, pipped every single one. Now that I'm back to rank 15, its nice to get on that one-hook, and see 1 survivor working a generator opposite end of the map, one survivor hiding in a lock
    10 comments 151 views last activity
  • Seeing all over survivors repairing, then dropping the repair, start repairing again just to avoid all the skill checks, together with new parts and other addons you can just pop all the generators fast as heck without doing any skill checks...its getting to the point as a killer player that i am generators just pop 3 in under 1 minute, you wont even get the first hook if you dont find a target f
    5 comments 121 views last activity
  • It seens like I'm a hackusation magnet on billy. I've gotten 2 hackusations and I'm only level 1 on billy. And it's always cuz I can do calculated guesses of where survivors are most of the time and they just refuse to accept that sometimes they made bad decisions and killers capitalize on those decisions, NO the killer is HACKING ofc, I can NEVER make mistakes. Any thoughts on this ? Anyone hav
    21 comments 322 views last activity
  • I think they should change We're Gonna Live Forever(WGLF). BBQ and Chili gives points and an extra ability while WGLF only gives points. I think a proper change to the perk would be to make it when a survivor is hooked you can see all the survivors in a certain area from the hook. For example: Tier 1 it's 24 meter around the hook, Tier 2 it's 36 meter and Tier 3 it's 48 meter. I think this would
    19 comments 231 views last activity
  • This idea was trash lol. What was I thinking?
    1 comments 51 views last activity
  • latley ive been getting accused of lag switching when im not, like almost every game, it did not use to happen, is it ping related or just something else?
    1 comments 41 views last activity
  • Totems are an interesting side objective at times for everyone. We all know the pain for killers when a hex totem spawns in a very easy to get and see area. Sometimes they'll spawn in great spots, but 3/4 times they spawn in a normal or easy area to get, or next to a gen. 1 of 2 things needs to happen here. Rework how totems are placed, ensure the hex totem(s) are placed in secluded ar
    0 comments 31 views last activity
  • I had a match against a Claudette with the black outfit in the Red Forest map. She was the last survivor alive and hiding near one of the trees that are dark on their own. She was totally invisible and I noticed her just because she moved a bit. Do you think about redesigning this outfit, so she is not invisible in some areas?
    Mod
    29 comments 681 views last activity
  • Hillbilly needs 2 Nurse needs 2 Huntress needs 1 Leatherface needs 2 Doctor needs 1 Personally I would say LF then Billy. Let me know who you think, and if you have any ideas for them! On top of that are there any Ultra-rare add-ons that currently exist that you need think to be reworked? Personally I think Clown's Tattoo's middle finger and both of Pig's are pretty bad but that is m
    9 comments 61 views last activity