Dwight_Confusion
Dwight_Confusion
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- Username
- Dwight_Confusion
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Comments
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The perk is seriously fine. It has counterplay, only activates if all gens are done.
It can be negated completely. The perk is very balanced. I hate to say it, but do bones or don't gen rush so hard.
Yeah it sucks to be hit by noed. Sure, but it's there and needs to be left as is. Hell to slow down the games even more they should add 5% movement speed instead of 5%....
I bet more people would do bones then.
If the team is bad... you play the game with 3 perks. I mean come on people.
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Some of you need a reality check man. Yikes.
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Presumptions are okay when they are logical. Relax everyone that is all about the "they never confirmed a date".
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The devs need to make a forum post or tweet about the DLC chapter which is/was on schedule for tomorrow based on logic.
I know they never announced a date, but it's been a month since PTB.
Come on.
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Yeah I'm bummed already. Why the delay?
It's been weeks. This official?
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They have reduced the grind a lot. You get 4 perks in the level 50 web, and lots more ways to get BP.
The grind is fine. It's been greatly reduced.
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I don't get all the hate. I mean his look doesn't quite mesh with other people I admit, but I like that. I like how he's bright and all that.
His power is a bit weak I think, but has potential to hurt in the right moments. People always compare them like he's a weaker this or weaker that... etc. If they moved his speed to 112.5% a middle ground, that would change him greatly. I think 115% would make him too powerful. The design and art are off the hook, the lore is great...
People put him in this "Kpop" bubble and that is stupid. Who cares that he's from Korea/Asia. I think that's great. I'll be getting him for sure, and he might be one of my favs to play. This chapter will be good. The negativity is just so dry man.
6 hits to a injure and/or 112.5% movement speed makes him perfect. Or forget those things and keep his 110% speed and bump his knives up to 70. There's a way to make him red rank viable.
That's the thing with this game that causes so much polarity in opinions. Every killer in this game in the right hands can demolish ranks 20 to 15 or so. Skill isn't really involved until rank 10 or so maybe 12. That's when I start seeing smart plays and concept thinking and movements.Then you factor in SWF teams of skill and that breaks the game. It just does.
I play either with my son or solo. Never more than 2. And it is just dependent on the teamwork. Get a team of 3 smart, skilled rank 8 and up players... and it's almost over. Mostly. The maps are more balanced, and honestly I think the devs are doing the best they can man.
The game needs ranked rewards and leaderboards. Dave mentioned leaderboards in Feb of like 2019, Where they at??????????
The emblem system needs tweaked for sure. THe system is conceptually good but not exceptionally good.
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I agree that content is coming out pretty quick. But I mean it is good for the game to have fresh stuff always coming but I think they should skip the full chapter and just perfect what they have optimized it and really digging deep to what they have. It really does feel like building a huge structure with super glue and popsicle sticks then at the top of the structure you start putting like bricks on it. That's the feeling that I get
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Wraith. I dominate with him. It has to be a tryhard 4 man swf or you're toast.
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Hex Perks should be slightly buffed or thrill of the hunt needs buffed
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Yeah u guys ruined ruin....
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@OtakuBurrito said:
But he costs money.
Or you can use shards? I did.
He's a slightly better version than huntress. Not be much, slight.
The terror radius and use of use with gun is easily better. He doesn't just injure he deep wounds as well. Huntress can be heard coming far away
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They do. Hex Perks. And the downside is that it doesn't exist after 14 seconds of 1 of 4 survivors being on it.
Yeah...
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The nerf was too heavy. Should be 4 6 8 at the very least. 2 4 6 is almost so poor it isn't worth using. It's a panic Sabo perk basically if you're crazy paranoid about it.
I'm not running it.
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It is unnecessary to include all ethic groups for the sake of....
Including all ethnic groups. I think they've done a great job adding different types of people in so far. And yes Jake is like half Asian I think.
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There's a lack of objective thinking here.
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Bloodlust is fine. It rewards a considerable chase.
It t already got s heavy nerf
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Straight up. The killer is a power role that has minimal power.
Escaping should be fairly rare and nit this entitled thing.
We arent playing Survive by Daylight.
The premise is that u die more often than not. Of course theyve changed that thinking.
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The chase music is great. Stop crying
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Moris got nerfed like twice right?
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The key implies u are tryhard ans want an easy escape as soon as yhe hatch is visible.
I tunnell people thst bring keys as well
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Rng
Stop crying.
This kind of mentality gets killers nerfed
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Killere should be powerful.
The power role should have power. Yiur narrative is inaccurate.
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Some people are just insane
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Ghostface is balanced. Yiu clowns can break him out. I do it all the time.
The range was even nerfed too.
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Its cool but the classic ghostface will always be enough for me.
Just awesome
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Ranked means little. No ranked rewards. Not even a rank 1 trophy on consoles. Just silly
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Control is a great game.
Ill always play dbd casually. I just dobt care as much anymore.
The power role has little power
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They still don't bt have the pop noise from the fireworks. Cause a couple people cried it was too loud 2 years ago
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@Markness said:
Fun to play against:
- Bubba (usually because they play in a very predictable way which is fun to punish and fun to drop pallets on him when you know what he is going to do if he catches you).
- Hag (a lot of them are only playing her as a daily, and normally aren't very good with her/miss a ton of swings and it makes me chuckle IRL).
- Clown (a lot of them are memers for whatever reason).
Unfun to play against:
- Huntress (her hatchets hitboxes allow her to get a ton of BS hits and since she is slow she doesn't seem to go far from the hook and attracts people that play in a very "sweaty" way).
- Trapper (attracts people that seem to catch someone finally and not go too far from the hook ever and just chase the same person over and over again).
- Legion (broken killer.. annoying to be constantly injured the whole effing match and have them constantly do that to you on top of running thana+sloppy.. super unfun to play against).
Honorable mention:
- Plague (just find it is unfun to play against her because you get chewed out for cleansing.. lol).
You sound pretty entitled. Id love to face u...
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@Infinity_Bored said:
https://forum.deadbydaylight.com/en/discussion/comment/1000693#Comment_1000693
Wow u found a typo. Congratz.
Still wont change the fact, that only bad killers need ruin.
Nope...
U tried being cute and mispelled...
Like most millennials
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No. I like the tiers. The tiers shiuld have more separation i think
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Ot shouldnt be that hard for us to customize the theme
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I was good with him before his rework last year. Old news to me
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Ummm
The hatch was severely survivor sided for almost 3 years. Stop
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@iBetClaudette said:
https://forum.deadbydaylight.com/en/discussion/comment/996009#Comment_996009
Disconnecting as a P3 Claudette as I'm being tunneled
No.
Anyone wearing a p3 outfit is tryhard trash.
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Buff thrill of the hunt.
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Against swf... Ruin was never strong
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Surviving should be a difficult task and not a expectation
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Less used perks need buffed.
The power role needs power
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Tunnelling a p3 claudette
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It is found within 2 minutes quite often
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Hes perfect.
He got nerfed 1 week after release and took over a year to fix him
The cry children won that one
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This build is high risk but can be rewarding
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Tenacity. Unbreakable. Flip flop. Ds
If they dont slug the build is pointless
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Or tweak it. 16 seconds? Something has to give
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One or the other
Im very reasonable. Thats why i said "or"
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Its very simple. Incrrase cleansing time on hex totems.
Go from 14 seconds to 20.
Or... Buff thrill. Easy
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Ill be using more moris for surr
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Killerw should always have sound.
It should always work