Dwight_Confusion
Dwight_Confusion
About
- Username
- Dwight_Confusion
- Joined
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Comments
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Nurse at red ranks is like 4/5 of the games. As they breake all game mechanics and can't be looped.
This post is so bad it reeks of troll... but you know what is disgusting?
I've seen you post around, I know this isn't a troll post. Like someone else said, it's more about buffing other killers and making more strong options than tearing down a strong option.
Your knee jerk stats are horrible and I'm glad that @Peanits laid the hammer down. The Nurse is completely fine where she is. Powerful killer at a high skill cap. Perfect.
Hillbilly is basically the same way. Pretty balanced I think. Huntress as well.
Flawed logic.
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Praise me... PRAISE ME! In all seriousness, its nice to have discussed 1000 things weather it be in posts or comments on other peoples posts.
But do you have 500 up votes? That is a pretty exclusive club...
Just 184 people have that, you know how cry children like to downvote even the most logical post here...
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No.
The hatch closing triggering the gate is perfect. Survivors had dibs on the hatch for over 2 years.
Now the hatch play is fair, and maybe slightly killer sided, but not by much. It's fine the way it is.
The 5th gen popping should create the EGC in my opinion... right? ;)
I think the EGC is fine the way it is.
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You were able to misspell website 2 times?
Yikes...
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Sleepaway Camp? Really? lol
Pinhead would be incredibly lame I think. Some of those don't work at all. The new IT movie was terrible compared to the original... and we already have a clown.
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Stop crying.
I don't mind the leaks. I'm still really excited. It's this current gaming generation that complains so much man.
If nothing leaked then all of you complaining would be crying about something else... how we need more content, or how you can't stand the wait... or something.
It leaked. It's great. It's going to be awesome. Stop.
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No.
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One of those "I'm gone... see ya posts"
Where the poster replies constantly to it...
Look! Attention!
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Mettle of Man is fine the way it is.
It's conditional. 3 hits with a primary hit. Special hits don't count. And if you heal after you get it... you're shown the whole time later.
I think it's fine. It's annoying yes, but it's fine.
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Pretty excited for this stream actually.
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We need ranked rewards, devotion rewards and other minor fixes before a battle pass man.
I hope we don't get it.
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I play 80% of my games as solo. I don't mind the way the game is. It's fine the way it is for solo.
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@yeet said:
waaaaaaa My free zero skill escape!
Exactly.
They had it their way for over 2 years. Now it is actually fair and makes sense and they are still crying.
The EGC is fine the way it is.
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Fantastic.
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Bond: You are able to handcuff yourself to another survivor permanently if you saved them from a hook during the trial. You control both players and can use the other survivor as a meat shield.
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No One Escapes Death: After the last generator is powered, you have the option to ######### in game and let the entity take you and a survivor automatically.
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People act like killers that need NOED are bad. I 4k with and without it. And to be honest, I do equip it... because I rarely get a chance to use it...
So what?
I'll use it if I wish.
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Maybe it is already balanced? I don't see a problem with this perk really.
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Could you imagine a online editor? With conditions that have to be met of course? That would be crazy fun.
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Such a immature, one sided... non-objective post.
NOED is completely balanced and fine the way it is. Get rekt.
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It depends. 4 man swf... yes I would dodge. It usually isn't very fun.
If its 2 or 3... do it and abuse their over the top altruism. I do.
It's great.
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@Peanits said:
Generally speaking, terror radii are standardized in 8m increments (8, 16, 24, 32). This is why the Pig's terror radius was previously changed from 28m to 32m. Although overall, a four meter reduction to a 32m terror radius would make very little difference. To give perspective, that's about a quarter tile.
Why couldn't it be left alone at 24m then?
I thought that was a great advantage to him sneaking up on people. It made him deadly in that regard.
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I play both. Why is everyone so mad?
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I hope this is the last licensed killer unless they rework things for Chucky matches.
Outside of Chucky I don't want anyone else. Seriously.
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@IronKnight55 said:
https://forum.deadbydaylight.com/en/discussion/comment/473718#Comment_473718
The biggest problem with the EGC is that the gates often spawn close together. I think the EGC would be completely fine if that is fixed.
Wrong.
It's RNG. It's random. Just because you get 3/5 matches where they are close together doesn't mean that they need fixed dude lol.
Some games they are close and it's easy pickings... and some games they are annoyingly far apart.
The difference is I'm not on here crying about it.
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Who cares? Get thicker skin people. I get downvotes all the time for no reason. Just anonymous trolls that think they're cool. Who cares.
I downvote something if it's stupid, or crying/non-objective. Just because I disagree with someone doesn't mean I downvote.
And what if I did? Who cares.
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If I'm running my Leatherface basement build.. I really do not care. My goal is to get 2 kills and make life miserable for them.
If I'm being honest. Otherwise, yes, I want to pip and win.
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It's really simple. It really is.
I'm an above average killer. I'm on console. I hit rank 1 EVERY season. I crush with Freddy and Wraith mostly. I eat souls with LF and crush with Myers/Doctor and Hag, and usually 3k with Trapper.
I don't play Nurse, or Huntress much at all. I rarely play Hillbilly or Spirit.
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So, if I'm having a very hard time over the course of 2-3 matches with a killer... they are weak. That is what unbalanced is to me. If an above average skilled killer like myself can't dominate every 2-3 matches, then something is wrong.
Then there's SWF, which "can" skew things greatly.
There is no overpowered killer on console. There's only weaker ones. I personally don't think Freddy is all that weak. He is weaker yes, but he can be good if used right.
In skilled hands, ANY killer should be able to 3k or 4k. It should be somewhat easy. Average skilled killers should have a decent time as well. It's the power role.
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Luck should definitely play a bigger role in this game.
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Some things are just fine the way they are.
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The game has never ran better than it currently runs on console.
It's not perfect, but I'll take it.
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@Kagrenac said:
They won't. The exit gates just need a minimum/maximum spawn distance
They stated the gates are a RNG thing. Which is fine.
The EGC is playing out just fine. It's a nice change.
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It feels perfect where it is currently. Please stick to your guns and hold the line against the biased whiners.
I agree. The EGC is just fine where it is.
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Nope. The EGC doesn't favor survivors too much. It's slightly killer sided. As it should be.
Deal with the changes. They are actually very good.
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The hatch stuff is fine the way it is. People need to accept it and get over it.
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@Orion said:
If the killer couldn't close the hatch, it would just make the hatch a free escape for survivors once again.
Right. It was survivor sided in a sickening way for like over 2 years. It's finally balanced. Or possibly slightly killer sided.
Finally
Finally
The hatch changes are welcomed, and pretty fair.
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That is on him. YOu have to hit the huge button that no one ever hits for it to be a problem.
I've hit it maybe 3 times in 1,000 games or something man....
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Nah, it's fine the way it is. No need to change something based on a personal preference.
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Yeah I agree. It needs buffed. I NEVER run it. It just isn't worth it.
They should add that you can't heal in the basement as a attribute to it. Also buff all the percentages by 3%.
That would be a nice, subtle buff.
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I would love to keep all our devotion stuff in here, or a update from someone...
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I have a thread I made almost a year ago people... so yeah...
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They aren't going to change it. They have stated this on stream. The door spawns are RNG.
I could cry and complain because I had a match today where the doors were very far apart...
But I'm not whining. Because sometimes they are close together. It's whatever.
The doors are fine.
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What is this trash?
Moris are fine the way they are man.
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I really think MoM is fine. They heal up after getting the perk, they are visible to you the rest of the way... I mean that's pretty balanced. And insta downs don't count as well.
It's annoying, and clearly not as strong as the old DS. I think it's fine.
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He needs a couple Ultra rare add ons.
Other than that, he's fine the way he is I think.
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The hatch will spawn and open when 1 survivor is left. No matter what.
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The hatch is balanced now. Get over it.
You guys had it your way for 2 years.
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PS4 is much improved. It's better than it has ever been for sure.
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You mean "Mettle" of Man?
That perk is fine. Sure it's annoying but it is balanced.
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@Chaotic_Riddle said:
It's actually been revealed that charms are little trinkets, apparently. While it is unsure what they do for Survivors, the Killer's can have their little charms on hooks. :D
You can watch PaulieEsther's video on it, it's fairly recent, I believe.
Yeah I really wonder what these do. It would be cool if you could collect different ones or something or if you could risk them in a trial for bonus bloodspoints? I don't know.
