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Shadoureon

Shadoureon

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Shadoureon
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  • @gamerscrybecauseofme said:
    2 gens = hatch appears. Key opens the hatch. 

    Also the one opening with the key instantly jumps in and seeing the survivors in bottom left thats not the case. This is a bug.

  • @gamerscrybecauseofme said:
    2 gens = hatch appears. Key opens the hatch. 

    Hatch doesnt appear with 4 survivors alive when only 2 gens are done.

    Its
    4 Survivors remaining: 5 repaired Generators / Exit Gates are powered
    3 Survivors remaining: 4 repaired Generators / 1 Generator left
    2 Survivors remaining: 3 repaired Generators / 2 Generators left
    1 Survivor remaining: 2 repaired Generators / 3 Generators left

  • The amount of killers and survivors getting butthurt over mechanics is unreal in DBD. This is by far the most pathetic community I have ever come across.

  • They are streamers not god at games. I put it in my name aswell when I stream. Sometimes I get viewers out of it that ask me why I did a certain thing in the match. I made friends because of it. I know theres a general hate towards it specially by big streamers who think its pathetic while most of them got big because of their friends succes in the first place.

    I made a handful of friends because of it and that alone is worth the tunnel and trashtalking imo.

  • @borna_lk said:
    It’s the fault of the people who bought them right away. Since they paid the stupid high prices already, lowering them would result in a lot of people wanting compensation for spending extra when it should’ve been less, which would result in loads of free auric cells being given away. It sucks I know, I want to buy 2 outfits and would be willing to pay for them but for some reason they refuse to fix the prices on PlayStation, (playstation prices are 40% higher in the Canadian store than Xbox) so I’m not really willing to pay a premium on a already overpriced premium outfit🤷🏽‍♂️Like I said, it sucks but it’s just a game so idrc, I won’t fund it till they fix it 

    Why the hell do you necro a 5 month old thread...

  • @ToxicFengM1n said:

    @Salty_Pearl said:
    Feng's outfit looks amazing and the new event objective sounds cool!

    sniff thank god we have another feng main

    Feng is bae. Shes the only character I have all perks on. And one of 3 characters I have all cosmetics for. Though I made a new eyars resolution to never spend money on cosmetics anymore. Still have enough Cells for some content other than that I hope its earnable in the future for Feng.

  • @SenzuDuck said:
    So your solution to the hatch is to just give the kill to the killer?

    OMEGALUL, sounds fair.

    Its a solution to a standoff where survivors can just wait untill the killer no longer wants to play. But yeah I guess you think survivors should get free escapes in all "fairness".

  • @DwightsLifeMatters said:
    Is this a new normal side effect on all killers or a new perk?
    If first: nice
    If second: band-aid fix, doesn't solve the core issue 

    This would be a passive normal thing not a perk :)

  • @HatCreature said:
    I think get it, lets say the Killer and Survivor is at the Hatch and Trapper hits Meg, she can't jump into the Hatch for 3 seconds allowing Trapper to chase her and potentially down her. If he can't catch her she just jumps in, and probably gets grabbed or hit at the Hatch again and can't jump in.

    Yes. The 3 seconds makes it so the killer has enough time to hit someone in injured state and then again in dieing and then pick them up if the survivor just stands on the hatch. This suggestion is pure to get rid of the stalemate only survivors can win.

  • @michaelmyers87 said:
    Do gens 

    Very constructive. If only everyone was like you then playing against braindead people would be easy. Sadly I main survivor so it would suck a lot.

  • I wish they would use the PTB more. Test no heartbeat, test 5 perks like OP wants, test more. Not just test new content they pretty much want in anyway.

  • Maybe because its very easy to do so compared to some other killers dailies. They could change it to do it 8 times instead I guess. This daily is pretty much done the first 4 hits you get in anyway.

  • @MojoTheFabulous said:

    @DocOctober said:

    @MojoTheFabulous said:

    @Raptorrotas said:
    Oh no, the Killer is standing somewhere, menacingly, quick punish him for not rushing to face the backleft corner of the basement for the remainder of the sacrifice.

    It actually makes sense. Less sacrifice time means less time for rescues, thus meaning survivors have to get up instead leisurely working on generators.If the Killer camps that, hooray he still wastes enough time for 3 generators to be done instead of 4. I think its good to stress survivors into decisions with the trends currently changing this game...

    @DocOctober
    Funny how these obviously survivor biased trolls are trying to call you out on something.

    It'll just make camping more frequent because it'd be far more beneficial to do so. Camping has always been around and has always been a very common thing. Making it better isn't going to somehow make people do it less.

    Camping became more frequent when the 45 second timers were implemented. Learn your DbD history.

    Never felt diFFerent to me and regardless, making this change would give camping more power so it would in no way reduce the frequency.

    For me camping became far worse since the Spirit release. Dont know why but its something I noticed very clearly. Cant think of anything in that patch that promotes camping so much other than Spirit players using their ability to leave the hook and then instantly back.

  • I think those addons should just have a negative effect to the killers aswell since they pretty much counter a perk. Perks should be stronger than addons imo.

    A example for the Clown one is when they use the addon the negative side becomes whenever they hold the bottle to throw it they get slowed like reffing a chainsaw or hitting the bell.

  • The biggest problem against a leatherface is people trying to hid behind rocks or trees. If hes near and you think theres more than 25% chance he knows where you are you should run and buy time.

    Try to bait his chainsaw near pallets. When he revs it up dont throw it down but make another lap.

    just dont crouch and hide.

  • Yes because instead of camping 45 seconds per stage the killers will now run off because theres absolutely no way they camp for 30 seconds per stage... Dumb logic right there. How are you even trying to defend yourself.

  • Meanwhile theres still direct links to peoples profiles... So stupid that killers are given a instant click to check other peoples profiles for potential SWF or "hurr durr 2k hours im not playing against that"

    Cant think of any other game where people are forced to set their profiles on private in order to be less dodged.

  • I own all 3 skins of last year and I have no problem if they are beeing sold in the store after a year of me getting to use them. Exclusive content is cancer.

  • @Milord said:
    Mc_Harty said:

    Pretty sure that's Ace.

    Yup that's Ace, but the promotional picture sure make him looks like David.

    Could be david though. Last year it was also Huntress, Feng and David. Might be the same 3.

  • Its one of those achievements you get anyway just by playing the game so I dont mind it that much. The only achievement I think is just dumb is the Huntress one with 24 downs. Porbably needs a insta down addon and camp hooks but that would be so lame.

  • Maybe every single survivor you play against is using Calm Spirit lol

  • no because mending isnt concidered a healing effect.

  • @Milo said:

    @Shadoureon said:
    Each time you or a other survivor repairs a generator, gain 10/15/20 % stackable bonus to all Bloodpoint gains up to a maximum of 50/75/100 %.

    Whenever you succesfully repair a generator the next 5 seconds, your Aura and Scratch Marks will not be shown to the Killer.

    ...Welp rip Bitter Murmur.
    Also isn't saving your teammates also the objective of the game?

    It is but people with WGLF do everything for the stack. They insta farm everyone and get rewarded because the majority of the killers tunnel the injured one anyway. The current WGLF is just bad and usually ends up in toxic hands.

  • @Crythor said:

    @Speshul_Kitten said:
    With the exhaustion nerf, healing nerf and everything surrounding it, not to mention the recent NOED buff, they might be making it so they can say “we nerfed survivors enough and gave killers slight buffs here and there, we will leave DS as is.”

    Regarding exhaustion they also buffed it. Now exhaustion instantly resets when you are hooked so you can always use it again after unhooking which rewards bad saves.

    NOED change dosent really make a diffrence t3 isnt stronger then before so the only thing is you have to farm less it dosent make killer stronger so i wouldnt really count it cause sooner or later it will be lvl 3 anyway. The only thing that would make a real diffrence would be if lvl 3 was stronger then before or if lvl 1 or 2 somehow are stronger then 3 both which isnt the case so nothing to complain about really.

    Healing yup its a nerf in most situations but also a buff since you can now recover to 99% which in some situations where it dosent make a diffrence that you have to recover a bit longer is a buff as old healing with 95% takes longer then new healing the 99%. I agree its mostly a nerf though, but it kinda was needed since they dont want to touch gens. If they were to change them, then they wouldnt have needed this change depending what the gen change would have been though.

    NOED change makes more of a difference than you might think. No one uses NOED for the speedbuff, they use it for the pathetic m1 downs. Now you no longer need to spend 3 bloodwebs to get it. I see more T1 NOED than T3. Its pathetic. Cant get hooks entire match only to get 1 free m1 hit and facecamp. Imo DS and NOED need to be deleted. Pathetic perks.

  • @Ryuhi said:
    Its not the frequency of the thread that concerns me the most (hell, i even made one) but rather how absurd some of these requests are getting.

    like how long until "if you gain 4 stacks, the trapdoor is open but only for you"

    How is this absurd? Its exactly like BBQ in both cases you play as you usual do and obtain stacks.

  • If you are worried about map split dont fix the wrong generator to 99% in the first place.

    Same like people fixing the carnaval generator first on the Clown map. Common sense to leave that one with the last 3 because its so isolated 90% of the time.

  • @Gonzalo said:
    Also don't use offerings because i just used bloody party streamers and got 24k as killer.
    For some reason i got 96k meaning i didn't get extra 24k from offering.

    Yes you did. OP is wrong. BBQ and WGLF are Bonus just like the event. Both are over the base amount.

    You got 24k + 24k BBQ + 24k BPS + 24k Double Point Event over your ingame earned amount = 96k.

    OP must have missed a BPS or Cake.

  • And what does this supposed to mean? Must have been one of those things that was very funny in your head.

  • @Tsulan said:
    Am I the only one who thinks WGLF should only award points from unhooking different survivors, just like BBQ does?
    Right now it favors unsafe unhooks. 

    Yeah 3 unhooks and a self unhook to get 100% hahaha

  • 3 Ebony Mori's from 3 boxes next to eachother.

  • Haha just playing the game is called a grind nowadays. What a joke.

  • @Severus_Swiggleton said:

    @Shadoureon said:
    Survivors are literally skins once you unlocked all perks on a character. Gameplaywise you dont suddenly play different wether you play a Nea or a Feng. While Killer IS different because you have a completely different power. Acting as if all survivors shouldnt be viable just shows you have no idea how this game works...

    You kind of made my point for me. The tradition on this forum seems to be insulting whoever you are discussing something with but I'm not going to do that. All I'll say is; you read my statement, did not understand it, and replied with something that reinforces what I was trying to say. So, thanks.

    Point simplified; survivors shouldn't be able to demand something of a killer that they, themselves, have never had to deal with(viability tiers).

    That said, come one clearly Claudette is god-mode survivor play.

    And you keep on thinking survivors never play killer. Survivors need to understand? They do!

  • @Raziel said:

    @Shadoureon said:

    @Severus_Swiggleton said:
    As someone who plays both sides, I can say that both needs buffs in certain areas.

    The argument that "not all killers are meant to be viable" is garbage and should be thrown away. At least until there comes a point where "not all survivors are viable" either.

    Survivors are literally skins once you unlocked all perks on a character. Gameplaywise you dont suddenly play different wether you play a Nea or a Feng. While Killer IS different because you have a completely different power. Acting as if all survivors shouldnt be viable just shows you have no idea how this game works...

    @Raziel said:

    @Shadoureon said:
    First of all yes not every killer is in the same tier. They dont need too.

    What if survivors were also not in the same tier? What if teachables wasn't a thing?

    Yeah because Enduring, Spirit Fury, Ruin and BBQ are all from the same killer aswell...

    Killers have different powers, some are better, others worse. Explain to me how, assuming all perks unlocked, picking any of the survivors has impact on your gameplay performance.

    Thats literally what I said..

  • @Severus_Swiggleton said:
    As someone who plays both sides, I can say that both needs buffs in certain areas.

    The argument that "not all killers are meant to be viable" is garbage and should be thrown away. At least until there comes a point where "not all survivors are viable" either.

    Survivors are literally skins once you unlocked all perks on a character. Gameplaywise you dont suddenly play different wether you play a Nea or a Feng. While Killer IS different because you have a completely different power. Acting as if all survivors shouldnt be viable just shows you have no idea how this game works...

    @Raziel said:

    @Shadoureon said:
    First of all yes not every killer is in the same tier. They dont need too.

    What if survivors were also not in the same tier? What if teachables wasn't a thing?

    Yeah because Enduring, Spirit Fury, Ruin and BBQ are all from the same killer aswell...

  • Yeah losing a chase has become impossible against decent killers. We dont have a choice to loop in order to buy time.

    Coldwind farm has walls you cna see threw so theres no try to lose sight and leave possibility. Apart from that most walls around key points are low walls.

    I think if there are more high walls and none you can see threw then survivors might attempt more chances to get away rather to run from pallet to pallet.

  • @Orion said:
    I'm just gonna focus on the one aspect I find most confusing. If aura reading is so powerful, how come Survivors don't use it?

    I live by Empathy. Mostly because I play 95% solo.

  • The thing I hate the most about Legion is that they can vault. Pallets should have been a safe zone for survivors to get distance from killers but now theres yet another killer that dont care.

    Nurse = blinks over
    Huntress = Throws a hatchet at your face
    Spirit = Impossible to mind game around a pallet
    Clown = AOE slow to close distance wether you throw it down or not.
    Now Legion who simply vaults it...

    Not to mention the Enduring/Spirit Fury combo.

    Eventhough I got 991 hours im simply a casual pleb and I got real trouble getting away from killers since Spirit patch. Game isnt fun anymore.

  • @powerbats said:

    @Shadoureon said:
    No one likes these bubbles.
    No one likes direct links to peoples profiles
    No one likes how HEX: Huntress Lullaby beeing shown before someone is hooked.

    Literally no one but the devs dont give a #########. They refuse to change the obvious things.

    Yes the devs obviously don't care.

    Killer buffs last 6+ months

    Nerfs to survivors like Exhaustion which was more than what was asked for.

    Nerfs to healing.

    Removal of some window and pallets and looping spots.

    More even distribution of hooks with a guaranteed minimum.

    Tweaking of jungle gyms aka cow trees and other looping spots so that they're less safe.

    Mothers Pantry and Backwater swamp overall being made both smaller and the move of Shrimp Boat.

    Reworks of both Wraith and Hag and Trapper.

    Flashlight fix so it's hard to stun with the pickup animation being made quicker.

    The removal of some of the grass/weeds on BackWater Swamp tiles.

    Maps being made lighter so it's easier for killer to see.

    Removal of Moon offerings

    etc.

    Well that sure looks like they give a sh*t, it sure looks like they changed a bunch of things oh and this was after community feedback.

    This brings to mind an old saying about mouth and foot in the same sentence.

    Oh please, The 3 things I mentioned where from day 1 of the game or day 1 the HEX perk got released. Please if you are going to make a full list of everything they changed yeah then it makes it look dumb but you act as if devs never chance according to playerbase demands and now BHVR suddenly do. Them changing things to make the game better is nothing new. The 3 things I posted are simple common sense and should have been like that from the start instead of something that ended up beeing a design flaw like jungle gyms and infinites. Also the removal of Moon offerings has nothing to do with playerbase demands but BHVR not wanting to fix the bugs it caused after indoor maps were released. Thos offerings were fine untill Lery's and Game were released and now we no longer can use them because they refuse to fix the bug instead.

  • No one likes these bubbles.
    No one likes direct links to peoples profiles
    No one likes how HEX: Huntress Lullaby beeing shown before someone is hooked.

    Literally no one but the devs dont give a #########. They refuse to change the obvious things.

  • Game has stamina so no thanks. Also wether its offtopic or not I think its pretty rude to advertise a game on another game's forum.

  • Imagine beeing so pathetic you get butthurt over someone pressing CTRL a few times.

  • I hate playing against Legion. Lets give a killer the option to vault a pallet. Nothing on th emap is save for survivors to use anymore. Also lets punish people that can hide from killers by letting their dumbass teammates get hit and give the position of those hiding to the killer for free.

    Game isnt fun anymore with all this damn aura reading. Once I hit a 1000 hours im done.

  • When I solo play I live by Empathy. Gives me so much knowledge on the map and really miss it when I use something else.

    I think survivors use less aura reading is because most aura reading perks for survivors are neglectable. Dark Sense for example is useless. It works a maximum of 5 times and thats only if you repair all 5 generators. Most of the times its 2 times and thats not enough to have it used instead of other perks that can help you for longer periods of time during the same match.

    I am a anti aura reading person and would gladly have empathy removed if it means all aura reading is removed. I sometimes have the feeling that in certain matches killers only found me because of the aura reading not their skill.

  • Map offerings should be reversed. If you use the offering you WONT get the map. Im pretty sure these offerings will be used far more then.

  • Maybe he wants to depip and got to a point where it didnt matter to DC for survivors losing points anymore.

  • Yeah urgently because it wasnt fine the last 2,5 years!

  • @thesuicidefox said:
    You start healing then press "secondary action" button. For me on Xbox, I press LB to use the medkit then A to use the insta-heal.

    But I think what the OP is talking about is Adren. Not insta-heals.

    Yeah its most likely the perk Adrenaline

    Instantly heal one Health State and sprint at 150 % of your normal running speed for 5 seconds when the Exit Gates are powered.

  • @DS_Gets_FaceCamped said:
    I hated Ruin when I first started playing, since I'd began as Survivor. But as I began to play killer, I became more and more annoyed. Not to mention I have to play hag a bit more to even GET Ruin available. It's ridiculous I have to play a killer I'm not even all that fond of, just to get a perk,

    Or just level her to 40 and not play her...

  • @HatCreature said:

    @Shadoureon said:
    Always stay at 900K. When you get close to a million just spend 100K. When a new character comes out spend your million and buy perks from the shrine to instantly make it 50.

    What about on my way to 900K when I get there that sounds like a masterful plan to always have what I need. Right now I'm at 15k and I can buy one perk from the shrine lol I'm thinking I can play my Dailys and get those points then save those and whatever points I get after them I can spend just a little bit then maybe switch to Survivor after that and save all of those?

    Fastest way to get bloodpoints is by playing killer with BBQ. BBQ is far superiour and easyer to get the 4 stacks than its WGLF counterpart. Just level Leatherface. Its deffo worth in the long run. Getting 60k per match is going to be easy untill you hit your skillcap and face better survivors. In that case you still should hit 40k minimum each match.

  • The whole direct link to peoples profiles should have been removed a long time ago. DBD is the only game I know where people actually put their profiles on private because of the harrassement and dodging.

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