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Shadoureon

Shadoureon

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Shadoureon
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  • Always stay at 900K. When you get close to a million just spend 100K. When a new character comes out spend your million and buy perks from the shrine to instantly make it 50.

  • Had a infinite loadingscreen once where all 4 survivors used Bloody Party Streamers.

  • I use Empathy for this reason. I understand that people are afraid and wait but too many times I did that and then someone got hit and the killer never got near the generator I was at and made me think to myself "I could have had that generator at 70% by now"

    If you play against a hag and trapper you often can rush a generator before the killer has roamed half of the map.

    Ever since I stopped playing stealth and afraid I know ive become a better survivor. Still massively suck at killer but meh I hardly play them.

  • Spirit = DC
    The Game = DC
    Found in first 15 seconds = DC because since Spirit patch most of the killers tunnel and camp you anyway.

    I play for fun and these 3 scenarios are not fun so I leave for a new match. And yes I dont care about the others when making that descision.

  • Wouldnt be wrong to add a toggle option in settings that as a survivor you go to the post lobby screen as soon as the animation is at a point it no longer can be cancelled. That way you wont have to see it. As a killer just dont bring it I guess.

  • @Th3Nightmare said:

    @Shadoureon said:
    Stop asking for buffs. Everyone complained the Spirit was the weakest killer and look how that turned out after people learned to play her.

    Was buffed 2 times ^^

    Copletely unnessesary because she got buffed before anyone even learned to play her. Revert the changes and she will still be top tier.

  • Stop asking for buffs. Everyone complained the Spirit was the weakest killer and look how that turned out after people learned to play her.

  • @GT_Legend2 said:
    Shadoureon said:


    * Killers need to stop complaining about looping.
    * Killers need to stop complaining about teabagging.
    * Killers need to stop complaining about genrushing.
    * Killers need to stop complaining about DS.
    * Killers need to stop complaining about BT.
    * Killers need to stop complaining about SC.

    Boi what the hell are you on? I can inderstand something’s, but like DS? Really? The most overpowered perk on the game? Sounds like we got a survivor main who really doesn’t like gettin camped, after teabagging, DStriking and posting ez in chat kinda guy here

    I am indeed a survivor main but I run DS only when levelling a character and dont have choices that are good. I run Self Care, Empathy, Balanced Landing and then Choose Botany Knowledge if I play solo or Well Make It if I play with others.

    Also killers have NOED wich is just as a terrible second chance perk as DS so killers dont really sould complain in the first place. If its up to me they both can be removed I am all up for it.

    • Killers need to stop complaining about looping.
    • Killers need to stop complaining about teabagging.
    • Killers need to stop complaining about genrushing.
    • Killers need to stop complaining about DS.
    • Killers need to stop complaining about BT.
    • Killers need to stop complaining about SC.
  • When you could pick a offering on your killer and quickly switch to get it on your survivor without it depleting the one on the killer. Probs did 100 Thickest Mist and Darkest Moonlight combos with my buddy.

    Leaving the lobby enough as killer would give you rank 19/20's in the lobby for easy matches.

    Crotus Penn had a spot for survivors to stand without the killer beeing able to reach you.

    Having to keep queueing to hope to end up in the same lobby as your friend since there was no SWF.

  • Then lets delete Lery's and Game aswell and we got a deal. From a map we finally can play stealth to maps where injured survivors cant escape.

  • If someone is flapping their arms I wont come save them. In the first 6 months it was known that if you flap your arms it means the killer is close. Dont know wich tards decided to flap their arms whenever they want but those wont be saved by me.

  • Ah the good old weekly rant about SWF, now we need a rant about DS, BBQ and Survivors beeing OP and we got our cycle complete.

  • Ruin is fine, The problem is Ruin isnt related to the perk but the maps. If you saw the last Dev stream you noticed that survivors escape far less on Lery's and Game maps. I think this is because the HEX perks are far stronger on these 2 maps because they are very difficult to spot.

    With the proper map management these perks actually do their job.

  • Glad we had a stream where they showed less than 50% survival rate on all platforms. This proofs that all the killers crying for nerfs on the forum are just bad killers.

  • @Avariku said:
    I actually really like this idea, but with how many issues they have with balancing the game already, I feel this would only exacerbate the issue.

    Yeah I guess a ingame tree is then out of the question. Maybe a third one wich plays around Irridescent Shards. Like Gaining +25 per level or +1 for each category you have more than 5000 points in after a match. Maybe a extra perk choice in the Shrine or when the shrine resets you still see the last week shrine aswell giving you a extra week to buy a perk if you dont have too much time on your hands.

  • @SpaceCoconut said:

    No data should be "Assumed" when looking at a chart like this. SWF data was not presented separately and clearly, so nothing can be said about it. Of course SWF groups are beatable... The data would show how much higher their survival rates are compared to solo. Further proving the need for stronger tools to use against groups.

    This doesnt makes sense to me. If its aparent that SWF was added in the data then it shows even SWF groups have less than 50% escape rate. This means killers shouldnt have more tools against groups it means solo players need buffs.

  • @Aerys said:
    @Shadoureon
    I'd be fine if they were deleted, but one reason they're good is exactly because Gen rushing happens so quick, ie it's rushed. It doesn't even allow for the Survivors or Killer to cap out their categories, it's a waste of exp and loading time. That's why Mori helps a Killer catch up in a sense, speeds up their kills so they can stay in the game rather than have it end quicker.

    So its fine for a survivor to die with 3k points but not for a killer to get genrushed and still leave with 15k points? Kinda double standards if you ask me.

  • Killers literally whining about BNP saying it ends the game too fast and here they are asking for mori buffs.. You dumb ass killers do nothing but tunnel and camp the ######### out of survivors and think its fun to have survivors die with 3k points? boohoo but only nerf BNP.

    Mori's dont need a buff they need to be deleted.

  • In the end its also mentally a tier list. Personally I hate the Spirit and Clown. I rather play against Billy and Huntress.

  • What a joke of a thread. Crying about the use of a key. Its litterally only usable once the hatch has spawned. Then the survivor has to search it without the help of the sound since its closed and still you complain? Whats the matter did all of the arguments against flashlights, medkits and toolboxes run out? Guess Map is next on the complain list. I only saw people leave the hatch by key in a maximum of 15 matches. Thats not only my 900h of gameplay but also the hundreds of hours I watch DBD streamers.

  • @Nutty_Professor said:

    @Shadoureon said:
    I was face camping because I was playing against a obviously 4 man SWF with 2x flashlight and this guy had DS. I dont use DS unless my viewers ask me too. I have a real hate towards DS and NOED. The game before I let people escape.

    It pissed me so off I stopped streaming because this game has become trash since Spirit Patch. (I only stream this game currently because of audio issues trying to stream ps4 games using a capture card.)

    Still not a good enough reason to facecamp just because they're using a perk you don't like, I don't like NOED or Franklin's Demise but I will still say "GG" to the killer using those perks after the game.

    Alright next time I will run to the other side of the map so they can unhook him and run 20m towards the open exit gate bro.

  • I was face camping because I was playing against a obviously 4 man SWF with 2x flashlight and this guy had DS. I dont use DS unless my viewers ask me too. I have a real hate towards DS and NOED. The game before I let people escape.

    It pissed me so off I stopped streaming because this game has become trash since Spirit Patch. (I only stream this game currently because of audio issues trying to stream ps4 games using a capture card.)

  • Its deffo in the 100 celebrate video. Think also the one before that.

  • 10% slower in repairing and healing is barely noticable. 3 healthstates would mean m1 killers will only have a harder time.

  • @CoolAKn said:

    @Terrortot said:
    Only thing i would change is refreshing bloodwarden for each hook.  Its extremely situational, you cant play it without prep beforehand and its not guaranteed to happen.

    If it refreshed, it could add some spice to matches, it would get used more.

    I had a similar idea for Blood Warden. It triggers when an Exit Gate is opened (instead of a person hooked), and each survivor hooked while active adds time to it.

    Or each person hooked during the match gives 10 seconds to the effect. So the moment the gates are open and you hooked each person twice they cant leave for 80 seconds. This lowers the effect when you barely hooked people but does make it trigger on opening of the gate.

  • I think no mither shouldnt have scratch marks. Making beeing one shot a risk yet allowed to run away within places with lot of walls. I think thats enough of a buff to make it viable but still a poor choice against good killers.

  • Managed to get 2 during my last stream so I am happy again. Salt is gone! Thanks for the feedback though guys really appreciate it!

  • @Peasant said:

    @Shadoureon said:

    @Peasant said:
    Shadoureon said:

    Was angry how I got threw 50+ now 60+ bloodwebs without getting the flashlight wich is a event item so youd think it appears more often. But I didnt say it in a kind way so I edited it.

    Are you prestiged? My Quentin is P3 and I think that I have 8 of them.

    My Feng Min is prestige 3 and has every single perk. I havent used offerings, items and addons in a while and almost hitting my first 100 of one. So all in all beeing prestige 3 should make it drop more.

    Just bothering me that the event is limited and you expect the drops are more often during the time. Still havent got the flashlight and since my job is 7 days working with 5 days weekend I dont have that much time in the event to get it. Would real bother me if I end up not getting it while my friends have like 11 of them in the same period.

    At least you have friends to help. If both of you use White Wards you can essentially trade items as long as the killer doesn't have Franklin's.

    Didnt think of that. Thanks!

  • @Peasant said:
    Shadoureon said:

    Was angry how I got threw 50+ now 60+ bloodwebs without getting the flashlight wich is a event item so youd think it appears more often. But I didnt say it in a kind way so I edited it.

    Are you prestiged? My Quentin is P3 and I think that I have 8 of them.

    My Feng Min is prestige 3 and has every single perk. I havent used offerings, items and addons in a while and almost hitting my first 100 of one. So all in all beeing prestige 3 should make it drop more.

    Just bothering me that the event is limited and you expect the drops are more often during the time. Still havent got the flashlight and since my job is 7 days working with 5 days weekend I dont have that much time in the event to get it. Would real bother me if I end up not getting it while my friends have like 11 of them in the same period.

  • Was angry how I got threw 50+ now 60+ bloodwebs without getting the flashlight wich is a event item so youd think it appears more often. But I didnt say it in a kind way so I edited it.

  • I think my ears are bleeding now because of this audio. Also Sometimes killers lag because they watch a stream in the background but I guess that would only be plausible if he knew you were a streamer. Seems fishy to me.

  • OP is wrong anyway. He thinks you can farm 210 vials. You cant. You can only grind for 2 outfits the rest is bought. so 60 vials is all you need.

  • And where can I find any information on what outfits I can unlock? Why isnt there a post made before the event starts..

  • Dont like the exhaustion one because its punishing in chases. Love the first one and hook one.

  • @Well_Placed_HexTotem said:
    It doesn’t work for me half the time regardless of how many survivors are left.

    Will be fixed in the next patch.

  • Heres a link since you dont feel like exploring forums to find your answer but expect others to do so.

    https://forum.deadbydaylight.com/en/discussion/22508/patch-notes-2-2-1-0-hotfix#latest

  • @Facture said:
    Eninya said:

    This level of Zombies Ate My Neighbors was really annoying.

    I loved that game. Don’t remember that level but it has been 18+ years since I played. 

    Interesting idea would have to see it in action. How narrow would the corridors be? Will it be a pallet-topia? 

    No pallets but there are objects to hide behind. So big enough to atleast create some hide mechanics. Otherwise its a get seen and die scenario.

  • So basicly campaign missions for each character? I like it. But dont think devs would do such a thing because they will never earn back on the time invested on it.

  • Killers whining about this are the same that slug a survivor to get that 4k. Why would someone lie on the ground for 4 minutes. If I know a survivor is on the hatch I gladly dc to not give the killer his 4k. Its a teamgame 1v4 not 1v1v1v1v1.

  • Ah yeah the good old daily whine about SWF in a game that literally has Co-op in its store page.

    SWF will never leave so deal with it or go play a different game. Its that simple. Want to stay? then stop crying about SWF.

  • They just need to give WGLF reversed aura reading compared to BBQ.

    Your friends deserve the best protection, unlocks potential in one's Aura reading ability. After unhooking a Survivor, the killer is revealed to the unhooked Survivor for 4 seconds when they are closer than 10/20/30 metres from the Killer.

    Each time you rescue or take a hit to protect a Survivor, gain 25 % stackable bonus to all Bloodpoint gains up to a maximum of 50/75/100 %.

  • I am using Deliverance, Up the Ante, Slippery Meat and fill with Self Care. During my 3 hour stream I unhooked myself 11 times. Currently at 16 unhooks in about 4,5h of gametime. Working for that new achievement.

  • @Peasant said:
    Shadoureon said:

    This is my own opinion but I dont like where this game is heading with all new perks and adjusted perks given aura reading. It feels like the only way they can buff killers is by giving them truesight of survivors. Dont get me wrong I understand killers using these perks because I use Empathy. But it feels like a cheat knowing when im absolutely save while repairing.

    The game is losing its feel. What do you guys think?

    Just remember, you're the one who brought Empathy.

    I know but why use a lesser perk if Empathy gives me greater sight of the match? I also said I understand why killers use theirs its just not fun. I wouldnt mind giving up Empathy at all if it means aura reading goes away.

  • Do you know anything about the whole thing? Angrypug isnt on the list either and he plays and streams DBD a whole lot more than Tru3. Maybe its a 2 sided agreement wich they didnt agree with for all we know.

  • If you get butthurt over people teabagging and pointing fingers you might want to stick to single player games.

  • This doesnt make sense at all. How can you compare DBD a game to a movie that needs to be showed in 2 hours. Look at the movie for 1000 hours and tell me again how it is a scarefest each time you watch it.

    First 25-50 hours in this game you might get scared a couple of times but then its just the same old thing. Theres no way you can expect a developer to create a game that scares you all the time wether you play 100 or 1000 hours.

  • Could be just me but I dont think its that funny. The whole Soon and We did a pretty good job so farare getting old and now the devs are just hiding behind those comments.

  • Killer acting all innocent and betrayed lol. First 3 months the killers absolutely stomped new players by exploiting the dodging of lobbies. And I know because I used it to get rank 1 on my killer to get the achievement because of timeschedule of work so dont go denying it.

  • As a survivor its better to have it like this. We used to sabo all the hooks and run as far away from the basement as possible so we always wiggle out of the killers grasp. Man looking back that was just lame. I did enjoy it back then though.

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