Shadoureon
Shadoureon
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- Shadoureon
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Comments
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@Peasant said:
hill_o said:@CallMeRusty420 said:
@hill_o said:
New Tinkerer isn't bad, minus all the people who are exploiting the bug. I played against a handful of hillbillies who thought it was hilllllarrrrious to play Tinkerer 2 and then just slug everyone in the match as soon as one generator was started. Yeah that's really fun, being slugged on the ground in a minute because you're basically exploiting a broken system. A+.
Like survivors don't exploit enough for wins? Just sayin lol
Oh please.
Of course there are some survivors who exploit BUGS for wins, but the number of people I ran into exploiting the tinkerer BUG for kicks and giggles was incredibly discouraging.
If you're comparing that to "looping" or "gen rush" or "bringing in a flashlight" or even "SWF" (all mechanics that are put in the game by the developers even if you don't like them) then that's not a great way to view the game play.
I believe CallMeRusty420 was referring to exploits such as Dead Hard jumps and the infamous Pale Rose put trap.
Or the asylum building spot killers couldnt reach.
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Not sure what you exactly mean but you dont get the double experience over the experience gained by completing the special generators. Only over everything else like usual. I believe that was the case during the Lunar event.
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@Runiver said:

This forum ain't your diary.Funny coming from a guy with 2k posts.
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Yeah just put a invite button below regardles and grey out the swap killer button just like it does with the store.
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Thats Dwight? Looks like the son of Dwight and Feng in my eyes haha. Anyways looks good. Pretty nicely done using a computer to draw that.
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@PigNRun said:
Was I the only one reading it like this?"If you take a flashlight, thats a paddlin'.Too many items, thats a paddlin'."


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@Brady said:
I like it yo, it's like rolling dices with my perks because some of them work better with certain killers.And killers should be allowed to prepare properly. It's an ancient legend that killers were once the power role..
Killers were only strong in the first few months tbh. Because back then survivors didnt really loop yet. It wasnt untill survivors got better at looping and abusing literal infinites killers were weak and stayed like that ever since. In the first few months as a killer you could also dodge enough lobbies untill your own rank survivors got replaced my rank 19 and 20's for easy matches. Killers dodges way more back then because it made it easyer to get rank 1. Just dodge 4 times and those pesky rank 1 to 5 survivors got changed into rank 18 to 20 survivors.
Till this day I never understood why its nessecary for someone to set their profile on private for this one game.
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The only thing I concider tunneling is when you chase the same person who just got unhooked when theres still 5 gens left.
I mean theres 5 gens just change the target. Not counting perk related kills though but cant see that untill its active.
I guess when theres only 3 or less gens left I would go for the kill aswell but I personally name my survivors stack 1, stack 2, stack 3 and stack 4 before I go for the kills.
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@Envees said:
SWF comes at a price my friend.Its not even SWF, if 2 randoms join at the same time the killers already bounce because they think its a SWF.
But after 2 years killers still bounce if they see full p3 clothing on more survivors as if that means skill.
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@Bbbrian2013 said:
No. Bad idea. Killers need to be able to react.Flashlights? Lightborn/Franklin's
Toolboxes? Hangman trick/Franklins/Ruin
Killers should also be able to dodge bad looking lobbies if they want.
The thing is killers rather dodge than changing their perks. I used to change between overcharge and franklins but most killers rather stick with their standard perks and just dodge.
I used to play 60% survivor and 40% killer but with my current mouse bug I can only play survivor and the dodging is just way more noticable now that I only play 1 side.
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@Nickenzie said:
I actually got a few laughs from this, thank you!Was afraid no one had my humor hehe. The rest got the usual its not funny but I need to react anyway thing going on for them.
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@Sally55 said:
@chemical_reject said:
PigNRun said:Was I the only one reading it like this?
"If you take a flashlight, thats a paddlin'.Too many items, thats a paddlin'."
P3 Claudette in black attire thats DEFINITELY A paddlin'
I love the all BS you can get away with brown outfit claudette:)
Worst part of it is that its so cheap aswell. I had some cells left and bought that attire to end up exactly on 0 after buying all the crazy stuff that stands out for Feng and Nea.
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@Sally55 said:
@Shadoureon said:
@Sally55 said:
@Shadoureon said:
@brokedownpalace said:
Nobody cares.You obviously cared enough to reply, if no one really cared then this thread wouldnt have any replies like your thats named New Dwight, Ace and Meg cosmetics you made 8 days ago.
What do you even hope to accomplish with this thread ??
Probably the same you did with: https://forum.deadbydaylight.com/en/discussion/10186/survivor-salt-after-patch-2-1-0#latest
Could be wrong though.
You are in fact wrong. As i was stating then that the influx of salty survivor posts like "playing dbd as a survivor is unplayable now" after the 2.1.0 patch + The ridiculous review bombing was hilarious. Your post is nothing like mine by a long shot.
Doesnt matter whats writtin in a post. The goal is to get others in on it and start a discussion. It didnt matter wich discussion of yours I linked.
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@brokedownpalace said:
Shadoureon said:@brokedownpalace said:
Nobody cares.
You obviously cared enough to reply, if no one really cared then this thread wouldnt have any replies like your thats named New Dwight, Ace and Meg cosmetics you made 8 days ago.
I guess that was supposed to hurt me? Lol. Keep trying, kiddo.
And keep bumping this thread kiddo.
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@Luccimane1 said:
@Shadoureon Yea Im not sure I love the fact that they put myers and freddy in and saw Im pretty sure it drew a lot of people to the game that would not otherwise have found it. It would be nice to see how it would be done if scream were in the game. I love the licences stuff it just shows how powerful of a brand they have.Well im pretty sure its about money not the brand.
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@Sally55 said:
@Shadoureon said:
@brokedownpalace said:
Nobody cares.You obviously cared enough to reply, if no one really cared then this thread wouldnt have any replies like your thats named New Dwight, Ace and Meg cosmetics you made 8 days ago.
What do you even hope to accomplish with this thread ??
Probably the same you did with: https://forum.deadbydaylight.com/en/discussion/10186/survivor-salt-after-patch-2-1-0#latest
Could be wrong though.
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@Luccimane1 said:
@greenzebra64 I think the reason why we dont have 2v8 yet is because it would draw players away from the normal 1v4 playing pool(making it even harder to find lobbies than it is) I think it would be nice to get temporary game modes like fortnite does thoughand as far as the fan made chapter that would require drawing up a contract to by copyrights from the person who creates each chapter(im pretty sure the fan will want credit and if the dlc will be baught they will want money) this will create a whole new world of legal risks for behavior.
It can go a other way too because by making a 2v8 mode you deffo make old players return to try out the fun new mode and if they stream it it might give DBD more players. Lets be honest the game is 2 years old but needs more different content. Im suprised Siege is still going on eventhough it has 3 modes compared to 1.
I wish they never made licensed content because all these killers are simply skins that could have looked different without spending who knows how much money.
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@brokedownpalace said:
Nobody cares.You obviously cared enough to reply, if no one really cared then this thread wouldnt have any replies like your thats named New Dwight, Ace and Meg cosmetics you made 8 days ago.
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@thesuicidefox said:
IIRC this was from a long LONG time ago before Nurse came out. In game dev, sometimes these assets don't get removed the the build and are just unused lines of code. You see it all the time when someone glitches out of the map and finds an area that was intended to be in the game but was cut. Destiny had a LOT of cut content that was discovered by players, it wasn't removed because doing so takes time/money which is better spent on stuff that will make it into the game. It's faster/cheaper to just hide those assets than remove them.Pretty sure all of the zones people discovered in Destiny was content saved for DLC's. Hence the hate towards Bungie and Activision because people believed the content should have been part of the maingame to begin with since it was there but "hidden" behind a paywall.
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Cba readin this thread because of the snowflakes thinking their special with their ######### colors. Who the hell thinks its a great idea to post in red on a grey background.
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I personally never experienced people coming to my stream with hate. I have 2 examples that survivors did come in my lobby asking why I dced and after explaining they were chill and even followed me.
First was when I spawned I saw a Claudette and started to chase her but she inmediatly ran to the storagehouse for a long loop and not even 20s in my ruin got cleansed aswell and I simply thought to myself this was a loss so I left. The Claudette came to my stream and I told her I simply thought I couldnt win and the match wouldnt be a fun experience anymore and she understood and followed me and even stayed for an hour to talk in chat wich was huge for me since I dont get chatters at all.
The second example was few days ago. I got this bug that my mouse leaves my main screen to my left screen even if I play in fullscreen and no matter what I try I simply cant get a fix. It was fine as a survivor because I only use my mouse buttons when repairing, healing and unhooking pretty much so when I accidently click on my left screen it makes my character stop but its doable for me because I simply enjoy this game. However as a killer I use the mousebuttons way more but I forgot about that so I started to play as a killer in my first match on stream and it was a hell. Whenever I got looped and finally was close enough to hit them my mouse was already on the left screen and instead of hitting my killer would simply stop moving because I clicked on the wrong screen. After 3 minutes of not beeing able to hit anyone eventhough without this bug I would I simply gave up and left. 2 survivors came in my chat and understood and were okay with it.
So far whenever people came in my chat after a match they were simply real cool and nice. So I never really had that toxic streamer vs players that you experienced.
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@Gonzalo said:
What event is happening soon?
Sorry i missed the Howling grounds event so i'm getting excited for this.Its nothing special. Gameplay doesnt change at all. 2 generators turn different and 2 hooks aswell + more for every offering used up to 7 generators and 7 hooks.
As a killer you need to hook every survivor on a special hook to gain a coin. and as a survivor you need to repair the special generators to gain a coin. Survivors need more coins because even if you didnt repair the generator yourself you will still get credit in bonus experience wich most likely is 4500 again + a coin.
I think it was 40 coins for killers to unlock the skin and 70 for survivors last time. But it will be changed now because in the Lunar event there were only special generators and hooks for each offering no standard 2 of each. On the other hand the event was made 1 week longer because some people had trouble getting enough coins. So might stay similar to 70/40 coins.
The problem is survivor went to sabotage these special hooks preventing killers from earning coins. I would just try to play the kind killer and hope survivors give you free hooks so you get your 4 coins and then let them repair the amount of special generators they have.
At the same time the event was a great way of farming experience because apart from your standard experience you also gained 4500 per special generator repaired. I believe it was 9000 for a hook by the killer but I cant remember correctly. Anyways 5 special generators ment you already gained 22.500 experience on top of all of the ingame experience. I liked this more than simple double experience.
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Got my killer coins very fast in the Lunar event because I just hit the hook and the survivors came to me and let me hook all of them. I proceded to let them repair and voila easy 3/4 coins per match.
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Yeah today I got one of the macmillan maps 3 times in a row. They need to remove the map offerings and make it so you dont get the same map twice in a row. With 5 people and more than 5 maps thats easy.
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@Laakeri said:
If I was in charge I would hire map designer that plays the game.I miss custom maps. Halo 3 was way ahead of its time with Forgemode. Imagine getting a specific map layout and then you yourself can place walls and buildings and trees. In Halo 3 and upwards this gave a whole lot of amazing maps. I think mapdesigner in DBD would create amazing maps for the game because often the community comes up with better and fair designs than the ones in charge.
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@ShrimpTwiggs said:
It's easy to say what you would do if you were in charge. I'm not going to say that the game is perfect. There are definitely issues in balance that need to be worked on, as well as matchmaking and the report system being a mess. But there are also things to consider, like the cost it would take to make these changes and the impact they would cause. Do you realize the impact on the game it would cause if you were to change every aura perk or remove auras? Or if you were to remove the heartbeat? Tier III Myers would reek havoc, and removing the heartbeat would sap away the unique strength of stealth killers. The Pig would just be an ordinary killer with traps. Why play her when the Hillbilly can ambush better, has better map control, and an insta-down ability? Perks like Insidious would be useless. The Nurse and Hillbilly are already strong, viable killers. Removing the terror radius, especially from killers that can cross large areas so suddenly, could make them broken. Being in control isn't as easy as it might seem.Yeah I guess I didnt think of that.
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@fcc2014 said:
You would make the survivor grind harder and the killer easier with those prices.YEah but you can level any survivor and use those stuff on your main in return. Killers also benefit from addons more than survivors so them having them in more games is kinda fair imo.
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usually emails are forced to have a unsign button at the bottom of them. Have you checked for it?
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@Vortexas said:
@Mrbombastic said:
Will we get double bp too?If its like lunar new year I believe each offering will be worth 20% BP for everyone, so everyone uses them 100% Bp.
The offerings werent worth 20% Each survivor got 4500 experience when a lunar generator was repaired.
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@Master said:
@Chi said:
@Master said:
@Milo said:
@Master said:
@Chi said:
It wouldn't be fair. The killer is much faster than the survivor so they will be more likely to find it. Survivors also have to be more careful walking around.
They are thinking of changing the entire endgame anyway, so I am just waiting for that.Survivors are 4 guys that walk around and can inform each other of the hatchs location
- You need to be SWF
- You need to complete 5 gens before hatch even spawns with 4 people
Since SWF is a thing in this game, the game must be balanced around it.
Or are killers supposed to dodge every SWF because it is unbalanced?You need to complete 2 gens and then you can already search for the hatch. You can find it, but it is still closed.
A competent SWF can inform each other who is being chased and usually 2 gens can be done in the first chase.I know, there are games where survivors play so bad that you can 4k them at 5 gens left, but you have to assume that both sides use all tools available to them, otherwise "balance" would be a joke
Huh? The hatch only spawns with 2 generators done, if there is only one person alive. So the survivor wouldn't be able to look for it beforehand.
Thats not true, once 2 gens have been done,the hatch spawns in closed state and will open once enough survivors are dead.
Guess you are still a new survivor

Gl searching for a hatch when 2 gens are done and 4 survivors are alive mr veteran.
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@dannyfrog87 said:
disconnect the second monitor? or you could check which one is set to primary in windows?The right one is set as primary, im not going to disconnect one monitor because that means I cant stream anymore. If I cant fix this I have to drop DBD and stream a other game.
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The whole hatch standoff can be dealt with by simply not allowing injured survivors from entering the hatch. No more waiting to get hit to jump in.
Just put spikes on the hatch that when you are injured instantly kill you resulting in no 7k points.
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Unfortunatly nothing worked.
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@βLAKE said:
@Shadoureon said:
Anyone else happens to know what he means with parameters of steam?on Steam if you right click on Dead by Daylight in your library and go to properties and then set launch options you can type in the command.
Cheers going to test it now in a few games!
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Anyone else happens to know what he means with parameters of steam?
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@βLAKE said:
maybe go to the dead by daylight launch parameters on Steam and type in-FULLSCREEN
Yeah 2 monitors. I never had any problems untill the day steam released their friendlist update. Where can I find the parameters to be exact?
Didnt know if you get a notification without quote.
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Yeah 2 monitors. I never had any problems untill the day steam released their friendlist update. Where can I find the parameters to be exact?
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Heres a clip, The moment I want to hit David my mouse clicks on my left screen and my character just stops.
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Level up Claudette for Self Care and Empathy.
Level up David King for Dead Hard and Were Gonna Live forever and keep levelling him untill you got all 4 perks at tier 3.- Self Care allows you to heal yourself.
- Empathy allowes you to see injured survivors and based on their movement you know if they are beeing chased wich means you are safe.
- Dead Hard allows you to dash to avoid a hit if timed right or quickly move closer to a window to vault.
- Were Gonna Live forever allows you to get more experience up to 100% extra.
As for killer Level up Leatherface for BBQ.
Level up Hag for Ruin.
Level up Nurse for Nurse's Calling and Thanataphobia and keep levelling her untill you got all 4 of them at tier 3.- BBQ allows you to see survivors beyond 40m after hooking a survivor for 4 seconds unless they hide behind a generator, it also allows you to get more experience up to 100% extra.
- Ruin allows you to stall the generator completion rate untill the hex totem is cleansed.
- Nurse's Calling allows you to see the auras of survivors that are healing or beeing healed up to 28m.
- Thanataphobia slows survivors action speed for every injured survivor in the game.
5 characters to level to play the game with very strong perks. Then you can level new characters from there.
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If you are a survivor main youd know we are already in a better position than killers. You want to dodge? Use Dead Hard, Throwing objects would be so stupid. Were supposed to hide and flee not search the killer and annoy them. Its already weird enough survivors run towards the killer when using flashlight.
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Aura reading needs to go.
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@KillingInstinct said:
@Usui said:
Best news i've heard in MONTHS.Go pallet loop some more. The only thing survivors are good at nowadays
Go complain some more. The only thing killers are good at nowadays because they sure as hell are terrible in killing LUL
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@AshleyWB said:
I know nea has a shirt with a cat on the back. I don't know any kitty cats that stream unfortunately.😢Isnt that the spine chill logo?
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Indian - dumps on the streets on haddonfield.
Middle eastern dude - blows himself up when mori'd.
South american - does a Neymar after getting hit.
Thai girl wich is actually a guy. -
Licenced killers are waste of money. Could have just created unique characters with the same powers and even make money from cosmetics. No better waste good money trying to get a licenced killer in your game.
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Nice tip! but kind of incomplete.. You can also hide behind a generator since your aura is clouded by that of the generator.
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I think it needs a reverse aura reading buff.
The unhooked person and unhooker both see the killers aura if the killer is within 12/24/36m of the hook for 4 seconds.
This way you know if the killer is close and can hide accordingly, or if the killer isnt close and its save to heal.
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@thesuicidefox said:
I'm thinking if you had a whole team with Boil Over, Open Handed, Sabo, and No Mither, then throw up 4 Pertified Oaks and you can basically make it impossible to hook you.
But then your build relies on 4 offerings that arent always available for your team.
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@AshleyWB said:
Before anyone says im exploiting a bug I say to you. I would have been using it anyway because I have a good build which tinkerer is part of.Have you perhaps concidered that the reason the build works is because of the bug? I dont know what the other perks are but if you put a no terror radius with any 3 other perks it kinda ruins proper buildtesting.