dannyfrog87
dannyfrog87
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- dannyfrog87
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yep i cant link my steam account it keeps saying AN ERROR HAS OCCURRED The connection to your Behaviour account has failed for the following reason: A game account with identical information already. its definitely broken my steam account isnt linked to another bhvr account as far as i know. definitely some issues or it being broken
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@[Deleted User] said:
in game option when?
yeah that will be the day lol .... it should already be a thing
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@Hawk81584 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3464629#Comment_3464629
i thought i was the only one lol. like on skill checks for instance. when it is uncapped it gives a weird stutter. Then there will be certain instances where ill just all of a sudden massive frame drop once a match.
yeah probably a memory leak either they cant optimise it because of that or its an engine issue. or they just suck at keeping it stable i do get 120 fps more or less but their is definitely performance dips its not that noticeable to being 120 but if it dipped below 80 it would be horrible. but i can barely tolerate playing the game as is without getting bored of it being repetitive so you know lol
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@Ariel_Starshine said:
My PC and internet are top notch, it's absolutely not me and I keep getting frame rate drop, lag and all kinds of bad stuff.
i had this as survivor because of the 60 fps cap .... i quit playing because bhvr decided to go ahead and edit our config files we should be able to pick our own fps without having to go into the config editor to unlimit the fps manually. dbd on 60 fps is a nightmare it dips like idk what causes major issues its really off putting. question is will it be any better now the fps is uncapped probably not wont hold my breath lol. i also did notice the killers connection pop up as well sometimes during the game im hardwired ethernet stable internet so i know its not me. my pc is powerful also no issues
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seems i fixed it lets hope it stays that way ty for the help people who posted im glad it works now
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@Skysair said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3464068#Comment_3464068
I play at 120 fps. They changed the folder recently a couple patches ago. Utilize the search function.
so whats this folder called now then? ive been in 2 different configs it made no difference and what did you change to get 120 fps?
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@IamFran said:
It can be uncapped in the config archives.
no it cant believe me i tried it they patched it so now its stuck at 60 .... it used to be its why i say this unfortunately or sadly smh
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@saladass said:
It is really a misfortune that this base game mechanic is yet to be added to the game. Subpar killers who are only looking for the easy way out to win the game not only overshadow really skilled players but also ruin the whole vibe of the game when people are just looking out to enjoy this game.
In one out of five matches, there is always a killer taking an easy way out. There can only be so many survivors who use anti-tunneling perks, or any perks this solves the situation - however, how is this not even discussed, or even considered as a problem, is highly and grossly unfair.
Killers hated repeated vaulting, so it was resolved by blocking the windows. I have one more suggestion -
Pause the sacrifice ritual when the survivor is on the hook. It should be activated if the killer lingers within the 12-meter range for more than 10 seconds. This is only fair. Otherwise, this game does come across as very killer friendly.
What do you guys think? It would really help if this post is pushed and gains traction, so BHVR finally does something about it. Thank you.
Edit - I like how y'all think that Entity is the devil in this case not the GAME MAKER. That being said, why is my concern reduced to nothing, just because it has been posted on multiple occasions. You all like to celebrate the power trip by choosing the most easiest strats - and I get it. Nobody has the time here to play it the hard way.
Newsflash, it's the same for survivors. I also have seen the community that thrives on the disbalance and are quick to shut people down who genuinely wanted to enjoy the game. Bravo.
Mrkrabs- whatever your name is person here - I would love to be sacrificed and even find the animation funny, but clearly you enjoy standing on the face of survivors.
nope because idiot survivors abused it the no hook progression. face camping is viable and wont ever be changed
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@CoDismylife said:
https://forum.deadbydaylight.com/en/discussion/comment/3231763#Comment_3231763
Let me guess, I play against dogshit players and you play against the best top 0.0001% right? And you can't keep up even you are freaking amazing at this game and many other games, right?
Love to see these Tru3 fanboys with the lame argument.
lol fanboy? im not a fan boy of anyone its called common sense. honestly give it a rest trying to gaslight and bait. i never said i play against high rank. i dont want to play in crazy high ranks because im not a masochist sweat lord. i prefer not to be stressed or annoyed. i prefer laid back chilled games. but i know full well their is no chance you win 99% of your games flawless im not new to dbd. just honestly shut up with the trying to turn it around going on about someone else that no one even mentioned let alone brought up. the hell are you on about saying i cant keep up. whats the problem people dont believe your statement of saying you win 99% of your games? honestly get a grip
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@CoDismylife said:
https://forum.deadbydaylight.com/en/discussion/comment/3231585#Comment_3231585
I do, 99% winrate without excessive and hardcore tunneling
lol. sure 99% rate. would mean you 4k every game what killer do you use? no killer has a 99% rate every game without fail. you are playing against potatoes then .... or flat out lying. but if you say so lol.
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play killer and say that tunneling isnt viable or needed. also ds punished the killer for doing their job. ds basically gave survivors a free escape with no counter its why it got changed so no.
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@Tsulan said:
https://forum.deadbydaylight.com/en/discussion/comment/3226203#Comment_3226203
Well, we have insta down killers, m1 killers and then there is Nemesus. Who needs 3 hits to down someone with his power.
yeah i was trying to go for an adept with him. ######### impossible. a nightmare i gave up closed the game. thats me done with dbd for a while his power is weak as piss lol
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@bigbeefynacho said:
I also think it has a lot to do with the number of survivors who actually relied on a crutch perk like dh before it was nerfed into the ground.
i never used dead hard just didnt like the effort or messing about involved with it. i can tell you solo que right now is rough and ive played more killer in the past but plenty of survivor doesnt help when the other team mates dont seem too know when to take a hit or throw a pallet or come over too heal when your down. so i figure people like that are solo also. it seems if your not swf your gonna get shafted or die too easily unless your team mates play half decent or like pros. lol
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yeah as solo survivor a few nights ago i was getting shafted ..... had a game vs a doctor it got dragged out forever .... then a game vs artist 1 gen got finished we all got killed .... solo it feels like is near impossible. safe too say i havent bothered playing since and ive played tons of killer more than survivor but i just find survivor an annoyance more than fun so il pass playing at all. for now lol
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@Sally_S_gay_son said:
We had this topic about some other killers, but with the newest data about kill rates, there she is, Sally right at the bottom of the list as the ''worst killer'', again, even after being in this game from almost the very start.
When I started playing DBD I was intimated by her power sure, but I have been pretty much maining her for the last couple of months and it's honestly been a blast. Her power is just so fun to use, and she can benefit from any type of build. These days I am just running wall-hacking nurse (bbq, I am all ears, nurses and lethal) but you have the insta down starstruck build, the obvious slow down boring build and then everything in between, and yeah when mastered she is the best killer in the game, which is why I am surprised that people are not learning her more in this current state of the game lol. I actually reached rank 1 as a killer for the first time when I got better with her which actually made me motivated to play more killer side overall.
Dead Hard is a problem for sure, but once the survivor uses it, then what ? You are still a nurse and pallets and windows mean nothing.
COH can also work against you as every other killer and it cost me a lot of matches for sure, but I would say it was my mistake since I did not commit to chases, since in most cases, when you get better you end chases way too quickly for it to matter anyway and everyone just starts dying.
On the flip side, and the reason why I started this thread, even as a rank 1 survivor who often plays with my friends who also have thousands of hours in the game we mostly face Blight, like I mentioned in one of my posts, one day it was 8 Blights, 3-4 in a row.
Dying to a tinkerer ruin undying pop blight honestly feels like a chore I have to go trough once a day at this point (do not get me wrong I love Blight, he is super fun to play and go against, but I honestly had enough lol).
And I honestly do not think Nurse is that hard to learn, it takes you some time to get the muscle memory down but after that it becomes easier. Are people that lazy to learn or just can't handle the constant losing at first? I mean yeah it sucks when you start to learn and can't land a blink to save your life, but everyone knows how strong you can become after practicing, and most importantly it's just fun, you are not bound to pallets stairs window, you are playing your own game and Survivors mostly can't do anything about it lol
because they butchered her nerfed her into the ground made her power on a cooldown and she gets stuck on most things as she cant blink through them rendering her useless why would anyone want to learn a killer that is so painful mind numbingly annoying you literally have to walk around with her while her power recharges is exactly why. nothing else or much to say really lol. not to mention frustrating as a shell of her former self no longer viable
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cow tree i couldnt blink through the stone walls nor the tree it was a nightmare because of this trying to get this survivor i also noticed these current issues the recharge on her blink is absurd with issues like this your just wasting more time. idk if its just me her blinks at times even with the power it was unresponsive having to press it a few times. annoying
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desperate eh? i had survivors deliberately in my game saboing or trying to sabo the hooks right under my noise to deny me just to be pricks. im glad i only place this game rarely or casual so i can tell you thats why the killer pulls out all the stops if they can to end you all etc .... they probably get annoyed and as the killer well they do their objective which is too kill .... lol
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thats because they are ######### idiots. and only play one side more than likely or have no clue .... only playing survivor side lol
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@Elena said:
https://forum.deadbydaylight.com/en/discussion/comment/2569200#Comment_2569200
DBD is likely going to be fine
Not with the playerbase
true that i barely play as it is. but the community is in uproar right now this is bad pr for bhvr in their shady scummy business tactics and then not to mention the ongoing rampant hacking that is ignored or no statement made .... but then no wonder look how they tried to sweep this under the rug or skirt that they played or had any part in nfts .... lol
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ok look. survivor role is easy killer is not. if this killer destroyed you playing like this. sounds like they played or sweated their ass off probably. they played well simple as that lol. blood warden does not need a nerf its situational and the exit gates was open where exactly where would the killer go? if near a gate? to the corner of the map? quit this entitlement crap. good day and peace out lol
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i doubt every trial. also. blame the devs on gen speeds flying so fast and in high mmr. that is all lol. how else to slow gens down and try keep some map control also ruin can be cleansed lol
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@Sluzzy said:
Now that Spirit is getting some balancing, can we have a hard look at Wraith? Everyone knows his lunge and ability to body block a window has no counterplay. His addons are also better than everyone else. A wallhack addon. It would be like Spirit having an aura addon.
All the Spirits will switch to Wraith because his lunge is so forgiving. And a very unfun playstyle of hit and run because his hit from uncloaking is almost always guaranteed. Even before Spirits nerf, I saw way more Wraiths.
yeah keep nerfing killers so theirs no viable ones thats good health for the game where no one wants to play. wraith was weak his power was useless so they buffed him. if you really do play killer idk if you just have tunnel vision or what? to where you cant tell or know that some killers if not all should be viable and not just be able to be steam rolled. but any how lol
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@Apexgnifrums said:
Yessss! Finally the treatment this boring ass low skill guessing killer it deserved. Now people actually have to use brain and not just guess.
All the spirit mains with their awesome headsets have to use brain aswell now. Or just quite it like a *****.
Finally, never thought this would happen. I think it's time to install DbD again and play it once it's live.
Thanks bhvr
yep and then you will be complaining when you dont see a diversity of killers and get bored as #########. seeing the same old ones where nothing changes because messing with killers nerfing them etc
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@psionic said:
Is it going to be possible to know how near the Spirit will be? Or just a hint that she is phasing right/left?
its like how huntress used to be you will be able to tell and know exactly where spirit is .... yep they went down that path .... lol. directional telling you exactly where. ridiculous eh? lol
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well. if they keep shitting on killers and messing with things making them weaker than they are .... they will see killer que times increase and kill their game. now i know how successful dbd is. but people have limits on what they will tolerate even the most dedicated gamers or hardcore players will just hang it up and the proverbial f you and bye now.
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######### is the point in this? survivors aint blind. no not even worth bothering to code let alone design plus a cooldown lol ridiculous
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yep its a ridiculous map but what can you do. i hate it. stupid ######### long winding corridors etc spending half of the time wandering around to find a gen etc lol
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@ezmindgames said:
Its not even that its overpowered its just simply annoying just like Decisive, and its an easy 2 hooks before 1 gen pops if the killer is actually good. Doesnt help that nearly every game i see these 2 perks
so if its not overpowered then why nerf it? .... lol. killer needs gen regression to actually keep some control of the match. gens fly even doing a gen solo depending on the chase with a survivor one gen can be almost half way by that point if it goes on longer 2 3 gens can pop in that time. if you dont play killer. play you will soon understand how rough the killer has it or can
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@milwaukee354 said:
https://forum.deadbydaylight.com/en/discussion/comment/2499054#Comment_2499054
Get over it and move on, says who you, probably an entitled killer main, that admitted camping is ok in certain situations, but didn't express when and I know you're a killer main, from the fact that you expressed being upset about survivors clicking there flashlight, cry me a river, for one I don't run with a flashlight, I'm still fairly new and don't properly know how to use it and two since when did a clicky clicky stop a killers gameplay, but a camping killer stops everyone's gameplay, for one it's boring for two it's taking away any achievement of that survivor at least retrieving bp to level up a character, is at least receiving bp only for killers, nobody wants to wait 2-5 mins for a match to have a killer with speed, power, perks and add-ons to enhance perks, to just camp because a survivor went clicky clicky, you killer mains be the most butt hurt players I've ever played against, so if you don't want to see people complaining, just play the damn game and get over it
contradicting yourself here get over it yourself. play killer then you might be understanding its more annoying when survivors ie my team mates are doing nothing crouch walking round the map or literally right next to me doing a gen and not healing me on the ground when im recovering from being slugged. or i come to heal a survivor who is slugged to find them not even recovered. this is a case of learn both sides and get over your ego and anger. good day. your new like you said got a lot to learn then.
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@milwaukee354 said:
https://forum.deadbydaylight.com/en/discussion/comment/2499054#Comment_2499054
Get over it and move on, says who you, probably an entitled killer main, that admitted camping is ok in certain situations, but didn't express when and I know you're a killer main, from the fact that you expressed being upset about survivors clicking there flashlight, cry me a river, for one I don't run with a flashlight, I'm still fairly new and don't properly know how to use it and two since when did a clicky clicky stop a killers gameplay, but a camping killer stops everyone's gameplay, for one it's boring for two it's taking away any achievement of that survivor at least retrieving bp to level up a character, is at least receiving bp only for killers, nobody wants to wait 2-5 mins for a match to have a killer with speed, power, perks and add-ons to enhance perks, to just camp because a survivor went clicky clicky, you killer mains be the most butt hurt players I've ever played against, so if you don't want to see people complaining, just play the damn game and get over it
play both sides. go play killer you will soon learn and understand who or what the true power role is. it isnt killer i can tell you that now ..... you will also understand why they camp or when they need too or feel like it
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@DouubleYou said:
https://forum.deadbydaylight.com/en/discussion/comment/2501359#Comment_2501359
Do you think the way his chains work atm is at a good place? I personally feel like they are too easy to break, and that is not even when they are broken on environment, other survivors or even pinhead himself
you can tell more than likely with this comment they have never played him or dont as killer or not that often. if they did they would know for a fact his chains are underwhelming as you can break your own chains your own killers power .... lol. and his lunge bug. they are not at a good place no devs need to make them not break when pinhead hits them and 2 fix his lungebug he needs not to be addon reliant
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@miketheratguy said:
I very much enjoy facing Pinhead. I honestly think that he's a great adversary exactly as is (I haven't played AS him yet, I'm not confident enough with the killer role to mess with the more complicated ones despite the fact that my boy Doc is listed as "hard"). I wouldn't change anything about him to be honest. It would be too oppressive for the chains, as common an element as they are in a Ceno match, to be unbreakable / unavoidable by a survivor's normal defenses.
he needs buffing im telling you and his lunge bug fixed he shouldnt break his own change because sometimes you just cant even walk round your own to avoid breaking them if chains are attached how the hell would you jump over a pallet? it shouldnt even be a thing lol
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@konchok said:
You do not understand how licenses work or what you are entitled to with that purchase. Your purchase is like a ticket to an amusement ride. BHVR can at any time make changes to that product, this includes killer powers, appearance, and voicelines. To the extent of a full rework that may include parts of that product being removed entirely. You do not have any right as someone who has purchased the DLC to make design choices in regards to that product.
Get a basic understanding of laws before you make yourself look silly.
communication wouldnt go a miss regardless. or maybe they shouldnt sign agreements to not being able to say nothing resulting in bad pr and annoying their gamers / consumers
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ok look. pinhead is weak or bugged he misses due to lunge bug not to mention breaks his own chains which he shouldnt. he is addon dependent which he shouldnt be he needs things as base kit
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@Mysterynovus said:
Since the introduction of SBMM, I've been encountering NOED waaaaay more often than I used to. Before, I'd see it 1 in every 5 matches. Now, I've come across it 10 times in a row. It's a weird trend considering MMR doesn't mean much and has a cap to it.
ive had a few i can usually tell when the killers playing like a potato or memeing about ..... i never bring ds as a survivor but ive started to bring it i got sick of being tunneled .... lol. a legion was messing about like this man it was annoying all over the map doing his deep wound run hearing the tr everywhere. dsed that ..... and right out of the gate. definitely seeing a rise in noed dont think im in high mmr either tbh i cant even tell lol
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2498209#Comment_2498209
Killers can also use and explout stretched res, and one look at a lot of "high tier" killers shows they do use it, as well as filters. This exploit should be fixed for both sides.
i never mentioned either side. the point is it seems its mostly used by survivors idk either way it being abused the lower older resolutions should be removed as most people have 1080p monitors not 1280 by 720 or whatever it is for older ones now lol. or even lower. not talking about filters. derailing what i said it should be part of killers basekit
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@wxnickxw said:
https://forum.deadbydaylight.com/en/discussion/comment/2498554#Comment_2498554
If they run around the hook and the timer doesn't stop while the killer is chasing them then that wouldn't be a problem, unless I'm missing something?
it did stop thats the point .... lol. it was implemented and removed because they abused it making the killer powerless to do anything because no hook regression
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@Phasmamain said:
https://forum.deadbydaylight.com/en/discussion/comment/2498411#Comment_2498411
Yep but that won’t stop the devs from doing it anyway
no ######### of course it wont .... wait for boon totems to come out .... they come out i hope or suspect the killer playerbase will drop no one wants to deal with that on top of trying to keep or apply map pressure plus gens. stupidest idea ive ever heard or read lol
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@wxnickxw said:
https://forum.deadbydaylight.com/en/discussion/comment/2497699#Comment_2497699
How about hooks pause when the killer is within a certain distance unless he is chasing a survivor?
Most killer mains object to this becusde they claim it can be abused. When pressed about the abuse they say something along the lines of it forces a killer to leave the hook when they don't want to (you know stops them from camping)
been over this time and time again .... it was implemented exactly what your asking oh yeah wait for it .... survivors abused it running round the hook lol. so it was removed.
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@Phasmamain said:
This is all data the devs will use to add more perks to fix said issues
perks wont fix it. it needs to start being at a base kit level for killers addon reliant or perk reliant is a joke lol. just a bandaid fix
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shadowborn should be base kit not a perk. especially more so now with this stretch res ive heard so much about survivors exploiting
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@Hi_IM_Claudette said:
Devs...If I pick up the puzzle and try to solve it, but have chains constantly clinging onto me, how am I suppose to solve the puzzle?? Can you please make it so if a survivor picks up the puzzle then no chains will interrupt the solving process??
Am I asking for too much?
(-.-")
Does anyone else agree?
run across the map wait for him to hit a survivor or down them then when he picks them up solve it. hes not op not even close if only he was lol. if so far across the map you can solve it before he gets to you
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yeah he is weak. you must be playing against potatoes lol.
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thats what happens i guess when most killers are underpowered and nerfed too the ground. gutted you know? lol.
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@HollowsGrief said:
LOL this dude seriously asking for a franklin's and hoarder nerf? AHAHAHAHAHAHAHA.
Yes, this literal trash tier perk, so bad that it actually helps the survivors more than the killer, should be nerfed because it (surprisingly) has synergy with ONE specific killer? Good grief man, this joke of a killer hasn't even been out more than a week and you are already asking for specific perk nerfs because they work well with him?
i know what a joke claiming to be a pinhead main the ######### lol makes no sense whatsoever
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@Msterflex said:
From the way they designed it you’re supposed to go after the survivor with box and if you can down him you’re rewarded with massive map pressure or if you can’t do that at least you get a assured chase. I feel like Franklins and Hoarder makes getting the box too easy and takes away that hard fought reward and also make it too difficult for survivors to stop the chain hunt. I say this as a new pinhead main
this post is such ignorance .... lol. ive tped across the map too the box a few times survivor and no box to be seen pinhead is weak as anything in his current state. "from a pinhead main" not saying you arent but if you are a main then why the f would you want something taking away that gives you some help or an advantage when killer is a strugglefest at times as it is. i dont even have hoarder the box disappears anyway if they get interrupted after teleporting too them so what does franklins have to do with anything?
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as i was told run away with the box across the map ..... that seems to work idk what else i tried to solve it first game just like you killer tps right too me then chains following while trying. idk how else to counter this killer not been or played against him enough. annoying is what i do know lol. then get him to tp to you waste his time dont fully do the puzzle other than that no idea
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@Lynxx said:
Not like anyone can de-pip right now from rank 1 iridescent, but see rank 1 killers all the time still just face camp or do that stupid little dance around the hook of that one survivor unfortunate enough to get caught at endgame.
They don't even try something new or be sporting; gambling for more hooks and points. There is absolutely zero risk right now for doing so. They prefer to loiter around the hook with their chainsaw or noed while they take a penalty on blood points.
People man, people. Guess toxicity is just in people's blood - or maybe they've done this low rank tactic for so long they don't know anything else and this is the best they can reach.
It's unfortunate no matter how good they played during the match, everyone will only remember that camp.
you just said end game what do you want them to do? .... lol. ah yes the "camping" at end game when theirs nothing else to do
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the #########? lol .... also who is dribble. odd post is this
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@BabyCameron10 said:
Are The Devs are just milking the game on last gen consoles? I am not sure how the game started to get progressively worse and worse after each update.
The game ran completely fine before the Resident Evil chapter dropped, what happened? Seriously. Playing majority of the killers is atrocious and not a fun experience. No wonder there is a killer shortage.
We always get the same answer of, “we are aware and working on it”. What happened to this game?
idk but it even runs worse on pc than it did prepatch ive been noticing fps dips so on console cant imagine how bad it is it must be crippling lol