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dannyfrog87

dannyfrog87

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dannyfrog87
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  • i barely play now only during events .... or survivor none event. so that would be the nail in the coffin for me if they nerfed those killers but i only play or own spirit and nurse i dont play. lol nurse already got nerfed what you even saying? if she got nerfed any more you might as well go sit in a corner of the map and say bye bye survivors free escape lol

  • @Myla said:

    Watched too many Youtube 200 iq survivors highlights

    yeah i guess so last game a jake farmed me while killers terror radius still active and hes injured. 10 out of 10 lol. oh well. last game for me for the night

  • @Hoodied said:

    https://forum.deadbydaylight.com/en/discussion/comment/2484783#Comment_2484783

    Sprint Burst applies exhaustion so yeah

    Dead Hard requires you to run to use it

    oh well lesson learned then lol. thanks

  • @KerJuice said:

    Sometimes you get so caught up multitasking in a match, and you forget about the box. Once a chain hunt is activated, does any one have advice on how to solve without being interrupted by the chains? I think it’s stupid that the progress resets every time, since a chain grabs you every two seconds and you can’t solve and dodge. Very frustrating.

    i was trying to get too the box every time i did the light disappeared but it was my first match so maybe i need more experience no idea where the box is meant to be i couldnt hear any noise to suggest it was near by so ive no clue .... yeah the chains grabbing me every 2 seconds without the box was annoying so i cant imagine how it was trying to solve the puzzle lol

  • @MadLordJack said:

    https://forum.deadbydaylight.com/en/discussion/comment/2482742#Comment_2482742

    It is an Exhaustion perk, so perhaps you were Exhausted? Killers do have perks that do that

    i know that ive played plenty of killer just dead hard never was a go to for me i found it too inconsistent when i did try it

  • @MadLordJack said:

    https://forum.deadbydaylight.com/en/discussion/comment/2482742#Comment_2482742

    It is an Exhaustion perk, so perhaps you were Exhausted? Killers do have perks that do that

    oh ######### maybe like i say i never use this perk .... i had sprint burst so wait sprint burst negates dead hard? its not something i rely on i just had to check or ask lol

  • @xenotimebong said:

    You use it by pressing the appropriate button while you’re injured and running. It will cause you to do a dash forward. The button you press depends on which platform you’re playing on.

    the button is suppose to be A but their was no prompt and the perk didnt even light up as if it was activated or ready .... so idk ######### lol. bugged or what?

  • @DontNerf said:

    And so it begins

    well. im not saying nerf but i find it annoying as ######### myself personally. i didnt quit but they did or the game crashed idk i cant tell with this game honestly the amount of bugs or things that break lol

  • @RareOmen said:

    If your main concern is the game crashing then you should post this in the bug reporting thread. If your concerns are the chains then the best work around is making distance, and watching for when he uses it. It's not hard to move left or right and dodge them, on top of that, you can use the environment to break chains even faster.

    i did distance i ran all the way across grim pantry .... lol healing. interrupted. doing a gen interrupted like i say first game but it did piss me off and the other survivors. as all 3 dced .... how can i watch when he uses it if its not on me even if its appearing on the survivor names on the right. i guess il try against him more. how he hits too seems abit weird or not accurate lol

  • @RantGod said:

    https://forum.deadbydaylight.com/en/discussion/comment/2481598#Comment_2481598

    I had thought about that, but I never bought Oni on the PS store. I don't like buying cosmetics, so I spend iridescent shards on unlicensed DLC. I already have the shards, so sense spending real money. It doesn't show up as bought DLC, because I bought it on the ingame store for iridescent shards.

    However, many hours were invested to unlock Oni and all other unlicensed characters. To lose them feels terrible.

    you set the ps4 to home right? in system settings on the account? try restoring the database see what happens outside of that honestly idk .... think their has been some issue people losing there dlc that they need to fix

  • ps4 isnt region free sadly anticonsumer i know so yep you lost oni unless you had dbd on the uk account and bought him again :/ so due to region restrictions it will only work on the canadian account. locked on your canadian account weird try rebuild the database not long back a game of mine wouldnt show up that i owned it rebuilding the database fixed it

  • you know. i didnt buy this killer im glad i didnt but with all the issues plaguing it and this chapter isnt it time for some transparency behaviour?

  • @Huge_Bush said:

    Consider this as a lesson to not spend money on new chapters until you're sure they're worth it.

    yep glad i held off honestly i judged from the ptb seeing the power alone being weak. chapter comes out its even worse? or more broken ... lol

  • the sounds are broken bhvr need to fix it

  • @Alionis said:

    I've seen MandyTalk reply to the question of the chase music a bunch of times on here, saying that as of currently, there are no plans to lose Demo's unique music.

    ah ok thats good to know hopefully it stays that way not even used the killer yet just got it with left over auric cells from the pass lol

  • @PhantomChimera said:

    Just finished a match in Haddonfield with the exit gates next to each other. Is it supposed to do that?

    wait what next to each other as in right next to each other? or close by as in across the way directly? lol

  • @Lochnload_exe said:

    https://forum.deadbydaylight.com/en/discussion/comment/2463199#Comment_2463199

    feels like a situation where you didn't know his playstyle and realized you couldn't camp with him :/

    are you serious bro? lol ..... id leave the hook survivors would come running to unhook i could do nothing to stop them or example if the exit gates was open they could unhook no impunity and the survivor could get out both of them before put to sleep if healthy. its clearly you who did not know freddys power or how survivors had the upper hand its why he was changed. you are clearly being ignorant or no idea how the old freddy worked lol. his power worked against him not for him its why he was changed took far too long to put a survivor to sleep i remember it well believe me i played enough with freddy and no not camping

  • @Rez_Marsiel said:

    Y'know, old old Freddy. He just felt so unique to go against, even If he was weak. Current Freddy might as well be a clown that places bottles on the ground.🤣

    no the fact i couldnt do nothing or ######### to stop survivors unhooking right under my nose because his power worked against him not for him no i dont lol ....

  • @chef423 said:

    I have not seen anything definitive on whether the PS5 version is RT yet.

    Thanks...

    your joking right? a ps5 couldnt handle raytracing with dbd lol. bad enough without you need a high end rig for raytracing

  • @UnluckyDucky said:

    https://forum.deadbydaylight.com/en/discussion/comment/2460606#Comment_2460606

    Theres literally NO way to save someone on a hook with a Bubba/Hilly unless you somehow manage to bait a chainsaw out of them, or have like 2-3 other survivors come save. Thats massively unbalanced. I feel like they should make it so he can't do his chainsaw within X meters of a hooked survivor. Because this is WAY too abused right now.

    lol @ within x meters of a hook that would be abused by survivors. talk about bias or what so if the killers going back for the hook as he was leaving because someone unhooked then what? cant use his power even though he wasnt camping and was leaving. honestly lol

  • this has been posted or asked or mention time and time again. a feature like this was implemented and survivors abused it ..... cant just expect a mechanic like this completely to give a free escape lol

  • @Msterflex said:

    If they're polite they'll work gens but not run when I find them otherwise they flat out seek me out to die fast a possible lol

    people really hate this map.

    I've never seen happen this much

    yep i can tell you i ######### hate this map .... someone used an offering and i was like when the map loaded ######### me just why lol .... finding gens was just ridiculous managed to make it out but that map in size is ridiculous hopefully in future they dont plan to make a map or chapter of that size or utter ridiculousness. i said in the end game chat why did you pick this? i said please in future dont. maybe pointless but says it all how this map is not fun whatsoever or a place i want to go lol

  • lack of self awareness maybe or new. annoying when your solo que and they do it. in some cases if their on the death hook almost dead il do it and take the hit to let them get away and heal up. sometimes people just farm you which pisses you off but you know lol

  • @[Deleted User] said:

    Break line of sight as much as possible. He will eventually run out of knives, you can use that opportunity to run away.

    yeah that doesnt really work on grim pantry in the open a swamp lol

  • @Altarf said:

    You want to loop him a bit like how you loop Huntress and Myers. Avoid letting him get direct line of sight to you in a chase to stop him from being able to throw knives at you, go towards loops and areas with corners and high walls instead of open areas, and don't throw down pallets early if he can see you. Wait around the corner for him to come through the pallet, then run back and stun him.

    Trickster is very slow and needs to reload very often, so you can loop him for quite a while assuming you play smart and keep to high wall loops and avoid letting him physically see you. He shreds survivors who are in deadzones or who are grouping up next to him, a bit like Bubba.

    how the ######### do you loop on grim pantry in a massive open swamp? lol. direct line of sight if you bothered to read nothing i could do as nothing to loop

  • @NomiNomad said:

    Yes. Trickster's power is strong out in the open. Just like every killer power in the game, with the exception of the trap killers.

    In general, high wall loops counter trickster the most. Also, just, do gens as fast as you can. BHVR made the worst possible decision when buffing him by making him downright impressive in 1v1 while giving him probably the worst map pressure in the game, next to Deathslinger.

    yeah this map grim pantry literally all in the open not much i could do lol. yeah its ridiculous 1 v1 couldnt do a thing i play killer but his power is a load of bollocks in that situation lol


  • @stormy_ said:

    and he is toxic as well ... just following me ... for no f reason ... i did nothing to him ! no idea why he so mad at me

    after 2 weeks of playing clean dbd ..no campers .. no toxic.. ( at least they not choosing me)

    i was like thanks god .. no toxic killers no more

    then baaaam ... 2 matches a row ! toxic + camping! me !!

    tbh ... i closed app. on 2nd time ... so killer don’t feel so proud

    you are playing a game vs killer. we have all been camped at one point if this bothers you then dont play. this isnt the game for you what is the killer to do go stand in a corner to suit you? lol

  • @DeliciousFood said:

    Why is this a thing? This is so incredibly unfair vs a killer and an instant win-condition if they're not stupid unless you're some extremely powerful killer. This is why people whine about gen rush (beyond their lack of skill which is also a massive factor, don't get me wrong here lmao), there is absolutely no way to properly pressure a half-decent team with this sort of spawn.

    Like, why can't this just be changed and them being together the standard? This feels like a FUNDAMENTAL thing to the game and yet nothing is mentioned of it most of the time. Not to mention if you factor this in with, let's face it, unintelligent map RNG that dictates game flow far too heavily, it's absolutely horrid. Yeah I'll also take 3 long wall jungle gyms in Coldwind as a trade from the 3 LT's I got in Shelter Woods. Absolute mess.

    And it's given me some perspective on how corrupt intervention can be absolutely worthless at times.

    because if they always spawned together and the killer found 1 person ie the whole team depending if it was a more powerful killer spirit etc match wouldnt last long plus rng. i know the game is survivor favoured no debate on that. but imagine always spawning together killer finds you all bundled together it would be annoying everyone being downed or hit instantly before can even move an inch or five feet

  • @Bluerry said:

    I'm tired of a some guys doing nothing but selfcaring for forever and get another hit after that instantly he is wasting time and punishes all survivors why am I have to pay for a coward's action? ı really wish it was reworked like it take less time but then get broken status effect until getting hooked again so that only survivor who uses it gets punished for it what do you guys think?

    well when you are playing solo and some survivors wont heal you like idiots and you wave your hand and say come here they keep ######### running off .... lol. self care is a must in alot or most cases ....

  • @Gplays2000 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2403848#Comment_2403848

    I agree….I love to face a skilled billy 😭 but no one uses him anymore just annoying ass bubba

    yeah probably due to the fact they added overheat because the devs it seems love to punish killers for using their power .... cant remember the last time i saw a hillbilly honestly ....

  • well. blame and look at the devs for making other killers so underpowered .... lol. not much to go around in the case of killers that can change the flow of the match or game and have some power.

  • @Zokenay said:

    Without actually nerfing it.

    Simply, considerably reduce the amount of points you get for hooking the same survivor multiple times in a row, to at least 50% of them, this applies for at least 1 min after said person got unhooked or someone else gets hooked, if the person gets tunneled a second time in a row, the hook will only give 25% of the BP.

    This no longer applies if theres only 2 survivors in the match left (Since tunneling at that point is whatever)

    lol #########. yeah they do this no one would play killer and as usual survivors abuse anything they can. so in a nutshell no. just no lol

  • @jamally093 said:

    I run iron will simple as that but still get downed because Spirit's ability is broken now i don't mean her ability is dumb but i can't counter it at pallets she can just stand there and also that thing of she shines or whatever i don't see that at all and her noise never triggers i use headphones, i used just my tv speaker and nothing Spirit's ability needs to be fixed her add-ons are fine but her ability just needs a fix so survivors can just tell when she's phasing like how Wraith works he can still see him 5% of the time because i'm for some reason unable to tell if he's cloaked or not

    ok sounds are broken for her and bugged ..... i found this out not hearing survivors not to mention scratch marks on lighter maps barely visible and disappearing so quickly they messed them up. if you think shes phasing then run dont keep trying to loop her. she has counters its called run away or also try to hide once you have ran if you can find a hiding spot after she phases. im used to using spirit i didnt even notice she was broken but in some cases due to the broken sound i did lose survivors. the game needs some viable killers just because you cant loop her like all the others oh woe is me .... a "fix" she would literally have no power if they messed with her what you mean is a nerf. yeah no. shes fine as is. more killers should pose a threat and not loopable ie ring around the rosies chasing a survivor

  • @Aquamarine said:

    Yeah, I still think it's a very unfun strategy and ruins the game for the survivor who gets killed early. But, often not tunneling ruins the game for killer if it's the only way to build up pressure FAST, and failing to do so means too many gens popping.

    I had a game that wasn't going very well, couldn't really find and down survivors fast enough. There was the weakest survivor in a hook and the best looper unhooking him. At that point, I had zero pressure and couldn't really waste my time chasing the player who could run for ages. Since I was playing Tunnel Head, I wasn't afraid of DS either and decided to cage that unlucky Meg.

    A little later I ran into her accidentally and her team mate basically threw himself into me thinking that I was going to tunnel again, giving me an easy alternative target.

    They managed to do all the gens, but I managed to kill them all before they could escape, so it was a really close call. I'm pretty sure that if I decided not to tunnel that one hook, it would have been a 4-man escape for sure. A lot of times I lose horribly when playing nice.

    yep now if only more survivors played the killer side they would understand. i know how it is lately ive been playing pyramid head because i have gateauxes on him from way back. chase one survivor one or 2 gens pop in that time depending on map size and rng and nothing you can do to stop it because hes so damn slow .... lol. too slow

  • @QwQw said:

    https://forum.deadbydaylight.com/en/discussion/comment/2398024#Comment_2398024

    Even then, six seconds isn't that long. Especially since her blinks start recharging during her fatigue.

    ignorance. yes it is considering the new meta with these toolboxes from the last event finishing gens in no time .... no killer should be reliant on addons and yet she is. go play her and see how it goes for you. you wont want too or let me guess you already dont. any how lol

  • @QwQw said:

    How dare they add a recharge that barely does anything to the best killer in the game.

    lol @ barely does anything? clearly an ignorant joke. you are forced to walk or stand their or wait for it to recharge nurse is no longer the best without addons. she relies on addons now to make her basekit for what she once was. no wonder never seeing nurses when i play survivor they gutted her power is why.

  • @Grandpa_Crack_Pipe said:

    What have they done to the best killer in the game?

    the best? was the best idk if this is a joke. either way her power now having a cooldown on being able to use it consecutively forcing you to just walk which is mind numbing or just stand their without moving while it does because you cant catch a survivor. they made her add on reliant ....

  • @lauraa said:

    nurse has 2 blinks though?

    2 blinks her power now has a recharge .... and its slow as ######### ... yeah lol. so you are forced to walk without addons so in hindsight its essentially one because of the slow ass recharge

  • @treefiddyoh said:

    https://forum.deadbydaylight.com/en/discussion/comment/2397963#Comment_2397963

    Or you could practice chases, and actually get better.

    chase who? survivors running at you while the gens are powered? and survivors on the hook. your playing the wrong kind of game if you expect a killer to just walk away when its end game

  • become the norm ######### are we meant to do? you survivors do talk so much ######### il just walk away shall i stand in the corner and let you unhook them ... lol when the survivors are all running round the hook or me

  • yeah they are a mess on pc disappearing way too quickly makes no sense .... almost untrackable in some or alot of cases

  • @Friendly_Blendette said:

    Yeah I have seen it like way more frequently

    yeah .... i was like ######### is going on ive also noticed losing scratchmarks too easily too them disappearing and survivors being gone quicker plus can barely hear any sounds of injured to where they are maybe il have to start wearing headphones again ... lol. im good but this game you can tell when its not in the killers favour thats for sure maybe il start recording my games every time i play for when this stuff happens lol in advance

  • @calem said:

    https://forum.deadbydaylight.com/en/discussion/comment/2396079#Comment_2396079

    It's because a lot of survivors have learnt the layout of the map: where gens are, loops, etc. and are now abusing the terrible design of it. You only really stand a chance against competent survivors if you play Freddy/Wraith, or are a god Nurse player. Any other killer cannot traverse the map at all, and patrolling gens is a joke with how many doorways and walls and corridors there are. Also, gates are impossible to patrol so you have to pick one and hope you get lucky.

    P.S I'm pretty sure I remember you saying you're a big fan of the RE series, so you probably already knew the layout anyway since you're familiar with the games. Most people aren't and the devs should not have ctrl c + ctrl v this map into DBD.

    yeah i was going through the corridors as pyramid head and i knew more or less half way through billy would have a god awful time in those corridors definitely wasnt designed with him in mind to fit through it .... i was like this map design or layout is atrocious lol .... first time on the map too

  • @justbecause said:

    Agree with everything but hatch grabs

    yep they made it so chests now have an unlocking animation so no reason hatch cant be the same to even the playing field and have the audio notification telling you your near it

  • @Chocolate_Cosmos said:

    Blight is like one of the top tier killers to play (if you play him well) and he is super fast and can down quickly. He is rly fun to go againts and I love playing him but... the ammout of people running 3+ slowdowns (Pop + Ruin + Tinkerer + Corrupted OR switch Ruin + Undying + etc.) is just overhelming. Also that build is super boring to face and don't make you any good if you win with whole build focused on slowdown.

    Note: I don't complain about running any slowdown perk, that's 100% fine. I am talking about running 3+ perks oriented about slowing down or tracking gens, etc. And before you ask: I play blight a lot and I don't run these days not even a single slowdown perk and I can still perform many times well without needing them.

    Edit - Seems like I have to make something clear here: I am NOT saying you can't play these builds, I am saying you DON'T NEED them to win since Blight is allready very powerfull.

    oh please .... play red ranks then say that when survivors run rings around any killer almost lol .... or purple or on the way to that

  • @gendoss said:

    Yeah I agree with this. The hatch is a really dumb mechanic in general. Why should the last survivor be able to escape for free anyway?

    dumbest one is how a survivor escaped through the hatch with a pig trap on their head! used the pig for a daily last night remembered how dumb this mechanic was lol!

  • @Viciusaurus said:

    I just had this happen to me and a friend of mine. It's a Steam issue

    yeah got shafted by it a penalty .... lol. oh well is what it is

  • @Crowman said:

    Are you on Steam, because it looks like Steam has died.

    yeah and now i have a penalty for dcing .... amazing 10 out of ######### 10 lol

  • @Deadlyweapon20 said:

    https://forum.deadbydaylight.com/en/discussion/comment/2395556#Comment_2395556

    youre not alone on this my friend dont think youre wrong or confused this is happening on consoles too

    idk what they did but this recent update did more harm than good sadly

    yeah it sure did hit validation is definitely tracking or reading wrong somewhere its all a mess lol .... miscalculations no clue what was going on the survivors end ....

  • @Deadlyweapon20 said:

    this just happened to me 2 matches ago

    yeah i was like ######### is going on here? was like he was invulnerable the survivors i think seemed abit confused im not even sure how they was running around me just wouldnt die or go down ....

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