Survivors spawning spread out

Why is this a thing? This is so incredibly unfair vs a killer and an instant win-condition if they're not stupid unless you're some extremely powerful killer. This is why people whine about gen rush (beyond their lack of skill which is also a massive factor, don't get me wrong here lmao), there is absolutely no way to properly pressure a half-decent team with this sort of spawn.


Like, why can't this just be changed and them being together the standard? This feels like a FUNDAMENTAL thing to the game and yet nothing is mentioned of it most of the time. Not to mention if you factor this in with, let's face it, unintelligent map RNG that dictates game flow far too heavily, it's absolutely horrid. Yeah I'll also take 3 long wall jungle gyms in Coldwind as a trade from the 3 LT's I got in Shelter Woods. Absolute mess.


And it's given me some perspective on how corrupt intervention can be absolutely worthless at times.

Comments

  • @DeliciousFood said:

    Why is this a thing? This is so incredibly unfair vs a killer and an instant win-condition if they're not stupid unless you're some extremely powerful killer. This is why people whine about gen rush (beyond their lack of skill which is also a massive factor, don't get me wrong here lmao), there is absolutely no way to properly pressure a half-decent team with this sort of spawn.

    Like, why can't this just be changed and them being together the standard? This feels like a FUNDAMENTAL thing to the game and yet nothing is mentioned of it most of the time. Not to mention if you factor this in with, let's face it, unintelligent map RNG that dictates game flow far too heavily, it's absolutely horrid. Yeah I'll also take 3 long wall jungle gyms in Coldwind as a trade from the 3 LT's I got in Shelter Woods. Absolute mess.

    And it's given me some perspective on how corrupt intervention can be absolutely worthless at times.

    because if they always spawned together and the killer found 1 person ie the whole team depending if it was a more powerful killer spirit etc match wouldnt last long plus rng. i know the game is survivor favoured no debate on that. but imagine always spawning together killer finds you all bundled together it would be annoying everyone being downed or hit instantly before can even move an inch or five feet

  • @dannyfrog87 said:

    https://forum.deadbydaylight.com/en/discussion/271004/survivors-spawning-spread-out

    because if they always spawned together and the killer found 1 person ie the whole team depending if it was a more powerful killer spirit etc match wouldnt last long plus rng. i know the game is survivor favoured no debate on that. but imagine always spawning together killer finds you all bundled together it would be annoying everyone being downed or hit instantly before can even move an inch or five feet

    The team has plenty of time to split up before the killer comes

  • @dannyfrog87 said:

    https://forum.deadbydaylight.com/en/discussion/271004/survivors-spawning-spread-out

    because if they always spawned together and the killer found 1 person ie the whole team depending if it was a more powerful killer spirit etc match wouldnt last long plus rng. i know the game is survivor favoured no debate on that. but imagine always spawning together killer finds you all bundled together it would be annoying everyone being downed or hit instantly before can even move an inch or five feet

    If all survivor would immediately spread out, the killer cant do much. A blight or some other fast killer could close the distance too fast, but you never cant be sure where the spawnpoint is.

    But im not sure how it would play out. They should just test it a weekend like they did with no bloodlust.

  • To be honest, survivor spawn is bizarre. I've seen all four spawn in the same damn area even without the offering.