Pinhead buff

Iri lament configuration should be basekit even when surv are on chain hunt but when on chain hunt u can see box at 24m or 32m

Comments

  • @blankfaced said:

    It still doesn't deal with his main issue. His power requires way too much setup and effort for little to no payoff against anyone with a modicum of brainpower.

    His main power can be such crappy if the devs bugs his 4 vs part like hell.We know that on higher ranks 1v1 part killers are unfun for survs and even not enought for good m1 survs.

    I would prefer they buff chain hunt to be actually annoying.

  • He does not need a buff

    he is actually pretty good in keeping survivors busy

    what he does need is make the killer instinct appear when he is within 8 meters of the box so he can use it

    i feel 8 meters is enough to not make it oppressive

  • @Jigsaw_pprentice1993 said:

    He does not need a buff

    he is actually pretty good in keeping survivors busy

    what he does need is make the killer instinct appear when he is within 8 meters of the box so he can use it

    i feel 8 meters is enough to not make it oppressive

    Do you think the way his chains work atm is at a good place? I personally feel like they are too easy to break, and that is not even when they are broken on environment, other survivors or even pinhead himself

  • @DouubleYou said:

    https://forum.deadbydaylight.com/en/discussion/comment/2501359#Comment_2501359

    Do you think the way his chains work atm is at a good place? I personally feel like they are too easy to break, and that is not even when they are broken on environment, other survivors or even pinhead himself

    you can tell more than likely with this comment they have never played him or dont as killer or not that often. if they did they would know for a fact his chains are underwhelming as you can break your own chains your own killers power .... lol. and his lunge bug. they are not at a good place no devs need to make them not break when pinhead hits them and 2 fix his lungebug he needs not to be addon reliant

  • @DouubleYou said:

    https://forum.deadbydaylight.com/en/discussion/comment/2501359#Comment_2501359

    Do you think the way his chains work atm is at a good place? I personally feel like they are too easy to break, and that is not even when they are broken on environment, other survivors or even pinhead himself

    Their not perfect but most chases he is not that bad a lot of loops u can keep survivors at pallets for a few seconds while u break it thats beter then them making distance

    also yeah high walls are a problem but all killers struggle at high wall jungle gyms

  • I'm conflicted about this one, because I used to think the same, but I feel this might be a nerf in some scenarios, as survivors are no longer always going for the box, which gives you less teleports and less game slow overall. Chain hunt will more likely activate, but survivors not knowing where the box is unless they're super close could hurt him more than it could help.