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Shadoureon

Shadoureon

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Shadoureon
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  • BNP and Mori's should have never been in the game to begin with. 1 massively shortens the game for everyone and the other instantly ends the game for a person without giving a possible second or third hook.

    Both are flawed design imo.

  • The problem I got with this patch is that they completely overturned the gameplay.

    If survivors are so strong then they should patch it bit by bit untill both parties are equal. Now they just made a giant 180 degrees turn and the game is in the exact same state but now in the killer favour. But this was to expected by releasing big patches rather than quick fixes.

    For me a bug is whats destroying my DBD experience atm and I dont even know what the cause of it is. Might be DBD or the recent release of the ugly new friendslist on steam who knows. Im inda forced to quit unless I can get it fixed.

  • The only thing in the patch that bothers me is that they yet again add more aura reading content. Aurareading is what hurts the game in my opinion. Every single aura reading perk can be removed if its up to me.

  • When I play killer and the match is 1v2 or 1v3 I dont go easy. Im there to kill and go to the next match. Only when theres 3 or more BPS I am willing to farm points but not for anything less.

  • Or maybe its tier 3 and then tier 1 when cleansed. That would be betetr I guess.

  • I didnt really care for the pips just wanted to point out that doing the exact same thing needed to escape wont rank you up. And yeah it was a black pip my bad.

  • I think survival should be given better ways of earning. Maybe the 250 points for succesfully escaping a killer after a chase should go there. Makes no sense healing yourself does.

  • Ah good old killers still complaining survivors use the same meta perks while 99% of the killers run BBQ, Ruin and NC.

    I understand killers arent in a favourite position right now but a lot can be achieved by changing other things than current perks.

  • Althought I agree the little green number is dull, its a new addition to the game for us to generate shards and show a level. Its free content and maybe will be made to look better in the future. Right now I prefer them to focus on other stuff. I really doubt the looks of devotion stay like this. Just cant imagine the devs thinking it looks fine as it is.

  • I also think a killer should be able to push survivors away in a 3m area around the hook.
    Maybe hide all of the killer offerings so Mori isnt a obvious offering.

  • @Baphomett said:
    I never used a BNP on survivor before the nerf was announced, but I had 3 of them. I tried them out with friends in an SWF to see if they were really that OP, and yes, they really are. 4 gens popped before the killer started his first chase.

    Calling a addon OP because you used multiple as a SWF team...

  • @Joekillu said:
    Play killer with 4 bnp... 

    As id those matches happen day in day out... Ive only seen 2 matches with BNP in all of my 670 hours. Never more than those.

  • @Mechkiller3425 said:
    nerf was needed, as explained in the dev stream, if killers were to see that there was multiple gens popping in the first 20 seconds of a match, they would feel more stressed and entitled to camp their kills.

    Killers camp for 100 more reasons than BNP procs.

  • I no longer have this bug but now I got this in my game versus the doctor lol.

    https://clips.twitch.tv/BoldHumbleBottleBlargNaut

    in sigh Comment by Shadoureon
  • @Master said:
    Yes he should be able to do that, but survivors wouldnt like that change and they represent 80% of the wallets

    Well I main survivor and I want this :) Its simply dumb that someone like me runs towards the killer instead of fearing it.

  • @yugidragon said:

    @Master said:
    Yes the nerf was necessary, the gens are done too quick even if there is no toolbox used at all.
    15k for an ultra rare is just ridiculous if you think about how much DCs happen

    What do you mean? I think it's actually a good idea, because you can see how strong those ultra rare addons are...one shot hatchets, insta heal, BNP etc. BNP is not the only problem if you think about it.

    It also makes you think wether 15k is worth it to you. You might not even earn it back in the match you use it.

  • @TheXenoborg said:
    The nerf is fine, but the max 25% progression is too low. It should be at most 50%.

    Its not even 25% Its 15% with double the chance to proc your generator for the killer to see. Its like using BNP is using a handicap lol. Not worth the points or the risk.

  • @SenzuDuck said:
    No one has suggested this, and you may not have tried it -

    Steam, verify your game files, if it's still broken, reinstall.

    On console you'll just have to reinstall.

    Verifying right now and I will test later. Another bug that got me killed twice yesterday while this Doctor bug was going on was that the killers downed a other survivor and then I saw the killer pick them up not in person but according to the red aura of the survivor. Then the killer kept running around with the survivor on its shoulder but somehow the killer wasnt carrying anyone. I got lunged to dieing state several times when I thought I was safe since he was carrying someone.

    Never had these problems before during my 660+ hours. Only thing I have is that more than 50% of the time I cant spectate matches after im dead.

    in sigh Comment by Shadoureon
  • @Envees said:

    @Shadoureon said:
    How can I escape a doctor if this pops up in my screen during every static animation.

    Hacking game files or your graphics card is fried/on its last legs. At least you can make eggs

    I didnt hack anything you dumbass. ######### kids with their assumptions.

    in sigh Comment by Shadoureon
  • @Broccoli_Jaeger said:
    Maybe you shouldn't have tried to change the game files

    Maybe you shouldnt make false assumptions.

    in sigh Comment by Shadoureon
  • Dodging was even worse in the first months than it is now. Back then if you dodged enough lobbies as a rank 2-8 killer for example you eventually were placed against rank 20 survivors for easy pips. Wont lie, thats how I got my rank 1 achievement using the Wraith on July 8th 2016.

    Haha now I look back it took me from July 2nd to 8th to get from Rank 10 to 1 as a killer. However as a survivor I got my rank 10 achievement on August the 30th, Rank 5 on December the 24th and Rank 1 on January 11th 2017. I was a bad survivor in the first half year lol. Also never hit rank 1 again on any character because of the lack of playing in between resets. Rank 4 now as a survivor because I enjoy the game more now so might hit it again. If I really try I should hit it easy by playing more. But that requires me to play solo and then I rather play real single player games to enjow myself.

  • Its free bonus experience. As a survivor I never buy the Survival one because its dogshit and requires you to succesfully escape. But any Killer one is fine.

    Dont think we need more than free bloodpoints. All I want from them is to change the damn uninspired art.

  • @Outland said:

    @Shadoureon said:

    @Outland said:

    @Shadoureon said:

    @Outland said:

    @Shadoureon said:
    Allowing killers to opt out SWF will make every killer opt out of SWF and that will make SWF people leave the game because they cant find matches and simply dont have fun solo in this game and thats not what the dev want.

    If you don't enjoy the game playing solo... do you really like playing the game at all?

    Or do you just want to team up and bully someone?

    So having fun with a friend automatically means im bullying someone else? Get over yourself. If I want to play single player games I'll play on a console relaxed on a couch. This is a (co-op) multiplayer game.

    Get informed my friend. This game was designed as a multiplayer game, it was not designed around having teams with full communications. It was meant for 4 strangers to meet up in the level and work together or not to escape. It was never intended to be people playing with their friends, they made KYF for that.

    Just remember that when you and your friends get together to "have fun" with your advantages afforded you by the comms. There is one player that is getting shafted, and that's the guy hosting the game, and playing by the rules.

    SWF are cancer for this game, and its people like you who maintain SWF are fine because it is you that have the upperhand.

    And I maintain that if you don't find the game fun playing solo as it was intended for you to play it, then do you even like the game, unless you can essentially cheat.

    Not on the Steam Store page or Official Site does it say its stupposed to be 4 strangers. Stop making garbage up. The moment they added SWF in this game it became a multiplayer game for friends. Period.

    That is my point, the game was never designed to have SWF. It was only added after the fact so NO IT IS NOT A MULTIPLAYER GAME FOR FRIENDS.

    And the fact that there was no SWF portion only KYF, means they INTENDED FOR 4 PLAYERS ONLINE TO TEAM UP OR NOT, to play against a KILLER. They never intended for you and your friends to play together except in KYF mode. Just in true SWF hissy fit fashion you forced the company to add SWF because you just kept dropping lobbies to find your friends.

    Anyways you keep thinking you are right, the rest of us know the history of this game.

    Ive been playing since day 1. And I didnt say this game was a co-op game from the start. I wrote that it became one the moment SWF was added. Its like saying Fortnite isnt a true BR because it didnt start as one...

  • @Outland said:

    @Shadoureon said:

    @Outland said:

    @Shadoureon said:
    Allowing killers to opt out SWF will make every killer opt out of SWF and that will make SWF people leave the game because they cant find matches and simply dont have fun solo in this game and thats not what the dev want.

    If you don't enjoy the game playing solo... do you really like playing the game at all?

    Or do you just want to team up and bully someone?

    So having fun with a friend automatically means im bullying someone else? Get over yourself. If I want to play single player games I'll play on a console relaxed on a couch. This is a (co-op) multiplayer game.

    Get informed my friend. This game was designed as a multiplayer game, it was not designed around having teams with full communications. It was meant for 4 strangers to meet up in the level and work together or not to escape. It was never intended to be people playing with their friends, they made KYF for that.

    Just remember that when you and your friends get together to "have fun" with your advantages afforded you by the comms. There is one player that is getting shafted, and that's the guy hosting the game, and playing by the rules.

    SWF are cancer for this game, and its people like you who maintain SWF are fine because it is you that have the upperhand.

    And I maintain that if you don't find the game fun playing solo as it was intended for you to play it, then do you even like the game, unless you can essentially cheat.

    Not on the Steam Store page or Official Site does it say its stupposed to be 4 strangers. Stop making garbage up. The moment they added SWF in this game it became a multiplayer game for friends. Period.

  • It will be better if Survivors are unable to hear the Killer if they walk over the Old Tuna Can actually. Imagine walking over one and then suddenly getting chainsawed because you didnt hear the Billy coming hahaha.

  • Alien, Predator or the Samurai from Sucker Punch.



  • @Outland said:

    @Shadoureon said:
    Allowing killers to opt out SWF will make every killer opt out of SWF and that will make SWF people leave the game because they cant find matches and simply dont have fun solo in this game and thats not what the dev want.

    If you don't enjoy the game playing solo... do you really like playing the game at all?

    Or do you just want to team up and bully someone?

    So having fun with a friend automatically means im bullying someone else? Get over yourself. If I want to play single player games I'll play on a console relaxed on a couch. This is a (co-op) multiplayer game.

  • Allowing killers to opt out SWF will make every killer opt out of SWF and that will make SWF people leave the game because they cant find matches and simply dont have fun solo in this game and thats not what the dev want.

  • @Runiver said:

    @Shadoureon said:

    What SC needs, in my opinion, is an efficiency decrease everytime it's triggered with an eventual recovery of that efficiency over the time.

    >

    I know all of this, since I'm the one that discussed about that nerf with Horvath (and Jeff) back in the days and he asked us for feedback about this change on discord.
    Doesn't change the fact that the perk will still be a mandatory pick after that nerf, and suggesting more changes is an idea. That's why this change will be tested on PTB, and that's why we're giving feedback about what we think in here.

    The reason I responded is because you stated that in your opinion something should be changed into something thats already shown in the youtube video and now you say you are aware of that video. Makes no sense typing what you said then. Could have just said that a specific change is coming instead imo.

  • @brokedownpalace said:
    I'm not sure why Emblems would need to go. Like Master said, just make it a mode separate from ranked.

    Inb4 "bUt ThE COMmuNiTy iS tOo SMalL tO bE deViDed"

    Ah let me guess, you are one of those people that sees 12000 people are playing and that should be sufficient for 2 gamemodes. Think again. 12000 isnt only killers and survivors but its also played vastly spread among different regions in the world. so yes "ThE COMmuNiTy iS tOo SMalL tO bE deViDed" in your own "I try to be funny by copying a meme format"

  • @Runiver said:

    @Jack11803 said:
    @Runiver

    “But muh solo players!” I think just 40% would go a long way

    The game isn't heading toward solo plays. They're actually trying to close the gap between SWF and non-SWF, which is why they added so many notifications, will soon make the obsession to be visible by everyone, and such.

    The only case I agree for SC to be necessary is against Nurse, because if you pack up against her, she'll just slug everyone in a matter of seconds. Other than that ? Pallets and obstacles are enough of a time waster for people to actually spread out efficiently.

    What SC needs, in my opinion, is an efficiency decrease everytime it's triggered with an eventual recovery of that efficiency over the time.
    Basically : everytime you stop self-caring, the efficiency decreases by 5-10%.
    This way, if you actually try to heal in a killer's face and interrupt it to run away, or get actually interrupted because you picked an unsafe spot (or a pallet/vault spot to do so), you get punished for it.

    It would basically force SC players to hide in PROPER SPOTS to self-care, rather than stand at juking spots, because the killer could just come back and interrupt the healing repeatedly, until you could barely heal yourself anymore if you try to do so.
    Basically : No more "I vault the window and SC behind it to force the chase", "I self-care in plain view from afar to bait the killer and just sprint burst away as he comes" and such. It would heavily reduce the cockiness of survivors and make self-care to be actually time consuming, eventually risky, and it would also make Coulrophobia an actual option against SC.

    Even with that nerf tho, it would probably still be the most picked perk in the game anyway.

    Self care will be nerfed that when you heal yourself without a kit and stop you lose the complete progression. Look at the official youtube channel once in a while and you wouldnt need to write this wall of text.

  • @Jack11803 said:

    @Shadoureon said:
    Yeah one time I really struggle when I hold a survivor and the next time I dont feel a thing. Makes no sense. Also this perk is the biggest joke they ever made because right before the DLC the 14m not seeing the aura was a standard thing in the game. They removed it and made it into a perk what a joke.

    You know what other perk was joke status and was made by implementing a drawback just to make it? Balanced landing.

    Yeah but in that case I could understand the nerf before the perk. This time it was a lame thing they changed and then put in a perk.

  • @Kuris said:

    @Xhaviour said:
    why we got them would be cool to hear official statement why killer allowed to dodge even there is no reason for.

    they have a reason. BNPs, Instaheals, Instant blinds

    Killers dodge for everything.

    Potential SWF? Dodge
    Flashlight? Dodge
    To many items? Dodge
    Full prestige team? Dodge
    Too many brown claudettes? Dodge
    Legacy clothing? Dippedy Dodge

  • Yeah one time I really struggle when I hold a survivor and the next time I dont feel a thing. Makes no sense. Also this perk is the biggest joke they ever made because right before the DLC the 14m not seeing the aura was a standard thing in the game. They removed it and made it into a perk what a joke.

  • Thing is also the reasons. I get really triggered if the game starts and I instantly start repairing a generator and then a teammate is 3 meters away from me hiding behind a wall waiting for a killer to hit someone instead of helping me repair. Ofcourse the killer comes to us and I get instantly downed. I refuse to keep playing the game if the person hiding like a coward gets a free pass. Its at rank 4 even. I instantly dced.

    Everyone has their rights and wrongs. What I concider a valid reason to DC might sound weird for another and visa versa.

    I play this game for fun and if within a minute the game looks like it wont be I simply leave. Simple as that.

  • @NotBiasedAtAll said:
    Would be helpful against Doctor + Unnerving Presence combos, which would fit since its a Feng Min perk. Otherwise, skill checks aren't that hard to hit. And some people seem to be able to hit skill checks no matter what. Strong but situational; I think it would be okay.

    With this buff you can be more risky on trying to go for the great skill check rather than a safe one.

  • @popoles said:
    It's not a bad idea, but what if somebody without Technician touches the generator you repaired before, will the animation be normal again or not?

    It only works for you I think. I dont even know how the current perk works when 2 people are repairing a generator tbh.

  • It bothers me that as a survivor I have had countless of generators at 60%+ before my first skillcheck comes. Ruin means nothing.

    I think there should be a guaranteed skillcheck at each 10% progression with more inbetween in odds.

  • @MegaWaffle said:
    The reason they removed them as because of the issues they caused with map lighting. I've had several times that Lery's hospital was much darker to the point of some rooms being 100% black. They mentioned it was having unintended effects on some maps that they couldn't fix. You can still use them in KYF so rejoice at that!

    But a 1v1 is kinda boring :(

  • @Tsulan said:
    How about NO?

    But hear me out! How about yes!

  • @Shadoureon said:
    For example you got 8000 in objective and you used a green offering that awards 100% more in objective you would get another 8000 after the game.

    This should be bonus not more im sorry.

  • There are perks, addons and offerings that give different type of bonus. You either get more experience in a category or bonus experience.

    More is within the match so a hit of 200 points could give you 400 instead ingame.
    bonus is calculated during the match but awarded after the match on top of the maxmum you had.

    For example you got 8000 in objective and you used a green offering that awards 100% more in objective you would get another 8000 after the game.

    WGLF and BBQ work different since you start with 100% experience untill your first stack. From here on everything you do earns you 125% untill your second stack. Then 150% till the third, 175% till the fourth and 200% from then onwards. the 100% is shown in the post screen where you see all of the names and the 100% + all of the bonuses is shown on the very first tab on the post screen.

    Heres a picture of my match last night playing Leatherface with BBQ and Chilli, double experience and 3 Bloody Party STreamers.

  • @KING_DEDE said:
    Orion said:

    The same way it celebrates every other holiday: by doing the exact same thing it's doing every other day, because it's an extradimensional entity with no understanding of or concern for holidays.

    Explain the lunar event 

    It was the killers that decorated before the match started im 100% sure!

  • Same could be said for the survivors since eventhough they dont have unique skills they still required to be levelled.

    But at some point you got every survivor or killer fully perked then this idea becomes rather bad.

    Look at it this way. Imagine beeing rank 1 with hillbilly and then suddenly start with your fully perked nurse at rank 20. Wont be fun for the rank 20 players you know.

    Untill you got variety to play with yeah it sucks but I rather not have your suggestion.

  • Its just exp you get for playing the game. It gives no bonus or rewards so dont get to much in to it. It would have been fun to use as a "look at me im level 600" but its kinda 2 years late for that. Pug was devotion within a week. He would be 1000 devotion level already by now if we got this from the start.

    I feel they should have done more with it than a lame small green number but hey its something extra in the end.

  • @Shipthebread said:

    @ZeroAwoo said:
    It's 7pm CT/8pm EST today, ignore the unhelpful rude comment.

    How is the other comment rude. Are we really not educating people to the point where we can't understand how to tell time? How can 00:00:00 ever be anything but AM?

    Because there are different timezones you dumbass. Midnight in the States doesnt mean its also midnight everywhere else. Its not hard to understand time itself but when people write EST it becomes a whole different deal.

  • @Fluffy said:
    5 bps + bbq/wglf = x6
    +dble bp = x7
    32k x7 for survivors
    29.6k x 7 for killers

    Its more like 32k x 6 + somewhere between 10k/25k ish. Cant get a perfect 32k from WGLF or BBQ.

  • Just a typical event release where the date mentioned has already passed for 80% of the people on earth. Same ######### with every game out there.

  • @Tsulan said:
    Imagine the possibilities:
    30k base BPs + 30k double bp weekend + 30k WGLF/BBQ + 5x bloody party streamers = 240k BPs from a single match!

    So i would recommend everyone, when there are several bloody party streamers active. Show a heart to your fellow survivors and killers and keep the match alive for as long as possible. Everyone is a winner!

    Btw. I don´t think Farming is bannable. (but this might need an official confirmation)

    You'll never get 30000 from BBQ and WGLF. That would require 4 stacks before doing anything.

  • People want free stuff or rewards for anything these days. You dont do anything extra than playing like you used to in order to level up and you still want rewards?

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