Shadoureon
Shadoureon
About
- Username
- Shadoureon
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Comments
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I came with a similar idea:
https://forum.deadbydaylight.com/en/discussion/1839/my-thougths-on-swf-and-potential-compensation#latestFunny how people here react the same way telling OP hes stupid that BP wont fix anything but at the same time dont come with any form of solution whatsoever.
People want change but dont even try to spend time coming up with changes themselves. Be glad other people try to come up with solutions in the first place.
You try to make a assymetrical game 100% fair in all aspects..
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And why does it take time to destroy totems in the first place when "in reality" you can just kick the damn thing. lol
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Yeah think so, keep getting an error.
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Teabagging lore began when Feng Ming while in her Esports team spawnkilled the enemy in Halo: CE and teabagged on their corpses. The #########!
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I never use keys and flashlights so yeah it would be great to dismantle them and get toolboxes for them in return.
Maybe the devs should introduce Blood Fragments. When you dismantle a Item, Addon or Offering you get those instead and cant simply dismantle everything for some extra levels while prestiging.
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As a killer when one of the last 2 survivors unhooks themselves I let them escape. I do respect the 4% mainly because I know that achievement is a pain to get. If I can give it to them I will since I dont really lose to much on points if I already dominated the team anyway.
Same goes for the hatch. If im on my way to hook the fourth survivor and see the hatch then I give it to the survivor.
People thank me and I thank the killers if they do it to me. I feel its just the right thing but thats my opinion. If others dont then so be it.
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Same can be said about killers complaining about looping, flshlighting and BNPing so your point is? Tired of people whining like kids when theres 2 side of the coin.
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@Master said:
@Shadoureon said:
You have no idea what anything means but still decide to assume survivors cried for nerfs...You cant read, can you? I am literally asking whether these are nerfs because I dont know how to interpret the numbers
I can read because this is what you wrote "Did the survivors cry enough, so he gets nerfed now?".
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You have no idea what anything means but still decide to assume survivors cried for nerfs...
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@DocOctober said:
Could a dev please clarify whether or not this was a typo?People only post the things they can whine about. Heres the full content regarding OP's post.
For the next iteration, when the killer chooses to close the hatch, we will complete all remaining generators, powering the exit gates. All end game perks will activate (ie: No One Escapes Death, Remember Me, Adrenaline, etc). The exit gates will NOT open automatically, and will still need to be interacted with by the survivor for 16 seconds in order to open the gate.
This is not the final version of the hatch close/ end game mechanic. This mechanic needs to work well with emblems, granting the proper gatekeeper score to killers, adding a scoring event for closing the hatch, in addition to new hatch close text to indicate that the killer is triggering the end game + a series of other changes.
This is a test to see if players enjoy this game play and to see what we can do to continue to improve the experience for everyone. The Hatch Close interaction is meant for testing and gathering feedback for the duration of the PTB and will be removed for the 2.0.0 update.
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I think it would have been better to just prevent injured people from entering the hatch. This way you remove the standoff cause the standoff always ended with a injured survivor entering the hatch.
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The problem with creating passives is that how little they may be people will main 1 specific survivor because that one is better. Its the same with high end raiders and pvpers in WoW who play characters based on their racials.
I just wish all items, addons and offerings were neutral and not only for the character you were levelling.
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I dont mind at all. I think with micro transactions this game can only get better. With more income the developers can think about creating servers, with more income they can hire more people wich means more work on new content and more on trying to fix/adjust current content. I never concidered micro transactions a problem and if people think its to expensive then simply dont buy it with real money. DBD will be one of the very few games that allow you to buy skins with farmable currency.
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@Tezzis said:
@Thatbrownmonster said:
Gonna guess and say you probably need like ~150 viwers per stream and more then 5000 followersI guess I'll have to be patient for quite some more time then. xD Thanks for the heads up c:
Same for me. I have 71 followers and average of 4 viewers. So im about 1,4% in that goal whaha
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@Jack11803 said:
Already confirmed all payers of unlicensed DLC will get a cosmetic only available from buying it with real money.Exactly, and future DLC will also get 1 or more exclusive cosmetic items for people that buy them with real money.
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I think to make the game more scaryer we could start with testing the game without any hearthbeat. Doktor's area of effect could just be the static noise and border effect instead to compensate the need of knowing if you are to close to him.
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Maybe a 0,5% Blood Point buff for every prestige level.
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@Jack11803 said:
Killers BP perk is much easier to stack than the survivors. Even if it wasn’t, if you completely lose as killer, you can still get 20k if you use your time well/not camp. Survivors can only get 20k on GOOD GAMES, and even then barely do.
Besides that the survivor one came with a risk. Some survivors did everything for the bonus experience even rescueing people close to the killer.
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Oh yeah, I forgot we live in a time where gamers expect free exclusives in any game they play.
I for one hate exclusive content. Same with LoL skins. I own a few exclusive ones and unlike other people I wouldnt mind those beeing opened for the public indefinantly.
Exclusive content is the biggest cancer in modern gaming industry in my opinion.
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Man does this forum even have mods? Before I went to work 9h ago I posted a wall of text as an answer to someone and then after posting it I saw that the Italic tag didnt even work. So I removed the italic tags in a edit and then it suddenly said it needed a mod approval before beeing posted. Yeah well 9h later its still not here. What a joke.
Dont know exactly word for word but ill try my best to rewrite what I wrote.
So ive seen many people not only here since this is new but specially in the steam discussion forums that complain about SWF. But they always demand changes, cry for changes, rage against the developers or the SWF players but one thing they all have in common is that none of them provide any form of feedback, solutions, suggestions to make SWF better.
What people dont understand is that SWF is probably the most difficult thing in a assymetrical game to balance. You cant just mindlessly complain and expect some miracle perfect balance. I am sure these developers try everything they can.
Instead of rage or QQ threads people also could have made a thread triggering a proper discussion among players. One person with a suggestion could lead to a whole discussion making that suggestion even better but thats not what people do. They only complain and thats it.
Its fine to complain about aspects of a game but atleast try to come up with a sollution. If you cant think of anything yourself and neither can people in a forum for months end then you probably understand what developers go threw trying to balance a game.
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@HIPSTERLION said:
Shadoureon said:@HIPSTERLION said:
I think a way to fix swf in the game is to show in the lobby if there's swf . this way killer can decide if he wants to go against them or he wants to simply get out of lobby . at the same time for example if I see a swf in the lobby I will bring mori

This will be bd for the game. Imagine what people will do if they want to play a game together and the only thing that happens is their opponents dodging the lobbies. I personally would quit DBD if I cant even play this game with my friend because of endless queues.
If we are gonna make it fair you will become sad anyway because swf must get nerfed . killers have the same feeling you would have if swf were obvious , right now . because people go swf and bring flashlights and they will tbag the ######### out of the killer . and of course not every1 will get out of lobby if there's swf . the point of that idea isn't just so killers leave , it's because they pick what they need to counter swf . for example if I use knock on my main build out and now I'm facing a swf I simply remove that and I'll pick a perk that helps me solve this problem . before you judge people that want swf nerfed remember something :
SWF IS ALREADY SO MUCH OP .One thing I noticed is that everyone complaining about SWF make the same posts as everyone "NERF SWF", "SWF IS CHEATING", "SWF IS UNFAIR FOR KILLERS"
Yes its true, apart from cheating ofcourse, however do you also know what all these forum threads have in common? None of them provide solid suggestions on how to improve a match against SWF. Its not like this is a easy thoughtproces for the developers. This might be the toughest hurdle to fix or make more fair for them. SWF will not go anywhere because this is a multiplayer game and people should stop whining like babies if they themselves dont even bother trying to come up with sollutions.
If you cant come up with proper solutions, suggestions, adjustments to make the whole situation better even if its by a little like my compensation idea then I dont think you have the right to complain in the first place.
It would have been a whole different thing if someone would create a thread to get people to talk about the situation and together come up with anything that can help fix the problem or make it better to handle. But thats not what people do. They create the threads only to rage against the devs and cry like babies.
Title: "SWF is a problem"
Content: "Hey guys as you are aware SWF is unfair for the killers and something needs to be done. Lets get some sollutions, adjustments, suggestions here and try to come up with an answer to help the developers."
Do you see any of these around? I dont think so. One person providing a small suggestion could lead to others making that suggestion even better. Instead its just QQ and raging and no one bothers to work together and help the devs. They want to put everything in the devs hands and expect problems to fix themselves.
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It shouldnt be easy to obtain in the first place. We are talking about unlocking cosmetics that can also be unlocked via real money. No reason for them to hand out freebies if money is what they are after. Beeing able to unlock them with farmable currency is already amazing as it is. In most games cosmetics cant be unlocked with ingame farmable currency so we should be happy as it is.
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Dont know the actual meta perks but I really like Steak Out. When a killer is chasing a survivor and you are repairing near them its one great skill check after another. Bonus Experience and quicker repairs what more do you want.
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I dont think adding a non ranked mode will do this game good. Right now you pretty much always play against people roughly at the same skill level as you. In a non ranked mode this wont be the case. Casual rank 17-20 players can now queue against a rank 1 killer and get demolished. Same the other way around when rank 1 survivors end up in a game against a brand new player trying out a killer.
Not to mention that adding a new non ranked mode will split the playerbase and make the queues even longer. Cant say this will happen for sure but this is what comes to mind.
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The PTB is to test new content and give feedback so everyone gets proper content in the live version. If you dont go in with the intention to test mechanics then dont waste the devs time and stay in the live version.
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@HIPSTERLION said:
I think a way to fix swf in the game is to show in the lobby if there's swf . this way killer can decide if he wants to go against them or he wants to simply get out of lobby . at the same time for example if I see a swf in the lobby I will bring mori
This will be bd for the game. Imagine what people will do if they want to play a game together and the only thing that happens is their opponents dodging the lobbies. I personally would quit DBD if I cant even play this game with my friend because of endless queues.
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@theagitatedapricot said:
220% is too much and I sincerely doubt the devs would make it that high. Just the 25% per SWF player seems reasonable but I'm not sure why it wouldn't just apply to the game you're in rather than the next one? You can still get a ton of points vs SWF even if you don't kill any of them.220% is only when you play against a 4 man SWF and hook them all 3 times wich is a proper reward imo.
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@steezo_de said:
Have the devs even talked about what direction they'd like to go? I know they talked about addressing SWF in a stream but didn't say what. I really don't think it would be any type of power boost/handicap. I think that would cause more headache than anything.. maybe limiting duplicate perks/items?But limiting duplicates will still negatively affect the random person in the match. I dont think nerfs to SWF or buffs to killers are fair for the randoms in the match who only have a tougher time and didnt ask for that. I dont think SWF can be made more fair by altering stats or gameplay unless its a guaranteed 4 man SWF or double 2 man SWF.
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Would be better if the color is disabled for everyone apart from devs and mods who both have their own color. Not to annoy everyone here but then its easy to spot devs and mods in threads

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Unpopular opinions.
- Looping is legit because as a survivor you want to live not hand out free hits.
- Camping is legit because as a killer you want to get kills.
- Genrushing is not a thing.
- Licenced killers are wasted money and could have been custom designed killers in wich we do get cosmetics.
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I hate x2 or x3 weekends because not everyone works the typical 5 day week. I prefer a 2 week event like the lunar one. That way everyone benefits regardless of job.
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@weirdkid5 said:
It also says in the forum rules backseat moderating isn't welcome.Well its obviously needed if tons of people dont bother checking wether they are in the right part and just mindlessly dump their content in the General Forums...
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I will most likely spend money on all cosmetics I want and unlock characters.
1 it helps the developers
2 I prefer to spend shards on experience to level my characters. -
@Sinistrous said:
O well :chuffed:I guess its a new site, cant be good in one go

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@Sinistrous said:
Edit buttons top right of your comment the little boltI see it in my reply but in the original post its replaced by "General Discussions".
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Lets hope with all of the micro transactions coming up we get servers in the game so theres no killer host and we can stay in a team.
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I ment 11 posts on the first page. Cant seem to find a edit button.
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@ApacheLand said:
If you saw how much time and effort those legit legacy players put into those old blood webs when the game first came out to get those legacy clothes you wouldn't be saying that lol they were insanely long and tedious. They deserve those outfitsThats bull, You know how many people levelled 7 characters to 40 to get the perks and didnt get any legacy at all? They should have never created legacy. Exclusive content is first class garbage.
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@Setsune said:
People that say that pallet looping is "ok" don't play Killer often.
I just did 4 games in a row vs SWF 1 loops me all day the others rush gens, my eyes are bleeding.I agree with most things said above, there has to be a change.
Looping isnt fun but as a survivor you want to live and that means not getting hit. So ofcourse people would tend to looping if that is what it takes to survive. Why purposely lower your chances of survival?
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@fml said:
@Mc_Harty but when im stealthy i dont get points for chase and sometimes points from saves because in my rank 14 killers are almost every time close to hooked survs
and i cant rank be rank less than 10 easily because i dont have much time play and when im lucky and im lower rank then rank reset comesAs a new player you shouldnt focus on ranking up. You only get to play against better killers with much better perks. Try to survive and gain blood points to get the perks you need before attempting a rank 1 score.
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It depends on the situation. Today I got a match where a premade of 2 people instantly left the game once it had started. Yes those should be punished. However I kept playing normally and saw that my teammate got injured but not finished off. Based on his movements I saw him working with the killer to do the generator and not get killed.
I dont do that (anymore used to do it in the beginning) and just tried to avoid the killer. The killer found me and hit me and made a movement to finish my generator in wich I made a side by side movement meaning "No".
Killer proceeds to down me and takes me to a hook where the other survivor is teabagging in wich I decided to leave the match because I refuse in what situation it may be give free points to others.
I understand its annoying to play a 2v1 wich is unwinnable but I refuse to take part in pointfarming. I was going to get hooked and kill myself but knew the 4th guy was going to unhook me twice to farm the points so I decided to leave.
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I dislike that its not on the main Dead by Daylight site. Not well thought to keep 2 important aspects on 2 seperate sites in my opinion.
And I genuinely hate avatars. To me personally avatars cluster the screen in forums and add no proper value to forums I genuinely hate them.