DBD need a time limit. Urgently.
I think it is necessary, since lately the salty survivors tend to hijack the game if things do not go well dot them, and that has led me to be 15 minutes to kill the other three, and 20 (no jocking) minutes looking for the last one that only It hides even though the doors are open.
And my recommendations for this would be:
- Duration of the game before activating the last generator: 15 minutes
- After activating all the generators and before opening the doors: 5 minutes
- After opening the doors: 5 minutes
And if the survivor fails to meet those goals before time runs out his aura will be fully visible until he meets those goals or escape.
Comments
Yeah urgently because it wasnt fine the last 2,5 years!
Something in place to avoid 30+ minutes games would be nice.
Although I don’t know if I agree with those numbers specifically.
But you can say what would be the ideal time that should be added, or the mechanics that counter should have.
f13 did that somewhat, and did you see how that went, and also your promoting gen rushing
It would only promote Gen Rush if the time was horribly short.
Moreover, it doesn’t have to be a literal timer either. Battle Royales such as Fortnite and PUBG have a “time limit” in the fact that the map is slowly becoming smaller, and will eventually kill every player: ending the game.
Someone suggested something similar before, that at a certain point in the match, the Entity would start consuming the map.