starkiller1286
starkiller1286
About
- Username
- starkiller1286
- Joined
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Comments
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Killer anxiety is whats keeping me from coming back. I wanted to redownload and see how Springtrap was but thought of all the bullying the short hidden "timer" called gen speed and just don't bother.
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Sounds like a great fit he'd slot in well with things like The Dredge. Though its global fanbase is rather small but I'd sign a petition regardless.
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I've been away for years and only returned cause I saw on YouTube that Tokyo Ghoul made it in. Like the other commentary said, more info is needed.
Did you get burned out? Found a better asymmetrical horror gamr? hate how killer currently feels? What?
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Not even The Doctors face looks that unsettling and he's a shock obsessed maniac who's forced to smile.
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Depending on how many Gens are left I'd do some if only to encourage the others survivor to help so the doors well open and force the killer to make a choice.
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I didn't know there was an issue rip the handful of last year's event cakes.
At least they shut it off... eventually
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@Nirgendwohin said:
maybe because some charms are only recognizable in a certain size or no longer look good.
just out of curiosity. does anyone look at other players' charms?
Only when they are on a hook since they are too small on survivors to pay much attention to.
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Glad he could get his own charm, no idea how to enter the code though.
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It's $20 now but I don't recall any sell ij their Halloween update. There is a free weekend at the end of October though
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Unlucky dude. My first game was an afk nemesis so it was easy point gathering going via gens. Hope your other games go better.
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@VikingDragonXii said:
Here's the thing this is just the Mask event all over again. I only got 3 Masks during it because of Tunneling Killers that target those who got a invite over those that didn't while on Killer side I never had time looking for invites before survivors rushed and ran out.
Events like this will always have one side "ruining" the event for the other. Some past events never had this give and take system and everyone got all in the event but now it seems BHVR wants some kind of interaction between Survivors and Killers and not in the sense of helping each other out
I disagree past events did have issues like the first hallowed blight event. Survivors would beeline for the plants suck them dry or until their vial was full then look for the killer to su*cide on hook to move to the next game since they didn't need to do gens or escape to keep their vial.
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Honestly since they reworked traps so the fourth is guaranteed the only way you can die to the hats are if she uses tampered timer and the boxes are far apart or she harasses you off them.
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You just said you hoped the nerf put it out of use what do you mean you don't want it to be useless?
No killer I know ever whined about Spine Chill other than it shouldn't work on stealthed killers because the "undetectable" effect should be undetectable. No one asked for the directional crap the devs added. No one wanted self care to be nerfed again.the devs stated it was because it was used to much.
I assume you also want other perks like Spirits Rancor to also lose the exposed status because it allows the obsession to be instant downed and killed when all the gens complete.
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That would really just work to help you get tunneled out of the game
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I play for a day maybe 2 weeks then go on break for 6+ months
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@SmarulKusia said:
https://forum.deadbydaylight.com/en/discussion/348763/the-responses-to-flashlight-changes
I am upset by the change not because it happened but because of their reasoning. It's lame and a PR message just to protect themselves against potential backlash (if they were to get any).
If you ask me this change should have happened with the blinded color change years ago. I'd have it be limited to a half second instead of nearly a full second.
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@HoodedWildKard said:
https://forum.deadbydaylight.com/en/discussion/comment/3209764#Comment_3209764
Agreed, I wonder if the sudden colour and brightness change of torch/flash bang blinds might not do something similar. Could definitely add a seizure prevention option to ease these effects and maybe make blind effects darken the screen to black rather than brighten it.
The blind was changed to pushing red due to the white it originally was caused literal eye pain/strain. Especially in the bygone era of insta-blind flashlights.
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It certainly would be interesting to see especially the map they choose. Hopefully they won't go to the shadow realm like Demodog and it's map.
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If you are having trouble with getting hooks jolt is decent if you knock down a survivor near gens, whispers to know if they are near maybe Demogorgon perk that blocks windows near finished gens and maybe brutal strength or spirits pallet perk
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The survivor that ratted you out can be reported for game throwing via working with the killer.
Yes it does seem the killers kill you for being good at hiding. When I do play I try to get everyone at least once but I don't go so far out of my way to have a survivor lead me to their friends to farm. If I suspect they are selling out their friends they die instead and I let the betrayed go.
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Pretty much, teabagging the killer at the exit gate is unanimously decided as bad manners. OP feels the Claidette shouldn't taunt the killer when they suck at running.
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It does do things but you need to have a recording for proof and submit that as well with the ingame report feature.
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Irritating but I'd deal with it and probably open the gates to force them out
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If I recall correctly the 3 second stun was it's original duration before it was buffed to 5 seconds due to enduring working on it like it would pallets before that interaction was removed.
That said, I do not know why they reverted it back to 3 second after several years.
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I never considered role-playing in-game that sounds like it could be fun.
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It's a dating sim staring the killers of dbd some you may win their heart others may just make you their next victim.
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Huntress and wraith interest me but I am concerned I'm gonna be axe murdered by her since I know her experiences with men.
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I for one thank you stubborn self carers. Even if you heal in my face in range of thanatophobia and mangled once I down you I might remember this declaration to the craft and consider dropping you one a hatch. Unless it's a daily on a killer I dislike or you would have the honor of fulfilling my tome requirement.
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@Aneurysm said:
https://forum.deadbydaylight.com/en/discussion/comment/3055316#Comment_3055316
I wouldn't say Myers, GF, or bubba are especially hard to use.
Devils advocate for 2.
Myers: has limited stalk per player which in turn means limited t3 instant downs especially if players get one hooked for whatever reason.
Ghostface: can be forced out of stealth somewhat easily even by the person he's stalking.
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@Kaitsja said:
https://forum.deadbydaylight.com/en/discussion/comment/3053725#Comment_3053725
On map offerings being removed, I disagree. I despise getting the same map 5 times in a row.
I concur I still remember the game sessions where I got the farm several times in a row before stopping for the night.
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I had a game the other day when a healthy survivor tired to unhook very soon after I hooked a survivor. They spammed the unhook prompt trying to make me m1 them for a free unhook but I got a lucky grab and hooked them.
They still had several Gen's to go.
If people make bad decisions don't coddle them bt is going to be base kit let's see how the changes effect the game before suggesting mechanic removal.
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I faced against a ghostface my first time in the map. I was able to run the ghostface far longer than I should due to the structure formation and despite being their obsession they frequently dropped chase thanks to the generous long short height structures and pallets. I'm not even that good a survivor when it comes to chases.
Ended with a 2 man escape because a cocky teammate was waiting a bit too far from the barrier and was dropped by noed.
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It might have still kept its sounds reduction if the game didn't have spaghetti code and stop survivors breathing as well. We'll have to see if downed survivors got a new 75% quieter bug after the update drops.
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The only ones I use are haunted grounds and lullaby.
Got lucky spawn and it was never found after I picked up some steam and they would start failing checks so they didn't pass 3 finished Gen's. Initially they would swarm me as huntress, guess they thought it would be out in the open.
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@Sepex said:
Hope loses even more effectiveness if the Killer opens the gate to EGC right away which slaps a timer back on the perk.
You are technically correct but killers won't do that unless they have a perk like blood warden they need to set up.
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@The_best_killer_main said:
https://forum.deadbydaylight.com/en/discussion/comment/3013944#Comment_3013944
I know that is unfair too, the survivors should not have to survive the entire match just to get there reward. That not fair to them, if they get killed they have to start all over again. I feel bad and I don't even play survivor .
Unfortunately during I think it was the blight event once the survivors got their event item they would suicide on hook to move to the next game. So they had to add the survive or reach egc requirement
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Sadly even if everybody uses flan I gave a difficult time finding the invite as killer if I ever do. I'm trying to p3 my favorites killers so I lack bbq on them now but I do have the occasional game where survivors goof off. I only start to slaughter them if they are too inefficient so they got the message to finally finish the last 2 Gen's so we all can move on.
But there are games with turbo immersed survivors so I only see 1 or 2 but the others are ghosts until the gates are powered at times.
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I mean it's good for the break 5 pallets in chase or break 8 pallets event tome but unless you are a speedy or ranged killer that hits over pallets, no. It really isn't.
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@dnj510 said:
It's OK. I haven't been burning offerings because I've been noticing a trend (a bad trend) when the Killer sees a bunch of BP offerings. Still confused how a survivor gets the masks. You have to escape with the invitation or you can die and still get the masks? On top of that, the game doesn't tell me I've received the awards anyway.
If you escape with the offering you get the mask.
It is debatable if you can still get a mask if you die during EGC
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I wouldn't say it's "fun" that get an invitation challenge sucks but I got the 5 locker hits in 15 seconds my first try.
This time could have been better planned out.
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Just selecting a killer and letting us set how many levels to use BP for the 10 mandatory levels would help.
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I go out of my way to try and 2 hook everyone and then slug them so they can leave through the gates.
Though with how many flans were used and how I only have 2 or 3 masks I'm starting to get the impression that either noncontributors jump in to grab the invite (of course they do) or there is some special requirement to make it appear because I threw a few games to look for them and couldn't find squat yet hear the jingle of the ghost of invites missed.
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My first hame with that challenge selected I got 4 gen kicks then I opted for the others challenges but had built at least one killer was that challenge in mind to finish it today.
I know they Dev's had community challenges before but I think 30mil gen breaks/skill checks is overdoing it since it has to be actively chosen.
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Yes you can't be too close for too far or at an angle sometimes. Oddly sensitive.
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Some people lag switch and unfortunately unless your recorded, filed a ingame report and send the report to bhvr nothing can be done. Thankfully most games aren't with cheaters.
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I had a game today as huntress a survivor would stalk me to the hook and pulls them off after I take 5 steps away. Caught them the third time and they fed my lullaby to max stacks.
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Thanks for the clarity.
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Not unless someone claims they are a troll. Even then it's only to fact check.
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I rarely play survivor but I do play demo on occasion he's in my rotation of killers I enjoy playing
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It's fine now. It has just enough interruption to throw you off on tight areas and then small boost to their escape if you fall from a height that isn't 2 steps tall.