Might_Oakk
Might_Oakk
About
- Username
- Might_Oakk
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Comments
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Flavor Flaaaaaavvvv
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I never understood why people play a game like dbd on a console with a monitor. Why not use a pc
My point was that a small % of playstation users own a ps5. An even smaller % have a tv that can support 120fps with the ps5. It's just not worth it in the near future to waste resources on it.
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Pretty sure the only playstation 120fps game is destiny 2. I wouldn't expect many for a couple years.
To run 120fps you need an hdmi 2.1 tv as well. I'd reccomend sony 900h to pair with it. Great value on it I bought the 65
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Everyone is playing killer because they get more more BP from the event. 12 hooks vs 5 gens
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Bhvr after seeing this poll
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Ps5 is fine fps wise.
The HUD is absolute dogshit though. On a 65" tv you have to look so far from your character to see portraits it feels very unnatural
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My number one wish as a regular solo survivor player is they added an in chase indicator.
Similar to the entity's legs moving while obsession is being chased. I find a lot of solos play much less timid if the killer is in a chase.
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@TragicSolitude said:
100% on PlayStation? Does that include Skilled Huntress or only the ones necessary to unlock the Platinum achievement?
Skilled Huntress is just... I can't, man, I just can't. 😢
Yeah was all DLCs too.
They changed pc to like 25 downs but left console at 100.
Skilled huntress was the first thing I looked at when I realized I had to redo incase it was updated. It wasn't.
You can also see your hours on ps5 too. That was equally distressing (3700).
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Bollywood actor please!
I'm sure India has some amazing folklore creatures as well!
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@Yogerman1997 said:
i feel bad for all the randoms who still don't know they are bugged and keep using it
Tbh for solo players / killers it's better to use them now since we are getting 140% not 104%.
Yeah the other players dont get the boost but it's no big deal. It's a jacked up escape cake not a party streamer is all.
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When I play solo I almost always run it. I just assume the unhooked guy is going to run to the far corner to self care if I dont heal them immediately.
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Revealing outfits on females has kind of been a big part of horror flicks. Tons of slasher movies have chicks in bikinis getting killed and cheesy sex scenes.
Something about the contrast between carefree fun and horrible death I'd guess.
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You are going to hear a lot of screeching from pc players when it goes live. PC survivor wait times are significantly shorter then consoles. Primarily due to the killer experience being more enjoyable on pc (fps, m+k).
XPlay is actually really really good for console survivors since it will lower the wait time
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It's only purpose is when I get that survivor who was talking trash last game in my lobby again.
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Should add a killer offering to add totems
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Would be cool but I think you'd see more killers dcing during load. If a survivor burns a Haddonfield offering killers quit I have noticed.
But random map background would be awesome!
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If I see a key I equip a mori and kill them asap.
Other then that I rarely use them.
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Looking forward to seeing how it runs on ps5.
Both the missus and I find there is literally 0 difference between ps4 and pspro.
Although I've heard some say they can notice a small difference.
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@AkiTheKitten said:
Man literally no one even listened to your concern, feels bad man
Haha no worries I don't expect much on this forum (worst dbd community?)
This wouldn't be the first time over the years when something wasn't working as intended and people didn't care then it showed up fixed in the patch notes a month or two later.
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Really doesn't matter nowadays.
I find the time of day has the largest influence on difficulty.
Prime time is easy time for killer but frustrating as survivor.
Like 4am is sweaty asf to play killer since all the more casual players are asleep and primarily the only people with 1k+ hrs who know where every pallet is are playing.
I found it was always the same in fighting games too. Could boost rank in primetime.
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@gatsby said:
@Might_Oakk I think you underestimate how far 36m is in this game. For a Standard 32m terror radius Killer, you get an extra 1.15 seconds before the Terror Radius to hide, but probably more like 2 seconds because most maps don't let you walk in a perfect straight line so the Killer takes a little longer.
Indoor Maps and Jungle Gyms maybe give you 10-15m of visibility at most from some directions because of walls, so often times Spine Chill will tell you that the Killer is coming for you long before you'd see it on your own.
And there's another thing Spine Chill does. It gives you the ability to know when the Killer is nearby, but isn't focusing you or doesn't know where you are. Spine Chill is the only perk in the game that lets you know what the Killer is seeing. So you can work on a Gen even in a Killer's Terror radius because you know they're in a chase with someone else and don't necessarily know you're there.
I guess it's just different playstyles. I dont hide from killers I just move to the appropriate pallet or window. Stealth really isn't very strong compared to looping imo.
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The 6% is basically useless. If the killer is afk in front of you doing a gen it is going to take 75.2sec instead of 80. Realistically you may get 1 or 2 sec out of it in a trial at most.
As far as the alert it's good vs a couple killers on certain maps but for the most part you should be able to spot a wraith, pig, ghost face etc. coming.
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They really need to update the shrine to offer more perks. 4 perks is really out of date imo.
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@Cardgrey said:
ok @Might_Oakk ill just leave this here for you buddy...
Yup because everything in DbD works flawlessly and it's irrational to point out things aren't working as intended...
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@BigBrainMegMain said:
https://forum.deadbydaylight.com/en/discussion/comment/1136082#Comment_1136082
It's 15 minutes for 2 DC's within a 24 Hour Period.
It's 5 Minutes for your first DC, if you DC again within 24 hours, it will increase to 15 minutes.
Stop DC'ing and complaining about it on the forums.
A - I'm not complaining I am reporting a bug
B - I play a lot I crash every 30 games or so. People rarely intentionally DC where they can simply suicide on the hook nowadays fyi.
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@DYNAMICskills7 said:
https://forum.deadbydaylight.com/en/discussion/comment/1136048#Comment_1136048
It would decay from 15 to 10 and then you crashed making it 15 again.... how’s that hard to understand?
There is no 10min ban. They escalate from 5 to 15 to XX. The 4 days in between should have reduced it to 0.
How hard is it not to comment on something you are completely ignorant of?
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@Peanits said:
https://forum.deadbydaylight.com/en/discussion/comment/1136048#Comment_1136048
It was not meant to be dismissive. I'm just saying that if you were to decay a point, when you lost connection again you would have gained another, so your penalty would have appeared to stay the same.
So it decays once every 4 days? Or did you not read the post?
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@Peanits said:
They do not reset, they decay. Your penalty points go away one by one, not all at once.
If it supposed to decay from 15 to 5 which it didn't you may want to look into it instead of just giving a dismissive reply "community manager" lul
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I'd guess a complete add on rework where he won't be able to stack buffs ie tuning guide + bulb etc.
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@KerJuice said:
I say just make them and moris rarer.
Anything that ruins games should be fixed not adjusted to ruin fewer games.
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When a survivor finds a key in a chest and the last 2 escape.
Ridiculous to just have a 10-15 min match lost because of RNG nonsense. No serious game would ever have such a silly mechanic
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On the flip side if a survivor is looping a killer and you are working on a gen beside a pallet don't cry because you weren't able to anticipate the guy being chased was heading to the next pallet.
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@MonsterInMyMind said:
You cant force people to play something they dont want to play so no it wont ever happen you can beg and plead but behavior knows better.
This is one of the stupidest comments repeated on this forum. They literally added the quitting penalty to start combatting it.
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I love how Ash released with possibly the most op perk ever for quick sales then was nerfed to the worst 3 teachable ever.
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Dead hard is really just useful for on demand distance gain if you screw up with dedicated servers.
I find about 50% of the time I try use the i-frames from it the perk goes off and I am exhausted but I go down anyways
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@Entropius said:
https://forum.deadbydaylight.com/en/discussion/comment/1131041#Comment_1131041
I was talking like one singular instance that someone does it. But idk. You may be right. I looked through the thread Not_Queen posted a while back and it didn't mention anything of the sorts. I'm trying to do some digging to see if I can see it in writing.
If someone takes the time to report you for working with the killer with a video clip you will receive a soft ban. That's just how it works. It will escalate each time you do it.
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@Entropius said:
https://forum.deadbydaylight.com/en/discussion/comment/1131025#Comment_1131025
Yes, working together with the killer is bannable, but simply emoting to a locker to rat out a teammate in a single game can hardly be considered that. Can you find proof of a single instance where that has got someone banned? Again, not saying you should do it. That would be scummy.
Lol how is helping the killer to catch a teammate not working with the killer...
Do it a bunch of times see what happens
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@Entropius said:
Lets say for example another survivor points out to the killer the locker you are hiding in, it's not against the rules, although it is unsportsmanlike.
Pretty sure working with the killer is literally in the rules as a bannable offence mate.
Seen quite a few people get banned for it over the years
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Dont worry about hitting the killer with pallets. Pretty silly thing to get hit over.
Just drop the pallet and continue on.
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I typically run pharmacy. The emergency med kit is great. I have close to 300 of them farmed up.
If I want to play sweaty I bring in a emergency med kit with charge add ons and an extra perk slot. It's pretty op tbh (possibly to op)?
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Used to play 50/50 now primarily play killer cause I dont want to wait in a survivor que 5min+ for a 10-15min game
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Should try monitor on her.
The enhanced terror radius in a chase has nice synergy with infectious.
The reduced terror radius while not in a chase can really help you get close and punish survivors who are repairing without cleansing on a lot of maps.
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Yeah it's pretty much a troll perk at this point.
Killers I see running it are always just slugging everyone to bleed out.
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@meatisadelicacy said:
https://forum.deadbydaylight.com/en/discussion/comment/1128735#Comment_1128735
I saved the video clip and have the conversation of this guy telling me he was going to cheat, among other things he had to say to me. The killer downed me and then stood above me shaking their head instead of picking me up right away and ending the game.
You can try but they won't look at the psn messages as part of the review. They could be faked and what not.
Sadly I think it's just something you have to accept and move on.
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The psn messages are useless since bhvr can't review them.
Unless you have a video of the player obviously working with a killer you cant do anything.
I regularly get msgs when playing killer of a dead survivor trying to get me to kill another survivor. I just ignore them but it's just part of the psn experience
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I'm not sure why you think survivor que times will improve on PC?
I have found survivor que times are longer on ps4 then PC. Not sure about xbox.
Pretty sure pc survivor que times will increase if x play is implemented.
Killer is a better experience on pc due to frames and m+k thus it is more popular on pc
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@Almo said:
I can't comment in great detail at the moment, but the stats are showing that the DC rate is noticably down from where it was before the penalties were restored.
As with everything in statistics, personal experience doesn't indicate how the system works as a whole due to a lot of issues, one of which is that humans are desperately terrible at monitoring probabilistic occurances in their lives. I have this problem myself; this is in no way intended as an insult or an accusation of any kind. I was under the impression that there are a lot of key escapes. Checked the stats on that... no. There are in fact very few key escapes overall. :)
DC rate is down but hook sewercide is way up.
Combined with the fact dc penalties don't account for games played makes it a garbage system. I unintentionally dc every 20 or 30 games.
I have had to sit out penalties a few times because I play a lot.
You have resolved nothing and punished active players
Grats bro
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If I'm playing killer and I can tell someone's a noob I just make sure to let them live.
Survivor if it's a noob killer I let them kill me at the end
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@Alphaphalt said:
https://forum.deadbydaylight.com/en/discussion/comment/1121194#Comment_1121194
Can you not see how this is absolutely garbage design?
Meh it's kinda fun tbh. I do it when bored just to switch it up. Surprisingly 4k a decent amount.
Give it a try!
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Honestly just play wraith equip
Noed, bloodwarden, infectious, deerstalker
Do nothing until all gens pop in like 4min but be in position to ambush soon as last gen pops.
Can get a couple kills easy. If it doesn't work you wasted 4min so just try again
