Feedback and Suggestions

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  • Why? Why do I need to click to continue entering the game?!? I already told my computer that I want to play.. "Click to Continue" is like asking me.... Are you REALLY sure you want to play the game? This is your LAST chance to close the game! If you "Click to continue" now, you will have no choice but to play! This.... Is.... Your.... Final.... Warning.... Click To continue?
    12 comments 131 views last activity
  • I'm making this thread to try to put things in one place, I appreciate players frustrations right now - I'm a player too don't forget. But keeping your feedback constructive is imperative. Please try to keep your points as clear as possible, comments such as "this is trash" is completely unhelpful and will just get comments ignored. Thank you Mandy
    Mod
    300 comments 11,822 views last activity
  • Thought of this once I heard someone on discord literally bragging about using programs like xlag to increase their ping to have an effect similar to VPNs in public matches. Things might look normal on the killer's screen but if you've ever gone against someone using a VPN, you know how unfair getting hit through every single window/pallet feels. So I thought something like csgo's system where
    0 comments 11 views last activity
  • adding a fifth perk that players would have to work up to would work amazingly! I’m not just talking about any random perk either they can add to their roaster. The fifth perk would be more of a personal perk for that killer or survivor. For example Feng Ming’s 3 personal perks technician, lithe, and alert can only be used as one her fifth perks. To make it fair and to make players work for this
    4 comments 31 views last activity
  • Please have the representation of the player's character in the final screen so I know who was who for reporting.
    1 comments 22 views last activity
  • Being in the "dying" state when you escape should count as a sacrifice. This will help get survivors out the door and fix the time that killers just have to wait for the survivors to end the game.
    3 comments 21 views last activity
  • 4 of his best add-ons became 100% useless overnight. enjoy those 1 hour queue times survivors.
    51 comments 601 views last activity
  • I am not camping you, i am not tunnelling you. I saw save and i teleported my trap and i wanted go after survivor who saved you. You tried bodyblock me. Then do not blame me for coming after you. If you stopped my hunt, you will be my new toy. What are you waiting seriously, after BT hit i will leave you and go for another target? Lol Seriously survivors are so toxic those days. Maybe BT chan
    3 comments 71 views last activity
  • You are not going to let just anyone into the VIP room. For each of the Survivors you manage to hook, No Way Out gains 1 Token : When the last Generator is completed any survivor goes within 4 metres of an Exit Gate Switch or the Hatch , The Entity blocks both E xit Gate Switches and the Hatch for 10 seconds and an additional 4/6/8 seconds per Token in your possession, up to a combine
    0 comments 11 views last activity
  • Movement Speed:115% Terror Radius:36 Meters Special Ability:Crouch -Press the Activate Ability Button to crouch & uncrouch -When crouched the Pig gains the undetectable status effect & movement speed is decreased to 110% -While crouched her Power Gauge starts to decrease at 1.25 charge per second. Special Attack:Ambush -While crouched holding the attack button causes
    6 comments 41 views last activity
  • -I came up with this Idea because i was playing survivor(im a console player) & had a some good PC survivors but sadly i could not endorse them in any way because there no endgame chat for console. So the purpose for this emote is so that survivors could say a good job to each other(mostly for solo queue),& maybe it could spread more positivity
    1 comments 21 views last activity
  • It's been suggested before about the idea of crafting, and this has gicen me some possibilities involving crafting that may pose answers to three things the community is interested in: Crafting, Objectives and the grind of the Bloodweb. So, I've wondered about the time killers and survivors have between trials where they find offerings, add-ons, etc. in the Bloodweb. My headcannon is that these
    0 comments 1 views last activity
  • Like if no one is hooked and everyone is healed up. Please just give Killer a way to leave I saw a I cute suggestion of giving Killers a bed or a door at basement. That would be nice. I'm so tired so waiting alt-tab out and coming back to see the survivors waiting at the last moment to leave. I also know if I go to the exit gates they will be there to t-bag me :( You guys talk about trying to
    5 comments 51 views last activity
  • Hello, best examples are Meg or jake or dwight. A combination of dirt and blood thats what perfect is. Alot other survivor doens´t has theese effects and that makes them a little bit more unrealistic. Survivors needs more dirty blood effects. Also Prestige weapons from killers...jeeez can you pls remove all that pink stuff on some weapons ( trickster, Charlotte, Deathlinger ect.? ) It is horrib
    1 comments 21 views last activity
  • He can unclock at the bottom of the LT and reach all the way around. It is kinda absurd. His mobility is good and that should stay at 150% but I think that maybe that lunge could be tuned down a bit the range on it is kinda stupidly large.
    50 comments 311 views last activity
  • Like many horror movie franchises it doesnt just end after one bout and the killer often times keeps returning due to new bait. So my question is this- Could we ever see killer sequels in that their tool set can be changed like equiping a new deadly power that completly changes their base kit and play style? I dont know if this has been asked before but it would breath a bit of new life into t
    6 comments 81 views last activity
  • You guys need to adjust matchmaking a little here. I’m a rank ten killer and have had multiple matches in a row with rank 1 survivors. It just makes the game completely unfair to be forced to play against people that much higher rank than you. Why even have tanks at this point if you are going to just slap high ranks in random games.
    4 comments 31 views last activity
  • Please give us a way to adjust the deadzones on controller. If your stick on your controller becomes even slightly off centre killer becomes impossible to play because you can’t maintain full speed. This should be in every game by now especially if you want to succeed on ps5 which has seriously controller drift issues. Please add this feature.
    0 comments 11 views last activity
  • An Interesting Idea would be that, if the Hooked Survivor is being camped, the Hooked Surv would then switch Position on another Hook. An animation for that could be Vigo with a book for the Surv switching position, or maybe a Light from the Sky that would make the Hook go underground, and another light would appear where the Hook would then be Placed, and the Killer wouldn't see the Hooked Surv
    6 comments 31 views last activity
  • I don't have to explain how broken this map is. We have more than enough maps to cycle through without ever having to touch this map. The devs have the power to disable maps and Haddonfield should be disabled until it is revamped.
    38 comments 1,051 views last activity
  • So, I am noticing that every week, a new spot is found where you can 'accidentally' be downed and the killer cannot pick you up. I am not talking safe pick ups, I mean you straight up do not have a prompt, you are invincible until another survivor comes and picks you up. Even when they fix one, it seems a new one is somehow introduced. Since this is kind of a frequent issue, can BVHR just expand
    0 comments 1 views last activity
  • So, as an Ash main, it's kinda disheartening to see that almost all of his perks are regarded to be some of the worst in the game. In this thread, I would like to aim on reworking/reworking his perks. So, here we go. Let me know what you think. Flip-Flop You have an uncanny ability to escape the inevitable. While in the Dying State, 50% of your Recovery progression is converted into Wiggli
    27 comments 231 views last activity
  • Right now, breakable walls are solely interactable by the killer. What about a perk that makes it possible to interact with them as a survivor? Some walls are really strong while unbroken (f.e. Groaning Storehouse, Coal Tower), some you wish to break as a survivor to give you another escape route (The Game). Here is my idea: Rearranging Architecture You form your environment to your likin
    7 comments 81 views last activity
  • A simple throat cut or neck snap you can make it a bit longer via showing a struggle or bleeding out but your going a bit ott with mori animations if people want a simple but brutal kill then upvote
    0 comments 31 views last activity
  • By which I mean 'Leaving all 4 to bleed out'. I'm well aware there are times and places for slugging, but it's almost never slugging EVERYONE and never picking people up. I am also a Killer main; I have not played Survivor in 2 years because I dislike the struggle mechanic. Hooray for the upcoming change! :) Anyways, my idea: The more people that are slugged, the faster the 'get up' bar ch
    20 comments 221 views last activity
  • The current emblem pip system is both frustrating and, I would argue, not well designed. When players can have a fantastic match in terms of gameplay, yet still not pip up (or even de-pip), something's wrong with the system. Here are two examples from my recent matches:
    6 comments 91 views last activity
  • I was actually looking forward a little to using Lucky Break but not now. A 1-time use perk that depends on the killer to close their eyes to get any value is a hard pass for me and seems very ridiculous. The devs obviously listened to killer mains again and are scared to give survivors any good perks. Tinkerer certainly wasn’t nerfed when it was obvious how busted it is. All someone has to do i
    54 comments 1,441 views last activity
  • As you can see in this circle rift that counts how many rift fragments do you have, Sometimes I feel very confused about how many rift fragment I currently have. For example I feel like do i have like 4 or 5 rift fragments ? So I believe that developers should split each slot of this circle rift in order to count how many rift fragments we have by each ti
    2 comments 11 views last activity
  • Straight to the point: "Hatch spawns only when all generators are complete or there is only one survivor remaining in the trail". Can still 4 man escape for the "Where did they go?" achievement, Keys still allow you to open a closed hatch to give you a second chance at escaping in the end game. And the aura reading addons etc for keys mean they remain a powerful item regardless of their
    2 comments 11 views last activity
  • I actually had high hopes for all the talk on The game getting revamped and a lot of changes. This has made the game worst. as somebody who has purchased all the content for the game I will not be doing this anymore. Their is no excitement to keep me playing Iam so disappointed that this game has so much potential but whoever is working behind the scenes is ruining the game play. iam a 34 yea
    1 comments 21 views last activity
  • Greetings once again, everyone. I've come here with an idea that might be quite an interesting direction to take for this game, and a suggestion I believe would benefit the game in the long term. This happens to be a Rank Reset Reward System , a system that is what the name entails; it rewards players who play in ranked. This reward system is a new direction that this game could take and was in
    Mod
    2 comments 361 views last activity
  • please make the game better for us For struggle make us Spam X or spacebar for bloodpoints not R1 i dont like that at all second If we got an error Why do we get banned for nothing 3rd is make DS better like the old days i use to love it but now is just bad bc if you get heal gents or hide in a locker it doesnt work. make us use DS anytime it was way better Make the game fun again not boring and
    Mod
    1 comments 31 views last activity
  • Dexter will get new season and he is one of the popular killers. And i think he would be good for DbD. Dexter Morgan as Killer and James Doakes or Debra Morgan as survivor or both. What you thinking, would you excited for that?
    3 comments 31 views last activity
  • After buffs still he is weak. Farm maps only works for him but other maps terrible. If you wanna use your power, good luck with endless loops. If you wanna use m1, good luck with 110%. Seriously why? 8 knifes means 1 hit. Maybe that is works for 10 - 20 ranks. But purple & reds are not bad like that, they know how to dodge your knifes. Main Event would be good but you can not get it fast an
    21 comments 171 views last activity
  • These are some changes for every Killer I have: Trapper - Can hold 2 traps and gets two new abilities, the first one makes it so that whenever someone gets trapped, the Trapper gets a movement speed buff. This will make it so that if someone gets trapped far away from him he still has a chance to reach them and provides him a bit of anti loop too. The second ability allows him to reset a trap fr
    6 comments 151 views last activity
  • 9/10 games I play, I am against a killer with BBQ and Chilli. A lot of the killers also pair BBQ with A Nurses Calling, but we will leave that for another discussion. Every time a killer has BBQ, everyone dies unless the survivor has Distortion on. But Distortion has tokens, and is limited. BBQ is used throughout the entire match without penalty. I also play killer quite a lot, and I never us
    8 comments 72 views last activity
  • I have not see many posts about this yet, though I believe this is a very important topic to address. The reworked maps have by and large been an improvement to DBD. The look, feel and the mechanics of the maps have been altered to much success. Unfortunately, one of the problems that has come with these changes has greatly nerfed the poster-killer for the game, Trapper. Trapper’s power relies
    1 comments 31 views last activity
  • can we stop having maps that i can literally sprint burst halfway across. Just had two matches in a row on the chapel map where the only reason the survivors lost was because the killer could just sprint to each set of generators in like 10 seconds. Not to mention all the generators on each side can literally only spawn 15 or so feet apart
    0 comments 11 views last activity
  • I posted this in a different thread earlier, though I’ve made a few extra additions. Anyway, I’d like to see what you guys think of it. Th Backpack - find one in a chest and survive to claim the items inside it. It will contain either 2 or 3 random items (depending on rarity) that are fully loaded with add-ons. Wearing the backpack does not force you to drop your currently equipped item. I
    6 comments 71 views last activity
  • Feel free to voice your opinion. I had an idea for a chapter called Nature Calls. It includes a nature-themed survivor, a hippie/tree hugger. She could have an sort of background defending nature as a protestor and lifelong lover of nature. Perk ideas: Commune with nature: It spawns roots or something on the map that can be used to track the killer and survivors, it would have a longer cooldown a
    0 comments 1 views last activity
  • Hopefully this finds its way to developers. I'm deeply a fan of this game. I love the lore, I love the play, I love the cross platform capabilities. However, as an epileptic, there are certain features I wish were different. You have enabled various accommodations for those who experience color blindness, and I strongly recommend investing into an epileptic safe mode as many other games have. C
    7 comments 181 views last activity
  • please give me shirtless myers
    1 comments 11 views last activity
  • Fix the ranking system.
    0 comments 1 views last activity
  • I can't fathom how many times I've missed out on a grab because it glitches. Just today, I've missed out on 6 from 5 matches. Survivors can spam unhook until I swing while trying to grab them, the animation starts, and then I swing. For reference, I don't camp. I may notice a survivor going for the unhook and follow them to get a potential grab.
    12 comments 141 views last activity
  • Until recently, I used to have 3 16:9 monitors separately from each other, so I didn't have any problem with playing DBD, however a couple days ago I received my 5120 x 1440 32:9 Odyssey G9 and opened Dead by Daylight instantly. It was a huge disappointment, when even in the character list I saw this: Screenshot_1.png So during the match it becomes basically unplayable, b
    5 comments 1,641 views last activity
  • Not really different, but: You click to play survivor & are taken to a new menu. You are faced with "solo lobby" or "friends lobby" If you select solo, the game places you in a restricted solo queue for random matchmaking. The game plays as standard. If you want to SWF, you can enter friends lobby & play together. This mode means generators take 40% more time to complete than standard.
    10 comments 51 views last activity
  • Please. Trickster's power is heavily map-reliant, and due to the way it works there is no way to buff the power so that it would be better in the environments where it currently can't do anything (indoors maps), without making it much stronger in situations where it does okay (open spaces and low height loops). The simple answer? Make Trickster 115%. In his current state Trickster cannot rely
    10 comments 62 views last activity
  • Huntress is a killer that is a lot of the time glossed over however their are many balancing issues with her. Most killers have some form of anti-loop such as Billy with his curves and Demogorgon with its shred. This allows counter play for killers which leads to fun chases on both sides. The problem that some killers have though (in particular huntress), is that they have too much anti-loop. If
    6 comments 41 views last activity
  • Is the name of the cosmetic wrong or am I colourblind? Aren't these green?
    1 comments 31 views last activity
  • Our Bloodwebs are clogged with offerings, items, addons, and whatnot. I think it's time that at least the BP offerings could be touched up a bit. Most BP offerings give very little in return while at the same time only benefiting one person (the personal ones). My suggestion would be reworking the current BP offering system (4 types of BP categories per most rarities; plus personal/party effect
    1 comments 11 views last activity
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