LuckyJewel
LuckyJewel
About
- Username
- LuckyJewel
- Joined
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Comments
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i think chucky would be more fun in the next 2v8
however, legion might still be fun but kindly little unbalanced, so i prefer they either rework them or maybe adding some little tweaks, because legion is only about preasure in 2v8 like exposing survivors hiding spots and injuring them all multiple times in a row so survivors prefer to heal more than reparing gens. so most of legion main's tend to injure {not to down or hook}
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I really thank you all for your kind responds.
That really helped me a lot.
I really wish to upload one full picture of my artwork for the best decisions for her as I'm too excited. but I don't want to spoil the idea itself. but just keeping it to prepare it for the cosmetic contest next year.
And yeah I'll be also making badge and banner for Mikaela and sable together.
So keep in touch when I might become the finalist one day.
Wish Me luck.
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@SoGo said:
I noticed your other post about indigo possibly being a good color and I completely agree.
Yeah thanks.
I mean as far as this color is good, is it qualified or is it gonna be considered as a dark color which is against the rule?
Let me give you an example.
IMG_20251103_023536.pngThis is a little example of a midnight indigo colour.
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Alright thanks, then now I will start with the purple color as a full outfit and prepare it for the contest next year ; 2026.
However, if it didn't win, then I think I'll try the teal one in 2027.
I hope one of them succeeds one day, as I kindly like the teal one but for the people, I'll make it purple so it can fits her lore.
'Unless if still there is any concern in people's opinion between these two colors.
So if anyone has any opinion for more convincing reasons, don't forget to reach out
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Regardless of teal colour, is there any reason why purple fits the most? I mean three of you said teal and two of you said purple. That's why I'm still confused
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The idea that the colour will be a full outfit not only on some specific outfit parts. So try imagining it how it would look like
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Okay now I am really confused 😂 I need more answers and more convincing reasons
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@MoZo said:
not a bug. they will be given as rewards for completing “Twisted Masquerade Quests Part 5” that will release on July 17.
Okay, thanks
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@Rudjohns said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3767368#Comment_3767368
Are they gonna be available for iri shards after a month?
yea most probably, as long as its not a licensed
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@Peanits said:
I can confirm that it is not a limited time collection.
Yes thank you :)
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@Seraphor said:
Rather than trying to judge what BP bonuses other players deserve to receive based on your opinion, how about…
An event offering is required in order to pick up invitations.
Without a cobbler, you can't pick up invitations, and therefore can't use: quiet mode, party pallets, remote hooks, remote pallet breaking, etc.
You still get the tryks effects, which might give you one invitation charge, but that's it.
I like the way of how you judge the situation like this one, that's fair 100% tbh
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@Archol123 said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3749531#Comment_3749531
Hatch standoff reloaded… You do realise that hatch standoff the lenght of several hours existed… And that was terrible, why on earth would you want that back?
No not to keep waiting, as i'm aware about this terrible standoff, i'm just talking that either the killer can close it like usual as they can do or grab the survivor who attempt to jump. I think that would make the gameplay fair, or lets say if they can only grab them only if they attempted to jump while injured.
now i see that would make it gameplay fair enough this time.
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Yes Maybe longer cooldown. however, causing exhaustion from this perk could be fair and sometimes boring but if the killer could not hit you once,then yes it should inflict exhaustion but between 10 to 20 seconds.
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well i prefer killers should grab the survivor at mid-air while jumping onto the hatch
Since just like 2018
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same as the original huntress but voices are pretty quite and deeper than neutral, it feels kinda challenging to face it during the gameplay however, its not fair because the voice of its wind-up looks pretty quite which is unacceptable to play against.
so yes I agree, it needs a rework.
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@Marc_go_solo said:
Nothing has been mentioned of a time limit.
The only thing I know is that, when the license is nearly up, there will be a sale. Other than that, it's all guesswork.
Yea that's what i was thinking about, thanks
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@Chocolate_Cosmos said:
I am pretty sure on 95% it is. Prob same as Attack on Titant collection, maybe 1-2 years max.
Oh yes i know that attack on Titan was and might be for rainbow six siege outfit as well, as i'm aware of these outfits that might stay for 1-2 years max. But I was just asking if iron maiden shirts and outfit is a limited time collection that might stay for 3-4 weeks (not 1-2 years).
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I wish if they can do that but they won't, because if they wanted this to happen, they would have featured it since 2020 of the crossplay release date.
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@Peanits said:
I can confirm this is an error. We are working on getting this fixed as soon as possible.
Thank you for the clarification :)
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Most probably in every rift, you always regain 1000 auric cells not 925. Why did they miss adding the 75 ?
Did they miss it out or is it ment to be like that? :/
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@HamsterEnjoyer said:
Only DLCs. Cosmetics im EXTREMELY 50/50 on. I would hope and pray we wouldn’t have to rebuy all the cosmetics
All we rebuy is just dlc, original or licensed otherwise cosmetic and other purchases you own will exist
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I agree with that, i died multiple times as i play 5-6 times a week and since her rework i only won 1 time(s) but died like 50+ times and even more worse than the old one + not fun at all. They should rework it into another way in my opinion.
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@Iron_Cutlass said:
The original post was November 4, 2021; they Quote Retweeted an older post to trick people.
Oh wow you saved me, thank you. And thank you all <3
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@GannTM said:
Wait bruh this is old I got fooled 💀
Wait what? I didnt see that sorry, but why '@helluvqueen' posted this? XD
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In my opinion, i see that lary's memorial is the worst map for dreage, lockers are not to much + there's no good place to teleport between generator nearby. Its the most unbalanced map for dreage :(
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@McMorti said:
yes. after level 3 opened i immediately got the last node unlocked without doing any challenge. but i got both. the charm and the fragments.
So its a bug, everyone earned it at the start of week 3 to auto-claim the free prologue reward
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ps5 name Digital_jewel_Yt
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@lidokain said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3515094#Comment_3515094
I could be wrong ofc, but the last event tome outfits did become exclusive so these ones could too, until next summer
Well yes i know but i think the community manager "mandy" should answer this post
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@lidokain said:
Most likely yes. In the past with the Halloween tome sets, they're exclusive as well. Better hurry and get em lol
R u sure? Because BHVR didn't leave a note about this in their social channels or in-game news
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@Nun_So_Vile said:
I say no because it's not been a non-issue for me on killer. If they do ever bump the numbers (which will probably happen eventually) then for a nerf, i'd throw out shorten haste effect to a flat 2% and reduce the endurance effect to cap at 5-6s instead of 10s
Exactly ^_^
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@Seraphor said:
Not as clear cut, as I would say "no" it doesn't need a rework, but it could do with a fair nerf and still be just fine.
A fair nerf could be:
- It actually inflicts Exhaustion so you can't combo it into Dead Hard.
- It only activates in chase so you gain less advantage by pre-running/holding W (and stealth killers get a workaround besides bloodlust)
- It gets nerfed to 2% haste instead of 3%.
Yes i see, or otherwise it looks stronger than dark theory.
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@Seraphor said:
Not as clear cut, as I would say "no" it doesn't need a rework, but it could do with a fair nerf and still be just fine.
A fair nerf could be:
- It actually inflicts Exhaustion so you can't combo it into Dead Hard.
- It only activates in chase so you gain less advantage by pre-running/holding W (and stealth killers get a workaround besides bloodlust)
- It gets nerfed to 2% haste instead of 3%.
Yes i was thinking about that,
Like the perk level should be: 1% haste for level 1, 1.5% haste for level 2 and 2% haste for level 3
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So you all have to give me a straight answer, Should MFT gets reworked? Yes or no?
Just "vote" here for yes
And "comment" here if no
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@motiontracker said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3506541#Comment_3506541
develops dont talk they nevver do
I know devs. Don't talk but im taking suggestion from people to see if i have rights on this post or not
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@[Deleted User] said:
Not 100% sure what you are trying to say. Are you asking why people don't answer or why don't they give you an answer you want?
I don't recall any of your posts besides the one about MFT. That's probably because there is already a billion posts on the subject.
Yes i know but does that mean that sometimes my questions aren't important enough like others who post about something seriously important?
So that's why my posts looks low priority than others?
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@tippy2k2 said:
We all got together and decided that we weren't going to answer your questions
Well Probably you don't have to text if you didn't want to answer this post then
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For just a short answers, i was asking yesterday that devs. Should add more than 1 winner player community outfit during the next upcoming cosmetic contest
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@[Deleted User] said:
Have you not looked around the forum?
Is it because this perk looks very humiliating to killer mains? xD
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@poinepp said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3505217#Comment_3505217
we'll get used to it additionally if you look at the animation closely survivors open their mouth the moment they touch the hook so it makes sense for them to start screamin as soon as their bodies get pierced by the hook
Yes i know but do you think that would make people satisfied for this feature? In my opinion its not a good idea at all.
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@poinepp said:
https://forums.bhvr.com/dead-by-daylight/discussion/comment/3501723#Comment_3501723
it is a feature that also was implemented during the alpha
Yes and i figured it out but its very annoying and it seems like when a survivor scream, they scream as if they are afraid from being hooked, but after the hooking animation, they become silent, so the fact of this feature explain that they are scared from being hooked, not to feel the hook pain as it use to be, that's why they become silent while the survivor hook screaming animation is already ongoing xD.
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Is it a bug or not? Because if Its not, then it looks soo inconvenient and boarding for everyone around during the gameplay
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@Viktor1256 said:
Can you create a perk for when survivors tunnel gens?
Yes and it already exists deadlock and corrupt intervention
And Besides, why do u guys make me feel that the perk is kinda op?
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@mr_Beast_Artist said:
How is it better than the nerfed DS, or do you propose to build it into the base? This could be built into the sabotage perk
Just a perk for anti-tunnelling, but also can be mostly built with boil over
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@Chocolate_Cosmos said:
No. Someone gets unhooked, they got healed or go do gen and after 30 sec Killer comes to them and gets the down and now what? New busted DS type of perk? No, thanks.
Besides we allready have some anti-tunnel perks, even base game BT and this perk is easy to abuse by SWF groups or just punish non tunneling killers. If Billy instadowns you after 1 min since you allready was unhooked, is it fair to get this effect? No.
Lol look at your votes. Its 11. I mean how many people did not use to understand the perk description. Like why do you guys make me feel that the perk is op? XD
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@hiken said:
we just need DS to be what it was... 5 seconds stun in fact 6, so survivors have 5 seconds to escape... thats it. killers feared DS like it was rason why they used to slug survivors wich ofc helped with UB.
I agree because the normal escaping killer grasp stun duration is more than DS stun duration.I mean if it's not fair enough then at least add 4.5 sec or 4 sec.
I believe it should be balanced like that or otherwise it's kinda useless perk with this short time because you cannot quickly take a distance from the killer when try to take a pallet or a window especially the killers with the most speed like nurse, blight, wasker and other ones
That's why I'm telling the normal killer grasp escaping stun is better than DS stun. Is it right?
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@burt0r said:
"hooks broken" as in permanently broken or the 3 minute respawn broken?
Because braking hooks in a 15 meter radius times 4 can be absolutely broken potentially making half the map into hook dead zones. Especially looking at maps like rpd, the game or midwich.
The hooks respone back as usual but I mean the perk permanently deactivates and will no longer trigger again as soon as it has successfully triggered once
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@Chocolate_Cosmos said:
No. Someone gets unhooked, they got healed or go do gen and after 30 sec Killer comes to them and gets the down and now what? New busted DS type of perk? No, thanks.
Besides we allready have some anti-tunnel perks, even base game BT and this perk is easy to abuse by SWF groups or just punish non tunneling killers. If Billy instadowns you after 1 min since you allready was unhooked, is it fair to get this effect? No.
I mean if Billy instadown you will not affect the hooks because the survivor is not picked up yet, so the killer might leave then behind until the perk timer has expired. That's why I'm telling you all it should be a balanced perk btw
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@Chocolate_Cosmos said:
No. Someone gets unhooked, they got healed or go do gen and after 30 sec Killer comes to them and gets the down and now what? New busted DS type of perk? No, thanks.
Besides we allready have some anti-tunnel perks, even base game BT and this perk is easy to abuse by SWF groups or just punish non tunneling killers. If Billy instadowns you after 1 min since you allready was unhooked, is it fair to get this effect? No.
I've edited the post because I forgot to add some additional discription, so see if its still now fair or if it's still not?
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@Chocolate_Cosmos said:
No. Someone gets unhooked, they got healed or go do gen and after 30 sec Killer comes to them and gets the down and now what? New busted DS type of perk? No, thanks.
Besides we allready have some anti-tunnel perks, even base game BT and this perk is easy to abuse by SWF groups or just punish non tunneling killers. If Billy instadowns you after 1 min since you allready was unhooked, is it fair to get this effect? No.
I'm just posting new perk ideas because the new killer and survivors in the ptb has the worst perks ever.
So does that mean that the devs are running out of perks idea?
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@Mandy said:
I need ID's of players that are affected by this - Steam 64 IDs for our steam players, or Gamertags for those on consoles?
I had the same problem here on PS5 and i used to adept onryo for the 3rd time please help PSN name Digital_Jewel