Ravnos1313
Ravnos1313
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- Ravnos1313
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@NekoTorvic said:
Removing survivors' ability to 360 is essentially removing one of the few options they have to do stuff against the killer.
Pallets and windows are gifted to them by RNG, sure they need to now how to use them, and that is a skill component, but getting a jungle gym, into TL, into TL, into shack has nothing to do with their skill, and even a mediocre survivor can waste your time at those.
DH, SB, Lithe and other perks are more the survivor outperking you then outplaying you.
Survivors having unpredictable movement and juking you is actually 100% on them and their ability to move erratically. As much as it is annoying to have a survivor disappear because they got too close to your camera, at least it's them making the plays, and you can counter play by waiting, having good reactions, having good awareness to keep track of them etc.
Use your moves to go in a direction opposite. Simply turning around as a survivor takes advantage of the terrible view the killers have. It's an exploit, not a play.
In a perfect world, killers would be covered by a zone that if a survivor walked into, they would get injured. Be erratic, that's awesome, but doubling back doesn't make thematic or game sense. It only works because it's a game with issues.
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"It's ok. Once we get to that point I go play a different version of the game until the survivors decide to release me!"
Wow, such fun.