Feedback and Suggestions
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Problem Twins currently is not played for Multiple of Reasons & considered not fun to play against,but the reasons that i'll be trying to fix are -Twins Clunkly Feeling -Lack of Punishment for Kicking Victor -The Punishment for Playing Good -Camping Victor ___________________________________________________________________________________________ Changes -Victor cannot be kicked if0 comments 21 views last activity
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Hello guys, how are you? I always come up with ideas to buff some perks, including "self-preservation" and "off the record", and the comment I hear the most is that the lack of use is partly due to the "iron will" my opinion is a strong perk and that you can use anytime when you are injured (as long as you are not in the "dying state" Thinking about it, I thought of some changes that I would fi7 comments 101 views last activity
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I played DbD on xbox for a long time, but I got some issues with my console so I started to play the game on PC, windows 10 version. But now I gotta start from the scratch, without my perks/builds, bought killers and survivors, without my auric cells and rift items. I want to know if the game will have cross progression for xbox and windows version. Because for me, there is no sense to play and s2 comments 71 views last activity
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I think it's a bad concept, you bypass the EGC but you still have a gate pretty much open. After all gens have been repaired, gates are being opened immediately, which makes the EGC almost pointless. I really like the idea of the EGC, the sense of urgency and rumbling in the trial is pretty cool, but it could be way better. Opening the hatch takes 2.5 second now since the patch, why don't we16 comments 201 views last activity
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There is no indication of MMR in the game Not just in the form of not being able to see your MMR, I can't even find a reference to the fact that there is an MMR system or even a mention of matchmaking in general. The "Game manual" makes grades sound like ranks Remember that big wall of text called the "game manual" that your friends told you not to bother with, or you probably skimmed and to8 comments 41 views last activity
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I don't want to take anything away from those who find the new Killer to their liking, rather more power to you. I am not here to be a downer, I just want to express my thoughts on Trickster from a design perspective and whether he fits in the world of DBD. APPEARANCE: Trickster is the very first Killer in DBD that looks and feels like a non-supernatural mere mortal human Killer. Even though19 comments 1,182 views last activity
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DEVS when we will have some changes about grind? Jesus, you need play pushing like a pig for got the perks, prestige and up your favorite characters. You need around 6 million just P3 50 ( 20.000 for medium rate points per match, is it 300 matches just 1 guy, without perks.) We have 60+ perks with 3 levels. So, please, this game is crazy specially for new players. when we will have some changes f18 comments 181 views last activity
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Obviously the Emblem system is not perfect and could use some work, but it just feels weird that 2 imperfect systems exist in the game that do a poor job of judging player quality and skill, as opposed to morphing these 2 together and making a cohesive and refined system that judges the players on their qualities in the match and not just on escapes/sacrifices.4 comments 31 views last activity
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you are already smashing your 2 keys to get hooked 90% of the cases anyway and 100% in solo q, cant we just 1-replace it for big skillchecks as we did with hook second stage 2-give the option to actually choose if we want A+D, stick of whatever it is for console players or BIG skillchecks?.9 comments 91 views last activity
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Playing as a killer i see this quite often that group of SWFs bring a map offering to a map that they know very well and know how to abuse well with boons and loops. So i've been wondering why are these offerings a thing in this game? What purpose do they serve but to send a killer to a map where they might be in disadvantage. Why not remove them all together? Make it fair for everyone when th2 comments 21 views last activity
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I genuinely have no clue what they contribute to the game other than frustration. They've been in since Slinger came out and nothing has actually been done with them to make them interactable beyond destruction. Why are they still in the game?11 comments 101 views last activity
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This solution can disincentivise hard camping. If the killer is within 24m of a hooked survivor for more than 10 seconds while not in a chase the hook timer will decrease by 75%. This effect will immediately disappear the moment a chase begins with another survivor. Hear me out, Normally the timer for a full hooked state is 120 seconds when a killer is hard camping the timer will keep going no13 comments 142 views last activity
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I am done with me writing in the chat "Hey, I am using an Azarov map offering, anyone against it?", I get no answer, so I believe that everything is fine, just to see a Crotus Prenn offering from the non-english speaking survivor who then dc's and proceeds to insult me (in a different language) in after game chat, cause I countered his map offering. Can we please make it that survs can see ea15 comments 142 views last activity
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Remove the hit invincibility Allow it to be used when heathy Reduce cool down to 30/25/20 seconds This would remove hit stuttering and remove its strange interactions with certain powers (like traps or insta downs). With these changes DH will be reenforced to use for distance rather than dodging hits.3 comments 41 views last activity
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Basic m1 attacks give the exhaustion status effect until the hex is removed. I believe adding this to the blindness effect would make this hex see more play. Right now I only see it on hags going for adapt3 comments 31 views last activity
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Just went against a SWF that actually managed to use it in a safe loop and I was wondering why the hell it took so long to catch up to them in the loop. So long as it's an infinite haste while in proximity, please let there be a contrail indicator so the Killer can drop chase if desired like with the Refined Serum.0 comments 21 views last activity
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Change Pentimento to let killers transform booned totems into a Penti Hex. It’d be the anti boon perk for killers.0 comments 11 views last activity
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Had a match with blight at the artist map. Wasn't a bad match for the most part. Issue I have not just with this match but as a whole as killer is dealing with stacked second chance perks, especially at endgame where killer gets most his downs and kills anyway. Ash was on hook. Eng game happened. I hit a Meg who rocketed in for the save. I decided to tunnel ash bc he was on death hook and it w20 comments 331 views last activity
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Do you think lobby waiting time ? I'm playing as main killer. My waiting time : as killer max 10-15 sec. My waiting time as Survivor : 5-10 minute. That's why killer's need huge buff.3 comments 101 views last activity
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Is it just me or CoH is just completely busted. Please share your opinion! I like the idea of boon totems, I think re-blessing a totem them over and over again is a problem and I would probably add a 60 or 90-second cooldown on the perk after it's been snuffed, so that the killer has actually some reason to snuff it (currently it makes no sense in terms of time efficiency), but at least while th0 comments 161 views last activity
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Here is what should happen if a survivor wants to bodyblock they get the broken status. Built in instead of a perk. See how many pathetic blockers we get then35 comments 381 views last activity
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Step 1 : Boot the game Step 2 : Play as Trapper in a public match on the Autohaven Wreckers map, Azarov's Resting Place. Step 3 : Notice the bear trap has spawned out of bounds Perks: Forced Penance, Agitation, Iron Grasp, and Lethal Pursuer Add-ons: Bear Oil, and Lengthened Jaws Trapper Bug Report Bear Trap Spawned out of Bounds Video.rar1 comments 21 views last activity
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Spamming crouch is the survivor equivalent to face camping. There are the positives and the negatives to it, but other games; like overwatch, reduced the ability to "speed crouch" by putting a time small time limit between crouches. If BHVR wants an original approach, survivors who spam crouch could get a short Debuff: broken bc them knees can only take so much XD Thank you for coming to m9 comments 161 views last activity
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The challenge with the game doctor perks do you need to use doctor or can you use any killer.2 comments 61 views last activity
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Remove the hooks from the game and give all killers the PH's cage. No more camping. No more flashlight saves, pallet saves or taking hits to wiggle out too. Only fair.21 comments 511 views last activity
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Wouldnt it be neat if each map could grant killer a unique perk when playing on it. For instance on swamp. give killer lower terror radius but make them have active camo that activate when your not in a chase with delay of 3 second entering it. For The school yard that has 3 floors ... killers can use specialized locker portal to navigate between floors. RPD station ... have little7 comments 81 views last activity
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I though about have an OG version were "tryhards" would enjoy it with all old (maps,movement,legacy,no breakable wall,only og killers etc) (im talking when dbd was around 2016/2019) (a good killer can manage it) And in the new dbd like "futuristic" with all new also is gonna be good for the mmr because all new players are gonna enjoy the same "level/skill". Most of the people miss old dbd and6 comments 181 views last activity
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While I understand people saying that The Artist is unfair and at times unfun to play against, she is not overpowered, though she’s a bit close to it. The Artist has a few annoying mechanics that at times can create binary decisions for survivors, or put survivors in lose/lose situations. Putting a crow at certain loops can make it completely useless, forcing those survivors to run away. If the75 comments 2,051 views last activity
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killer went afk after dowing feng, then he just stood still the rest of the match. EGC i said. lol maybe he had a phone call. and the word PHONE was censored. PHONE.... PHONE. cmon6 comments 31 views last activity
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One of the biggest issues with amanda's reverse bear traps is it can be removed on the first box and so do close to little into stopping survivors, even with 1 box yes it dide give the killer some time but it's not enough to often truly help you, while when they take 2-3 boxes it does make a difference, so why not make the boxes kind of like how trapper's traps work? When you step on a trap y5 comments 291 views last activity
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I know that only special players can see and use exclusive customization. I don't pretend on it. But why you can't show it for all players as disabled items like " Red Envelope " or " New Moon Bouquet "? It very helped to support wiki about this game on different languages and who knows maybe to advertise it more efficient.0 comments 1 views last activity
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Instead of giving the free bonuses to repair speed make it: Noises maded by the generator while repairing are completely silent. Toolboxes are already broken, especially with Build to last. BNP needs to go.2 comments 41 views last activity
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I'm sure we've all been there on either side of the game where half of your power is gone in the middle of the match or as survivor when you simply die because you didn't search the right box first. I suggest a change that would move the design to a more thematic power to the Jigsaw series as well as encourage healthier game-play from both sides.1 comments 21 views last activity
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I have been playing as survivor and killer for a long time. With the inclusion of these boons I honestly can say that they are not fair at all for the killer. Boons can can reused multiple times even after the killer has removed them. They can also be placed on the same totem that they were blessed on. Killer don't have that option. Hex's cant be re used and survivors can just bless over a hex to8 comments 241 views last activity
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The killer has been blocking us for 30 minutes without doing anything we just can't play and we have to leave to finish the game2 comments 31 views last activity
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This perk will help you finish a gen before most killers can even get to it. 40 sec to finish the gen with 2 survivors. A killer would have to win a chase and hook a survivor in maybe 20-30 sec, then hopefully make it in time to defend the gen. The perk is just robbery especially with toolboxes. And could be an instance of survivor favoritism within the game.5 comments 41 views last activity
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I think she could have a really awesome chase music that is similar to the Saw theme song, it would make her much more enjoyable to play as and against in my opinion.2 comments 201 views last activity
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In another thread I was thinking about how there isn’t a perk related to dropping survivors, it’s one of the few game actions where there isn’t a perk that utilizes it. For example, what if we had a perk like Let the bodies hit the FloOr You drop survivors 100% faster If you drop a survivor their recovery speed is 30/40/50% slower and if they recover they are Mangled until fully healed If0 comments 31 views last activity
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Hex: Pentimento is undoubtedly a very interesting perk. You could even say that he almost brought new mechanics. But ... It seems incomplete to me because of Totem Boon can resist Pentimento and you can say that it is a good counter to this skill. But as for me, this is just an unpleasant accident, the survivor may or may not have Totem Boon. Nobody knows about this until the match starts. And wh7 comments 351 views last activity
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I've noticed that within the last 2 months of playing my matches just haven't been good quality. During my last like 25 matches it's me with around 2000 hours and then my teammates are playing like they have 100 hours, but then sometimes the killer is my skill level or very new like my teammates. It's unbearable and unfair, I'm literally trying to relax and finish my battle pass so i don't have t14 comments 571 views last activity
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Everyone did it before. Start a survivor match with a killer challenge selected, or vice and versa. Well I just did it once again. Went out of my way to play as the challenge I thought I had equipped required me to. And then when the endgame screen came up.. oops, a sacrifice challenge. Would it be too complicated to have a box pop up that says something along the lines of "Are you sure you wan6 comments 31 views last activity
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I feel as though Billy is a well enough conceived killer to where he could get a slew of giant buffs that put him above his old self while also still being balanced. Right now, there are numbers and weird add-ons holding him back, making him what I consider to be honestly one of the worst killers in the game, which is sad because he’s super fun to play as and against. Obviously, the first thing6 comments 121 views last activity
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Majority of people I believe agree that at high MMR the game becomes survivor sided. Something that I think would make the game more balanced at high MMR would be to reduce the amount of pallets on a map. Low to mid MMR everything stays the same. High MMR pallets reduced. And by reduced I mean like 3 or 4 pallets? Nothing absurd. What's the biggest difference between chasing a bad survivor c0 comments 61 views last activity
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Add a way to communicate while hooked or Stop an Unhook if the player deems unsafe for both of them.I recommend adding a feature where you can hold on to your hook for the remainder of your timer while changing the aura of hooked survivors to white in order to message others to not unhook, but it should take 5 seconds to trigger the feature so it wouldm't be used to troll people who are expected to unhook last second. or just add the a way to message teammates from the hook so they can atlea0 comments 11 views last activity
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Not sure how many games I have played where the killer tunnels 1 person and then refuses to leave and go hunt anyone else. Whats even more frustrating is that even with kindred on players in the game don't seem to understand that if the killer is going to camp you, just complete your gens easy and escape with 3/4. Is there some way to create a perk that while on the hook, if the killer is within34 comments 751 views last activity
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Title says it all. Every challenge gives both fragments and blood points. But for most people who care about the rift, there's no point doing the last level since you'll have reached 70 before it even started.. So while yes, you get lots of points on the path to the epilogue.. it would be nice to get something more than useless fragments and a broken bauble no one will ever put on.2 comments 21 views last activity
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With the intro of SBMM, why are old ranks called "grade" and not something akin to monthly miletonesGrade implies that players are still being ranked depending on their skill. I've been playing about a month and reached Iri 2 last night. I'm still learning how to loop and don't even know maps that well yet. Seems wrong to be in the 2nd to highest "grade" that exists. The current system is mostly a measure of how much you play monthly, not of skill le3 comments 11 views last activity
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Me (the biggest noob on earth): Buying a new killer and playing it not even a day. The enemys I'm getting: this is fine 🙂1 comments 31 views last activity
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there are so many killers in the game that are just simply not meant to be played on a controller. huntress, trickster, and deathslinger just to name a few. even killers like nemesis are significantly harder to play on a controller than using a keyboard and mouse3 comments 51 views last activity