Due to weak killers, nobody don't want play as killer

Do you think lobby waiting time ? I'm playing as main killer.

My waiting time : as killer max 10-15 sec.

My waiting time as Survivor : 5-10 minute.


That's why killer's need huge buff.

Comments

  • Are sure it is cause of imbalance? Cause I played a few survivor matches yesterday and all of them were with a waiting time of around 20 seconds.

    There are other variables as well that determine the waiting time like MMR, time you are playing at and your location.

    What I noticed is that from 6 a.m. to 6 p.m. all my survivor queues are, like I mentioned, around 20 seconds, but at night it goes up to 2 minutes.

  • This depends on the time of day. If you play early in the day itll be the complete opposite of this, with survivor queues being fast and killer ones being slow.

    It's nothing to do with imbalance, it's that later in the day more people are off work and want to relax/have fun with their friends. Cant really have fun with your friends as killer as naturally that's a solo role, so queue times are much shorter.

  • It's not the weak killers - most of the roster was almost useless for majority of time.

    It's all the little mechanic problems which are stacking up one onto another:

    Hitboxes, autoaim, poor map rng, grab cancelation or hit validation. None of these issues are super bad to make the experience miserable, but they all stack up.

    Survivor can completely miss pallet stun save while injured, but game can decide to ressurect them, allow them to drop a pallet to stun the killer. They both escape for free while killer should have two people incapacitated.

    Autoaim was denying hits since for ever, but together with grabs not working as intended (seriosly, even from survivor's point view it does look like bs) situation like this one are possible: Survivor is unhooking another. Grab animation started, but it was cancelled. Since grab was cancelled it was turned into normal m1 hit. Autoaim decided to hit unhooked survivor instead of unhooking one (even though the unhooker was between the killer and other survivor) so none of them take damage or even BT hit due to hook invulnerability.

    Maps can literally spawn 5 jungle gyms or tiles connected to each other (including shack window).

    Not to mention underserved killer nerfs like DeathSlinger (Seriously, he is a joke of a killer right now) or Hillbilly...


    If you play killer unironically now, you are clown. I prefer keys being broken over hit validation bs.