Feedback and Suggestions

Our team will be happy to read these!
  • I feel like we need more DBD apparel like i get asked all about my current hoodie i have and it great conversations starter about the game and get people to look into the game. i don't care to be a walking billboard for the game as long as the merch is cool and consistent.
    1 comments 11 views last activity
  • I’ve been working on a fan-made Dead by Daylight chapter based on Wrong Turn 3 and wanted to get feedback from the community. Killer: The Cannibal Sister A new original killer inspired by the female hillbilly from Wrong Turn 3 . Weapon Loadout Primary Weapon: Rusty Machete Secondary Weapon: Old Hunting Bow Power: Family Hunt The Cannibal Sister can call upon her tw
    0 comments 22 views last activity
  • Hey everyone, Houndmaster main here who adores Portia but low‑key feels like she’s been a bit forgotten for a while now. I’m not here to scream, or be a rage goblin(🤣), this is just coming from a concerned main. I just want to share some issues that make her feel rough around the edges. Add‑ons Her add‑ons aren’t awful, but most of them feel very “nice to have or this is okay I guess” inst
    2 comments 41 views last activity
  • why not make a vote system to derank survivors on there performances lately i feel like my teammates are not supposed to be where they are and it just seems annoying that they dont do any task and are just keep dying or hide in lockers im iridescent 1 at the moment and just seems like im 1v1ing the killer i know im not the best to loop the killer for 5 generators but i just feel like you guys sh
    7 comments 101 views last activity
  • It would be cool if there was a late medieval German-Gothic Armour for the knight. It would be very fitting with the darker ambience of the game and of the knight himself, perhaps make it bruised up and bloody or keep it clean, i would appreciate a sleeker and more detailed knight skin with a thinner, more normal sword since i find the current ones commically thick. A sleek and detailed skin woul
    1 comments 21 views last activity
  • Kaneki and Krasue screaming nonstop in lobby is annoying. There should be a feature to reduce their screaming sounds in lobby. Please add it.
    3 comments 41 views last activity
  • With the new Jason PTB and The Trickster rework releasing I have noticed the sheer amount of 4.4 killers we have now which is 10 out of 43 killers (Hag, Huntress, Spirit, Slinger, Blight, Trickster, Chucky, Springtrap, Vecna 2.0, and Jason) Now many people do not see this as a problem due to the fact that some have mobility and a powerful chase ability such as Blight, Spirit, and Vecna. And I a
    4 comments 291 views last activity
  • So I think they should reduce the killer add-ons from 20 to 15 or even 14. 15 fit on one page. I say 14 because the blight serum exists. Reducing the number of add-ons could help get rid of clutter and be easier on the devs when designing them. We can get rid of meme add-ons and duplicates where there's a green and blue but the blue is slightly better. Hag alone has 6 add-ons where 4 of the
    1 comments 11 views last activity
  • So, I have 3 main problems with Bloodlust: 1. it rewards killers who make (relatively) bad decisions with up to 15% haste (like, imagine giving survivors who miss skill checks a 10% repair boost for each time they've missed a skillcheck the past 30 seconds) 2. it doesnt reset when killers miss an attack (so, they get rewarded even more) 3. its something that can activate when tunnelling Thats
    2 comments 61 views last activity
  • Original IT (1990), IT: Chapter 1 (2017), IT: Chapter 2 (2019), Welcome to Derry - Season 1 (2025) and Welcome to Derry - Season 2 (TBA) Always Watching: A Marble Hornets Story (2015) and Beware the Slenderman (2016) Predator (1987), Prey (2022) and Predator: Badlands (2025) The Terminator (1984) and Terminator 2: Judgment Day (1991) M3GAN (2023) Backrooms (2026) and Backrooms 2 (TBA) SCP-
    1 comments 41 views last activity
  • Can we please for the love of god get crosshair support within the game so all platforms can access that without needing some niche addon? My biggest frustration is I feel like I have to burn the image of a crosshair into my vision to understand where my ranged killer is throwing or shooting or run an addon thats kind of whatever to use as opposed to any other addon that would be considered miles
    1 comments 121 views last activity
  • Diminishing returns in dead by daylight should probably be removed. It limits how perks can be stacked together. This reduces the variety in builds you see. Many combinations become less effective because of it. Creativity suffers and matches are not as fun for anyone playing. I think both survivors and killers end up with fewer options that actually work well. It seems kind of pointless to try
    1 comments 112 views last activity
  • Yes it's pretty good to have a anti camp mechanic and its pretty fine but either theres something I don't know or it is a bug but whenever a killer is face camping me sometimes the bar just stops and doesnt continue the killer isnt even in chase but it stops like why and it goes so slowly i can sometimes reach 2nd hook just because I played good and the killer hates me for that
    1 comments 21 views last activity
  • make the aura read infinite. rn there isn't really a point running five moves ahead instead of windows since the aura read stops right away and it's not that easy to connect tiles without it. yes the pallet thing should be on cd but the aura read should not.
    4 comments 231 views last activity
  • Make a game mode where the killers get to ban 8 perks, and the survivors get to ban 4. Or 6. Not sure the balance. It would be a really fun way to force different metas!
    4 comments 111 views last activity
  • Hello everyone! I wanted to share a concept for a highly requested crossover: The Backrooms . Since The Entity bases its realms on reality and feeds on human emotions, what better emotion to exploit than pure paranoia and the fear of the unknown? New Killer: The Mimic (Based on "The Bacteria") The Mimic is a shapeshifting Killer that feeds on the distrust of its victims. It uses the Surviv
    0 comments 121 views last activity
  • I found this really cool video with voicelines for different killers that don't have them, all the credits are in the description as well so if BHVR does add these they can at least credit the VAs. Heres the link to the video: https://youtu.be/ljEmnes8xhI I'm not saying this should immediately be done, but it'd be nice for BHVR to look at!
    0 comments 11 views last activity
  • Dear Bhvr and community. Sad to feel the developers drop the anti tunnel mechanics cos tons of killers bomb them about a rage messages, mails. Nowdays tunnel is everywhere. 95% of our game is tunnel and hard tunnel what cant avoid cos theres nothing counter mechanism in the game. Ds is once help each surv after that the game is over. Yeah i know learn to loop. We know how to loop okay. Sad o
    4 comments 81 views last activity
  • When someone Abandons or Dcs, a bot replaces them, and the game for some reason has the Bot completely in place of the player in the endgame screen. This makes it so reporting them is made harder If there are multiple players playing the same character since it says "Nea_Bot_01" or something, the report feature appears next to a character/bot name so you have to try to remember who had what perk
    2 comments 51 views last activity
  • Probably sounds like a dumb and blunt title but in essence this has to be changed for the health of the game. Currently, with the way that the last 2 years of the game's changes have been moving toward, the old problems like perks and addons are now gone. Funny perk combination that makes you unkillable in niche or rare scenarios? We now have diminishing returns and perk reworks, like for haste b
    8 comments 161 views last activity
  • so can we talk about how bad the grimoire chapter survivor perks are?! omd. let me explain. a perk that makes gens 50% slower but gives 1% permanent progress everytime i hit a GREAT skillcheck. MIGHT ASWELL GIVE THIS PERK TO THE KILLERS. BIGGEST NERF EVER /who would even use this. second. fruits of your labor, A WHOPPING 2% HASTE WHEN A GEN IS COMPLETED WOHOOO! (yes ik it scales with gens but 10%
    0 comments 51 views last activity
  • I understand the reasoning for not making any balance changes during a new release, but oh God, please just give us some crumbs of something please! 🙏😭 Is Scavenger getting buffed, is Clown getting an add-on pass, is Skullmerchant getting that rework yet, are you still working on the anti-tunnel system? What's going on? Please, you want me to watch Jason's shack for 13 hours again? I'll do it
    8 comments 141 views last activity
  • can ya'll finally buff/rework the useless surv perks no one uses. i mean, if you want survivors to stop using the same perks every game then make all surv perks somehow viable. DIMINISHING RETURNS WAS NOT THE ANSWER. the best solution would be to actually do something about the fact that only 20% of surv perks are actually playable while the rest just won't really do anything. dbd is competitive
    9 comments 111 views last activity
  • Current Problems: Survivors repair generators too fast. Old killers only move on foot, resulting in poor patrol ability when multiple survivors repair multiple gens at the same time. Too many pallets, and some perks allow survivors to reset pallet vaults to prevent killers from breaking pallets. Some survivors camp at exit gates to taunt killers after the gates are powered. My Suggestions:
    5 comments 71 views last activity
  • These are my suggestions to make the game much more balanced and consistent, to avoid extremes where either survivors get totally wrecked, or the killer loses all 5 gens with only a few hooks. Shroud Offerings should be retired. Neither survivor nor killer should have the power to mess with the spawn of survivors. Survivors should consistently always spawn together, furthest from the killer.
    5 comments 101 views last activity
  • .…now that the Diminishing Returns are in the game. Survivor: Leader Calm Spirit Technician Up The Ante Wake Up! Buckle Up Blood Pact Desperate Measures Counterforce Reactive Healing Better Than New Friendly Competition Teamwork: Power of Two Deadline Road Life Teamwork: Full Circuit Teamwork: Soft-Spoken Hope Slippery Meat Spine Chill Killer: Shadowborn Thanatophobia Dyi
    23 comments 243 views last activity
  • So, an idea to try to change things up is that from standard repair gens, save, open gates, is from now on, the gates are in disrepair at the start of trials and cannot be opened by survivors until they can gather parts to repair them. Upon the start of the Trial, as usual, you need to repair the gens; now you also need to collect parts to repair the gate switches to open them. Debating on the n
    2 comments 41 views last activity
  • Typically every map in Dead by Daylight with a main building has a typical achievement of "complete a generator in ____ on ______ and escape" but I was surprised to see this not the case with our most recent map Trickster's Delusion. At first I thought maybe it was a bug and then I saw it did not exist. I have been thinking about this for a while and have been wondering if there is a reason for
    5 comments 131 views last activity
  • Hi everyone. Sadly I have really bad internet the last days. Sometimes it goes off for 5 times a day… And now I get DC penalties all the time, even tho I'm someone who has maybe disconnected on purpose for 5 times in nearly 10 years. Is there a way the system can track if it's a connection loss or a DC on purpose? If not, could something like this be implemented in some way?
    6 comments 121 views last activity
  • There are better perks than premonition but not everyone has every perk and some want to try out less used perks to break up using the same few perks. My suggestion for it is simple: It now highlights/puts a colored outline on the killer if you have a line of sight on them for 5 seconds. If they are behind a object, Premonition puts a colored orb (In front of the survivor only they can see) in
    6 comments 82 views last activity
  • I appreciate that skully merchant was given a skin, however, it’s not that great in my opinion, I am not a fan of the shaved head in the back and the really short hair bang looks kinda awkward, everything is fine. I am also disappointed that we havnt gotten any updates on her rework. I was under the impression that the rework would’ve been released by now or at least an update on the release by n
    1 comments 31 views last activity
  • I’ve been trying to get the grab achievement for Springtrap to catch survivors since the Chapter came out, yet no one ever uses them unless they’re memeing(not engaging in normal gameplay).
    2 comments 22 views last activity
  • I understand that solo survivors struggle a lot. And may need Throttle for that type of perk. But I just think it’s a bit too much for killer to face. Edit: I’m just providing feedback like everyone else here. And stating my opinion and if you don’t agree that’s fine. I just think the downvoting on something so small is ridiculous especially when providing feedback.
    25 comments 472 views last activity
  • After playing Krasue for an extended period of time (didn't play her during her release so I only know her in this state) I can say she's almost fine but I can tell the nerfs kinda broke the mechanics a little bit like any concept of a mushroom economy. At first I thought head form should be able to break pallets but no she does need counterplay and dissolution exists so it's fine. HOWEVER I do
    2 comments 41 views last activity
  • (Killer updates that need to happen) • Trapper (Rework) . • Wraith (Some addon reworks) . • Nurse (Nerf and some addon changes) • Hag (Buffs and some addons reworked) . • Huntress (some Addon changes) . • Doctor (Buffs and addons) • Deathslinger (A addon pass) • Oni (Some addon changes) . • Ghost face (Buffs) . • Skull merchant (Rework) • Demogorgon (Addon changes) . •
    0 comments 21 views last activity
  • The fog closes in on survivors. For each hook state, a thick fog obscure the view in the distance by (insert number) meters. Survivors standing next to completed generators reduces the fog for (insert numbers) seconds. Basically what dying light does now is it envelop the survivors in a thick fog. With each hook state, the fog grows thicker and closes in. It makes it impossible to see killers a
    1 comments 21 views last activity
  • I think it's unfair if he can jump over a pallet so easily and keep running. Wesker can't do that. Every time this character appears, the game becomes unbearable. He leaves no chance and ruins the fun. It's not a huge nerf, but he needs to slow down.🙏
    1 comments 22 views last activity
  • Extra suggestion: I hope BHVR adds a Chinese-origin killer. To avoid cultural disputes, an ancient Chinese-themed killer fits the game’s timeline of past, present and future ruled by Entity, not similar to Doctor. As a long-time fan of Dead by Daylight, I sincerely want a traditional Chinese-style killer, such as Chinese hopping vampire, ghost or yokai from our classic folk tales. Thanks for r
    0 comments 12 views last activity
  • Hello there! ive come to share my thoughts on one specific add on. The Purple Chcuky add on that allows you to see footfalls around survivors. This is a pretty useless and not exactly contributing add on. its very much in need of a tune up, i appreaciate you reading this and bid you a good day
    0 comments 11 views last activity
  • please consider adding freddy to 2v8 with jason or maybe even a killer v killer mode please consider at least attempting something similar in ptb i understand there are issues obtaining certain rights and licenses with some killers I would simply like the idea of more modes and accessibility with killers outside of 1v4 and with less than half the killers being even playable on 2v8 It feels like
    0 comments 1 views last activity
  • Suggestion: Add voice lines from Jason's mother, Pamela Voorhees, similar to Friday the 13th. Hearing her voice occasionally during a trial could make the atmosphere more immersive and terrifying. The voice lines could play when Jason enters Rage Mode, hooks a survivor, or eliminates the final survivor. This would add more personality to the character and stay faithful to the original franchise
    2 comments 61 views last activity
  • Tired of cheaters in game why don't bhbr increase the game price and never give a discount or for new created steam and epic games account, they need to be at least 1 week or 1 month old to be able to purchase the game? Kindly reply?
    3 comments 72 views last activity
  • I have been getting DC penalties for having to dodge Sadako games, because her sound effects are NOT accessibility friendly for players like me who have diagnosed Tinnitus. High-pitched frequencies such as TV whining and things along those lines are PHYSICALLY PAINFUL for people with Tinnitus and can cause further hearing loss. Over the last two years, I started playing a different game that had
    1 comments 41 views last activity
  • Might accept exhaustion perks being too strong, boosted further by Vigil. But it's counter measure should feel like it hits the spot. What about tuning the anti-exhaustion perks, now when diminished is present. Septic touch - Whenever survivor performs any healing action or mend action, they suffer exhausted and blindness, that lasts for 40s after they leave your TR - was 10s (Vigil can still c
    9 comments 111 views last activity
  • If you don't teleport even with bamboozle the main building has an infinite that should be changed no? I'm talking walking killers only
    13 comments 261 views last activity
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  • IT (2017), IT Chapter Two (2019), & It: Welcome to Derry (2025) The Operator (Slenderman, 2009) Jungle Hunter (Predator, 1987) The Grudge (2004) The Terminator (1984) & Terminator 2: Judgement Day (1991) M3GAN (2023) The Nun (2018) & The Conjuring Universe Poppy Playtime Teke Teke Kuchisake-onna Do you agree with me?
    1 comments 21 views last activity
  • I could make a massive rant or essay about why but I don't feel like it as it should be extremely obvious at this point. MAKE HER 4.6 FOR THE LOVE OF GOD
    14 comments 191 views last activity
  • Borrowed Time Activates on self if: - You have 2 hook staged - All hook stages on every survivour is not greater than 3 (meaning one other hook is possible) - There is still at least 3 gens to complete When activated: - Become healthy upon unhook - Gain Endurance (applied when healthy as well) until other survivour is hooked Upon getting hit with endurance while this perk is active
    0 comments 21 views last activity
  • We always wanted a bulk spending blood web feature but when we got one it was so bad it didn't even help us in any way, this bulk spending feature priorities items with lowest price to highest so you will always get the least possible amount of high rarity items and addons which is so disappointing, we still have to manually do bloodweb to collect our red addons because bulk spending will give on
    6 comments 81 views last activity
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