Suggestion: Balance classic killers vs survivors
Current Problems:
- Survivors repair generators too fast.
- Old killers only move on foot, resulting in poor patrol ability when multiple survivors repair multiple gens at the same time.
- Too many pallets, and some perks allow survivors to reset pallet vaults to prevent killers from breaking pallets.
- Some survivors camp at exit gates to taunt killers after the gates are powered.
My Suggestions:
- Slow down survivors' base repair speed.
- Place more generators next to buildings, and limit each generator to a maximum of 1โ2 survivors working on it at the same time.
- Stop releasing survivor perks that ruin killers' pallet-breaking experience, such as pallet-vault reset perks.
- Add punishment for survivors who stay near opened exit gates without escaping.
Reason:
These changes can narrow the huge power gap between classic killers and survivors and improve killer gaming experience.๐
Comments
I offered different ideas:
You should have to have at least 100 posts on this forum to make suggestions, jeeeeeeesus
Most of the pallets can be played around easily and never be broke.
I agree with number 3, some maps spawn like every filler pallet rn every other match, that's a bug since February, many people brought that up, but the devs don't care. Instead they give another perk for resetting a dropped pallet which doesn't even cause exhaustion although it gives haste like Lithe.
For number 4, I think killers should have the option to abandon in endgame when no ones been hooked/downed for a while and the team just stands in the exit gate to BM and hold the match hostage. Honestly, if I've lost, I wanna go next and I don't need them gloating over their win in my face or waiting out the timer if I don't go the exit. If a survivor can abandon without penalty to not have to see a ten second mori, why can't killers abandon if the team is holding the match hostage?
Why abandon and pass up the oppurtunity to break pallets and walls for some extra goodies? Not to mention you can have an ability to punish survivors for that with certain add ons and perks? mostly extra bp gain