surv perks
can ya'll finally buff/rework the useless surv perks no one uses. i mean, if you want survivors to stop using the same perks every game then make all surv perks somehow viable. DIMINISHING RETURNS WAS NOT THE ANSWER. the best solution would be to actually do something about the fact that only 20% of surv perks are actually playable while the rest just won't really do anything. dbd is competitive and nothing will change that. people will want to win and killers having a million different kinds of gen regress perks while survs have to stay happy with their 5% healing speed after dimishing returns is kinda crazy.
Comments
Imo diminishing returns was necessery. HOWEVER bhvr doing absolutely nothing with that is shooting themselves in the foot.
The other thing is that meta perks are giving way too much value, and buffing other perks like that would be even worse.
There should be another perk overhaul that would nerf meta perks (sprint vigil etc) and buff useless crap (cut loose, invocations)
What was necessary about it? Making it so running famously overpowered perk empathetic connection with botany is substantially weaker? Considering the newest suite of perks they aren't interested in making perks with stacking effects powerful on their own.
So what's the point of it beside pushing gimmick perks deeper into the grave?
it gives developers ability to create strong perks without worrying about broken combos. But they forgot about that
the point was ability to buff perks so that they can be good by themselves. As i said, bhvr did nothing with that, thus making weaker perks even weaker
Small investigation:
FAST TRACK
โ did 1x3 insta progress upon hook and no one used it.
โ got reworked to grant 2x3 permaprogress and people complained.
โ got nerfed to grant 1x3 progress and people complain that issue is how perk works despite the perk worked liek that for years.
I think they'll make future perks. Did you think of those?
Judging by the most recent suite of perks, not really.
imo instead of diminishing returns nerfing everything no matter how small. it should have been made with a limit. like if a value goes over 200% it starts to diminish. or something like that. not nerf everything like empathwetic connection giving like 2% heals
Yes, but still, they made a lot of perks weaker, their builds absolete, and left meta unchanged. Thats not how it should look like.
They shouldnt add diminishing returns without Perk overhaul introduced with it.