Is Trickster's Delusion suppose to have no map achievement? Why?
Typically every map in Dead by Daylight with a main building has a typical achievement of "complete a generator in ____ on ______ and escape" but I was surprised to see this not the case with our most recent map Trickster's Delusion.
At first I thought maybe it was a bug and then I saw it did not exist. I have been thinking about this for a while and have been wondering if there is a reason for this; especially since it got it's own queue with the chapter release unlike the map before it.
Tagged:
Maps
Comments
Usually for the first week of release when it has a separate queue it's fine, but after that it becomes extremely difficult to guarantee maps any more because of the nerfed rate of the offerings. So you have to get the map first, complete a specific generator and then also escape, and that's often easier said than done. Of course that is just my theory and if the next new map does have an achievement again then this will not age very well.
They don't always have achievements usually if the DLC only has a killer and a map there is no achievement as it would belong to the survivor achievements. They add usually three achievements per character added to the side the character is added. That is main reason why Freddy Fazbear's Pizza does not have the "fix main generator and escape" achievement as there was no survivor added with that. Other maps that don't have it is those that some point Behavior lost the license for like Underground Complex.
Still with Trickster's Illusion they either forgot to add as there was a survivor or they want to move away from those as there has been some people complaining about achievements that demand certain maps. Still they did keep the new three achievements per character rule even with Kwon.
Most likely due to the fact that the Map Offerings have been made effectivelly useless/worthless, so getting the map in the first place is something you can only hope for. And then a lot of the circumstances would have to align to allow you to both escape a specific generator, and then also escape.
I actually did not realize Freddy Fazbear's didn't have it's own achievement, thanks for pointing it out. Thanks for the response, I feel like given it's an entire new realm it should have been an achievement.
This might sound annoying in retrospect but I wonder, as a minor fix for the map achievement difficulty, to make achievements based on realms and not maps but idk.
While that does make sense, they did an achievement for the Walking Dead map which was on another realm. Still would make sense for Trickster's Delusion to have it's own achievement given it is an entirely new realm.