Avatar

NextKillerSpongebob

NextKillerSpongebob

About

Username
NextKillerSpongebob
Joined
Visits
0
Last Active
—

Comments

  • Survivor mains are quite happy yes. Killer mains are quite angry. A player who plays both sides doesn't even care anymore because they realize how ######### either side can be. I've played this game since release and I don't like the looping gameplay but it's a thing I've already basically gotten over and just counter easily nowadays with mind games. Except for the unmindgameable ones.

  • I mean. The killers mostly take more time because they have more distinctive features. Nevertheless, they shouldn't automatically win or get survivor cosplays disqualified xD that's simply #########.

  • Terrortot said:
    Guess i have to come back for vials tomorrow :chuffed:
    Hahaha ikr
  • Dont you guys agree? I think that is a clear bug and so ridiculous, just try in real life to move like that lol

    As a player more tended to the killer side, this is plain #########... You're just bad. Miss the first 360°? - sure no problem. Miss the 2nd 360°? - ur just bad as a killer...
  • Kilmeran said:

    I give 'em hell, but in the end, I have to agree. They've showed that they are trying. And that's all we can really ask for.

    Indeed it is.
  • Huntress sitting on my face?...meh why the hell not?! Lezz fugging go!
  • @Patricia said:
    @ToxicAddiction Because we are investigating the lobbies issue and this is our priority right now.

    Holy ######### that counter! Get f'ed ToxicAdditiction!

    Patricia, an idea I've seen on the forum quite a lot was to make both sides be able to get the 60 vials or at least something after the 30 vials so both sides are equally played.

    Since the 4:1 ratio is now playing both sides it's getting a lot on the killer side. The ratio now is basically killer players playing survivor vs survivor players playing the killer.

    Just an idea ;)

  • @NoOne said:
    Zebrabaum said:

    btw they sold the mask on the Gamescom... 

    Rly? If that's true, it's rly sad. I just hope i will get mine still this year.. :'D

    I was at GamesCom this year and didn't see ANYTHING related to DbD at the store hall or any game halls...

  • @Sinner said:
    They should, otherwise they would look really stupid. Also, they tend to listen to killers baby tears a lot.

    That sentence is wrong on so many levels.

  • That's the best part of this game. It's not mainly about kills anymore when playing killers xD So the emblem system ruined that logic

  • Oh don't worry. You're just bad :D I played as killer and survivor tonight and both have it equally easy. Hooks are crappy now so it's hard to sometimes even get survivors on the canker hooks. Don't whine!

  • @Peanits said:

    @NextKillerSpongebob said:
    What do you think killers think of pallet looping, DS and Sprint Burst?

    You see, this kind of logic leads nowhere. It's all a vicious circle. You get mad about looping, so you tunnel, so they don't want to die, so they loop/DS, and so you tunnel, and so they loop, etc. It never ends. I ain't saying I like either, but if you fight fire with fire, the fire just gets bigger.

    I know that the logic leads to nowhere and the devs are mostly to blame for that since they have been snug with the survivors for a long time and survivors are used to being stronger than the killer while the killer should be the power role, thus leading to survivors thinking they are being nerfed and not balanced. I hate it when survivors moan about pallet looping being their only way out. If that's the only way of escape for those survivors then they should learn the game more and stay in rank 20 until they get better. It's called a learning curve almost every survivor is too lazy to try out and that is a fact.

  • What do you think killers think of pallet looping, DS and Sprint Burst?

  • @purebalance said:

    @NextKillerSpongebob said:

    @purebalance said:
    Sitting there staring at them is NOT securing a kill. Gotta love when a baby who does this dc's when a rescue happens anyway. Unless you're SWF, camping literally destroys most groups because there is no communication to ignore the hook and baby survivors say [BAD WORD] the team rather than the baby killer and kill themselves on the hook.

    EVERYONE gets far less points when you camp to begin with yet the survivors are punished more for it. How about you get good and not need to camp. Big difference when someone is clearly right there, but 99% of the time it isn't the case and isn't how the game was meant to be played.

    But running in circles around a pallet and garbage/rubble is awarding evader and boldness points?

    Uh yeah especially considering that the killer is getting points as well....

    Pretty sure it deserves points if you're that bad with bloodlust that you can't catch someone. I'm not sure why you decided to put an emoji like you actually made a point when you just spouted utter nonsense.

    That's not utter nonsense though. You think standing in a 16-meter range when other survivors are nearby should be punished, while only running in circles shouldn't. And no...killers do not get more points when a chase takes a while, they get minus points on their chaser emblem for that ######### already! So don't talk if the only thing you play is the survivor role, you literally have no right to talk about this stuff if you have no idea how both sides have to play and are being punished!

  • @brokedownpalace said:
    The beginning of the next event is the same day the new Halloween movie comes out, sooooooo

    ye but they have announced all the skins and haven't even mentioned Michael Myers once. They would have shown at least a picture if not a 360 model...

  • @SenzuDuck said:

    @Eguzky said:

    @SenzuDuck said:

    @NextKillerSpongebob said:

    @SenzuDuck said:

    @Eguzky said:
    Hey, do devs even read abuse reports and the like?

    I'm tired of my Obsession disconnectling like a tiny child to cheat me out of my Obsession-based perks.

    And it's clear it happens in SWF modes (such a really [BAD WORD] stupid idea, Devs), where one player will take the hit of a disconn to give his buddies an easier time.

    oh my god, stop.
    People rarely disconnect in SWF just trying to find every excuse under the sun to blame SWF, it's easy to beat, this is a case of the "get good".
    and reporting people for disconnecting as "abuse" is the dumbest thing ever and will most likely have your reporting abilities limited.

    There you go again. Disconnecting like that is an actual abuse and renders most of the killer obsession perks as useless. You are just biased and I am not going to talk to you anymore...

    Omfg, it's not abuse at all. It's unsportsman like. I'm not being biased I'm simply stating that if you think it's "abuse" that's stupid.

    They LITERALLY STATE IN THE RULES NOT TO REPORT DISCONNECTS. PLEASE continue to tell me how I'm biased about warning some entitled killer not to get their report permissions revoked.

    https://forum.deadbydaylight.com/en/discussion/19450/game-rules-and-report-system#latest

    Let me say this louder, since you can't seem to understand where I'm coming from:

    IF SOMEONE DISCONNECTS TO RENDER YOUR PERKS USELESS. IT'S [BAD WORD] CHEATING AND ABUSING A BADLY CODED SYSTEM

    Let me say this clearly - they track DCs and if someone does it enough they will be banned. Nobody knows what your perks are until they DC, and seeing as "every killer runs DS" which I've seen you claim they have no idea whether it's because of their DS or your perks so please stop being so whiny.

    Do you mean ''every survivor runs DS''? Cause that got me quite confused there...

    @SenzuDuck said:

    @NextKillerSpongebob said:

    @SenzuDuck said:

    @NextKillerSpongebob said:

    @SenzuDuck said:

    @Eguzky said:
    Hey, do devs even read abuse reports and the like?

    I'm tired of my Obsession disconnectling like a tiny child to cheat me out of my Obsession-based perks.

    And it's clear it happens in SWF modes (such a really [BAD WORD] stupid idea, Devs), where one player will take the hit of a disconn to give his buddies an easier time.

    oh my god, stop.
    People rarely disconnect in SWF just trying to find every excuse under the sun to blame SWF, it's easy to beat, this is a case of the "get good".
    and reporting people for disconnecting as "abuse" is the dumbest thing ever and will most likely have your reporting abilities limited.

    There you go again. Disconnecting like that is an actual abuse and renders most of the killer obsession perks as useless. You are just biased and I am not going to talk to you anymore...

    Omfg, it's not abuse at all. It's unsportsman like. I'm not being biased I'm simply stating that if you think it's "abuse" that's stupid.

    They LITERALLY STATE IN THE RULES NOT TO REPORT DISCONNECTS. PLEASE continue to tell me how I'm biased about warning some entitled killer not to get their report permissions revoked.

    https://forum.deadbydaylight.com/en/discussion/19450/game-rules-and-report-system#latest

    Why is disconnecting over and over again bannable then? If it isn't abuse then everyone should just do it, right? And it's abuse cause it lowers your rank and makes you play with lower ranked people.

    What aren't you understanding? I don't like people that DC, I was simply telling someone that if they continue to report someone for DCing they may earn themselves a punishment. I'm not arguing for or against DCing, just informing, get off my ass.

    You are saying that it's not reportable for abuse, which it is because it is abuse. It is ALSO reportable for unsporsmanlike behaviour

  • @SenzuDuck said:

    @NextKillerSpongebob said:

    @SenzuDuck said:

    @Eguzky said:
    Hey, do devs even read abuse reports and the like?

    I'm tired of my Obsession disconnectling like a tiny child to cheat me out of my Obsession-based perks.

    And it's clear it happens in SWF modes (such a really [BAD WORD] stupid idea, Devs), where one player will take the hit of a disconn to give his buddies an easier time.

    oh my god, stop.
    People rarely disconnect in SWF just trying to find every excuse under the sun to blame SWF, it's easy to beat, this is a case of the "get good".
    and reporting people for disconnecting as "abuse" is the dumbest thing ever and will most likely have your reporting abilities limited.

    There you go again. Disconnecting like that is an actual abuse and renders most of the killer obsession perks as useless. You are just biased and I am not going to talk to you anymore...

    Omfg, it's not abuse at all. It's unsportsman like. I'm not being biased I'm simply stating that if you think it's "abuse" that's stupid.

    They LITERALLY STATE IN THE RULES NOT TO REPORT DISCONNECTS. PLEASE continue to tell me how I'm biased about warning some entitled killer not to get their report permissions revoked.

    https://forum.deadbydaylight.com/en/discussion/19450/game-rules-and-report-system#latest

    Why is disconnecting over and over again bannable then? If it isn't abuse then everyone should just do it, right? And it's abuse cause it lowers your rank and makes you play with lower ranked people.

  • I know that they have to pay for the cosmetics license allowance, which is why their skins would be real-currency based. That's literally something they could do but probably haven't really tried. I mean that the vibe they're giving off.

  • @Global said:

    @NextKillerSpongebob said:

    @Global said:

    @SenzuDuck said:

    @NextKillerSpongebob said:
    Holy #########! You're a survivor main incarnate...

    Is it called camping if a killer waits at the exit gate for 10 seconds because he sees one other survivor except for the guy in the exit? Are you actually mentally ill and can't think of scenarios or what? Your ignorance pisses me off quite a bit!

    "Checks gate for 10 seconds, moves to next gate, survivor leaves out gate he just left"
    I don't get why you folk get so upset :(
    I've probably played more killer than you ever have so I really don't get why you're calling me a "survivor main incarnate" because I don't cry at every thing survivor do?

    calling someone a "main" is what you say when you cant find anything wrong with their points.

    no. It's when someone is only talking about the ''easy stuff for killers'' and saying that scenarios survivors come up with never happen when they do happen often. And I found flaws with his points the whole time, he just blatantly denied them all the time...

    Using someones favorable role as a way to shoot down their points is elementary. If you hate killer enough to complain enough about it just dont play it as its obviously not fun for you to play so whats the point of playing a game if it isnt fun?

    p.s no im not a survivor main ;)

    I never said it isn't fun. I was just pointing out stuff SenzuDuck was saying which was incorrect and mostly only survivor sided and it's the same stuff the ''typical'' survivor mains use. That's why I resorted to the survivor main argument. And using someone's favorable role is actually good since the only people allowed to actually talk about balance should know exactly how both sides work because killer and survivor mains are just biased towards their side most of the time.

  • @SenzuDuck said:

    @Eguzky said:
    Hey, do devs even read abuse reports and the like?

    I'm tired of my Obsession disconnectling like a tiny child to cheat me out of my Obsession-based perks.

    And it's clear it happens in SWF modes (such a really [BAD WORD] stupid idea, Devs), where one player will take the hit of a disconn to give his buddies an easier time.

    oh my god, stop.
    People rarely disconnect in SWF just trying to find every excuse under the sun to blame SWF, it's easy to beat, this is a case of the "get good".
    and reporting people for disconnecting as "abuse" is the dumbest thing ever and will most likely have your reporting abilities limited.

    There you go again. Disconnecting like that is an actual abuse and renders most of the killer obsession perks as useless. You are just biased and I am not going to talk to you anymore...

  • @SenzuDuck said:

    @NextKillerSpongebob said:

    @Global said:

    @SenzuDuck said:

    @NextKillerSpongebob said:
    Holy #########! You're a survivor main incarnate...

    Is it called camping if a killer waits at the exit gate for 10 seconds because he sees one other survivor except for the guy in the exit? Are you actually mentally ill and can't think of scenarios or what? Your ignorance pisses me off quite a bit!

    "Checks gate for 10 seconds, moves to next gate, survivor leaves out gate he just left"
    I don't get why you folk get so upset :(
    I've probably played more killer than you ever have so I really don't get why you're calling me a "survivor main incarnate" because I don't cry at every thing survivor do?

    calling someone a "main" is what you say when you cant find anything wrong with their points.

    no. It's when someone is only talking about the ''easy stuff for killers'' and saying that scenarios survivors come up with never happen when they do happen often. And I found flaws with his points the whole time, he just blatantly denied them all the time...

    Not at all, i just pointed out how stupid your scenarios are.

    "what if theres a a survivor in the exit gate and i go to hit them and the ninja survivor thats been stood next to me decided to run out at that exact time" I also said "You mean the scenarios that very rarely happen?" not scenarios that never happen, you're just flat out lying to make me look bad now.

    Ok sorry about that mix-up. Very rare as in basically almost never, since it apparently doesn't happen that often. Though I do it every time when playing Survivor. Guess I'm that one match every single time...

  • @Global said:

    @SenzuDuck said:

    @NextKillerSpongebob said:
    Holy #########! You're a survivor main incarnate...

    Is it called camping if a killer waits at the exit gate for 10 seconds because he sees one other survivor except for the guy in the exit? Are you actually mentally ill and can't think of scenarios or what? Your ignorance pisses me off quite a bit!

    "Checks gate for 10 seconds, moves to next gate, survivor leaves out gate he just left"
    I don't get why you folk get so upset :(
    I've probably played more killer than you ever have so I really don't get why you're calling me a "survivor main incarnate" because I don't cry at every thing survivor do?

    calling someone a "main" is what you say when you cant find anything wrong with their points.

    no. It's when someone is only talking about the ''easy stuff for killers'' and saying that scenarios survivors come up with never happen when they do happen often. And I found flaws with his points the whole time, he just blatantly denied them all the time...

  • @SenzuDuck said:

    @NextKillerSpongebob said:
    Holy #########! You're a survivor main incarnate...

    Is it called camping if a killer waits at the exit gate for 10 seconds because he sees one other survivor except for the guy in the exit? Are you actually mentally ill and can't think of scenarios or what? Your ignorance pisses me off quite a bit!

    "Checks gate for 10 seconds, moves to next gate, survivor leaves out gate he just left"
    I don't get why you folk get so upset :(
    I've probably played more killer than you ever have so I really don't get why you're calling me a "survivor main incarnate" because I don't cry at every thing survivor do?

    You probably haven't played more killer than I have though ;)

  • @SenzuDuck said:

    @NextKillerSpongebob said:

    @SenzuDuck said:

    @NextKillerSpongebob said:
    You don't get it.

    Imagine if there's only one person standing in the exit while you have noed. If you run towards him and hit him, you get the hit cooldown, during which time a survivor, that wasn't in the exit, can run past you and not get hit and thus also escape. Is thinking about those scenarios too hard for survivors?

    You mean the scenarios that very rarely happen? If a killer is camping one gate with noed the other survivor would either be looking for noed or at the other gate, are two gates too hard for killers to understand?

    ? What do you mean? Normal killers don't camp the gate...except maybe from rank 21 to rank 15 or something I guess. Been a while since I was there the last time. And those scenarios don't happen very rarely in the red ranks...

    I want whatever you're smoking.

    "What about the killers that stand at gates when survivors are in them, they can't go in and hit them out because they'll get blade swipe and another survivor will just sprint past them and leave".

    How is a killer standing at a gate waiting for survivors to maybe run past him, not camping the gate? Good god lmfao.

    Holy #########! You're a survivor main incarnate...

    Is it called camping if a killer waits at the exit gate for 10 seconds because he sees one other survivor except for the guy in the exit? Are you actually mentally ill and can't think of scenarios or what? Your ignorance pisses me off quite a bit!

  • @Doc_W__HOLLIDAY said:
    AMA... If you dare >;)

    I mean, they are very weak compared to killers like Huntress and Hillbilly, but I always get 4 kills or 3 kills (when a survivor finds the skillful and deserved hatch) because most survivors aren't good at the game when there's no loops around them.

  • @SenzuDuck said:

    @NextKillerSpongebob said:
    You don't get it.

    Imagine if there's only one person standing in the exit while you have noed. If you run towards him and hit him, you get the hit cooldown, during which time a survivor, that wasn't in the exit, can run past you and not get hit and thus also escape. Is thinking about those scenarios too hard for survivors?

    You mean the scenarios that very rarely happen? If a killer is camping one gate with noed the other survivor would either be looking for noed or at the other gate, are two gates too hard for killers to understand?

    ? What do you mean? Normal killers don't camp the gate...except maybe from rank 21 to rank 15 or something I guess. Been a while since I was there the last time. And those scenarios don't happen very rarely in the red ranks...

  • @GrannyonAcid said:
    I quit all the time. I play like for 2 months then come back 8 months later and have some more fun with it. Not really a game that's supposed to take up a large portion of your time. Feel free to play other titles and come on when you want.Game doesn't really have a lot of stuff in it to explain someone playing 5,000 hrs. I've had it since release and I'm sitting at 600 hours or something like that. It's easy to come back to. Get rank 1 as soon as I come back to it. Only struggle is learning why people are beating me with new perks I had no idea existed.

    I do exactly the same because of unbalancing. I always reach rank 1 instantly and the game stops being fun after that again so I quit for a month or 2.

  • @purebalance said:
    Sitting there staring at them is NOT securing a kill. Gotta love when a baby who does this dc's when a rescue happens anyway. Unless you're SWF, camping literally destroys most groups because there is no communication to ignore the hook and baby survivors say [BAD WORD] the team rather than the baby killer and kill themselves on the hook.

    EVERYONE gets far less points when you camp to begin with yet the survivors are punished more for it. How about you get good and not need to camp. Big difference when someone is clearly right there, but 99% of the time it isn't the case and isn't how the game was meant to be played.

    But running in circles around a pallet and garbage/rubble is awarding evader and boldness points?

  • @Global said:
    I got both Rank 1 achievements this season so i wanted to express my feelings on the rank system

    Its utter shite i suck complete ass at the game but still was able to accomplish this feat. Safety pips are so easy to get its like what 1 safe hook save and maybe half a gen or 2? For killer its like down someone twice and hit a couple people a couple more times. Why is safety so easy?

    pipping is also easy. One game i didnt even complete a whole gen just safe hook saved 3 times and pipped, #########? Killer is like 2 sacrafices which can be hard in the red ranks.

    Is there any plan to change this getting to that legendary killer/survivor rank 1 status shouldnt be this easy should it?

    Uhm...thank you! You're even admitting you're bad (I don't know if you are but I'll take it xD) and still got rank 1 on both roles. Thank you for being an honest person.

  • @SenzuDuck said:

    @NextKillerSpongebob said:

    @Eguzky said:
    Seriously. I log into a match, and it's like I'm the caretaker at a haunted house.

    Don't worry, little Survivors; I may scare you, but rules (Devs and bad balance ideas) state I can't actually hurt you.

    Honestly, a good start would be, if someone spams crouch past the exit gates, the Entity blocks the exit for 5 seconds. Either stay on the map or run. Don't be a little #########.

    Oh wait, one of the Devs pitched in with his view on nerfed Killers; 'Play Survivor or play another game. Civ is fun'

    Hey, your own dev said it. Guess I won't tell people to buy your game, if you can't be bothered to balance it.

    That is very true and it sucks.

    @SenzuDuck said:
    I mean, you could run towards them and smack them out?

    I don't get why so many people get upsetti spaghetti over ground humpers, if they're triggering you, it's working!

    Well, because if someone else comes while you slapped the person at the exit gate, they can also just run out without the danger of being hit... Try to think outside the survivor box.

    This is talking about survivors in exit gates, you're probably not going to kill anyone if they're tbagging at the exit, like I said, move towards them. I don't understand what this "you might hit someone else and they leave" thing is about, there is no box to be thought about, they've already won if they're there lol.

    You don't get it.

    Imagine if there's only one person standing in the exit while you have noed. If you run towards him and hit him, you get the hit cooldown, during which time a survivor, that wasn't in the exit, can run past you and not get hit and thus also escape. Is thinking about those scenarios too hard for survivors?

  • All the stats and other ideas were bad. Why not share the bp and other stuff and only remove the bad items/add-ons from the killers? 105% is way too slow since survivors are already as fast as the killer when looping one.

  • @Eguzky said:
    Seriously. I log into a match, and it's like I'm the caretaker at a haunted house.

    Don't worry, little Survivors; I may scare you, but rules (Devs and bad balance ideas) state I can't actually hurt you.

    Honestly, a good start would be, if someone spams crouch past the exit gates, the Entity blocks the exit for 5 seconds. Either stay on the map or run. Don't be a little #########.

    Oh wait, one of the Devs pitched in with his view on nerfed Killers; 'Play Survivor or play another game. Civ is fun'

    Hey, your own dev said it. Guess I won't tell people to buy your game, if you can't be bothered to balance it.

    That is very true and it sucks.

    @SenzuDuck said:
    I mean, you could run towards them and smack them out?

    I don't get why so many people get upsetti spaghetti over ground humpers, if they're triggering you, it's working!

    Well, because if someone else comes while you slapped the person at the exit gate, they can also just run out without the danger of being hit... Try to think outside the survivor box.

  • @not_RSB said:
    RSB said:

    @not_RSB said:

    Tsulan said:

    @AdánAR said:
    

    @Global said:

    The same can be said about killers going against survivors in red ranks. looping, Flashlights, Toxic Plays. It goes both ways not just one.
    
    
    
    Looping it's part of the game lol you can't complain about it i mean ######### dude. Red ranks plays like reaching rank 1 was the greatest trophy in the world (but no, it's only a trophy on steam). Flashlight helps you for saves. Toxic plays? What do you mean?
    
    
    
    Looping was NEVER an intented game mechanic.
    
    Camping was, Mori was. Yet only the later got nerfed into the ground.
    

    I think looping should expose the survivor and decrease their movement speed for every loop, bring back insta mori the first down as well , these damn survivors are so entitled and think they are the only ones in the game 

    Nice try, vietfox.

    vietfox? No but nice try , I’m actually on your side believe it or not and we’ve played together before , you’re actually pretty good  at the game I’m gonna vote all your comments to awesome to show my support , I seriously doubt vietfox would show you any support I just  think there needs to be more killer mains on here and I saw the bars on your name and saw a few other people change their name to show support for barred members unjustly so I was doing the same , sorry bud I’ll change my name if you’d like 

    You do ''sound'' like Vielfox with your bad sarcasm and the other stuff like being offended when someone says something about survivors...

  • red ranks = whiny survivor mains who only know how to loop and instantly die when they have no loops anymore cause they don't know how to juke xD

  • @Boss said:

    @NextKillerSpongebob said:

    @Boss said:

    @NextKillerSpongebob said:

    @TheEliteTurtle said:
    What's your opinion of a FNaF/Robot killer?

    EDIT: It doesn't have to be FNaF, I just put that there because it seemed like they would group in with the "robot" category.

    No. Don't even start talking or mentioning FnaF. Robot killers would be impossible to balance since robots are basically better humans and they should be twice as good as a survivor...now imagine a thing like that being boosted by the entity

    I mean, twice as good as a Survivor means it'd be as good as 2 Survivors.
    Shouldn't a Killer always be better in at least a 1v1? ;P

    But are they? Nope xD That's why every survivor would cry and make the community even more split and cancerous.

    But they should be, and a Killer representing what should be would be a great start.

    Yes. And every sane player thinks like that. Too bad most of the survivor mains don't think like that and start moaning when a strong killer is introduced into the game.

  • @Boss said:

    @NextKillerSpongebob said:

    @TheEliteTurtle said:
    What's your opinion of a FNaF/Robot killer?

    EDIT: It doesn't have to be FNaF, I just put that there because it seemed like they would group in with the "robot" category.

    No. Don't even start talking or mentioning FnaF. Robot killers would be impossible to balance since robots are basically better humans and they should be twice as good as a survivor...now imagine a thing like that being boosted by the entity

    I mean, twice as good as a Survivor means it'd be as good as 2 Survivors.
    Shouldn't a Killer always be better in at least a 1v1? ;P

    But are they? Nope xD That's why every survivor would cry and make the community even more split and cancerous.

  • @TheEliteTurtle said:
    What's your opinion of a FNaF/Robot killer?

    EDIT: It doesn't have to be FNaF, I just put that there because it seemed like they would group in with the "robot" category.

    No. Don't even start talking or mentioning FnaF. Robot killers would be impossible to balance since robots are basically better humans and they should be twice as good as a survivor...now imagine a thing like that being boosted by the entity

  • @Oblitiry said:
    @chococri said:

    @Oblitiry said:

    2 killers try to escape 14 neas with flashlights. The maps are designed into pallete loops, you gotta break your barricaded path and escape! 

    When you escape but can still hear your trapper friend screaming in the distance, slowly getting drowned out by aggressive clik click clik clik noises.

    That's so sad...

  • I guess there's a certain type of people like me who are competitive and just always try to aim for the highest rank in a game, like me. But otherwise, there's no reason to be rank 1 for example. Only gets you ######### survivor rounds and doesn't reward you in the slightest to deal with ######### survivors.

  • I'm just buying the killer every time there's a new chapter and save the shards for the next killer again xD. If I'm gonna buy cosmetics then I'm gonna use real money and that's only gonna be for the licensed killers.

  • It is definitely too easy to safety pip and pip for survivors and killers alike.
    I've been playing this game since close to the actual release and played a bit in the open beta, I reach rank 1 every season except on survivor, because I don't like playing the role cause it's even easier than killer and it's not fun for me to run from pallet to pallet and window to window to just out-loop the killer every single game or just gen rush.
    I have reached the 1k hours (only 1k due to a lot of breaks since balance is also an issue but that's another matter)

    I think the problem is that ranking has gotten out of hand with the needs to pip and the stupid emblem system.
    Survivors should only rank up when escaping and killers should only rank up after killing at least 2 survivors or they should implement half pips for 2 kill matches and reward a full pip at 3 kills.

    1 kill = pip loss
    2 kills = half pip
    3 kills = pip
    4 kills = 1.5 or simply 2 pips

    Gtfo with all the useless stuff with generator or chaser or anything like that. F that.

    If we would go with that system, then we should have a few more ranks than rank 20 or simply more pip requirements per rank, and rank 1 people who basically pip every match should also get rewarded since keeping your rank doesn't reward someone in a single way so losing it is even more rewarding and funny for the killers and survivors.

    That's my idea for the ranking system and how to kind of fix it and reward people for playing the game with a bit of skill.
    And they should remove the pallet looping a bit more than right now and then they can get rid of the exhaustion nerf since it wasn't needed at all, then I'll play some more survivor and killer in general because it's not fun for me to only walk in circles all game long.

  • Maybe it's a pirate killer, a mummy killer, a Dracula killer or maybe even ######### King DONG whose ability will be throwing dropped pallet at survivors for insta downs...

  • @Kilmeran said:
    @NextKillerSpongebob Oh, I might be new to the game itself, but I followed and researched it a bit for about a year. I know the changes they made, knew all about tunneling, looping, facecamping, et cetera before ever buying, and all that jazz.

    I also fully understand why people derank in this game.

    What I can't understand is how, two years after launch and in this market, Behavior still doesn't have an un-ranked mode in the game. I can only assume because un-ranked would have to work on an MMR, even a hidden one. And I'm doubting they really have one in place that's worth talking about, considering how in a SWF, the match is based on the lowest ranked member instead of an average rank of all four survivors (even if some in the match are solo).

    It just appears like they went the path of least resistance on matchmaking, and I don't know if that was due to finances, lack of experience, or both.

    Unranked would suck. You would have the chance to get a killer that is rank 1 in ranked mode and he could get matches with actual rank 20 survivors. That system would simply suck.

  • @Kilmeran said:
    As of right now, as a new player, I am about prepared to just shelve Dead by Daylight and move on. While I play both Survivor and Killer to learn the game, I prefer Killer. I bought Dead by Daylight in part to play my favorite killers that I grew-up on: Myers, Freddy, and Leatherface. I know: so did a lot of other folks.

    The issue I am having at Rank 20 is that whether the Steam Charts show 30k+ people in the game like it does right now, or it's later at night with only 15k in-game, I cannot get a Lobby as a Rank 20 Killer. By the time I'm waiting 10-15 minutes, I just give up. It's boring, and averaging two matches or so an hour means that Ranking beyond the gray ranks is just too much of a real time commitment. Most of it waiting. And I'll be damned if you have a bad match in any of them and can't even Pip once.

    Survivor pops quick. And while I have no issue learning that side of the game, Survivor doesn't have the same fun-factor for me as Killer.

    Look, I like DBD a lot. But I would like even more to be able to actually play it as a brand new killer at Rank 20. @not_Queen , I'm only tagging you so Behavior is aware. The low rank, new player lobbies are a killer or Killers. And right now, I don't know if I can stick with the game and keep buying DLCs when I'm stuck in those Ranks forever mainly because Lobbies for Killers take an unreasonable amount of time to pop. Very hard to get better, Pip, and get out of those gray ranks when you can't get Trials to play.

    Now imagine that at rank 1. Where there's even less players.

  • @HeyItsNick123andnea said:

    @NextKillerSpongebob said:

    @HeyItsNick123andnea said:
    https://www.youtube.com/watch?v=_ept5cFn2QA

    A lot of the community hates No0b3 and while it's understandable, this video of his, is too close to the truth. You can basically compare it to reality. In the last few months, killers have been able to lag switch hard. IMO, this is actually worse then Hacking, since Killers still have somewhat of a chance. Why should killers host a game in the first place? A quarter of all killer mains (or more) make the game impossible for survivors to play. Get DS (Dedicated servers) into the game already. Many more would prefer it to a new chapter.

    Another thing, hitboxes. Killers have been able to hit survivors from ridiculous angles and the slash from the killer doesn't even look like it's touched the survivors body, BUT IT STILL HITS. This wasn't suppose to be hatred towards killers, but some things that are easily abusable and worse then many things survivors do, but to understand that not all the things killers do is correct and good

    Not biased, well maybe a bit but believe me Survivors do other scummy things, that are really bad

    Survivors can also abuse their hitboxes in loops so they almost have the same speed as killers... I guess the hitbox is good most of the time.

    Over all, both sides are ridiculous.

    Meh. That depends. Survivor hitboxes are good and bad for survivors sometimes. They have more privileges than the killers though in most cases.

  • @HeyItsNick123andnea said:
    https://www.youtube.com/watch?v=_ept5cFn2QA

    A lot of the community hates No0b3 and while it's understandable, this video of his, is too close to the truth. You can basically compare it to reality. In the last few months, killers have been able to lag switch hard. IMO, this is actually worse then Hacking, since Killers still have somewhat of a chance. Why should killers host a game in the first place? A quarter of all killer mains (or more) make the game impossible for survivors to play. Get DS (Dedicated servers) into the game already. Many more would prefer it to a new chapter.

    Another thing, hitboxes. Killers have been able to hit survivors from ridiculous angles and the slash from the killer doesn't even look like it's touched the survivors body, BUT IT STILL HITS. This wasn't suppose to be hatred towards killers, but some things that are easily abusable and worse then many things survivors do, but to understand that not all the things killers do is correct and good

    Not biased, well maybe a bit but believe me Survivors do other scummy things, that are really bad

    Survivors can also abuse their hitboxes in loops so they almost have the same speed as killers... I guess the hitbox is good most of the time.

  • @Lowbei said:
    freddys bitches? is this a band?

    yall dont want no bubba beef

    probably not normal beef but human flesh, so no thank you.

  • @Luckystrike2778 said:
    It was either this or go solo on hag lol! No offence bubba but you just arent for me ;)

    If memory serves me right, the original Freddy was just a child murderer? The reboot made him a perverted pedo on top of it all.

    No, wait. I think he was a child molester in the backstory already but the movies didn't even want to mention that. It was made clear in one of the older ones though. not sure in which one but the reboot just used the pedo thing way more. I didn't dislike that movie and the Freddy actor though since it was my first horror movie as an 8-year-old, that truly traumatized me.

  • @Zixology said:

    @Tzeentchling9 said:
    It was that way, until Survivors ruined it by abusing infinites.

    Except infinites don't exist anymore. We are LONG passed the days when every window was open and every gap had a pallet in it.

    They have been nerfed VERY hard last patch with the map balancing. I only know the good loop/infinite being the tree with the animals hanging on it with the pallet and the window.

1 2 3 4 5