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Patricia

Patricia

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Patricia
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  • I am just playing for a few weeks and I was wandering the same. This is not a game, I will play for long. This game is build to show the worst of people.

    Killers camp and hit already hooked survivors. Survivors t-bag there asses of. I really think this game need a few adjustments;

    1. Killers that hit already hooked survivors, need to get a stun for 10 seconds or so.

    2. All survivors need to get borrowed time standard, not as perk. Camping shouldn't be a rewarding behavior.

    3. If a survivor t-bags 3 times, it should give that survivor a hit and points for hitting for the killer. If a survivor t-bag for a total of 6 times... it should put that survivor in the dying state. If the survivor does this in the exit gate, it should put the survivor on the nearest hook.

    4. PC and console shouldn't be playing as cross-play. I noticed PC players cheat a lot or they can do things what console-players can't. Like dissappear, walking on stones, walking on the edge of a window, walking through walls and so on. Not sure if it is the game that allows more on PC or if it's just cheating.

    Killers get frustrated by survivors and survivors get frustrated by killers. Mostly it has nothing to do with the perks, but with rewarding bad behavior. If people have more fun playing the game, maybe they don't complain as much about the perks. Survivors will laugh at the killer if they hit them when they are already hooked or if a killer try to hit a survivor that just came of the hook and killers will laugh if a survivor is stupid enough to t-bag in the exit gate... a free hook for the killer!