Q: "Do the killers communicate?"

"Are we teasing the thing"

Direct quotes from the lore dev stream.

Could it be teasing a game mode where there are more than 1 killers in a match???

Comments

  • They are even too lazy to get new animations in order to rework DS.

    But yeah, a multi killer mode is definitely gonna happen soon :wink:

  • 2 killers try to escape 14 neas with flashlights. The maps are designed into pallete loops, you gotta break your barricaded path and escape! 
  • @Oblitiry said:
    2 killers try to escape 14 neas with flashlights. The maps are designed into pallete loops, you gotta break your barricaded path and escape! 

  • @chococri said:

    @Oblitiry said:
    2 killers try to escape 14 neas with flashlights. The maps are designed into pallete loops, you gotta break your barricaded path and escape! 

    When you escape but can still hear your trapper friend screaming in the distance, slowly getting drowned out by aggressive *clik click clik clik* noises.
  • 3 generators, new massive maps. You are revealed when working on generator. Search golden chest for a timed ability. Destroy golden chest to gain ability(killer)


    If 2 of the 3 gens are not completed after 7 minutes a deep thick fog decends and killer can mori at will. Whispers can be heard by killer. Gens take 1 minute to complete. If a gen meets 50% completion then that is made into a checkpoint and progress is saved. Any interruption to progress resets the gen progression to 0% or 50%.
    When survivors are downed they are contained in one of the two naughty cages located on the map. 
    Survivors can either complete a series of skill checks to escape the cage once caught. Keys can be used for a quick escape.

    Survivors with a key are revealed every 5 seconds, they can rescue locked up survivors.

    Game mode name: Ffs camping tunnel trash killer patrol super big gens.

    Any ways you think this can be tweaked then don't hold back, yes this is a stupid suggestion.
  • @Oblitiry said:
    @chococri said:

    @Oblitiry said:

    2 killers try to escape 14 neas with flashlights. The maps are designed into pallete loops, you gotta break your barricaded path and escape! 

    When you escape but can still hear your trapper friend screaming in the distance, slowly getting drowned out by aggressive clik click clik clik noises.

    That's so sad...

  • I would love a map full of dead ends and you can instantly mori in the stand position. Tight hallways no terror radius only footsteps. Myers only.You can see recent survivor footsteps as killer.
  • AshleyWB said:
    I would love a map full of dead ends and you can instantly mori in the stand position. Tight hallways no terror radius only footsteps. Myers only.You can see recent survivor footsteps as killer.
    Jesus Christ... This made me feel anxious.
    But a mode with no terror radius must be fun tho. Pay attention to your surroundings or die lul