New game mode idea: Infected

No gens, only one objective - survive as long as possible. The game starts with 1 killer and 9 survivors. At the beginning 1 person is randomly chosen to be a killer. Increased map size. Every game 8 rng chests will spawn on the map containing a medkit or a flashlight. Items, bloodweb, perks, addons, offerings and bp will not be shared between this game mode and regular one. No devour hope, save the best for last, dying light, thanatophobia, huntress lullaby. bbq judith's tombstone, fragrant turf of hair or tombstone piece in this game mode. When the survivor is sacrificed he becomes a basic killer with no abilities or perks with 105% movement speed.

Comments

  • All the stats and other ideas were bad. Why not share the bp and other stuff and only remove the bad items/add-ons from the killers? 105% is way too slow since survivors are already as fast as the killer when looping one.

  • This doesn't sound fun at all. What are the survivors supposed to do if not work on gens? You can only break so many totems or loot so many chests. Then all you can do is crouch around the map avoiding the killer. That doesn't sound fun as the killer or survivor frankly. It sounds like a massive waste of time where you don't get hardly any bloodpoints. There absolutely has to be things for survivors to do if they aren't being chased.