Mandy
Mandy
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- Mandy
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I'm sorry but there is no cross progression between the platforms that you have mentioned. Cross-progression is between Steam, Stadia and Epic Games Store only.
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😷😷
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just please no spoilers!
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As I advised you the last time you created the same topic, this is not something that is planned to be implemented due to the way it can be abused.
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No there's no difference in the icon itself, only the health state - so that's the difference that you're noticing.
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Nothing with MMR should have changed, we've changed nothing on our end...and Grade Reset shouldn't have had any effect on it. I will mention it to the team though that people are seeing somethings changed.
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@Mooks said:
What do @GoodBoyKaru ‘s animal pictures fall under? Social Aspect?
I think he needs a category of his own at this point! But yeah I'd put that under social tbh.
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I think this is always going to be a difficult issue....I do think the average MMR is probably the fairest of all the options available. Other survivors who are not in the group do still have the option to dodge the lobby if they don't wish to play that match.
Hours do correlate to skill to a degree...but in saying that, I don't think the 1000's of hours matter, as that's very person dependent. Some people with 3k hours are still not great at the game and they never will be - we all don't have to be great at everything. Some players with 50hrs are pretty damn good and can beat players with 1000's of hours, their understanding of the game might not be the same, but their actual skill can be comparable. (which is why hours are not a good indicator of skill - someone could have 1k hours in 2021 for example and someone else could have 1k hours since 2016, there's definitely an argument there that the player with the most recently accumulated hours will be more in-touch with what is currently happening in the game, hence we're looking at introducing the "decaying MMR").
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@ghostkind said:
i honestly wanted to play today for the 1.5x bp bonus and i realized that you put the bonus after rank reset so new/bad players can not get anything anyway. i get 15k bp in 2 games as survivor with prove thyself, we're gonna live forever and bp offering while being skullcrushed, while normally i got 15k a game with a normal build not dedicated to bp . i simply don't want to log in again. new players are spit in the face with this. i am not logging in until half of the monthly season gets past so i can actually play the game. i'm encouraged by the way the game works to not play it or to play afk killer for bp first half and this is the time you get a weak of bonus bp.
Grade reset has nothing to do with matchmaking. MMR which is what is used for matchmaking doesn't reset on the 13th at all, unlike Grades. The Grades purely show playtime, and are an incentive.
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Any change of game file is done at your own risk - if you do get a ban (automatic), we will not unban you. This is covered in the EULA.
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@Star99er said:
I got really concerned when I saw the title of this post. 😳🤣
I think a few of us did!
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The BP cap doesn't count bonus BP - so things like login rewards and Grade Reset BP can take you above the BP cap.
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I think you constantly have that meme ready for both Hunnybear and myself! :)
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This thread really had me worried for a second, I thought we were really going into a NSF area for a minute...
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@SuzuKR said:
Ah yes the DBD with literally instant heal syringes/BNPs that instantly did an entire generator/shacks with two windows/jungle gyms with two pallets/20s non-Exhaustion cooldown Sprint Burst/7 blink Nurse/0 hook Moris/etc. Yeah, no.
don't forget the complete and utter infinites on the maps, with no window blockers
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hmm this one is a slightly more complicated one. It's technically 2 pools, one for bonus BP - so login rewards, grade reset etc and one from earned BP, so stuff from in-game.
You can be at the BP cap of 1 million with a mixture of bonus BP + earned BP. For example you're sitting at 1million BP, but 300k was from login bonuses, you can still earn BP in game until you're at that 1 million earned BP cap...when you reach that, you will stop earning BP.
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@GoodBoyKaru said:
https://forum.deadbydaylight.com/en/discussion/comment/2748509#Comment_2748509
I will cut off your Cow and Donkey Supply 🧍
please don't :(
they're needed
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There's been no changes made to the servers at all, so not sure why this is happening unless SWF teams and one is out of the area for example.
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@Steel_Eyed said:
That’s actually ridiculous for grade resets. Never thought it’d be that much.
understood...so you think it needs reducing then? :)
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@AetherBytes said:
https://forum.deadbydaylight.com/en/discussion/comment/2748461#Comment_2748461
Too bad you'll only get 1M cause of the cap :/
Grade Reset rewards go above the BP cap
@EntitySpawn said:
Does this kick in starting this month? So next reset we will get that?
Yes, the rewards will start to be given on the 13th February
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Because it's very easy to produce a crash intentionally - so the system cannot tell if a crash is intentional or accidental, which is why the DC penalty is applied across the board, as otherwise this would be badly abused.
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Grade reset was due to start at 9am UK time/4am EST - have you still not had it?
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@Huge_Bush said:
A shirtless Geralt played by Henry Cavill would have to be a survivor or I would fly to Behaviour HQ and riot.
I thought the Tree demon thingy was cool and it would make for an interesting killer.
I could get behind that...for reasons ;)
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He's got better balance than I have, that's for sure.
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If all the great skill checks are hit, it's 1s faster than the current wiggle. If only the good skill checks are hit, it's the same as the current 16s
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ngl I'd love that!
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@TragicSolitude said:
https://forum.deadbydaylight.com/en/discussion/comment/2746149#Comment_2746149
I opened up a report ticket about having not received the Trapper Deathgarden mask and the person who responded and closed the ticket said:
"Upon investigations- We regret to inform you that the Deathgarden's cosmetics have been removed from Steam for now. And It is required for you to have both the Deathgarden and Dead by Daylight in your Steam Library for these cosmetics to be unlocked in the future. Please take note however that we do not disclose on the timeline on when this will be fixed."
The Request ID was 927451.
I looked around to see if I could find an official statement about the masks but couldn't find anything. There's no announcement, not even a mention in the patch notes, about the Deathgarden cosmetics.
https://forum.deadbydaylight.com/en/discussion/comment/2746431#Comment_2746431
I hope Trapper's mask gets unlocked for everyone soon. I got it on Switch but not on PS4. It's sort of just disheartening to have anything killer-related locked to the Switch.
Thank you for the ticket number, that helps a lot - I will make sure they are aware of the correct information.
Yeah I feel you on the Trapper masks, please rest assured this is on our radar and will be actioned.
(and I can completely understand you looking for confirmation on this, it slipped through on the Patch Notes, but I can assure you that thing things I post where I don't say "my opinion" are official).
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Also, skins are pretty optional to purchase, they don't affect gameplay etc killers/survivors can affect gameplay a lot so it makes a lot more sense that these are available for less amount of shards or purchasable by other means.
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hahahahaha if you need any assistance, let me know and I will help wherever I can.
(and you know I appreciate you doing this).
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@bm33 said:
https://forum.deadbydaylight.com/en/discussion/comment/2746149#Comment_2746149
Was the Trapper Deathgarden mask supposed to be unlocked for everyone too? Like TragicSolitude I only received the Meg mask on ps4, not Trapper's.
It wasn't unlocked for everyone no, it should be done at a later date.
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@Firestorm517 said:
Yeah I have been trying this challenge and it just refuses to work... so judging by everyone else I'm going to assume it's just bugged atm and leave it for now. Everyone should submit a ticket though with video evidence and try get them to resolve it.
please note, the bug report has been acknowledged, there's no need to submit tickets to Support for this as the QA team is already addressing it. (it was also fixed for the PTB, as per the patch notes)
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The Meg mask was unlocked for all users - not a bug.
Can you tell me where you were told this was a bug please and that you were not supposed to receive it? @TragicSolitude
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Timeouts accumulate - so when Steam crashed (or had maintenance) your ban increased due to your previous 6 hour one.
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The challenge can be done - it just needs the killer to close the hatch and then the last survivor can then open it with a key.
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@Zeidoktor said:
Is BHVR removing all alternate Leatherface masks, or just the four OG survivor masks? I was under the impression it was just the four but the way so many people are up in arms about it in wondering if I misunderstood?
Otherwise it all seems like an overreaction to the removal of cosmetics I'm not entirely sure were that commonly used anyway.
It's the 4 Original Survivor masks only.
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Sorry, I edited your post as it was causing a forum issue with all the line spaces you had in there - I formatted it for clearer reading whilst I was at it.
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Mooks is correct. It would require the base game on Steam for the DLC's to be registered and played on Epic - with the BHVR account cross progression system.
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I've not had other reports that it's not working. Please make sure that you've entered the code with the dashes, and make sure every letter is used ( I remember last month that the last letter was not showing for some players and they had to scroll to get it). And also make sure that if it's a shared Prime account that someone else hasn't claimed the code.
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There's no set time, we've said anything from 6 months up
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As someone who always wears bizarre cosmetics and ones that stand out - I can't say that's the case at all. I only get targetted when I wear the Dev Shirt.
I really don't think it's necessary to make a feature where the other players would be blind to your cosmetic choices, I personally think that's an unnecessary addition that would take time away from actual things that need working on.
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If I've played one match against a Huntress, I hear the lullaby for a lot of matches afterwards then I'm surprised when a Wraith uncloaks behind me or something - the lullaby sticks in my head :)
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@Barbarossa2020 said:
https://forum.deadbydaylight.com/en/discussion/comment/2739876#Comment_2739876
Because when people have raised legmitate concerns in a constructive way they are treated with disdain?
A player is giving feedback on colorblind in a constructive manner and gets treated like shite.
https://www.youtube.com/watch?v=KNwnlCJI2LU
And again with the killer question
https://www.youtube.com/watch?v=tvRMd7aQ5v4
Even Queen laughs at his answer.
Now you tell me why players who ask clear non abusive questions about the state of the game, get just treated like trash.
To answer the first point you made here. The Designer in question was playing on his own stream, in his own time, not his work time and the person questioning him had been answered many times and was told to supply feedback on the forums. Badgering a designer on their own time, when they are not working is not acceptable and a pretty rude thing to do.
And the 2nd point there, that was also addressed in a post on Steam where Mathieu explained clearly about what he meant. He was not dismissing players concerns but making a valid point about when you get frustrated on something, it might also be time to take a break. (I got frustrated with Bloodborn and took a 4 month break before I was calm enough to play it again - Bloodborn is the game that makes me frustrated). It was not an attempt at being flippant.
We do listen to player feedback, however, listening and implementing things are two very different things. And game designers know more than we do with regards to what will work, what won't etc and which direction the game is going to take.
The LF masks have been something that's discussed for years, and the decision was taking to remove them to prevent them being used in a hateful manner. This is not about banning players who racially abuse others - as that is done also, it's about trying to remove the tools to make it easy for players to abuse others in this manner...I'm still surprised that people are opposed to this.
@Xendritch said:
https://forum.deadbydaylight.com/en/discussion/comment/2739871#Comment_2739871
The colourblind thing probably happened as it was in development and the civ comment was good advice given by the wrong person I don't really see your point or why anyone would deserve abuse.
Yepp exactly, it had been in development for some time - it's not a quick thing to implement. It was tested heavily also before we were ready to announce it to the Community, we plan things months in advance and things can be worked on for quite some time before they appear in the game. So many departments are involved in each stage.
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Cloud gaming won't really affect Cross Progression from my understanding - due to the way that saves are stored on our end.
@Phasmamain said:
Cross progression is in the works already from what I know
What we've said officially about this, is that we are aware it's something the community desires and we will continue to work towards it but we cannot guarantee if it will be implemented other than the platforms we've already listed.
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@Risky12 said:
There will always be a racist person trying to hurt someone else, but I find it INCREDIBLY stupid, just ban the toxic racist from the game and keep the mask in. BEFORE anybody gets butthurt about it, i do not support any racist actions but for a company to just snap like a twig and make the rash decision to remove content from the game like it will fix anything.
Getting rid of masks are only a temporary solution, you'll still have killers that will target survivors of color and the harassment will still continue.
The best course of action is to just outright perma ban any hate/racist towards players.
This is not a rash decision this is something that's been under discussion for quite some time...we also do ban the people that racially harass others. Removing a tool that's used by people to racially harass others is something that's important to us. We do not want something in our game that we have control over, to be used to attack others in this manner.
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Please remember to stay civil on this post. I understand that it's an emotive topic for some people but please keep your comments towards one another civil.
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@nikodemo said:
I haven't heard of any Epic account requirements for SMITE, so I imagine it's all backend stuff.
Question is, then, does DbD use the EOS EAC or the older non-EOS EAC?
@MandyTalk would you be able to find out for us?
That's not information that we are making public.
I just reiterate that all we've confirmed is that we will support Steamdeck (we have not said anything about proton/linux on PC) and its unlikely to be available at launch.
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Are you on the PTB?
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I am so very sorry for your loss.
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With Crossplay off it's always going to be a lot longer to find matches, as you have to be matched with other players only on that platform who also have crossplay disabled and within your ranks - and whilst Epic has a very high player count it's unlikely that many players actually have crossplay disabled...so trying to match within your ranks under those circumstances is going to take a pretty long time, as you can see.