Cetren
Cetren
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- Cetren
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That's a physical impossibility, unless the new hair somehow changes her rat face.
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Is there another stream I'm going to have to watch?
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Okay.
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Coal tower does it for me on both sides, by far my favorite map for a long time running.
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The dbd players love him, the Irish hate him.
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D E T E R M I N A T I O N
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Pretty sure these guys werent around in the 1800'sburak1998_20 said:Killer:the joker
Survivor:second robin(jason todd). -
Ok.
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Ah, the classic, I'm right, therefore you're wrong." I'm not missing any point, the point is that those debuffs stack and aren't on a timer which is already a direct upgrade, plus the ability for more effects. In any case, it's definitely an improvement to his base kit.TAG said:@Cetren said:
TAG said:@Cetren said:
Ultra rare: Two stroke engine
A lower grade engine that runs off of two fuels sources mixed together. In this case, the gasoline has been replaced with blood. Each successful chainsaw hit inflicts the survivors with a new status effect; 1 successful hit: Mangled status effect
2 successful hits: Moderate Repair speed penalty
3 successful hits: hindered status effect
4 successful hits: exposed status effect.
The Begrimed Chains already inflict both Mangled and a reduction to repair speed. The third hit is meaningless unless you are either using the Speed Limiter or you somehow fail to Sacrifice (or Mori) the Survivor in question after three chainsaws. If you fail to do so after FOUR chainsaws, something has gone terribly wrong.
Its a stacking add-on. Every single effect from the doctors iridescent king add-on can be achieved through his other add-ons. It frees up a lot if you want to run something else, or stacks with them if you don't.
You're missing the point. After one hit, it's worse than Begrimed Chains, after two hits, it's Begrimed Chains, after three hits, how are they not dead, after four hits, HOW ARE THEY NOT DEAD.
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Its a stacking add-on. Every single effect from the doctors iridescent king add-on can be achieved through his other add-ons. It frees up a lot if you want to run something else, or stacks with them if you don't.TAG said:@Cetren said:
Ultra rare: Two stroke engineA lower grade engine that runs off of two fuels sources mixed together. In this case, the gasoline has been replaced with blood.
Each successful chainsaw hit inflicts the survivors with a new status effect;
1 successful hit: Mangled status effect
2 successful hits: Moderate Repair speed penalty
3 successful hits: hindered status effect
4 successful hits: exposed status effect.The Begrimed Chains already inflict both Mangled and a reduction to repair speed. The third hit is meaningless unless you are either using the Speed Limiter or you somehow fail to Sacrifice (or Mori) the Survivor in question after three chainsaws. If you fail to do so after FOUR chainsaws, something has gone terribly wrong.
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Happy new year! Here's to many more to come! Except for Nea. Nea can go.
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Ultra rare: Two stroke engine
A lower grade engine that runs off of two fuels sources mixed together. In this case, the gasoline has been replaced with blood.
Each successful chainsaw hit inflicts the survivors with a new status effect;
1 successful hit: Mangled status effect
2 successful hits: Moderate Repair speed penalty
3 successful hits: hindered status effect
4 successful hits: exposed status effect. -
To deep cleansing, and beyond!
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My favorite part of news years on the forums;
Time zones. -
Didn't they say the next killer would by far, predate the others? I would expect something midevil like a knight or a priest based on that.
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Just please for the love of whatever you consider holy, make it count safe unhooks and heals.
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Why does everyone want Chucky? No, just no.
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Individually no. 4 solo players usually aren't. I'd say its the comms that really kill it. Whenever I go against a twitch streamer I'll hop on and rewatch the game from their perspective, and the amount of coordination it gives them is just stupid good. They can know where I am, what I'm doing, where my totems are etc. Sometimes I'll load into a game and as soon as I chase someone past the totem I'll just think to myself, great now everyone knows where my totem is. It just makes the game way harder.
I don't think it should be removed, but solo survivors shouldn't be hurt too much because of it.
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You can't always beat him in a chase, but you can make it long enough that its not worth their time. If he continues to hit you through your pallets using feral frenzy, you has to hit you an additional (I'm pretty sure its) 4 times base. This is with a cool down on every attack and with waiting for his power to recharge to be able to reach you again. If the survivors are pretty spaced out, this means a lot of lost time for the legion.
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They will still be usable, they just won't generate in the bloodweb.
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Queue* Its an actual word, not the connotation of a letter. Pet peeve, sorry.Nickenzie said:
I been getting a lot of them unless the solo Q survivors I been facing are really optimal.Dokta_Carter said:Like seriously i get one group every now and then that just scream SWF(some being "toxic" and others kind of fun to play against) most others dont feel like it because of how... Uncoordinated they seemed? Like i know there are two man swf and three mans as well, but maybe its just lack of comunication on their part, or i just keep catching em with their pants down? -
It just needs to be changed so that you don't physically set of crows when you use the perk. It drives me crazy, that loud caw gives survivors away all the time when I play killer, sometimes they're even people using calm spirit.
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Nice way to make it so no one can disagree with you. Lmao
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Cringe.
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I hate playing with Claudettes, Neas, and Lauries. I pretty much exclusively play Dwight.
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I'm pretty sure it comes from the type of tree, not the actual color of the forest bro.
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I say EZ when my team gets rekt all the time, it's hilarious. My favorite time to say it is when it's a 4k 5 gens, those are just the best. XD
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Dwight main for survivor, play a lot of wraith trapper and hillbilly on killer, but the Legion is very close to joining that list of my fun killers to play
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I don't understand the complaints against him. Like, you're going to go down eventually yeah, and yes he can ignore pallets and windows, here's the problem, when the two mix, he needs to hit you 5 times in order to make that happen, all while waiting for fatigue plus power recharge. This means he's one of the slowest killers to down despite having the highest mobility.
Option number two is that he hits you 1-2 times with his M1 attack, which is exactly the same as hag, huntress, or spirit's basic attack, and weaker than most of the others. In which case it's not a legion specific problem and I'm not sure why you're complaining.
Either way, just sounds like and bunch of people that want more safe spaces. (In the game. Like windows and pallets.) -
Eh, I don't think their should be any. They could just remove the devotion levels and have you get shards for each level up if its that big of an issue.
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This honestly. Fortunately or unfortunately, there's no great way to derank without a loss of time or risk being banned for DC.Master said:@throoh27 said:
what would be the best way to do this ?I recommend afking as freddy. You cant be bullied in the dreamworld, so the survivors will get bored eventually and leave. (The irony eh?
)Of course you can DC, but if you do that too often you will get punished, so thats probably not a good idea.
You can also try slugging everyone (not picking them up, bleeding out on floor), but thats not a guaranteed depip with the emblem system
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Then they'd have to go and make a bloody version of every single skin.
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The amount of people taking this seriously is almost more funny than the post itself.
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Definitely intentional. It's the same for every action in the game excluding pallet drops and vaults.
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These are literally all terrible perks for legion. Half of them don't even work with him, and the other half are competent unnecessary.
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Nea. I think I've met one, count 'em, one non toxic Nea. The rest were either bad at the game or trying to make it miserable.
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Well some obvious fixes might be making the mending effect have sound and making the timer goes down while mending, so you can't just immediately stop the timer entirely. Gives the Legion a little bit more pressure.
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And the graph obviously represents the decrease in VR sales, don't act daft, and don't argue with the FACTS!βLAKE said:@JanTheMan said:
βLAKE said:@JanTheMan said:
Too bad VR is dead
says who?
Don't argue with the facts
what facts my dude? you literally just posted a makeshift graph that you found on google images.
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I won't stop using BBQ, that's for sure.
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Nope.
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Whenever the obsession is in the dying state, the light level of the map is dropped to 0% for all survivors.alivebydeadight said:@friendlykillermain said:
just me still okanyone working on a hex totem imeadiatly catches fire while on fire they have a timer and gain plus 500000000000% movement and action speed timer lasts 4 seconds if timer runs out survivor burns to death
father cambells last breath
you have infinite blinks with not exaust, while charging blinks you can attack without recovery, your movement increases while charging your blink to 1500%
dying light
Iron Maiden -
They reduced it by five seconds. I'm fine with the change, but don't be silly enough to argue that that's a fair trade off.Morfedel said:Remember though, in a trade off for Borrowed Time becoming Deep Wounds, its timer was reduced significantly. So it doesnt count down during a chase, but it doesn't have as long a timer.
Does that balance out? I don't know. My gut feeling is Deep Wounds is a neat idea that needs to be reworked. Having it count down while in a chase just isn't going to work unless they increase the timer significantly to make up for it. But I'm not sure what the best solution for it is.
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Heh, this reminds me if when the papa Jake grad looked like the daddy Jake head so everyone basically had a few ultra rare PAX skin.
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Is it something to do with your countries laws perhaps? Nothing BVHR can do for that.
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Honestly, I was feeling iffy on the change too until I put my thoughts into context. All this really does is lower the need for self care by allowing players to mend themselves without having it. Before you had to have self care to keep yourself up, or a medkit. Now people can shift further away from it in favor of other perks.
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Hes a clown, not santa. /facepalmse05239 said:@not_Queen Could you please tell whoever designed the "Bad Santa" outfit for Clown to remove that obnoxious red nose? Like, I rather have him having large rosy cheeks than a massive red nose. Santa's Reindeer Rudolf got a bright red nose, not Santa himself. Even someone as Clown would know that.
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You dont have to buy him... or play as him... ever.
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Depends on which person you pick to play as I guess.
https://youtu.be/987aSFrrkqo