Discussions
339,005 discussions.
-
Gonna make this quick. TLDR: This game is hostile to new players. Slugging and Tunneling are in desperate need of being addressed, in addition to the "Hatch" mechanic and end trial interactions. I'm down to my last two killers to get to P3 for meta builds, all survivors are done. This has taken a year to accomplish with the pathetic drip drip drip of BP that's been given out. It's demora10 comments 251 views last activity
-
There was an error displaying this embed. There was an error displaying this embed. There was an error displaying this embed. There was an error displaying this embed. There was an error displaying this embed. There was an error displaying this embed. The0 comments 61 views last activity
-
I have recently gotten a bad string of games where the killers have slugging builds. I know its a part of the game, but its not very fun going against it and I have noticed the anti abuse measures are being worked around where I live. Killers will slug 2 times, then hook. A lot of the time letting the slugs be on the floor for a long time. As a solo Q player this is anti fun. Inviting my frie26 comments 641 views last activity
-
necesito desvincular una cuenta antigua de Behaviour, para vincular una nueva, la antigua no tengo nada ya que la perdí, pero la nueva tengo todo anotado para que no se me pierda1 comments 21 views last activity
-
In my opinion, Dead by Daylight needs several core system changes to make matches more interesting and less repetitive. Hooks The first change I would make is to give all hooks a basekit version of Monstrous Shrine. Hooking a survivor should create more pressure by default, especially when the killer is not camping and is actively moving around the map. I would also bring back the old BBQ-st27 comments 471 views last activity
-
Can we expect event to be extended? We didn't get to fully enjoy whole 3 weeks of the event, because the cake drop rate was significantly worse for the whole like 9 or 10 days. Some of people didn't even play the game for that period of time because they had a lot of BP saved and waited for the cake drop rate to be adjusted. On top of all this servers would crash, connection was poor, a lot6 comments 161 views last activity
-
honestly took some thinking for this one but since I already have a killer at P100 might as well get a survivor there too. As for the survivor in question I’m picking Orela mainly because it was either between her or Renato, but I just preferred Orela a bit more as a character in the end. So yeah thats about it.4 comments 81 views last activity
-
We have 43 killers in game, killer roster is getting bigger each year. Can we create a system which lets a lobby ban 3 killers? UPSIDES: More enjoyment of the game, much less frustrations. People will be given more control over their experience, surviviors would be able to avoid things they don't enjoy. There would be much less DC/giving up. Less meta-controlled/repetitive/dull matche14 comments 192 views last activity
-
24 comments 481 views last activity
-
Basically the title. After playing Jason for a few games, it feels like Jason is just a better version of Springtrap. With Jason's on-demand stealth where he can come out at much more favorable spots, his projectile being able to hit more reliably and from further away with more narrow spots, and an insta-kill on last hook, it feels like Springtrap got left in the dust. Is there any hope on the20 comments 442 views last activity
-
This is every day and multiple matches per day -They sometimes all dc -They sometimes are all afk. The amount of games i find team mates with 3 crows round their head or on a locker is insane. -They sometimes run up to the killer to be instantly killed an it can be any killer any map before the killer has even done anything. -They also sometimes just hide in a corner all game doing nothing.3 comments 51 views last activity
-
So i saw a post someone posted Title " What does second chance perk mean to you " and as a killer main i felt i couldn't answer that question fairly because there will be some bias in my response. instead i want to take the topic of "Second Chance" and ask two different questions. I will say im looking for responses from Survivor mains here. Im not interested in us vs them or killer mains who ju20 comments 451 views last activity
-
Champion of light negates the slowness and Fixated procs to mitigate the slowness9 comments 401 views last activity
-
For those who didn't know because I din't either this perk was bugged to trigger when receiving damage by range attacks, how come wasn't that known issue? Now it's finaly solved so those scenarios are now finally resolved. Also I wonder whether they will extrend the elusive linger duration if the perk will no longer work mid chase, hope they won't.1 comments 41 views last activity
-
•Title: The Control Devil •Character: Makima •Franchise: Chainsaw Man •Weapon: Palm Shockwave •Speed: 4.6m/s •Terror Radius: 24m •Height: Average [CHARACTER DESCRIPTION] "Blow for blow, Makima and Denji trade damage of equal versatility. In the Chainsaw Devil form, Denji proves to be tremendously durable0 comments 91 views last activity
-
That's it. Let killers have a number of additional mechanics to help them in chase and for gen protection, where they can spam those additional abilities as well, and give survivors an ability to reduce scratch mark density to compensate. If someone doesn't like the balance, kind people from steam and this forum can suggest that they just don't play the event.10 comments 131 views last activity
-
I dislike the Baked Camembert the most as killer. I find the invisibility morsel power to be the hardest to play around. The portals are bad enough when the Payoff isn't up and when the Payoff is up item-refilling portals that you can't follow the survivors through are just disgusting. I play mostly as Legion for the event so haste, invincibility and the pallets don't bother me much. The Enti12 comments 221 views last activity
-
I know the anni stream is already plenty old, but I didn't have the time to comment till now. On the stream it was mentioned that they will be reworking faces, and from the ones on the showcase all of them look good, but in my opinion, Kate's face looks way too different, it's almost a whole different person. I know it's technically "subject to change", but it's better to say stuff like this rig0 comments 21 views last activity
-
We've reached the 10 years a month ago, so I really wondered how the game is supposed to continue from then on. Will we keep the repetitive loop of "4 releases per year" which bloats the game further and further? We have 43 Killers 53 Survivors 324 Perks 46 maps over 23 Realms If we go along with that in 2036 we'll have like 100 killers 100 Survivors 700 perks 100 Maps 50 Realms12 comments 284 views last activity
-
Like literally, it's an info gap between solo/multi queue, as an 70/30 solo/multi queue player, when I was running Sabotage Save builds, it is an important and reasonable information that survivors should know. And also it may help other survivors to see if the survivor is giving up or something, maybe that's it!0 comments 21 views last activity
-
Will this amazing feature ever be fixed?1 comments 41 views last activity
-
Firstly let's talk about exhaustion perks, not all of them are particulary as strong as the others, therefore there should not be the same condition to activate them. There are three options to get them more in line with each other. Option n. 1 - Activation condition. Sprint burst, Lithe, Dramaturgy, Smash Hit, Dead Hard and Overcome as group 1 → To use them perk you firstly need to activate t8 comments 161 views last activity
-
* **Killer name:** **The Springtrap** — *Уильям Афтон / Спрингтрап*. * **Название силы:** **Fazbear’s Nigth** () или **Mechanical Malfunction** (Механическая неисправность). * **Первый розовый аддон (активация от генов):** **Power Surge** (Скачок напряжения). * **Второй розовый аддон (рандомное включение):** **Short Circuit** (Короткое замыкание). ## 💀 KILLER CONCEPT: THE ATTRACTION (Spri0 comments 51 views last activity
-
“The First’s Vine Attack paired with Ghost Face’s perk, ‘I’m All Ears’ is just so GOOD, I get to tunnel survivors like never before and getting them down is so Exhilarating!” Is what a TEA TOWEL would say. “The First’s Vine Attack has almost no cooldown and it scares me.” Is what a SALTY BISCUIT would say. You see? We all need to come together and be biscuits and tea.2 comments 21 views last activity
-
With the arrival of cakes showing up in every bloodweb, i've found one method of spending as little bp as possible, to gain more cakes on the characters you want without using up their cakes. If you aren't worried about prestiges as much as collecting cakes then take any low bloodweb level character, (not prestige) bloodweb level 1 being the best. Spend until you recieve 1 cake. Play with that c0 comments 61 views last activity
-
Hello everyone! I've been working hard on a full chapter concept in a Google Doc and wanted to share it with the community to get your thoughts and balance feedback. My goal was to create a retro, 1970s analog-horror style Killer called "The Broadcaster" who relies on switching TV channels to adapt his power to different situations, balanced by distinct visual screen changes that give Survivors1 comments 31 views last activity
-
I own all the killers (besides pinhead and Micheal) and I want to shake up my killer builds to have more fun but still leave room for having a chance to win any builds you guys have for general or killer specific send here and I'll try them and comment on them! PS: THANKS FOR READING MY POSTS AND COMMENTING ON ALL OF THEM GUYS I LIKE HEARING SUPPORT AND IDEAS!9 comments 141 views last activity
-
Deerstalking? Nerfed (changed to deter slugging) Optimize perk synergy? Nerfed (Diminishing returns) Killer power too good? Nerfed (The pig, ghoul, Nemesis, Xenomoprh etc) Mangled and Hemorrhage stall? Nerfed (Status effects now on a strict timer) Facecamping to force trades? Nerfed (Anti-facecamp meter gives free self-unhooks) Endgame pressure builds? Nerfed (No One Escapes Death shows i17 comments 341 views last activity
-
https://deadbydaylight.fandom.com/wiki/Champion_of_Light What other reason does this perk exist other then to piss off Killer mains and enforce BHVR's contempt for the Killer player base.5 comments 161 views last activity
-
I personally believe you guys should get licensing for Jeepers Creepers or Pennywise, because their whole character is revolving around fear, and that’s mainly what the victims are in is fear.1 comments 21 views last activity
-
I want to preface by saying, I barely know anything about DBD, and I don't know what others have posted, so this was just a thought I had. Ghost Rider as a new killer According to the google ai generated information I found about him, it says: "Ghost Rider possesses superhuman physical characteristics including god-like strength, speed, stamina, and durability, allowing him to trade blows wi0 comments 51 views last activity
-
Haven't posted in a while because I was working on this behemoth. It wasn't so much of the Killers being the problem, it was trying to find a way to make RPD not like using sand paper to wipe yourself. Anyway, lotta weirdness going on from this point forward, so stay alert! I'm also STILL avoiding doing A Binding Of Kin! RPD West0 comments 31 views last activity
-
Chapter Concept: Darkness Nightmares. KILLER: The Banished (Josef Arned)Lore In the 1930s, Josef Arned was a cold, brilliant animal researcher obsessed with the sensory mechanics of bats. He spent years in secret laboratories trying to unlock the secrets of echolocation, desperate to transcend human limitations and conquer the dark. When his scientific data proved that replicating a bat's0 comments 63 views last activity
-
Please vote for yes or no but also comment any suggestions if yes and what she should have in her character kit.4 comments 111 views last activity
-
キラーをプレイしてサバイバーを追う際に、全力疾走を持ったサバイバーのみ他のサバイバーに比べて、追いきることが極端に困難です。 キラーの能力やパークをフルに使ってもリスク無く安全に逃げ切るケースが多すぎるように思います。 パレットの数が増えた今の環境において、全力疾走により発電機周りのパレットを節約しても外周で容易にチェイスができてしまいます。 そんな全力疾走に対してキラー側は対策を持っていません。 例えばマインドブレーカーを採用したとしても、ほとんどのサバイバーは寝ずの番との組み合わせることで疲労時間を短縮し、任意のタイミングで全力疾走を使用するため逆に疲労が利用されます。 今の対戦環境において、効果時間の短縮、発動条件の限定化、使用後は短い時間鈍足になるなど、いずれかの方法でナーフすることを提案します。 もしくは、キラーごとに対策の重みを付けるならば、キラー側のパークやアド1 comments 71 views last activity
-
I was hoping to get a couple addons for Hillbilly changed that no one ever uses because they're literally useless. Could Lead Counterweight be changed to disable Overdrive instead of reducing the sprints turning, and Steel Boots should be changed to increase Hillbilly's steering by 10%, it makes more sense this way since Dad's Boots and Spiked Boots already do this, just with more stats because o0 comments 11 views last activity
-
Is there a legion glitch that prevent vaulting pallets while in feral frenzy? Just had a match and part way through I couldn't vault any pallets while in power8 comments 151 views last activity
-
As Jason currently stands, he has a ridiculous amount of potential to be one of the most fun and interactive killers we've ever had enter Dead by Daylight. However, the state of his kit is fairly overtuned. The power trivia on his wiki page looks like a full length novel, which is not a good sign to anyone researching how to play as him or against him for the first time. If we are to assume tha71 comments 1,272 views last activity
-
I love the skin, but why does she moan so much when not phasing? It is honestly frustrating and messes with sound. Can we just.. remove it?0 comments 61 views last activity
-
«Hello DBD team! I have two licensed Killer concepts that the community would absolutely love to see in the game: 1. Rod (Ice Scream) Basic Attack (Weapon): He throws ice creams covered in many small spikes. Hitting a survivor twice fills an ice gauge, turns the edges of the survivor's screen blue, and freezes them in place for a few seconds, giving the killer time to put them in the injured or0 comments 32 views last activity
-
Tried one of my mains myers today. He had a really annoying bug last year. If you dash he sometimes immediately turns 180° and you just dash away from the survivor. So in december i wanted to report in the betahub. But hey, many others already reported it. Even with video evidence. And it was marked as priority high. But today 7 months later, in my first round of Myers, i get the bug twice. I d6 comments 121 views last activity
-
This is probably a question everyone hates hearing lmao but It genuinely is smth that stops me from playing and enjoying the game most of the time, I feel like every time I go to play killer I don't feel compelled to cause I don't have a main or an "anchor" as id call it and without an anchor I can't hold myself to the game I've tried testing you every killer, ive tried picking one and sticking,4 comments 51 views last activity
-
Jason Voorhees is my favorite horror character, and when i first heard the "ki ki ma ma" sound was awesome. but that got me thinking. idk if this has been brought up already on the forums but, wouldn't it be cool if a Pamela Voorhees voiceover would be in the game? for example if you got stunned you could hear "look what they did to you Jason, kill them" but only as the killer. i guess it wou2 comments 52 views last activity
-
You should not have to go to the web to see this. That is archaic & cumbersome. Why can't we access this in-game? Other games such as COD have stats records in the game.9 comments 111 views last activity
-
I really enjoy having quests and challenges to work towards, but the current system is not rewarding. I feel we need fun and original challenges that run concurrently, such as milestones, or uniquely tricky challenges that provide the option to earn iridescent shards or cosmetics to provide an alternative to microtransactions for dedicated players. e.g. Complete a trial in under x amount of tim0 comments 11 views last activity
-
i just wanted to ask everyone their opinions on devotion rewards cos i feel they would be good to keep everyone grinding xp and ik we get iri shards per level of a devotion but like maybe every devotion we get a sh ton of bp or more then 250 iri shards maybe like 1-5k (a stretch ik) but as of rn im dev 8 and i feel its pointless just grinding devotions all over again everytime for just a measly 20 comments 41 views last activity
-
Primal Hunts KILLER: The Lycan (Agnus). Lore: In 1756, deep within the rain-slicked forests of Norway, a fragile boy named Agnus sat at breakfast with his father. The morning warmth was shattered when two ruthless enemies broke into their home, knocking them both unconscious. When Agnus woke, the freezing rain bit at his face. Through the dark woods, he watched in paralyzed horror as the0 comments 41 views last activity
-
that is it that is the post I’m currently thinking about playing either Chucky, Plague, or Singularity.18 comments 201 views last activity
-
Im actually surprised that they havent done anything with No Country For Old Men. As killer: Anton Chigurh (no name ideas) And as survivor: Llewelyn Moss And as the map, either the hotel area (where Llewelyn had a shooting with anton), or motel area (where anton eliminated the thugs in the rooms searching for the suitcase) I personally dont have power ideas and stuff, but this could be so goo0 comments 11 views last activity
-
I am asking killer mains to join on "fun" challenge Challenge is "Play as Behavior intended" What are rules you might ask? Good question my dear friend and i shall answer. Rules are simple: Just dont kill any survivors just as Behavior wants it, they want give Survivors free wins so why not give them what they want. So you might then ask why give free wins? Simple, we make survivor experience5 comments 101 views last activity