Discussions
339,005 discussions.
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Idk much about programming a game but is the recode just for the new textures and model work with the game or is it also that all the bugs finally disappear?3 comments 92 views last activity
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Requiring players to play at a hardcapped 120 FPS in a competitive multiplayer title is completely outdated. High-refresh-rate monitors (144Hz, 240Hz, 360Hz+) are standard for modern PC gaming, yet Dead by Daylight forces players to suffer from artificial input latency because the game engine binds movement physics and animation logic directly to the client's framerate. For PC players, switching0 comments 41 views last activity
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Saw this comment on one of a DbD Creator's video and decided to share it here because I totally agree: "Hyperfocus + Stakeout became an issue since Wesker DLC dropped.In Light's Out survivors can't rush gens because of the absence of perks, so to compensate the lack of gen rush they give survs 20% repair speed.BHVR definitely wants to keep gen rushing into the game so whiny survs can keep escap15 comments 290 views last activity
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Suggestion: Add a Ranked 1v1 Mode to Dead by Daylight0 comments 11 views last activity
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In the current PTB survivors get punished for toxicity against the judgment. This works like: being in a range of 10m I think when you tbag 3 times or emote 3 times and it makes the survivor heretic (Judgment special status effect) and blocks exit gates. This is a nice feature and fits the character of the killer, but …. Why can’t this be basekit for all killers? Becoming heretic doesn’t do an17 comments 370 views last activity
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So I'm a killer main with around 23k hours, and when I first saw Lights Out 2+ years ago, it was the goofiest, most thrilling thing (at least for me) when it came to playing as a killer. Several times, I would play horror icons just to scare people, whether they were random people enjoying themselves or Twitch streamers, to get those AMAZING reactions. A good example is Michael Myers. I didn't6 comments 441 views last activity
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The 'Taking One For The Team' achievement is outdated and has to be completed way too many times to get it. Taking hits for a survivor recently off hook doesn't make much sense due to the endurance and haste status effect being given to the recently unhooked survivor. Taking hit for them promotes selling the game to gain this achievement and also doing it 250 times is way too excessive. The achie3 comments 30 views last activity
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Imagine this if there was a crossover with dc where your in arkham asylum with the joker and batman and other survivors and you hear the chime on the map create a horror tension and other survivors could be robi Jim Gordon nightwing I know it more sci-fi but Imagine doctor who where the master is the villan and when he's the killer on the map there weeping angels that can freeze you for 10 s0 comments 30 views last activity
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For many people, buying a new character isn't a simple task. Whether it's a killer or a survivor, it's hard to know which character to get first, especially for newer players, because of the vast number of survivors and killers on the market. Many players hesitate to spend either Iridescent Shards or Auric Cells on a character they may not enjoy. While original characters can eventually be earned2 comments 30 views last activity
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why did we lose pinhead i feel like we lost a cool killer also i do not care that mid he is fun to play also if you do bring him back do a rework on his perks6 comments 151 views last activity
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Hello! I would love to see a new Survivor or Killer inspired by Siberia (with a snowy taiga map, folk winter outfits, or local myths). Maybe the new survivor or killer could be a native Siberian, like an Altai, Yakut, or something. It would look amazing in the game!1 comments 20 views last activity
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If its the normal 1v4, lights out, my little oni or 2v8 they should let you bring offerings with limitations (not bringing map offerings in modes that have limited map choices as example). Main reason i personally don't play the modifier modes outside of not enjoying some is that they get less blood points per match due to not being able to bring cakes/streamers and the like. I would definitely p2 comments 40 views last activity
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For example games like Scratches Dracula Darkness Within: In Pursuit of Loath Nolder7 comments 90 views last activity
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When, if ever, will the Iri shard system be revamped?2 comments 30 views last activity
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Hey, so now with a very mechanical killer on the horizon, I think that would be a good time to add some things to custom games. Just some little things I thought of quickly: Disable Generator Progress Toggle→ Generators can no longer be completed, so the game can be basically put on hold. This way you can practice a killer against bots with no time pressure. Disable Bleedout Timer/Hook prog3 comments 52 views last activity
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I wanna poke people's butts or put a candle around their dying or dead body like we're sacrificing them or doing some cult thing. T_T Now I can just punch their backs sniff0 comments 21 views last activity
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I think a Metal Gear Solid killer and survivor would be amazing like naked and solid snake and a killer like psyco mantis or colonel volgin. I think snake could get either a healing perk like the survivor viewer in mgs3 or some kind of camo/sneaking suit or really anything to help with stealth and the killers like psyco mantis being able to see what character he is chasing through walls and be ab1 comments 20 views last activity
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As I said in the title, Sadako might be the worst designed killer in the game. On normal maps, her power to place condemned on survivor isn't a big deal. Every once in a while a survivor will have to do a tape but that's it. She doesn't have much power in chase, so she's pretty weak. On two-story maps, however, it's a completely different story. Survivors are constantly in range to be condemned5 comments 161 views last activity
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Of all the charms you could receive in relation to Jason via code or Twitch Drops, the Slasher's Machete charm is the only one I'm confused about. Was there a very specific trigger for it or was it meant for something exclusive? Off Topic, but the charm itself is also insanely small.2 comments 101 views last activity
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The entire appeal of Lights Out was it being entirely skill based and you using your map knowledge, tracking skills, and basic object permanence, to outwit and beat the other side. The whole point of this event was to bring back the feel of old dbd by removing any and all information provided to the players. However, with the most recent iteration of the event survivors have gotten Windows of Op1 comments 84 views last activity
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The devs yet again hand holding survivors because they can’t handle just getting good. The Lights Out event is back with some pretty awful changes. The first time it came out, all generators started with 5% progress because survivors couldn’t just learn the map and needed extra help. Which they didn’t change. But then because survivors are crybabies, we now have lanterns which gives every survivo17 comments 471 views last activity
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Like they managed to add your ultimate favorite character and you rarely ever switch from them? Because i really struggle with that. I have like 10 mains and can't seem to play the same character more than a few rounds, only thing they added that was an ultimate favorite of mine was Xenomorph, but his turret gameplay is like flipping a coin as to weather you are driving a steamroller, or or you24 comments 361 views last activity
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I want to play lights out w my friends and against them and 2v8 please please please 🥺0 comments 10 views last activity
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I think it's about time you restricted movement between levels using warp abilities that don't involve objects (specifically, the abilities of Nurse, Dark Lord, and Jason).They are the only ones who ignore the hassle of moving around on multi-floors maps—a hassle that Survivors and Killers normally have to deal with. As for many Killers that use objects to warp, I don’t think this is a problem b0 comments 40 views last activity
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Of course you can't use TBTC while Ruin is regressing the gen, but it should be possible while at least one survivor has his/her hands on a gen, right? If yes, then there's a bug regarding this interaction. No matter how many survs and which gen it is as long as Ruin is up you can't use TBTC. The game simply doesn't give you the prompt to do so.8 comments 200 views last activity
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Loading into a game as survivor in lights out and the entire screen is black allI can see auras but nothing else, In past lights out I could see my character the gens an nearby areas but this time nothing at all. Edit: It's every game1 comments 100 views last activity
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And I've already had 2 killers proxy camping and securing a 3 gen from the get go in a game mode where survivors get practically 0 information. I legitimately do not see ANY reason why survivors would ever want to play this modifier outside of its initial (and very brief) novelty factor. On top of that, one of my biggest gripes from the last iteration has made a return, where using the lamp/cand11 comments 400 views last activity
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Old Thread This Was Encouraged by: https://forums.bhvr.com/dead-by-daylight/discussion/383032/highest-win-streaks-on-each-killer Introduction How is it going? For those who don't know me, I'm hungryhyena78 (formerly KitchenThroat on reddit). I’m writing this post to document a slice of community history that might otherwise be lost which is the creation and evoluti0 comments 80 views last activity
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Mother of Spiders. Appearance: Back end and legs of a spider, torso and upper body of a woman. Red and black markings, possibly black widow symbol. Hands and fingernails dark like a witch's hands. Killer power: Upbringing - She can place nests around the map that have progression. If they grow to maturity, the eggs will hatch and medium sized spiders will start roaming the map similar to th1 comments 70 views last activity
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For bloodpoint gains. He has a very good BP gain, which is one of the reasons I love him so much. The way he generates points, should be the new baseline for killers. This way, even when you have a bad match, it doesn't feel that bad because at least you get a good amount of points. Now compare that with other killers: The worst offender: Plague She basically gets nothing. Her power give8 comments 330 views last activity
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Pastel des fêtes [Meg Thomas] Je veux acheter l'ancien skin Rift, mais il n'est pas apparu dans les paquets depuis plus d'un an... J'attends avec impatience. Meg Thomas est un personnage original, et on a l'impression que les skins se font rares ces derniers temps... C'est difficile d'attendre les packs pour les anciens skins, alors pourriez-vous les remettre dans la boutique ? On dirait que Jak3 comments 70 views last activity
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Survivors get: Windows of Opportunity when holding a lantern See nearest gen aura when holding a lantern 20% bonus repair speed on generators Extended endurance off-hook No scratchmarks in any scenario Most pallet dense map in the game Killers get: No terror radius Franklin's basekit (which is a buff for the Survivors because the light would actually allow the Killer to track the surv12 comments 2,213 views last activity
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Thanatophobia is too strong on Legion and Plague? Let's make it useless for every killer Awakened Awareness is too strong on Nurse? Let's make it useless for every killer Nowhere to Hide is too strong on mobility killers? Let's make it useless for every killer Why are they still refusing to make perks weaker on certain killers instead of making them useless????10 comments 210 views last activity
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I think the newest killers voice lines are incredibly bland and boring. The only thing being said are vaguely religious things a slop brew of nothing burger really. Feels like BHVR wrote voice lines just to say they wrote them and I wouldn't be surprised if they used AI and didn't even write them in the first place. Let me explain: We have an angel referring to the survivors as sinners in th2 comments 494 views last activity
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so my PSN account is linked to bhvr with my steam aswell and my PSN account has been stolen and ive tried to get it back but it doesnt work and ive tried with PSN support but they are usless so anyway i want to unlink my PSN from bhvr which is also with my steam any idea what to do? ive also sent support ticket to bhvr but from the looks of it they are busy and i dont get any help from that any t0 comments 30 views last activity
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See title. It would be nice to make that possible, because the gamemode is "special fun" already and I do not see any point to torture myself in 15 minute games for 20k BP.😐️3 comments 90 views last activity
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I mainly play survivor, but I've always played some killer since I picked up the game 5 years ago. That being said, I never really had a true main on killer. If someone asked I'd say I mained Blight and Billy (before the Billy rework at that), but that's just because I played them a bit more than the others. In reality, I played a variety of killers somewhat equally. Just recently I became a Sp21 comments 420 views last activity
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I want to hear about those perks that almost nobody uses but are actually super useful in your experience. The big one for me as killer is: Spies from the shadows. You very rarely ever see anyone running it. But it's an excellent locator perk when you're tracking down survivors. Literally nobody runs calm spirit and survs very rarely bother (or have the luxury) to avoid scaring crows. The numbe34 comments 460 views last activity
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I've heard several times how gen regression / slowdown perks have been nerfed so hard that they're all basically useless. Yet, from official/unofficial stats and personal experience, they are still incredibly popular. So I decided to list them out and compare their original effects to their current effects to see just how "useless" they are. I also threw in a column for any changes in patch 6.35 comments 680 views last activity
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I love that you are pointing out that elevation differences are a factor to consider against Flight of the Damned. But I'm not super sure the text is clear. The text says " Use elevation to your advantage to make Skeletons fly lower, so they're impossible to crouch under" This is nice, but it might be odd due to how it's phrased. You don't make the skeletons fly lower, they're at a fi7 comments 120 views last activity
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The lights-out feature is incredibly boring and unpleasant. Random perks are much better. Why are you trying to include skins that are already on sale in the store in the weekly developer bundles? You should be releasing something that isn't there!! Why are you running things like this? I've been waiting over a year for the Meg bundle; shouldn't you at least release a skin that isn't in the store1 comments 40 views last activity
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Just noticed that you can't anymore see anyone elses pictures or videos in the report they made on the betahub. The main reason why this is not a good idea as it limits anyone who would want to report a bug from even seeing if the bug is the same one as people descriptions some times are really not the best and picture/video is the best way to tell what is going on. Like there is no reason to pre19 comments 472 views last activity
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Hello! I was wondering if DBD was going to have a second grimoire like event with the community creating a chapter. Im a relatively new ish player and id be excited to participate if there ever was a chance again. 👍️4 comments 80 views last activity
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Hello Behavior Interactive, I have a suggestion for dracula. It would be amazing if you added a White Wolf cosmetic for Dracula's Wolf Form. A white wolf would look unique, intimidating, and fit the character perfectly. I think many players would love this skin, and I would definitely buy it. Thank you for your hard work and for considering my suggestion!0 comments 20 views last activity
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Hello everyone, TLDR: Increase the maximum player level beyond P100 (or add incentives for multiple P100 characters) to help aid player retention and ongoing engagement with Dead by Daylight over the next 10 years. Full post: This is my first post on the forum (so a warm hello to you all) and it may be a controversial topic depending on your views / time playing the game. I've been playing2 comments 60 views last activity
