Stop nerfing perks because they are strong on 1-2 Killers 🫩
Thanatophobia is too strong on Legion and Plague? Let's make it useless for every killer
Awakened Awareness is too strong on Nurse? Let's make it useless for every killer
Nowhere to Hide is too strong on mobility killers? Let's make it useless for every killer
Why are they still refusing to make perks weaker on certain killers instead of making them useless????
Comments
Nowhere to Hide is getting its 24m range back and instead the aura read is being locked to the kicked gen rather than the killer. This will prevent killers like Blight from getting excess value from it, it does not affect how the other killers will use it.
NtH change is a massive W. People have been asking for it to stick to the gen for years. Close-range aura is way more lethal than far. It needs a restriction.
Really is this true? They did what I have been saying the perk should have been in the first place. It should be killers Wiretap not "walk half a map and see every survivors aura that was not even near the gen that was kicked". Never did make any sense for me it to work how it did.
The problem with awakened awareness was that nurse could use exost perks for oneshots so that perk with starstruck on small map was problem on nurse but time passed with that problem and that perk stayes bad for no reason.
My NtH unknown value :(
Nurse just needs blindness during charging her blinks and all aura perks are fine.
You wanna keep DBD alive, don't you? Maybe it's not such a good idea to have one of the most annoying killers (Legion) with one of the most annoying builds (Thana+Dying Light+etc). Even with thana nerfed Legion and Plague are still two of the most annoying to go against because you know the killer is going to be most likely running an annoying slow down build. Plus they're just bad to face period. Plague is one of the few killers in the game where using the proper counter play hurts you for some reason.
Hay wire is useless because of the singularity, why not make it so it also makes the gates not open of 10 seconds (or 5, should be 10 to compete with other end game perks imo, maybe even 20 but that stretching it too far ig) after they are opened like they are lagging that would make sense and punish 99ing the gate and actually be useful endgame perk and no work extremely well on some killers specifically
Honestly perks aren't as strong as they could be because they're op on other killers. Nurse alone used to be the main reason we couldn't get major perk buffs. It took Starstruck and Awakened Awareness for them to finally make her blinks special attacks. So like 6 years she's been bottlenecking perks and yet shes still the strongest killer in the game. We could never have another nurse because the community would complain badly. Look at the Twins and Pyramid Head reworks thrown away (with good reason tho but still)