Discussions
4,119 discussions.
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Hi this is my art Killer Concept: The Old Man (SCP-106) Movement Speed: 4.4 m/s Terror Radius: 24 metres Power: Deep Corrosion The Old Man manipulates corrosive matter and a personal pocket dimension to isolate, weaken, and hunt survivors. Special Attack: Corrosive Puddles The Old Man has 4 Corrosive Puddles . Hold the Power button for 0.75 seconds to enter placement mode (mov0 comments 37 views last activity
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What about add Beetlejuice chapter with Bioexorcist perks: Snake-Sock form like The Krasue head form? Hands-Rubber-Hammers form l ike Oni Berserk mode? And finally Generator-Zombie-Patroll perk? Optionally add some kind of new hook, where killer can transport suvivor to t1 comments 20 views last activity
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After some time, I write my idea about this killer now here too to see, how people think about it. 😎 Some people sadly never heard about the Lucius Games, made by Shiver Games. The first game was played by big YouTubers like PewDiePie or the German YouTuber Gronkh. The first game is also the best and most loved. The second was sadly not as good as the0 comments 130 views last activity
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Ever since the most recent event has ended, playing dead by daylight feels like being a dwarf walking knee deep through mud. It genuinely feels like my not 3 year old PC tower just turned into a nintendo switch. I never had problems with my connection before but ever since the banquet ended I've been experiencing lag, rubber banding, ping spikes EVERY game. It's gotten to a point where survivors0 comments 31 views last activity
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The Pig has remained one of the weakest killers in Dead by daylight since her release. So as a P100 very dedicated Pig player I want to voice some changes that would help her out! The Pig: Crouch time has been decreased to 0.12 seconds (was 0.8 seconds) You gain the ability to use Ambush along with undetectable if the Pig is crouched for more than 1-seconds While The Pig is charging Ambush th8 comments 202 views last activity
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He gets value no matter how you play him, his projectile is by far the best and easiest to use in the game with no cooldown, he has far too much map pressure, far too much chase power and he can get value out of damn near every single perk, Hex builds are cancerous on him, regression builds are cancer, chase builds are cancer, and the worst of it is that he has to do NO work for any of the reward7 comments 261 views last activity
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Would love for this to actually serve a function. Maybe like ffxiv’s commendation system. No text or verbal feedback but a simple “You got X props.” So that you can say “Hey you played good.” Cross platform and without actual messaging. Could help lessen toxicity too :)1 comments 0 views last activity
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Hello everyone, I'm not new to Dead by Daylight as i have been playing this game for a long time and i have most of the killer perks in the game except for the perks from Stranger Things Vecna and I've been wondering, what is a good beginner build and what add-ons should i run on the Oni as i have thought about playing him but i get so nervous because i play the game on a controller.0 comments 0 views last activity
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It happens mostly at pallets when trying to drop them but you get m1’d through it, or when a survivor hops in a locker and you try and search it. For the pallet when healthy you usually vacuum stutter then keep running, or when injured and going down it’s super noticeably as you have a small seizure on the ground. For the lockers you usually have to spam the interact 4-6 times before it registe0 comments 30 views last activity
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So for years now, Survivors have had a perk that could preserve the addons on their item IF they escape. Big risk, big reward. I would like one for Killers. Annihilation For every dead or sacrificed Survivor, gain 2% Haste for the remainder of the trial. If you kill or sacrifice all four Survivors, you keep your add-ons.2 comments 30 views last activity
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So what do we think and expect? I personally think the killer mmr should be based on how long your avg chase lasts and avg time to hook a survivor They confirmed the kills wont be accounted anymore as the only or main thing in the game which is a big plus. I personally think they are adding the changes or some of them in the game that i suggested a year or two ago15 comments 890 views last activity
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There are certain fears etc just things you dont like to play against so I would suggest adding a feature to ban up to 3 killers because you would disconnect against them either way. Same with maps some build just dont work on certain maps … or some killers dont work well (houndmaster gen selecting on different elevations etc.) Small edit because original was badly worded Gropus would be li11 comments 132 views last activity
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Back onto the Comeback train with the ELEVENTH one I've made! I've gone for FNAF this time around! Yeah, Springtrap got absolutely BODIED by Jason in terms of… everything, really. Plus, the FNAF Chapter was a bit of a letdown to me. We got a mid-tier Killer, which isn't necessarily bad, bad Perks, no Survivor, and a garbage map! Because of the sheer amount of hype that revolved around Fiv Nit Fed0 comments 30 views last activity
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I have been playing dead by daylight for about 6 years now, and while I think being able to be anonymous in game is a great feature for a multitude of reasons, I have one issue with it. Players who are anonymous should NOT be able to talk in end game chat. The amount of times I have been told horrible things or insulted in end game chat by anon players is insane, way more than before this was imp5 comments 100 views last activity
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I would like to know why. Genuinely I don't think I've seen anyone actually explain it. It's not like bringing in Tokyo Ghoul means something like Naruto is coming, which really doesn't belong in dbd. They may both be anime, but they're on different planets entirely. Seriously though, why doesn't it belong in dbd? What are the actual reasons behind it?43 comments 1,281 views last activity
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I would aim to teleport at a teleport position like a window thats right infront of me, see the preview jason vault through it, and the game sends me to some pallet or window outside of my field of view that I didnt even aim at, sometimes behind me or through several floors. Why does it do that? Also has anyone else been experiencing major lag since the event ended or is it just me because my pin1 comments 40 views last activity
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I've been playing the killer role in Dead by Daylight for a long time now and I've always wondered, what are some killer perks that i should be using most of the time on any of the killers in the roster? I sometimes have trouble trying to loop survivors at windows or pallets in some of my matches and i have trouble sometimes trying to keep gens from getting done as surge is a perk i use a lot0 comments 0 views last activity
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I'd like to see a killer based on a Jorōgumo. Abilities Her attack should be her biting her victims inducing her venom Summon minion spiders, they basically alert her and latch onto survivors like a tracker She could use her webs to trap and immobilise a survivor or latch onto them to keep them from escaping chase. She should be able to leap like a spider too Her grabbing animation should0 comments 10 views last activity
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Edward Pierce Since he's a detective one of his signature perks (TRUTH SEEKER) would Show him the aura of other survivors, generators and hooks. His second perk (SURVIVOR) could activate only if he's the obsession, it'd allow him to see the killers aura in a 10 meter radius however if he's hurt or uncrouched the killer could sense his aura too His third perk (HARDENED) could give him the abili0 comments 10 views last activity
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•Title: The Nightlord •Character: Heolstor the Nightlord •Franchise: Elden Ring: Nightreign •Weapon: Blade of Night •Speed: 4.6m/s •Terror Radius: 40m •Height: Tall [CHARACTER DESCRIPTION] " Long was the night. In a bleak and empty world, The Nightlord wandered; endlessly, tirelessly. A warrior whose whole identity was lost to the eons. From0 comments 60 views last activity
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This is something that myself and a community member came up with. The design is based off my Succubus vTuber. The art is Al; when I can afford to get it done by someone I will. Copy the link for killer powers, and other details needed for the game. No I don't have everything that would be needed, but theres a lot. In the link is also a survivor of myself gummiequeen. Also in game obviously0 comments 30 views last activity
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Can someone explain to me how this is possible? I don't want to think I am going crazy but how in the world are generators truly 90 seconds when you can see this. I blurred out the dates at which the game occurred to avoid potentially leaking anyone on accident. I posted the other day a post titled "what in the mmr" in which people had said that I was simply facing stronger opponents b/c I wa20 comments 370 views last activity
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Dead by Daylight’s hit detection often does not match what survivors are shown on screen. Attacks that visibly miss, pass beside the survivor, or occur after a pallet or window interaction can still register as hits. Even when the result looks correct on the killer’s screen, the system cannot be considered accurate when the two players are shown significantly different events. I understand tha0 comments 50 views last activity
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I think Lightborn is too binary in its current form. It completely removes an entire survivor mechanic with no counterplay. If survivors bring flashlights or use Flashbangs, the perk can invalidate their items for the entire match. On the other hand, if survivors don't attempt blinds, the perk provides almost no value. I would prefer a version that reduces the effectiveness of blinds instead of1 comments 50 views last activity
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I'm mostly a killer main and in almost some of my killer matches i end up going against toxic survivors or survivors who constantly tea bag, try to blind me with their flashlights, or say extremely hateful things in endgame chat, it gets on my nerves sometimes to the point where i just view myself as a bad killer player if every generator gets done, survivors escape and i either get one kill or n26 comments 361 views last activity
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The voice for the Judgement sounds a bit too bland. Not in a mean way but I think you guys should 100% add more to the voice. When I think of the judgement I think of ethereal and scary, something that if you were to hear it you’d ######### your pants in confusion. So there is a song called thousand eyes by FKA twigs, at 3:11 in the song she does this cool but weird thing with her voice, maybe yo0 comments 51 views last activity
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At a high level, Singularity is undeniably strong. The issue isn't his power level, but his complexity-to-reward ratio. He demands significantly more planning, execution, adaptation and mental bandwidth than most killers, while often achieving outcomes that other top-tier killers can reach with far less effort. A killer can be difficult without feeling unrewarding. Singularity sometimes occupie11 comments 201 views last activity
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Lightborn has become far too strong and is appearing in matches much more frequently recently. It completely removes the counterplay of flashlights and makes an entire survivor item nearly useless with just one perk slot. The perk provides too much value with almost no downside. I believe Lightborn needs a nerf or rework to allow some form of counterplay instead of giving complete immunity to2 comments 50 views last activity
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Something currently getting lost in a lot of the discussions surrounding the upcoming changes I'd like to pay attention to is the new information players are going to have access to. Rather than just snippets of their power description, they're adding in a more detailed example/explanation menu you can access across the board while not mid-match. This is something the community has wanted for yea1 comments 60 views last activity
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It's been 10Years and i absolutely Love This Game but it's getting to a point where i don't understand the Dev Team at all 1st off why is there absolutely no settings to Optimize My FPS ON PS5 the game looks and feels really bad on console compared to a PC. I've done the Test and the Frames Are extremely chopped for even a ps5 pro on top of this all console gamers have to pay to play online with0 comments 10 views last activity
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I feel as if big daddy would be a great addition to the killers and possibly some survivors. I feel that big daddy’s drill could be perfect for kills and animations.also Little Sisters could be used as a little person you pull of your should that runs around the map.1 comments 31 views last activity
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I remember a couple years back before I took a break from the game there were several killers who had broken pallet break animations that would make them look so far down while doing so that it made it impossible to blind them. Just this last game though I went against a Plague and was shining a beam in her face from before the animation even started to well after, yet I never got close to a blin3 comments 71 views last activity
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Dear Behaviour Interactive Team, I am writing to suggest two features that would significantly enhance the custom match experience in Dead by Daylight: adding the 2v8 mode to custom games and introducing bot killers for custom matches . 1. 2v8 Mode in Custom Games The 2v8 mode was an incredible addition to the game, and the community loves the fresh dynamics it brings. Making it available i0 comments 92 views last activity
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If anyone has read the first book of the Maze Runner tell me a chapter would be fire with the Griever being a new character + a Maze map with walls that shift and change the map during the game wouldn’t be fire? There’s so many characters that could be used and new perks inspired by them. The Griever - “They are bio-mechanical creatures designed by the creators of the Maze (WICKED). In the novel0 comments 1 views last activity
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rewatching the movie “The Strangers” and can’t help but think a new killer trio inspired by the strangers where you alternate between all three of them (Bag head with axe, and 2 masked girls with knives” and when you aren’t using the other two they stand still where they are but still have their own terror radius. The male (bag head) is more slow but can break pallets slightly faster with his spe0 comments 21 views last activity
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hi devs and community! hate to sound like an ungrateful player but i saw the devs say a few times in surveys that they’d like our honest feedback even if its brutal lol so: some survivors don’t get many outfits compared to others, devs need to share the love more, sometimes waiting for an outfit for your main takes so long , then they finally receive an outfit only for it to be something you ei2 comments 62 views last activity
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Vigil is one of the most divisive utility perks available to survivors. While it doesn't directly improve repair speed, healing, or chase potential on its own, it reduces the duration of nearly every temporary negative status effect by 66%. In exchange for a single perk slot, Vigil can significantly increase the value of several other perks and mechanics throughout the match. Its strength comes57 comments 1,173 views last activity
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Dead by Daylight Chapter Concept The Black Banquet Chapter Theme A feast prepared in darkness. A survivor who escaped the kitchen. A chef who believes his masterpiece is incomplete. The Black Banquet introduces two characters connected by a shared history: a gifted chef whose obsession with perfection turned monstrous, and the assistant who discovered the horrifying truth behind his creatio0 comments 21 views last activity
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Imagine a killer who's an underground monster that burrows like a mole to catch you. He could emerge from the ground to attack the survivors in one hit. Underground, you couldn't stun or blind him, but he would be blind and would move using ecolocation (He would see bubbles where the survivors move) But in my opinion it's very strong if survs can't use pallets or blind on him when he's undergrou0 comments 21 views last activity
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Subject: Report for a Cheater exploiting Wraith Add-ons and Force-Disconnect (Exploit/Cheating) I am reporting a Wraith player who is heavily exploiting cheat programs and server vulnerabilities to grief survivors and duplicate rare add-ons.During the match, this player utilized the Ultra Rare add-on 'Coxcombed Clapper' (의식용 종망치) along with 'Swift Hunt - Blood' (신속한 사냥 - 붉은 피) . However, it0 comments 31 views last activity
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A killer who’s kit is based around having to look up! A balanced killer who has counter play but enough variability that being countered doesnt make the killer useless - fun to play as and against! When survivors aren’t looking, the killer grabs and pulls a survivor toward him and injures/puts in a mangled state. if the survivor is looking, the killer puts the survivor into oblivious and makes1 comments 31 views last activity
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For both killers and survivors, hard mode: Survivors: No items brought in, No heart beat, No red stain, Killers: No Scratch Marks, No Kicking Gens Both sides: Darker map (not total darkness), No auras, No perks. No items/addons brought in except bp boosts. New mechanics: Survivors on hook on the struggle phase now scream to alert teammates where they are but on an estimated area,0 comments 82 views last activity
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The Hatch is a incredibly weird, and RNG based mechanic. A lot of the times, it boils down to the last survivor randomly getting it/tbagging on it or it boils down to the killer closing it and going into normal endgame, which unless you are on the RPD map as a low mobility killer, the killer is winning. The hatch does not have skill expression, plus, it ends up giving survivors less MMR if11 comments 241 views last activity
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Trickster got some new tunes to play with when he got semi-reworked but we haven't had a proper new chase and lobby theme for one of the older killers since...well, Hag- 3 years ago. I get that it wasn't received particularly well, but man, one of the things that kept me excited for killer updates was the potential for getting a new smash hit piece. It's not like there are a lot of them left to3 comments 51 views last activity
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With the extreme popularity of the franchise, could a chapter themed around it actually be possible? Are there any actual counter arguments against the raptor coming to dbd? The most convincing I’ve seen is just that Jurassic Park is seen more or less as a kids movie, yet ‘The Big One’ definitely had some thrilling and terrifying moments in the first film that’d make it more than plausible in a29 comments 592 views last activity
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I personally don't see the Point in having to watch the Survivors jiggle their Physics at the Exit Gate. Maybe you can put some other Conditions in. Like, that all Survivors are either injured or healthy. or at least not on a Hook. but i don't see the point in forcing the Killer to either wait out the Survivors, or "try to get a Kill anyway" As if that is always that possible. Does it he75 comments 1,431 views last activity
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Hey everyone, *(Quick heads up: Having some technical trouble uploading my .jpeg concept art directly to the forum right now, but I wanted to get this idea out to you all!)* With the Silent Hill chapter being one of the most iconic additions to Dead by Daylight, I wanted to pitch an idea that would make both DBD fans and die-hard Silent Hill lore enthusiasts incredibly happy: adding **The W0 comments 61 views last activity
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Something I've been noticing for a while is that Killer changes are always significantly more difficult than Survivor challenges. While it's not 'hard' in the grand sense, the Killer changes always have much greater numbers to hit. Aside from the example above, we'll get things like "deplete 2 medkits" on su0 comments 21 views last activity
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The Xenomorph has a couple of cool cosmetics, but their are many more that could be added. Which would be awesome! Some ideas are: The Hybrid Xenomorph (Alien: Romulus) Newborn Hybrid Xenomorph (Alien: Resurrection) The Predalien (AVP: Requiem) The Runner Xenomorph (Aliens 3) The Neomorph (Alien: Covenant) The Praetomorph (Alien: Covenant) Bonus Idea: Dinosaur Xenomorph Skin (Jurassic0 comments 22 views last activity