Feedback and Suggestions
Our team will be happy to read these!
-
I have a question for everyone one @Peanits @PatBrutal @MandyTalk @Rizzo90 @not_Queen how would you feel if you changed DBD’s price to $0.00 for all platforms forever cause think about it you have a lot of characters in this game that you all have to pay for, all this monetization I think this game would survive if it was free. If you don’t want to do it run an experiment like the bl15 comments 141 views last activity
-
Please allow survivors to suicide out of a match if they have been slugged for x amount of minutes. I've had multiple matches where a killer slugs every survivor left in the match and refuse to hook people. If you have to, and it should've been done long ago, make the adept achievements easier for killer so they don't have to slug for the last survivor. Getting a 3k, regardless of pips, should b13 comments 201 views last activity
-
Map reworks and new chapters and all of that is great. But the game is getting staler and staler even if we receive new chapters and such because we won't always face the new killers every game. That is why I think we need a new side objective (a base side objective, such as totems, chests, breakable walls and more). If you had the choice of being the one who would choose a new side objective, w9 comments 101 views last activity
-
I think it could be really interesting if a new Ultra-rare Offering was added that allowed Survivors and Killers to bring an extra perk. A simple idea, that could make the game a lot more fun. I don't really know how OP that would be but if it's ultra-rare then maybe people won't use it too much. But I just wanted to see what people thought, survivors don't have their own Iridescent Offering, so6 comments 61 views last activity
-
I'm a big fan of DC penalties. I'm not a big fan of DC penalties that penalize me when your server is the cause for disconnect. I know I've been disconnected three times, and punished each time. I've never DC'd my way out of a game, and don't plan to. So being punished while being a "good" player feels pretty terrible. If you're going to do a DC penalty system, you need to have a network that2 comments 11 views last activity
-
It does nothing to help acgainst a coordinated group and makes solo q even more annoying than usual. Like i doesnt even feel rewarding to use as a killer it just makes slugging more viable but only against solo q. like solo qs have it hard enough a perk that more or less only exist to make the game less fun for them is stupid design.25 comments 591 views last activity
-
When it comes to low rank games of DBD, there's certainly an issue with people at low ranks refusing to go for hook saves, or getting face camped because you ran the killer for a while. I am a rank one killer, but a rank 13 survivor. Since I reached rank one as killer, I decided I wanted to do the same as survivor. However, I'm encountering an issue where, as I play solo queue, I'm getting left o0 comments 21 views last activity
-
I just quit my second match as killer this year simply because the map was too dark. I literally could not see the Claudette I was chasing in an open field as it was so dark. This isn't fun. The worst part is that the brightness on these maps is FINE as survivors. I was told post game to lower my video settings as that fixes it buy why is that a thing in the first place? Do I have to just let my1 comments 41 views last activity
-
Struggle phase on the hook is a hard body mechanic and damaging to hardware. Struggle needs to be changed to automatic or skill check because the point is to have a second rescue for each survivor. Ideally all survivors are hooked 3 times. Devs this really needs to be reworked, please take this seriously!0 comments 11 views last activity
-
One longstanding debate that I have noticed is whether SWF should be completely removed or whether it should not be touched at all. Why not have a compromise between the two ideas? Perhaps a feature can be added to make SWF more fair to solo survivors and killers, while allowing those who want to team up to troll solo survivors, or to be more unbiased "those who want to play with their friends" t4 comments 31 views last activity
-
I've had an idea were as toolboxes have permanent use but only those carrying a toolbox can repair gens and the same with medkits, you can still pick up other items but someone has to have a toolbox so if someone with a toolbox died and no one else had one they would be picked at random, also if nobody started the game a random would be picked. what do you guys think?2 comments 31 views last activity
-
For real. This would make him so much more fun to play as, without drastically impacting the skill cap of using his rush to its fullest extent. Lower the skill floor just a tad !3 comments 121 views last activity
-
This exploit of healing people downed close to the gate to prevent a pickup needs to be dealt with. Allow killers to pickup someone being healed. Plain and simple. Easy fix. (or grab the person healing like when working on a gen or totem).1 comments 41 views last activity
-
Since the release of 4.4.0, matchmaking has felt frustratingly similar to the period of time where "Skill Based Matchmaking" was live. This past month I have queued up survivor alongside 2 other rank 1s, and countless times our 4th teammate would be Rank 12 against a Rank 8 killer. I realize this is all anecdotal, however, so tonight I finally decided to take screenshots after each game. Tonig2 comments 21 views last activity
-
Give survivors an option to kill themself without having to DC. Spent too many games literally crawling to a hook and spinning in front of it and the killer still refuses to pick me up and hook to end the game. But I have to ######### sit and wait or I lose all BP's and also give them more? There should be a give up option if you've been on the ground for 1min or so straight.0 comments 21 views last activity
-
So I know the price could vary (due to how the Stranger Things Chapter was a licensed chapter with Netflix) but what if they did a cosmetics pack (such as the ones they used to do) with Legendary Skins for Steve and Nancy as followed: Steve Harrington: Jim Hopper, Jonathan Byers, Billy Hargrove. Nancy Wheeler: Robin Buckley, Joyce Byers, Barbara Holland. Now that we know a character can hav1 comments 61 views last activity
-
https://www.youtube.com/watch?v=WUhOnX8qt3I Yes Please10 comments 71 views last activity
-
As the slowest Killer in the game, it would make sense if she were to have a smaller TR. The other 24m TR Killers have reduced movement speed with either powers that provide great mobility (Spirit, Hag) or ranged attacks (Huntress, Deathslinger). Unlike the 32m high mobility killers Nurse cannot insta-down with her power alone (Billy, Oni) and she gets no additional information or power refill (L1 comments 51 views last activity
-
I think that thses two perks should affect gates opening. Since these two perks dont go further 25% action speed debuff, we could add the gates opening action in these perks. My point is: the opening is very fast considering that a gate can be opened completely while the killer reaches the other one. I don't think it would be OP, since not a lot of survs use wake-up. Combined with remember me0 comments 21 views last activity
-
I think it should mostly to prevent teammates from farming with no repercussions. It doesn't have to be super long, but enough to force survivors to use it wisely. This way the killer can legitimately punish bad saves while also preventing face camping. What are your thoughts?32 comments 501 views last activity
-
I've heard and seen lot's of talk about potential demo buffs and changes to his addons, and somethign that's really been getting me frustated is seeing that many people don't seem to realise where his weaknesses lie at and what needs adjusting. Firstly, his shred does NOT need any buffs or more addons affecting it. It is currently perfectly strong and capable of decimating and punishing even som10 comments 132 views last activity
-
In nearly every game a survivor has a flash light. You down a survivor go to pick them up and boom drop them because some blinded you and this happens multiple times in the game. You chase a survivor and they drop a pallet and boom yet again blinded and this is happening on every pallet drop going. Flashlights needs either nerfing of removing from the game because they're so over powered and u29 comments 821 views last activity
-
Devs, when you do your rework of The Clown, please for the love of god don’t screw up his vocalizations in game. They give The Clown a lot of character and personality. We don’t need another travesty like the nonsense roar you forced onto billy. Thanks1 comments 81 views last activity
-
I just made my way to green ranks as killer and now 80% of my lobbies are either full red rank survivors or full red rank swfs. I even had this problem probably 50% of my grey rank lobbies. Idk why this is happening to me. I’m a red rank survivor and almost never get a green rank killer let alone a grey one.10 comments 132 views last activity
-
Noed doesn't activate if the killer earned the ''proximity to hooked survivor'' emblem status. This shuts camping Bubba as they rely on bitter murmur+noed to get the rest once all gens are completed. And no, you can't ''do bones'' if you are rushing gens against a camper.15 comments 171 views last activity
-
Here is why the challenge is unfair: Devs are asking the Killer to throw a match to complete after nerfing and breaking the chainsaw. Simply put there is no equivalent "challenge" given to survivors in which they have to intentionally forego half of their objectives to complete a challenge. whoever thought of this idea very clearly doesn't and has not played hill billy, against a team, up in red4 comments 201 views last activity
-
Why is this game conatantly putting me in with rank 1s? I'm not a red rank so why is this game constantly puttimg me in with red ranks? Whwn ia thw match making going to be implemented into this game?0 comments 11 views last activity
-
DEAR GOD AM I ANNOYED ABOUT THE TWINS AND THEIR ABILITY TO CAMP HOOKS GET DOWN GET PUT BACK UP IT'S A LITERAL HOOK SIMULATOR WHY SHOULD THE TWINS BE ALOUD TO CAMP LIKE THIS CAN WE HAVE THE ABILITY TO KICK TF OUTTA CHARLOTTE PLEASE AND ALSO SMALL MAPS LIKE THE GAME ARE TOO SMALL FOR THIS KILLER ONE UPSTAIRS ONE DOWNSTAIRS THAT'S IT GAME OVER FIX THIS DAMN ISSUE OR SO HELP ME GOD I WILL TAKE MY MON0 comments 61 views last activity
-
Instead of having Decisive Strike be how it is make it back to how it was but leave it the same at the same time. Allow the player to be able to us it whenever but when they are downed they get an incredibly difficult skill check, essentially the size of a great skill zone when repairing a gen, and they only have it for 20/25/30 seconds so if the killer downs them then the survivor has it and can0 comments 101 views last activity
-
Name: Hex: Shattering Blow Description: Your weapon is a deadly force. It will shatter everything that's in your way. Once you kick a pallet or generator or down a survivor, Shattering Blow activates. When Shattering Blow is active, you can perform the following actions with lunge attacks: -Hit a generator to damage it -Hit a pallet to destroy it -Hit a locker to injure the survivor inside2 comments 51 views last activity
-
Trapper is not a good killer against competent survivors. I would buff trapper by giving him the brown bag as his base kit and also make his addons like the coils have an increased disarm penalty and also combine his serrated jaws and rusted jaws into one single addon. and also combining logwood dye with wax brick into one single addon.0 comments 21 views last activity
-
The new one is so weird and unappealing, I loved the ominious and oppressing feel the last theme had, it made every down as demo feel amazing. This new chase theme feels bland and unimpressive and does not entail the same raw power of the last chase theme.2 comments 81 views last activity
-
Ask any killer, Adrenaline is an annoying, if not infuriating perk to have to deal with in game...especially when all 4 people in a 4-man SWF are running it. However, what makes it truly broken is that it "banks" when a player is hooked before or after the gates are powered. Frankly, this is way over powered and the only counter play for a killer is to literally face camp to prevent the rescue...24 comments 271 views last activity
-
what if I said WHAT IF, we have a ww2 bunker island in a swamp and the killer is japanese soldier who’s come back from the dead and survivors would be american soldier who’s an average joe who’s got some promising related to ww2 perks and a good backstory, same for the japanese soldier killer, who has a tragic backstory and has fox holes or something for lockers which can replace lockers?2 comments 21 views last activity
-
After the latest patch, I've been getting laggy hits almost every match just like before hit validation. Both videos are on pc after the 4.4.2 patch with 50-60 ping. i'm sure none of these hits would have connected in patch 4.4.1 where hit validation was enabled and working. If it really is disabled because of bugs or whatever please communicate in social media/in-game, there was no message abo2 comments 41 views last activity
-
11 comments 151 views last activity
-
Similar to what I did for The Pig, how would you change The Plague? While there is a bit of a disconnect between the devs and community due to Piggy's killrates, Plague is... at the bottom of both pick and kill rates (higher than only The Nurse in the latter category in all ranks; The hardest killer in the game) So people aren't playing Plague, and that's probably also tanking her killrates.20 comments 152 views last activity
-
You search for a lobby. Wait.....wait......wait....bloodweb....wait...loadout....wait...make a sandwich.... You get the idea. So you finally find a lobby and nobody is ever readied up because they’re all off doing other things as well. What does this lead to? Well more waiting by golly! How about a button we can push while searching for the lobby that tells the system to automatically, immedi3 comments 21 views last activity
-
I'snt making the validation hit is just picking the side with better connection is just as bad as not using it? think about it. 1 of the two sides will have to pay the price for it. im using insanely good network with 0.2jitter optic fiber network. i have 0 package lost,. 1gb download and 100mb upload, my regular pings are around 70-80. and yet the hit validation cancel some of my hits i get wh1 comments 81 views last activity
-
This game used to be a lot of fun on PC before you enabled crossplay. PC had a fairly balanced population for years. Now I spend more time waiting in queues than I actually do playing. Is this the way you intend the game to be played? Spending more times in queues than actually playing. Do something or at least give us something fun to do while waiting in the queue otherwise you are more p4 comments 31 views last activity
-
Clown is single handedly ruining my fun for this game. Once that killer sees you, there is absolutely no getting away unless they decide someone else is more important. The obnoxious number of potions he can throw coupled with the fact that he can still move at a decent pace while making them makes for a very unenjoyable experience.14 comments 241 views last activity
-
Injured survivors who refuse to heal, should have a penalty on repairing gens. This way we dont see 5 min matches on the so called gen-rush.22 comments 251 views last activity
-
Positives: Graphics update alongside visual upgrades on the Switch console did not disappoint! Devs delivered here :) The game in itself is still somewhat fun? Negatives Player-base: Declining over the years Queue times: Extremely long. Someone in forums suggested adding in AI survivor bots; this would have been a silly idea to me 2 years ago, but now it really doesn't sound too bad. New1 comments 21 views last activity
-
Elodie has a cosmetic called World walkers (black) which looks almost exactly like her default bottom piece. I was wondering if y'all would be able to make it another color? Like white for instance?2 comments 21 views last activity
-
Alright, so after playing the Twins steadily and getting used to their power, I've noticed a few things: Victor being crushed can be extremely detrimental to your map pressure Their power allows them to be extremely strong at slugging Aside from slugging, Charlotte and Victor hardly have anything going for them. Maybe a bit of information and map pressure, but not much. So, here's my propos2 comments 121 views last activity
-
Devs, if the rework of coldwind is not underway, why not try adding in different crops than tall, obscuring corn? Something like wheat, chopped corn, barley, or literally anything else would be so much better for gameplay. Just add some stuff to hide behind in the plants and coldwind would be 90% better IMO0 comments 11 views last activity
-
ur hit validation clearly not working i play with green ping and still get hits after fully vaulted pallet and away from window few meters its so annoying honestly1 comments 21 views last activity
-
I think Quick & Quiet should let you move around the map efficiently, and by that, I mean you should be able to fast vault without a cooldown when you're not in a chase (the killer wouldn't hear you fast vault). What do you think of the idea?2 comments 41 views last activity
-
Why did the devs decide to make it so you have to click to change the volume? Before you could drag the volume bar to quickly change it. Now you have to click 20 times to get full volume... What is the point of this?0 comments 11 views last activity
-
I think it would, the gamr would definitly get alot of attantion if the shinning was in. Jack would be a most for the killer and so would be the overlook hotel. As for a survivor i think it should be wendy. Thoughts?6 comments 82 views last activity