Todgeweiht
Todgeweiht
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- Username
- Todgeweiht
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Comments
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it usually releases 14-15 hours UTC.
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@Pixel_BoomBot said:
https://forum.deadbydaylight.com/en/discussion/comment/2103837#Comment_2103837
To remove some confusing intricacies with how Borrowed Time interacts with some Killers and the Oblivious status effect, we have removed the terror radius condition from the perk.
Basically that's what i'm talking about.
yikes, I thought it would have a distance condition at the very least. it's not OP by any means but it will be very annoying on high mobility killers.
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@A_Creative_Name said:
Good luck getting 20 meter ######### snipes on indoor maps or highly congested maps......
Yeah, because only indoor maps exist and there is no such thing as map offerings.
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I will try the new changes for demo as soon as he drops. More map pressure is more than welcome.
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@scenekiller said:
https://forum.deadbydaylight.com/en/discussion/comment/2102447#Comment_2102447
Ah yes, what a completely unbiased argument considering all the survivor nerfs that have happened lately.
How hard is it to just acknowledge that buffs and nerfs will happen for both sides?
Hard except when it fits my narrative.
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His ridiculous map pressure remains basically untouched. He will be fine.
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@dspaceman20 said:
1. Why are you yelling at me?
2. I don't think it would be fair to increase shread speed. ( if you can explain why it's good please do)
- BECAUSE I REALLY REALLY WANT RAT LIVER BASE
- I DON'T KNOW IF IT'S FAIR OR NOT, I WANT TO SHRED SURVIVORS WIT MY FAVORITE BIG SCREECHING MONSTER.
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@Dabihwow said:
Why do I kinda hope they add some more theme music for the killers
Me too. Hopefully huntress gets one, I don't think we are getting a chase theme for Freddy due to the whole legal dispute.
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@OmegaXII said:
Great, real great. As if eating a DS stun for just playing well is a good change.
Not to mention this makes grouping up as an ultimate counter to victor even more. Downing survivors in group has even less meanings now..
What do you guys think of this? I don’t think this is a good change.
I think it was made to compensate for the camera change. Still not a good nerf.
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@SavouryRain said:
https://forum.deadbydaylight.com/en/discussion/comment/2099903#Comment_2099903
You want to make a Killer that can damage you at range also be full speed?
The 110% is not making her lose a large fraction of gens that you wouldn't have lost with a 115% Killer. The 5% difference is 0.99 seconds of difference for every 100m walking.
Not necessarily make her 115%, but give her tools to combat some of the more annoying loops. Like the idea Scott suggested a while back: Make it so that every hatchet reduces your movement speed by 1%, so at the start of the match you move at 110%, and the more you use your hatchets, the more your looping capabilities increase.
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@GannTM said:
I don't think I've ever held W more in a video game in my life then I do when I'm at Midwich. Every pallet except for like 2 god pallets are super unsafe. Gens are almost impossible to find for whatever reason. It's not even good for killer because of these breakable walls and trying to get to the second floor gives me a migraine. It's a shame this map is like this because it's undoubtedly my favorite aesthetically, but my gosh it's so bad. Sorry for the rant, I just have so much hatred for this map and the fact it's not my least favorite map is saying something.
design wise it's boring as #########, but thematically it's really good. Chasing survivors and getting chased down the halls is quite creepy.
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@Anara said:
Today I unlocked my Mr Puddles charm, its so cute it fit so well with my bunny Feng.
I hope one day they will create a Robbie the rabbit one !
Which charm you love the most ?
The silent hill one. I haven't played silent hill, but I think it looks neat.
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Freddy or Huntress.
Freddy's kit is bloated with strong stuff that's way too easy to use. I would suggest a change that makes him stronger but way harder to play, but I think the devs are simply not doing that so I think he should get nerfed.
Huntress could use a small buff to her base kit, she feels kind of outdated. Don't get me wrong, she is strong and all, but she has gotten stale with time. Her add-ons are either boring and weak or boring and extremely strong. Her 110% movement speed is also a pain in the ass and makes her way too map dependant.
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@WishIcouldmain said:
https://forum.deadbydaylight.com/en/discussion/comment/2099187#Comment_2099187
No not that there's just a lot of people who want to be interviewed.
If you want to interview me I am up to the task. I think I have quite some experience in the game.
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@Sluzzy said:
It is not hard to see which role has it easy: Killers by a long shot. Play a few matches and you see who struggles to win. Part of the reason is because survivors have been nerfed too much, maps are way too open with not enough pallets or vaults to extend the chase. Way too many deadzones, no way for survivors to defend themselves. Can’t even hide either. It is a serious balancing issue when 9 out 10 matches you play and 3 are on their bellies with only 1 gen is completed at most. Killer perks are mostly busted, especially by a skilled killer. A skilled killer is way too overpowered. It is exactly why Deathgarten flopped. Too competitive and survivors had no chance to win in that game when the killer knew what they were doing.
Evolve didn’t last either for the same reasons. Critics all said it was too competitive and PC Gamer said: “It didn't help that Evolve, a game "that only really works if you're playing with your friends," was $60 when it launched. "Getting your friends to spend a total of $240 on a game is a hard ######### sell," Colville said.
You literally can’t play DBD without 4 friends and even 4 friends struggle to win. That is wrong and the devs need to stop ignoring the elephant in the room, pandering to killers that expect a 4K every match.
All a killer must do now is put on 3 slowdown perks and a tracking perk and cruise control to a 4K. That is not balanced, that’s literally enabling god mode. Killers all need to be nerfed and survivors need to be buffed, and maps need to be more balanced so you don’t need a PHD in looping to last longer than 10 seconds.
this! so much this!
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@Mr_K said:
https://forum.deadbydaylight.com/en/discussion/comment/2097244#Comment_2097244
Thats a choice not a rule.
I know, and nobody stated otherwise. In the case of OP I guess he just finds playing that way more enjoyable.
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@Mr_K said:
Killer what now?
Yeah, yeah, "no such thing, play as you want". Some people enjoy playing in a way which is enjoyable for everyone even if it comes at the cost of efficiency.
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I personally enjoy blight way more and found learning to play him more enjoyable, but to each their own.
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@draklaughter737e said:
https://forum.deadbydaylight.com/en/discussion/comment/2093205#Comment_2093205
Supongo que si tu lo dices debe ser cierto ¿no?
Pues no, es mi opinion. Creo que es débil y me alegra que le van a meter un buff.
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@draklaughter737e said:
Jugaste solo 5 partidas y ya crees que el asesino es malo? En serio?
Con cinco partidas es imposible que aprendas a dominar ningún personaje . No seas tan ansioso y espera un poco antes de decir algo de un asesino
Y eso de que uno de los mejores main killers y yo que se es lo mismo, da igual que tan bueno seas si no prácticas vas a ser malo (y por lo tanto el personaje también se te hara malo por que no te culpas a ti mismo y culpas al juego)
La verdad es que si le falta. He jugado muchas partidas con el y lo pienso hacer mi main por que si es muy divertido, pero es debilisimo. Sus cuchillitos son demasiado imprecisos y su habilidad principal lo ralentiza demasiado.
Le van a meter un buff dentro de poco que no viene nada mal, pero siento que aún así seguirá siendo debil.
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bruh it's april why is this still pinned
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dude, this is your third blight post of the day. Chill.
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@Kirkylad said:
https://forum.deadbydaylight.com/en/discussion/comment/2091302#Comment_2091302
It's good that people have left the game and others are having to wait even longer to get into a match because of it. That's a very selfish attitude to have but you seem like the type to not care about anyone but yourself.
"I want people to pursue a crippling addiction instead of having to wait 10+ minutes to play my epic cat and mouse game, stop being selfish"
Huh?
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ok, and?
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@Kirkylad said:
https://forum.deadbydaylight.com/en/discussion/comment/2091066#Comment_2091066
They don't that's why a lot of them have quit. Now I have to wait 10+ mins to get a survivor match because of it.
Good
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@Kirkylad said:
Killers are getting fed up with the game. So most now either leave the game, move to survivor or camp, tunnel and slug.
They're tired of matches either being a gen rush squad or a bully squad. They're tired of dealing with crap after the match if they lose being called a baby killer and gg ez, and they're tired of being called a camping tunneling slugger if they win even if they didn't do anything like that.
Jesus, then don't play the game if being insulted gets too mentally taxing. It's not good for your health.
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Well, I just play the game. Try to down people fast. That's all, I don't really think about it a lot.
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Kind of. I hate getting "entity displeased" after a match.
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Coup de Grace is top tier, it can help you shut loops with extreme ease and can potentially counter dead hard. People are not using it because it got nerfed in the PTB.
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My killer tier list but based on what their favorite drink is
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I really want a hotline miami chapter.
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I would scream alongside demo.
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MoM - WGLF - Flip flop - Power struggle
The "i will get this to work one day" build. I like it tho.
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@RiskyKara said:
https://us.v-cdn.net/6030815/uploads/PMB6XAED5RAE/image.png
I'm so surprised by what gets filtered, sometimes totally innocent messages get weirdly vulgar meanings after being filtered.
to be fair getting called a fr*ddy main is kind of insulting.
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I already like him. He is really fun. Even with the ######### recoil and piss poor special ability I still have been enjoying him a lot.
I hope he gets buffed next hotfix. I may make him my new main.
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basically the same for every other killer
the "dirtier" you play the "best" results you get.
In the case of TRICKSTER, his only real redeeming quality is that he can melt unhookers really fast, so he can camp quite decently.
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Sorry but that add-on was just busted, from the gameplay I saw it allowed trickster to melt survivors way too fast with too little input.
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@FFirebrandd said:
Just curious, where did this come from?
dennis reep tier list
a tier list where everyone can vote on.
This website is a tier list for the game Dead by Daylight. The data is community based; you can give ratings to all the current killers and see the global tiers. -
Yeah, I am not even bothering with that adept until he gets a considerable buff.
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he is weak, I mean, I have gotten somewhat better with him but I am still getting my ass wiped even in matches where I feel I am doing good.
He can melt unhookers really fast, I will give him that, but that's just one strenght in a sea of weaknesses.
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it will ruin it for ultra sweaty players maybe.
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I play both. Depends on the mood I am at, but I usually like killer more.
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I just ask for noticeable changes. Clown was really damn boring.
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@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/2066984#Comment_2066984
I love how a fundamental right that all Americans have is somehow construed as being "political"
Eh, I am joking, not trying to make any statement here.
I just find it funny how people get so heated up over a chat filter.
Not murican' by the way.
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"i swear I wont get all political"
3 drinks later:
@Reinami said:
https://forum.deadbydaylight.com/en/discussion/comment/2063002#Comment_2063002
Censorship is evil, but as a better explanation of why these systems never work to begin with.
Here are 2 examples. One comes from league of legends. One common thing to prevent is people saying things like the "n-word". There are a lot of obvious reasons why they would want to ban that.
Now, what do you do when instead of calling people that word, people instead call other people "Lucian". You see, Lucian is a character in the game who also happens to be black. The reality there was, everyone KNEW what those players were saying, but they were saying the name of a character in the game.
Now let's bring it back to dbd. What will BHVR do if people start calling people "claudette" or "adam" instead of that word? Because i guarantee you people are going to do that kind of thing.
Another example. A popular acronym in some games is "K-Y-S" which people mean as "#########" so games started banning that phrase. Well now people will instead say "Keep Yourself Safe" a phrase which, by itself, sounds like something nice. But in reality, they are still saying "K-Y-S"
You can't censor speech because the people you are trying to censor will get around it by saying different things that have the same meaning. All it ends up doing is becoming this cycle where you censor words that start to negatively affect regular users. This is why the actual word choice doesn't matter, and what matters is intent. It is also why i don't believe censoring what people say is any good. Give people instead the options to, mute someone. disable chat entirely, being able to avoid playing with certain people, etc. Because you can't actually moderate effectively, when the people you are trying to moderate can just think of clever ways to get around it.
EDIT: While posting this, i actually had to change the K-Y-S because it is censored. But the phrase "Keep Yourself Safe" was not. See what i mean?
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@bangbison said:
Can’t make it passed press x menu. Overheats while loading. Doesn’t even get hot but shuts off anyway. Anyone else having a similar issue?? Any guesses as to what BHVR messed up this time??
I have a similar issue that I fixed by putting a magazine under my ps4. It somehow stops making those awful sounds, don't know if it will work with your though.
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I have only gotten DSd a single time since the update dropped. Feels good.
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No, seriously man, it's an issue.
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@MongolPSR said:
It just makes me sad. This community makes me sad too. Don't want to be around here but I'm addicted and can't stop. ######### sucks
jesus
some of you guys need to seek help. For real. Join some video game addiction communities or something.
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@Altarf said:
Ah, yes, a perk that only activates when you're carrying someone, doesn't tell you if anyone's affected by it, only lasts for 30 seconds, only works on basic attacks and has a big cool-down regardless of whether it activates, that's useless on injured survivors. Truly a meta perk.
If you're looking for another good survivor perk, look at Smash Hit. You get 4 seconds of sprint burst while the killer is stunned in place and then has to break the pallet. The chase is basically won then, against a killer without a mobility power.
Smash hit is #########, at best you will get 2 uses of it if you are going against a bad killer, 1 if the killer uses his brain and avoids getting stunned again. It gets outclassed by basically every other exhaustion perk except maybe balanced landing.
Starstruck not only completely counters hook bodyblocking, it also gives you extra snowball potential, especially paired with infectious fright
