Dira970
Dira970
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- Dira970
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@xenotimebong said:
Solo survivor is now so unplayable that the only people playing the game a month from now will be four man SWFs, and they can balance accordingly. Excellent work.
i agree with you mate, dont listen to baby killers crybabies, im mainly play killer and one of the best in dbd, they really ruined solo. only swfs can now verse killers. funny #########. people who are not good in the game will play against killers or survivors who are not good in the game and they might feel the game is balanced lel. when playing survivors u mostly get decent killers,. while playing killers u mostly get trash survivors. even if u get the good ones, they lack of information because they solo and they can easily get destroyed. simple as that.
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@QwQw said:
https://forum.deadbydaylight.com/en/discussion/comment/1840259#Comment_1840259
- Nice flex there bud
- YOU clearly don't understand the food chain in this game, Solo<Killer<Swf. Killers playing against solo players is balanced, and or killer sided. Killers playing against a good swf is balanced and or survivor sided.
when did i ever say that top tier killer is better than top tier swf? please remind me mr smart guy. if you and ur team will verse my killer i will 4k u guys 100/100 low/mid diff. so whats ur point?
the problem i have and i stated it clearly, the game is balanced around swfs right now. and solo survivor suffer way too hard, is not just the killer is bit stronger, the killer is a lot stronger than solo, and even swfs, u think swfs can beat me? i beat swfs all the time low diff, u know why? because skill cap, now.. i have mention this before, top tier swfs are strong and have a chance to win, tourny top tier swfs have to relay on rng to beat me. better map structure etc and tryharding as well. and they will have to sweat. so tell me please where did i say that killer is stronger than swfs? killers against solos is not balanced, i can 4k every game against solos. maybe if i picked wraith and got to match up with really really strong 4 solos then i will have to struggle, but meh if i take a nurse spirit etc i will just 4k them low/mid diff. now regular solos are way worse than that so its even easier. you say i dont understand the game but meanwhile you dont understand it, and trust me if you bring up your team and verse me you will cry that killers are op. unless your the god of dbd. make sense? hope it does. and i dont plan to get ban in this forum for you so i will stop this argument. if you disagree is fine, but dont go and insult people just because you disagree. the devs can read it and decide what to do, is not your job.
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@kaijudane said:
https://forum.deadbydaylight.com/en/discussion/comment/1840259#Comment_1840259
"mate I played in tournies"
No, no you didn't.
lets do few games then give me ur steam account info and i will add u and i will organize a team vs team game since you just disrespected me here.
currently in team we four.
you and the other guy clearly haven't read what i have wrote up above. you just throw words without even understanding anything that i have wrote.
also what team you play at? you trying to push ur ego here so lets hear it.
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@QwQw said:
You think it's killer sided because you solo que, wait till you see a god tier swf team, then you'll see how "killer sided" it is.
mate i played in tournies, skill cap im 1 of the world best dbd players. so what u just said is invalid because u havent read what i have wrote. the game is balanced around swfs. u clearly didnt met tourny meta killers. im talking about playing solo and about the bugs and latency issues.
overall its insanely killer sided. like i said unless u face the best teams then ye its balanced around the best vs best. but average killers can easily destroy average solos. get it?
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either ruin should not be a hex totem but it should be a passive 100% gen regression when a gen is not being touched.
or undying should be nerfed to the point where its not giving the killer information about survivors location. simple solution
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depend on the killer. meta killers that mastered spirit nurse or deathslinger can actually do a lot of damage to survivors if the killers use corrupt ruin undying combo.
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@Mandy said:
Map size hasn't change, maps haven't been made bigger or smaller.
https://us.v-cdn.net/6030815/uploads/946/6JIRC090KVIR.png clearly proof that is the map size changed because you guys stated it and also ive noticed it in many maps, even some of the new maps are smaller now. thats a fact known by everybody. and i can even add videos proof if necessary. like i said im over 4k hours in dbd, i can notice any tiny change because ive memorized the game very well.
now thats beside the point. then i hope you listen to what i have wrote there. or forward this message to somebody who actually care about reading it.
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@Hannon said:
https://forum.deadbydaylight.com/en/discussion/comment/1417828#Comment_1417828
Probably less than 100 of ping.
a stable connection
and low packet loss..
mate i have 70 pings, and god tier network optic fiber connection that make all my other games run as smooth as a washed apple. yet in dbd i get unfair hits, dead hard activated and i still get hit and my character dont dead hard 90% of the time. etc.. and sometimes i even get drop fps in chases by the killer and i got high end pc. lel.
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@Mandy said:
I actually disagree with the whole "epic skin" I think it will make for many unhealthy playstyles.
Ranking up is currently pretty easy to do on both sides and really isn't an indication of skill at all, and increasing the amount of ranks is just going to make matchmaking even harder - as there'll be more variables to take into account.
Hopefully the MMR system will be able to be reimplemented at some point in the future which will help with matchmaking and keep people of the same skill level more or less together.
its easy to disagree without even trying correct? ranking shouldn't be easy to archive in my opinion, that's why is called ranked and not just casual. in any case will see how the new match making will work,. still archiving something and get no rewards for it sounds boring, rewards should be a great motivation for people to get better.
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all the killers have potential if you dont have latency issues, like doc plague slinger etc..
but to master them completely u will never be able too since structures change.
nurse is the hardest to master, then u have slinger and then u have huntress and then u have pyramid head.
Most Efficient killer is Spirit because she is good at every map.
Then Huntress and Nurse are very map dependent but they are insanely powerful in chases if mastered.
then u have Deathslinger. but lets be honest. if u master slinger, i think slinger can be more powerful than huntress and nurse combined when it comes to chases. just not enough map control.
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@MadLordJack said:
Deathslinger. He's extremely easy against survivors that aren't that good, but he's one of the few killers that can take down the best teams, and given that he actually has the power to do so it makes mastering him extremely difficult. You have to know all the little trick shots and consistently land max-range hits with absolutely no misses. And if you do that, you really can stand a chance against almost anyone.
mate im impressed you noticed. hes the most annoying killer for a good reason, no counterplay when mastered.
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@JustHeretoHaveFun said:
UGGGHHHHH
Look, I play Killer and Survivor. And MAN this community loves to complain.
Tell me, what are Killer counters against Dead Hard, or Sprint Burst, or Borrowed Time, or Object, SWFs with toolboxes genrushing, instaheals, etc.?
I run into this stuff all the time and I DON'T CARE. It can be annoying on occasion but you take it in stride and move on. It's a fricking game.
As survivor, I die. A lot. It is more common for me to die than it is for me to escape. But I like playing against Deathslinger. He has counterplay. Hag has counterplay. Spirit has counterplay. Pyramid Head? Really? He's not even that hard. Plus, he's fun.
They all have counterplay, including everything I mentioned about survivors. The thing is, it's difficult. Sometimes stuff is difficult. You get used to it. The killers are powerful yes but they're not that bad. And if you lose, take the L and move on. Say GG WP.
Everyone has different playstyles, different killer mains and builds, different survivor mains and builds. I've played against plenty of survivors using all second chance perks. That's fine. I've run into killers running things like NoED and Ruin/Undying. That's fine.
To all the mains of the killers who get complained about often, I'm here to say PLAY WHO YOU WANT.
Spirit is fine. Deathslinger is fine. Hag is fine.
Pyramid Head is fine.
You need to chill.
everybody is fine, beside slinger, slinger is not fine. his instashot is broken, u tell me u play a lot, im top tier 1 of the best players in dbd over 3k pro gamer, pro looper gen rusher carrying every game, and also pro killer, master huntress tier and ex pro billy before the nerf. playing all the killers insanely good.
i dont look for fame, but i want to state that slinger should get higher movement speed and big nerf on his instagun, is absurdly broken if u truly master slinger. hes still weak against object team tho. but beside that. meh.
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@KingOfGhost said:
For Hag use ether flashlight or crouch
For GS use the corners from the loops and try looping in bulding and no arounf pallets
For PH he can hit you with he power only if you are in lock animation so fake a window or pallet and you ok
For Spirit Iron Will and try to play stealth.
Thoes are not the most fun counter but they are counters.
beside the hag, u cannot counter top tier killers that use those killers in chases, ur only option is genrush, deathslinger tho u can counter with object of obsession but u can still lose, hes too oppressive, if hes 1trick master that never miss, then gg, u need a good top tier team to verse it.
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The more good deathslinger player is, the more annoying he is, hes not a killer that you can counter in chases when hes master tier 1trick deathslinger(which is insanely rare to find).
hes the No1 most annoying killer in dbd, low terror radius and Instashot Gun, u cannot counter a good slinger, only a bad or decent ones.
when u will meet good slingers u will want to delete the game. im not kidding. u will get destroyed in chases in ways u will find it so unfair and it will enrage u, because no matter how good of a survivor u are. u are absolutely gonna get downed, but u will win with good perks and teams if u can manage to find top tier players like that. hes even more opressive than spirit when ur close to him(because of his low terror radius he will sneak up on u).
Big counter to him is Object of Obsession perk, used by team split push genrush.
he cannot stop good splitpush. but hes not fun and make the game itself unfun and hes enforcing the survivors to play just as annoyingly as he do.
the best fix is to increase his movement speed and massively nerf his gun(and higher terror radius.)
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im over 3k in dbd, in my opinion deathslinger need to be faster, like 4.6, but he should have a big nerf on his gun, a sound notification and 1sec charge pre shot with loud sound so survivors can avoid it. and slow reload time so he wont spam that since hes gonna be fast anyway.
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for me it doesnt matter, i have 99% winrate anyway,. let me get the new mmr.
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well the characters are the same and now u could say prestigue 3 claudete is the meta. does it means everybody use claudete? no.
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this will be a big buff to swfs, i think buff where u can see ur team mates when somebody is on the hook is good without seeing the killer aura, unless using kindred.
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they should remove the aura reading from undying. it gives free bbq sometimes.
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i love when people say, i play for fun but i want to be rank 1.
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the chase music is a big problem.
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i think first stage on the hook should be longer by 20sec. that can prevent campers from camping.