Feedback and Suggestions
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Yesterday I've used timer to check how much time it takes to get 50 levels. Spend 1.2 mil BP. It was almost 10m 30 sec. Make it 10 min. It's 18 hours of clicking mouse for P100. It's been asked multiple times here and on Reddit, maybe you can answer your community or implement it with upcoming patch ? It could be best suprise ever. You will deny it, but studio employees can just add everythin0 comments 21 views last activity
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I just read that open-handed doesn't work on wiretap? Is this true? And if so, why is that? Shouldn't open-handed affect all aura reading abilities? Why wouldn't it work with wiretap? That makes no sense. Open handed is already a pretty niche perk and if it doesn't even work with all aura perks, what's the point? It works with kindred so why wouldn't it work with wiretap??6 comments 161 views last activity
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Just like the title says, I think if you cleanse a hex, you should know what hex it is. It's annoying now since a lot of people have devour, pentimento, plaything builds and you can't tell if devour has been cleansed yet if there are pentimento and plaything totems around since you can only see that you're affected by some hex but don't know what hex it is that's still active.0 comments 41 views last activity
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As the title says. They are meh. They don't change the killers all that much and are disappointing.4 comments 101 views last activity
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So first of all, let me be clear that I play both Killer and Survivor. I hate camping, especially when it's done at 5 generators. You gotta get that 1 Kill, don't care if the other 3 survivors slam out the generators and 3 escapes, but you gotta get that 1 Kill even if you are making a miserable experience for one player. So sure, it's a valid strategy, but why should it not at least be... a l13 comments 141 views last activity
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The less exclusivity we have in the game, the better. Really wish DBD would steer clear from any predatory practices in general and instead utilize more consumer-friendly ones.0 comments 41 views last activity
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I haven't bought skins in a very long time, but I definitely want to buy a new skin on Oni. He's just fire and I can't wait to play with him! But could you please remove that cut horn from behind the head? It looks very absurd and strange. Thanks for attention and sorry for maybe stupid request0 comments 111 views last activity
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BHVR, do you have ANY plans on nerfing these 2 things. If you haven't, try facing a good blight using these, I assure you, it is no fun not being able to do anyhing about it.7 comments 141 views last activity
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Badham Preschool is the easily worst realm in DBD. So many safe loops and pallets and it's a big map a lot of killers really struggle on these maps and it's hardly fun as Survivor and doesn't give much challenge either. It should get a proper rework as before it only got a graphical update and not much of the map was fixed or changed.8 comments 141 views last activity
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When will the problem with bloodpoints be solved? Killers still can't max out in Sacrifice. There is nothing about this in the patch notes. If the Mori update comes later, then we will again wait a month and a half for an update that may not have an adjustment in this category. Please update points in this category.6 comments 81 views last activity
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I was playing and go to loop around the window at shack but Wesker shoots at the window and grabs me through it! I Think its a bunch of crap how he can grab you through the window and push you up against the wall. if anything he should have to vault and push me out side the shack... at least thats what i thought would make sense with his ability.4 comments 121 views last activity
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It was multiplicative during first release period and somehow changed to additive on actual implementation, just why. Additive 100% bonus is DEFINITELY NOT big enough to be an incentive, especially when it's on survivor, it should be multiplicative to offering bonuses.18 comments 251 views last activity
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I could just be a massive nerd, and I don't really know how licences would work with this sort of thing, but it would be cool if we got someone like Count Olaf as a new killer. While he might not fit into the "role" of a normal killer via appearance or other things like that, but then again, Trickster does exist as something like that so I don't know. (Let it be known that I hate Trickster lol)2 comments 41 views last activity
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This is something many in the community have asked for for so ######### long, and I'm sick and tired of simply tapping M1 and my character attacks the air instead of hitting the person who is within sniffing distance.10 comments 231 views last activity
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long time player here, first of all I am certainly surprised that in 2022 there still isn’t an option to manage how loud this game actually is or has to be to hear foot steps. This game intentionally makes it extremely difficult to hear them. Why does music and environment effects have to be 1000x louder than any noise a survivor makes? It makes no sense to not have these options. I don’t want mu1 comments 31 views last activity
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(TL:DR: overcharged should be buffed back to the ptb version so that killers aren't required to run 4 gen perks) I played so many games as killer where gens just pop and I can't do anything about it. when I have the ability to do something I either get high levels of lag or auto aim keeps redacting my hits. For reference I usually play killers like doctor and Wesker. I play on the ps5 and I ne5 comments 191 views last activity
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Right now, half the addons of the flashlight are either practically useless, bad or have too many better versions of them. A huge thing with the flashlight was to gain the attention of the killer for chase, and with that gone the addons can no longer be ignored. Take the flashlight duration addons: You have the Battery, Heavy Duty Battery, Long Life Battery and Low Amp Filament. Low Amp Filament21 comments 651 views last activity
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Repeating something everyone knows at this point is how ridiculous COH where and are in these metta, one or two in a match is enough to cancel completly m1 general killer pressure, and now with the genius ideia of inf unbreakable i don't know what they are thinking killer will do. Infinite heal (in area with the speed of a med kit) + recovery (45/22 sec) endlessly when the killer has to workout a11 comments 171 views last activity
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S tier Oh wait nothing A Tier Being really generous here. Drawings: Teleport CD isn't bad. B Tier Class Photo: Can fake people out sometimes, but also stops you from faking people out. Pill Bottle: Mild stealth buffs. C Tier Jump Rope: Stridor. Kinda nice, not super useful. Swing Chains: Depends on how good your headphones are. Not terr32 comments 1,577 views last activity
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!title If u would buff Grim Embrace, so that its worth using, it could be a way to clean up a lot of tunneling in the game. But: At the moment u reward 40secs Gen-Blocks after hooking every survivor once. As we all know, thats just 10sec more than Deadlock, which u get for free 4 times per game at max., old Dead Mans Switch had 45secs. To benefit the killer for switching targets, you should in7 comments 121 views last activity
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I am usually the highest prestige in the group, showing ranks does a few things. Killer lobby dodging, fighting among teammates about who is new and not new, also, Im getting tunneled in every game since this update, due to killers wanting the guy with the most hours out quickly. Anyone else feel the ranks shouldnt show in the lobby pre game?3 comments 101 views last activity
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There's so many cool weapons out there that are locked behind sets, and it's a shame. It's not really something that'd cause clipping issues (except for like Nemesis or something but he's a special case). I wanna see Susie with a Combat Knife please BHVR make it happen.0 comments 11 views last activity
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Give nemesis addon revamp what will give him different types of supporters. Each offer different type of gameplay support. 3 zombies , slow but improved ai. 2 zombie dogs, faster but can only inflict mangled and hold on to survivors like cenobite chains or that little twins fella until they are stunned for a while. 1 mr.x . Slow but can insta down. Would be a deadly addon if played smart.0 comments 21 views last activity
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Why still having the perk for self-healing for all (COH), we do not have a perk that can save add-ons for your teammates, is it really more imbalanced than self-healing for survivors? Sometimes you go into matches to loot chests, but your teammates won't be able to save the addon unless they take "White Ward" or Ace in the hole, but taking four perks would be absurd, especially if you are a solo0 comments 11 views last activity
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I can't believe DBD has been out for 6 years and they still haven't implemented in game chat to bridge the gap between SoloQ and SWF. BHVR's responded to this a few times and being completely honest their justification is ridiculous. Mandy has mentioned a few times it's due to global servers/players, so you may get paired with someone who doesn't speak you language. 1. This is an issue for ever31 comments 271 views last activity
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Continuing a series of threads on the least used perks according to Nightlight, next up is Ghost Face’s perk Furtive Chase (0.14% use) Furtive Chase - You become obsessed with one Survivor. You lurk in the shadows, eliminating your victims one by one. When your Obsession is hooked, Furtive Chase receives a token, up to a maximum of 2/3/4 tokens. Each token decreases your Terror Radius by 4 m27 comments 251 views last activity
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It's kind of a no brainer really, why don't healing perks affect mending speeds? I feel it would help the mending simulator issue Legion has for example, and also not make you feel like you brought healing perks for nothing. Maybe only apply it to when healing others, but I don't see why it couldn't apply to yourself. Just a random thought, what do you guys think?14 comments 181 views last activity
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Don't get me wrong, I absolutely love Stephen king books, all these other horror franchises, but something I don't see is people talk about this authors monster's. Off the top of my head, I could imagine the werewolf of fever swamp would be a cool edition to dbd since I know alot of people who have been wanting a werewolf killer in dbd. There are so many potential killer's in his universe's that6 comments 121 views last activity
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I love this perk, it's been such a good addition to the game. It's saved teammates that were camped or I didn't have time to reach in time. There is one thing I would love for you to add: let it work through floors. Or at the very least, let it work above the basement. Reassuring someone camped in the basement means I have to go down there, get very close to the hooked person, and most likely ge9 comments 151 views last activity
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It's absolutely ridiculous that Bubba can use his chainsaw directly beside someone who is hooked and camp him to death no matter what. His power should be disabled in a certain distance to the hook (like on Twins or Artist). For the people who say it's a solid strategy so the others should do gens: EVERYONE should be able to play the game (even the person who get facecamped on 5 Gens).9 comments 221 views last activity
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Yea opening the hatch after a few gens is unfair for the killer so they removed hatch opening with key/hatch spawning before last survivor. So keys get nerfed out of viability and now they just sit in our inventories. So why not make it so instead of keys opening the hatch, now a green/blue/red key will reveal the hatch spawn location when activating the aura-reading aspect of the key when you a3 comments 51 views last activity
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I wanted mostly to talk about "The Game" here as it is still just as infuriating since its release. Now personally I don't care about a map being slightly stronger for survivors or killer but "The Game" takes it way too far with many many pallets for survivors to use with a handful of them being in narrow hallways where you would end up having to break the pallets giving the survivor enough time16 comments 251 views last activity
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Literally if someone DCs within a certain amount of time of the match starting, just refund the match. After that, make it so anyone else can leave penalty free and all items/offering will be saved no matter what, maybe with an extra bp gain to anyone who sticks around.4 comments 91 views last activity
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0.5s needs to be changed we aren’t robots you can’t expect us to perfectly time 0.5s every single time we need to use it. That combined with killers simply waiting it out and downing you afterwards and horrendous ping. Revert it back or buff it. Deadhard is basically useless once the killer knows you have it.2 comments 71 views last activity
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survivors that take 1 or 0 hooks for the team imo should have their aura shown after a certain amount of time. I hate when I go against a team of survivors that just hide all game and they have no hooks or only taken 1 hook. if they are dead hook sure hide all you want but 0 hooks or 1 hook and you start hiding all game? Completely disgraceful gameplay and it's not fun for killer at all. This is2 comments 41 views last activity
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I usually play killer, it was super easy before and with the new killer boost being killer is a walk in the park. Sure, if I play a killer that I'm not familiar with than I might find a challenge and they might get away (without me wishing it). But I have not yet had one round were surviviors could have escaped when I gun in with my main killer approach. Even with the most trickiest loopers, the15 comments 461 views last activity
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this is the first game i played where one side of the player base all plays the same, and are literal reskins of each other.. not that it needs to change but i would IMO, and would do either small stat changes or character traits.... which dont have to be that extensive.. for example: Meg: recover from exhaustion 25% faster Dwight: has bond basekit, does not need to run bond Jake: sabot11 comments 392 views last activity
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So it's literally that simple: Show killers profiles to the survivor prior to the match, because... Why not? Reason for it: If a killer tunnels or camps - which is publicly despised i guess - many people credit that with a '-rep' on the killers profile. Of course this is extremely subjective, but if there are 3 pages of these comments and not a single '+rep', it's trustworthy - right? Regardless32 comments 572 views last activity
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Continuing a series of threads on the least popular perks according to aggregate site Nightlight, next up is Leon’s perk Rookie Spirit (0.32%) Rookie Spirit - Complete 5/4/3 good or great Skill Checks while repairing generators to activate Rookie Spirit for the remainder of the trial. Once active, you can see the aura of regressing generators. The precondition of completing 3 skill checks11 comments 151 views last activity
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okok so like heres a thought. i think inner strenght would be way better if it lasted for 2 heals per one totem and 3 for a hex one. i feel like the perk is really low in tier cause of how few totems spawn. and about the few totem spawns, what about pentimento but for surv? it wont give debuffs or buffs just allows you to rekindle totems and then cleanse them, also grants 50% bonus bp for blessi2 comments 31 views last activity
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As you know squad of survivors have much more power than solo survivors because of voice chat, better teamwork etc. Current state of game have only 1 set of rules no matter you play solo survivor or as squad so this make bad balance where solo survivors usually lose more often and vise versa for squads. Solution to make 2 modes of game, 1 for solo survivors and other for premade squads. So depend0 comments 51 views last activity
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Edit: Oops! This is a duplicated of a prior discussion for Poised. My bad! Continuing a series of threads on the least used perks according to aggregate site Nightlight, next up is Jane’s perk Poised (0.19% usage) Poised - After a generator is completed, you leave no scratch marks for 6/8/10 seconds. Leaving no scratches is a decent effect, but Poised is probably too limited a version of i9 comments 111 views last activity
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We're Gonna Live forever is what Buckle Up should've been. I like the idea behind an anti-slugging perk where you are not the one slugged but now that everyone has unbreakable it would be nice if Buckle Up filled its niche better. First off, remove the range requirement to see the recovery of a Survivor in the dying state. It shouldn't be there and I think that feature is very unique among all S0 comments 11 views last activity
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Should he be added to the game? He'd be a very interesting killer. Like maybe instead of flying his power could be to gain some benefits from sacrificing survivors like in the movies like faster speed, breaking pallets, vaulting, or faster stun recovery. Just a thought14 comments 321 views last activity
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So we all were at this point probably, where we saw something in our bloodweb, that we wanted to get. Maybe a perk, an addon, an item or offering. Now, we know we have enough bloodpoints to get it, I mean 500k should be enough, but now we have to meticulously purchase every node until we get there. But now my idea: What about we could just click and hold any node in the bloodweb, and the game, w0 comments 11 views last activity
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I just realized there are a bunch of ways to make survivors scream (e.g. hitting them, explosions on generators, abilities like Doctor’s shock and Trapper’s traps, etc) but no killer perks that take advantage of screams. So it might be interesting to have a killer perk related to screams. One simple possibility would be to show the aura of any survivor who screams for a short time for example.0 comments 21 views last activity
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So many good ideas floating around on the internet...? Lobby icons + in-game HUD icons? Priority!!!1 comments 71 views last activity
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The main building has three very strong windows, with one bordering on a literal infinite. There are also many areas where it's nearly impossible to see survivors, especially on console where brightness is much lower. The Greenhouse loop is very strong, and it's easy to lose survivors with the weird geometry. The collision is also abysmal. Billy, Blight, and Bubba can expect to get constantly cu6 comments 172 views last activity
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I have to take my headphone off everytime I die (often). Why is this ######### so loud?4 comments 61 views last activity
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So survivors can just boon in a few seconds, we kick the boon, they do it again. Repeatedly. The most problematic case here is CoH. It gives a huge advantage for the survivors. And they can just boon and boon again. I have got nothing else to say. CoH is a problem.21 comments 301 views last activity